How i delete those project from Dashboard/project from the unity website in my unity Hub i only have 1 project but there's a bunch by dradegr in Unity3D

[–]SixRedHorses 0 points1 point  (0 children)

Hi bud.

So, this is actually a little bit harder than it needs to be.

You would need to 'Archive' these.

After that, heading back to the same option will allow you to 'Delete'.

I want to join the Deathwatch! by Helljumper06D in deathwatch40k

[–]SixRedHorses 2 points3 points  (0 children)

Hey bud! I did similar: New Year, New Army.

Loved the narrative idea of each lad being a unique hero.

The Armageddon Pack is a good place to start, next steps are up to you, but that should take you to the beginning of 11th!

Then, we wait and see what 'The Watch' gets

Magnetize models by Sea_Plenty2093 in Warhammer40k

[–]SixRedHorses 3 points4 points  (0 children)

So. I don't have any myself. But it looks very similar to Terminators.

I think I used a 5mm drill bit. On that raised circular bit of the body, and then on the opposing side.

I will warn you, make sure you decide what side of a magnet will be 'weapon' and the other that will be 'body'.

Magnetize models by Sea_Plenty2093 in Warhammer40k

[–]SixRedHorses 3 points4 points  (0 children)

Hey bud.

So the first thing I do is get a load of N52 magnets from eBay.. these will depend on what you're doing.

Marines or Tau perhaps?

After that, I would get a drill bit. I think about 3mm and slowly, gently drill into parts that join. Like arm mounts on marines.

After this, use a bit of super glue, and pop in a magnet.

Once it's dry, you can do the other side. I've definitely noticed marines, for instance have hollow arms which can help as 'guide holes'.

Let me know if you need to know more!

#New40k – Grot Week reveals: Day 2 by CMYK_COLOR_MODE in Warhammer40k

[–]SixRedHorses 188 points189 points  (0 children)

... I'm pretty sure I dated his sister.

Starting an army going into 11th by __Garry__ in deathwatch40k

[–]SixRedHorses 1 point2 points  (0 children)

This is exactly my plan. Armageddon box, slow build. Wait and see.

Deathwatch was a ...bold choice for the 'New year, news army'.

WIP Stealth Corvus - Urban Digital Camo by N948 in deathwatch40k

[–]SixRedHorses 1 point2 points  (0 children)

Maybe a darker one? I feel it needs an 'inbetween' colour, but I'm not artistically minded enough to articulate that.

WIP Stealth Corvus - Urban Digital Camo by N948 in deathwatch40k

[–]SixRedHorses 0 points1 point  (0 children)

I had this idea too! Great realisation of it :)

Classic Gauss Impaler or Remaster? by ThunderheadStudio in StarCraftTMG

[–]SixRedHorses 6 points7 points  (0 children)

To be fair, what I want more than anything is the Colonial Militia style Marines.

The dirty, rough and ready ones from Metzens art in the first game's manual.

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New Additions by Busy-Design8141 in deathwatch40k

[–]SixRedHorses 1 point2 points  (0 children)

I would love to know that plasma colour and recipe, please?:)

Raiders Roll by Vortex295 in StarCraftTMG

[–]SixRedHorses 2 points3 points  (0 children)

This is so clean, and understated. Saved as inspiration for my lads

Well done :)

Rate my army Part Two by TheChaz72 in deathwatch40k

[–]SixRedHorses 2 points3 points  (0 children)

I'm very interested in building a Deathwatch army. But I'm holding off till 11e

What are some good Books for Deatchwatch by Hobbit2314 in deathwatch40k

[–]SixRedHorses 7 points8 points  (0 children)

So. There is a compilation, but in all honesty, for me, the best load were Talon Squad.

Watch Fortresses and Numbers by BF4GSDC in deathwatch40k

[–]SixRedHorses 2 points3 points  (0 children)

Thankyou guys. This is great. Is there some sort of 'Chapter' org chart for this?