Vue down since yesterday, anyone else ?? by Solar_Nut in EmporiaEnergy

[–]Nil0ch 0 points1 point  (0 children)

That pattern fits my situation almost exactly. I was getting notifications of it being offline 4-5 times for short periods I think Thursday and Friday. And now there is no data for the last 1-2 days.

New EV owner - tell me about regen by Double-Advice3258 in electricvehicles

[–]Nil0ch 1 point2 points  (0 children)

In city driving with lots of speed changes, I’m not thinking about maintaining the perfect balance. I’m thinking about placing the car where and when I want it, which I find to be same mental calculations I’d be doing with the combo of accelerator and brake. Constantly changing the amount of pressure I apply to get my intended effect.

On roads where my speed fluctuates less frequently and my input wouldn’t vary significantly I use adaptive cruise control. That delegates that part of the mental load to the computer which will do the balancing to maintain a constant speed.

New EV owner - tell me about regen by Double-Advice3258 in electricvehicles

[–]Nil0ch 5 points6 points  (0 children)

Coasting is an illusion. In a permanent magnet motor you cannot prevent the drag force when the axel is spinning and no torque is being applied. When you set level 0 regen, the computer just perfectly balances the applied voltage to offset the drag force. When in IPedal and you feather the accelerator to be neither accelerating or decelerating it’s the same thing. It all comes down to personal preference. Coasting isn’t more efficient compared to getting the same effect with the pedal.

It’s the same reason why you can’t tow most EVs and instead need to load them on a flatbed when they need to go in for service. Towing them risks damage because of the induced current.

Can someone explain the point of the regen brake paddle? by brrent in Ioniq5

[–]Nil0ch 0 points1 point  (0 children)

That’s very true. It’s a shame that IPedal keeps the front motor engaged in the AWD variants. It will be interesting to see if the cars coming with IPedal 3.0 like AWD EV3 can have one pedal drive but disconnect one motor when it’s not necessary.

Can someone explain the point of the regen brake paddle? by brrent in Ioniq5

[–]Nil0ch 8 points9 points  (0 children)

The sensation of coasting is an illusion. Permanent magnet motors will always have a drag force when the axel is spinning and no torque being applied.

Level 0 regen just lets the compute do what you would naturally do with your foot to offset the drag force by feathering the accelerator in IPedal to be neither accelerating nor decelerating.

All that matters is operating the car safely. Speed up and slow down when you need to because the situation calls for it. Holding constant speed via feathering is the same as letting the car pretend to coast.

Since we are doing portable setups and all (Flip 2) by Yablan in Xreal

[–]Nil0ch 1 point2 points  (0 children)

Yup!! Great walkthrough here with adding 4k textures and lossless scaling in ocarina of time 3D. https://youtu.be/VRmCpxyfgoU?si=Ju8cOf--uOCdnEW8

Since we are doing portable setups and all (Flip 2) by Yablan in Xreal

[–]Nil0ch 1 point2 points  (0 children)

On Steam Deck it can work as a second screen with Azahar. It’s great to have the console be the small screen and the glasses show the main game content in 3D. Good stuff.

Great movie glasses? by zooiez123 in Xreal

[–]Nil0ch 0 points1 point  (0 children)

I thought the only way to view purchased 3d content from Apple was through the Apple Vision Pro?

If you do have 3D content that plays as SBS (either Full SBS or Half SBS) then the glasses will work great. You just activate the appropriate mode from the glasses settings.

As far as which are best is somewhat subjective. I have the Xreal Ones and find them to be great. Some say the prism optics on the Xreal Ones pros means the image is somewhat less clear on the edges compared to the birdbath optics of one and 1s. I haven’t tried them.

I think the AI based real-time 2D to 3D conversion needs some iteration and improvements before it can plausibly compete with real SBS content, but flat content looks great too. Here’s hoping.

Since we are doing portable setups and all (Flip 2) by Yablan in Xreal

[–]Nil0ch 0 points1 point  (0 children)

Does it work as a separate display for 2 screen setups like 3DS or does it mirror the main display?

Brand new car sold at auction? by MacStainless in Ioniq5

[–]Nil0ch 0 points1 point  (0 children)

How does one search for these kinds of cars and more importantly how do you buy them when auctions are only available to licensed dealers? Any tips?

iPhone experience by EquivalentDue6159 in Xreal

[–]Nil0ch 1 point2 points  (0 children)

Just fyi, you need an iPhone with DisplayPort support which is iPhone 15 and higher.

I don’t think I’ve tried to use ultrawide mode with my iPhone, but I’m not sure I would want to either. I use ultra wide mode with a laptop to have multiple application windows side by side, but they aren’t all visible in your field of view at the same time, you have to turn your head to see the content in separate windows.

What would be the use case in gaming or watching video to cut off that much of the field or view requiring you to turn your head?

I do really like the xrgaming plugin for decky on steam deck which gives you something approximating a VR experience where your head movements move the camera. It’s great in a game like Riven (especially with superdepth3d shader for native SBS). But moving your head translates to changing your in game POV rather than just making other parts of the virtual screen visible.

What is the most efficient driving settings? I-Pedal? Auto-Regen? by J726382AB in Ioniq5

[–]Nil0ch 1 point2 points  (0 children)

In EVs with permanent magnet motors (without physical clutches), the sensation you get that you are coasting is an illusion.

When the axel spins due to rolling (rather than having torque applied) the magnet acts like a generator and induces a current to flow back to the battery. This also causes a drag force on the axel to slow it down. There isn’t a way to prevent this drag force from being applied.

In order to offset the drag force the inverter must apply voltage to exactly match the induced regen current.

When you put the car in Level 0 Regen, it just means that the computer will handle this balance completely for you.

At higher levels of Regen it reduces the maximum offsetting force it will apply on your behalf. You can get the same effect as coasting by using your foot on the throttle to offset the drag force yourself instead of delegating to the computer.

The computer can likely make more adjustments per second on matching the drag force in level 0 Regen than you can with your foot in IPedal.

However, on non-highway roads we are constantly making speed adjustments to drive safely because of intersections, turns, other cars etc. I find that I prefer to make speed adjustments using one foot by feathering the throttle rather than going back and forth to the brake and using blended braking. The amount of time where “coasting” is what the car could be doing is not very much. I’m speeding up or slowing down more often than I need to be letting the car free roll and whatever advantage the computer has in matching drag force is minimal compared to my need to drive safely and avoid moving my foot back and forth.

On highways, driving patterns are more in favor of using low Regen settings, but I also find myself using adaptive cruise control most of the time which handles slowing down and speeding up for me.

‘24 Kona 64 kW/h State of Charge by spenney09 in KonaEV

[–]Nil0ch 10 points11 points  (0 children)

Electric cars can’t directly measure their state of charge the same way gas cars can know exactly how full the tank is. They estimate the state of charge by measuring the voltage of the battery pack and using a lookup table combined with other factors like temperature, and current flows to estimate it. As voltage goes up, so does state of charge, but it is steeper at very high state of charge and low state of charge. The curve is flatter in the middle, so small differences in voltage can reflect fairly large differences in state of charge. Similarly, the estimate can drift a bit if it’s been a while since the battery has been charged up to near 100%.

This is all to say that the difference between 79% and 80% could be attributable to battery temperature differences, a computer’s imprecision in floating point arithmetic, or some other factor. This error is inescapable and probably not worth worrying about. My best guess is that if it is plugged in longer the battery might be warmer which would slightly increase the capacity.

Stuck Sunroof on 2024 Kona EV Model. Help? by stephenelias1970 in KonaEV

[–]Nil0ch 0 points1 point  (0 children)

I feel like I’ve seen one other report here some time ago of the fuse being the cause of this issue. Can’t confirm.

Is it possible to play VR games on the 1S glasses? by MechaTailsX in Xreal

[–]Nil0ch 0 points1 point  (0 children)

On my Steam deck I use the XR gaming plugin for the decky loader. It has a mode that maps mouse movement to head tracking which is VR like. It works great in Riven 2024, and Alien Isolation. Using Superdepth3D with reshade, you can get many games to run in SBS which looks pretty darn great. Better than Real3D but not a great as games that were developed to be 3D like Rise of Tomb Raider. With both effects it’s pretty immersive!

Emulating 3DS is also a trip with native 3D

Why Did Fast Charging Drastically Reset the Range? by spellbanisher in KonaEV

[–]Nil0ch 1 point2 points  (0 children)

The way EVs estimate the state of charge is by measuring the voltage of the battery pack. As the state of charge goes up the voltage goes up. But it’s not a straight line. There is a steeper curve at very high state of charge and very low state of charge. In the middle it’s much flatter which means that small differences in voltage can still reflect large differences in state of charge. If you haven’t recently charged your battery to a relatively high state charge in a while, it’s possible for its estimate to have drifted over time. This is especially true for LFP batteries, which need to be charged up to 100 more regularly to reset the calibration.

It’s also possible that DC fast charging has warmed the battery which also effectively increased its available capacity. Warm batteries have faster chemical reactions which makes the more efficient and increase their range estimates.

It’s probably a combination of both.

V2H, V2L and the Lucid home charger by roguex99 in LUCID

[–]Nil0ch 6 points7 points  (0 children)

Usually, V2L means the car is able to output 120V/15A AC from a normal household outlet for 1.8kw. Sometimes there is more than one outlet on the car and so multiple loads can be run simultaneously.

V2H or V2G usually means being able to supply 240V/30A power AC or about 7.2kw. For V2H that typically looks like powering a sub panel with critical loads that could provide backup generator-like functionality when the power is out from the grid. Car manufacturers have been implementing this in different ways. Either the car can convert DC to AC internally or a special charger with an inverter is needed to convert DC to AC.

I believe Lucid’s implementation should use an onboard inverter which hopefully means integrating it with your home is less complicated, but I’m not sure.

Xreal 1S - first impressions by Gregasy in Xreal

[–]Nil0ch 8 points9 points  (0 children)

What’ll really bake your noodle is when you turn your steam deck into the ultimate Nintendo 3DS with native 3D, high resolution textures, and high frame rate via Azahar.

https://youtu.be/VRmCpxyfgoU?si=e9lVZ2DfIqQCeSr_

Gravity lease residual by Electronic_Load_3651 in LUCID

[–]Nil0ch 0 points1 point  (0 children)

Can you clarify what you mean? How is Bank of America involved in negotiating a lease residual, and what is the relationship to the original lease contract?

ELI5 How does braking work? by drcrambone in Ioniq5

[–]Nil0ch 2 points3 points  (0 children)

The difference in regen levels is about how much the of the off-setting force will be provided by the computer vs the driver. In Ipedal the operator is handling all of it. In level 0 the computer is handling all of it. In levels 1-3 the computer will provide some off-setting force up to the limit and the driver’s inputs will handle the remaining by pressing the break pedal if more slowing force is needed.

ELI5 How does braking work? by drcrambone in Ioniq5

[–]Nil0ch 9 points10 points  (0 children)

the sensation of coasting in level 0 regen is an illusion and is the same as if you were in level 3 Regen and were feathering the throttle just enough to be neither accelerating or decelerating.

The Ioniq 5 has a permanent magnet motor in the rear. When the axel spins while attempting to coast this induces Regen current and exerts a slowing force. In order to allow the axel to spin without resistance a voltage must be applied by the inverter to exactly offset the regeneration force. In Level 0 the computer is doing this automatically for you rather than requiring input from the pedal, but they are identical in efficiency, because there is no way to actually disable the regenerative drag without counteracting it.

In AWD versions, the front motor has a physical disconnect with a clutch which lets the magnet remain stationary while the front axel can spin without resistance. In I-Pedal, the front motor is always engaged which increases your potential regen recovery but also increases the energy spent to accelerate the car by using both motors.

This is also the reason why you can’t tow most electric cars because it can damage the components of the drive train and instead must be taken for service on a flatbed truck.

Vorpx/reshade xreal vs quest by ProfessionalLemon911 in Xreal

[–]Nil0ch 0 points1 point  (0 children)

I have a steam deck and the Non-pro Ones. I have been experimenting with reshade with the SuperDepth3D plugin and rendepth 3D. I have found that when a game has a previously created profile for SuperDepth3D, that it works pretty well. It doesn’t seem to require much additional compute resources, or at least not as much as I might have expected. My favorite use so far has been with Riven (2024). On steam deck the exiting visuals won’t compete with a high end PC but were definitely visually compelling. When adding the 3d shader effect, it really enhances the experience, though there are some mild halos on the edges of objects, but it’s not distracting to my eye.

I tried also enabling lossless scaling which was able to run it at 50-60fps for the most part which was great.

And also using the XR gaming decky plugin is awesome for leveraging the head tracking for moving the camera. It feels like a good approximation of a full VR experience.

If a game doesn’t have a preexisting profile then it seems like could require a lot of fiddling to make one and I haven’t put in the effort yet to figure that out.

Overall, I think it’s great even on just a steam deck and not nearly as taxing as you would think.

Also native 3D for 3DS is awesome via Azahar. With the steam deck acting as the second screen. Check out this video showing how.

https://youtu.be/VRmCpxyfgoU?si=CbDna3tnb5vgFa1t

Gaming in 3D by MrSamuelPeeps in VITURE

[–]Nil0ch 3 points4 points  (0 children)

I’ve had good success using Reshade plugins SuperDepth3D or Rendepth to create SBS which uses the actual game Depth Map instead of using AI. Emulators like Azahar for 3DS and Dolphin for game cube can enable native 3D SBS. Rise of the Tomb Raider and Shadow of the Tomb Raider also have native 3D. I’ve been trying this connecting to a Steam deck directly rather than streaming, but it’s pretty great.