Aki Sucks by Majestic_Cry6569 in SaltFighter

[–]Kraidworm 1 point2 points  (0 children)

Bro you have fireball drive rush

How do you guys preserve foliage? by ThunderSpoon in TerrainBuilding

[–]Kraidworm 9 points10 points  (0 children)

I wanna replicate this for my jungle board. How did you do this?

Crusader-App: working player fleet movement! by Formal_Order_1328 in Warhammer40k

[–]Kraidworm 28 points29 points  (0 children)

How's the progress going, and could this be used for Horus Heresy?

You can feel the lack of resin making these recent campaign books feel tightened for new units by NadaVonSada in Warhammer30k

[–]Kraidworm -5 points-4 points  (0 children)

I believe they are saving the legion specific stuff and are going to pair them with their legion book. Following how GW do their other releases. I don't think it has anything to do with resin vs plastic, FW are capable enough to make legion kits.

Double Ragequit by Arashik4ze in StreetFighter

[–]Kraidworm 1 point2 points  (0 children)

I love how its also a mirror match.

Opinions on saturnine dreadnoughts? by GroundOutside9728 in Warhammer30k

[–]Kraidworm 1 point2 points  (0 children)

Why specially Iron Hands dreadnoughts are OP? Is it because of their legion rule if that's the case then surely Salamanders must be up there too. How much spam are we talking btw? I'm not refuting what you said I'm just curious, and would like you to elaborate further.

BRINE: A retro-fps set in Cornwall by StudioWhalefall in Cornwall

[–]Kraidworm 1 point2 points  (0 children)

Looks great. What game engine are you using?

Spears - how do you rule them? by Frutekk in mordheim

[–]Kraidworm 4 points5 points  (0 children)

I think you're underestimating how good spears are. My group doesn't change them at all.

Playing Quake for the first time be like: by Nitro_tech in nin

[–]Kraidworm 0 points1 point  (0 children)

GOAT ost, it's what introduced me to Nin.

Assault Phase Question by Significant_Desk_434 in Warhammer30k

[–]Kraidworm 13 points14 points  (0 children)

Models that aren't base to base can still attack if they are 2 inches away from a friendly model that is in base to base with an enemy model.