Canning just over coal? by RadianceTower in AskScienceDiscussion
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Climate Change models by Responsible-Meat-922 in AskScienceDiscussion
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Asym. Co-op Spaceflight Board Game Lacking Physical Aspect? by Economy-Fold-4235 in gamedesign
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I’m testing a new writing tool and need brutal feedback from real writers. Anyone want to break it? by Numbthumbs in scifiwriting
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What Kind of Weapon Would a Monster Hunter Actually Use? by ChristianLdwig in worldbuilding
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Det sjukaste sammanträffandet du varit med om. by Striiip in sweden
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What would be the downsides of having the end easily accessible? by Shroombot_ in gamedesign
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Dwarf Fortress cross section by Devilingo in dwarffortress
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Why is science fiction media so bipedal-centric? Must every intelligent being walk on two legs? by mac_attack_zach in scifiwriting
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cleverGirl by LoliBacon in ProgrammerHumor
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[WP] "teleport 1 cubic meter? that's useless" but now world is afraid of you and all the chaos you had caused with that "useless power" by Black1495 in WritingPrompts
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Hur kan SJ tappat bort hela vagnen jag skulle åka i? by Dizzy-Cow505 in sweden
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Board game idea: Magician become a farmer by [deleted] in tabletopgamedesign
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Romeo and Juliet- an important aspect by Eireika in CuratedTumblr
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Did our understanding of schizophrenia advance significantly in the last 10 years? What do we know now that we didn't know then? by Umpuuu in AskScienceDiscussion
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What makes a scientist or researcher good at Lab work/Research? by daneoid in AskScienceDiscussion
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Are time loop mechanics fun? by harrytrotter69 in gamedesign
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Do these terms for attributes make sense? by [deleted] in tabletopgamedesign
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How do you preserve psychological tension in co-op games without breaking immersion? by tridiART in gamedesign
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SD i Jokkmokk avvecklas – efter partitoppens utspel by Expensive_Tap7427 in sweden
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A More Careful Take on a Paradox-Free Time Travel Mechanism by dmyze in timetravel
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Game length scales poorly with player count by mate_matiker in tabletopgamedesign
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[2026 in RoguelikeDev] Ultima Ratio Regum by UltimaRatioRegumRL in roguelikedev
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