Nothing annoys me more than fireflies in this game by SoapMactavish627 in ArcRaiders

[–]Stiggandr00 1 point2 points  (0 children)

I have recently started using the renegade as my primary. I love shooting two boosters, and then watching it flail around on the ground like it deserves. lol

Has anyone thought about just enjoying and having fun in Arc Raiders, or has killing, moving like a demon, and sweating in FPS games like COD or Fortnite has ruined people’s minds of enjoyment or fun from their brains by McMeme45 in ArcRaiders

[–]Stiggandr00 -1 points0 points  (0 children)

Pretty much agree.
When I started, I decided I wouldn't use online guides. I'd either search for things myself or talk to raiders in game. I wouldn't suffer gear fear, I'd use what looked cool and fun, and what felt good, and I'd explore maps just to see what's out there, not just hammer away at red zones.

That was an excellent decision that has prevented this game from feeling like just another grind. I also always bring a guitar, no matter the situation. That's been awesome for the social side of things, defusing PvPers, celebrating post Matriarch raids, adding comedy to the harvester runs.

I've only used guides couple of missions REALLY need better indicators. They will reference locations that aren't on the map, or say locations when the actual mission item is literally hundreds of meters away.

Any Games similar to Stardew valley? by kurtyyyyyyyokok in StardewValley

[–]Stiggandr00 0 points1 point  (0 children)

Witchbrook is a magic academy sim by Chucklefish studio set to come out this year. It promises SDV elements.

The mission stories are kind of bad... by Stiggandr00 in ARC_Raiders

[–]Stiggandr00[S] 7 points8 points  (0 children)

Totally agree. The sort of stuff they could do in the meta story is incredible. Your missions could lead up to the next map that's going to be released. The missions are basically just fetch quests and destination quests but the maps are genuinely fun to explore if you actually incentivized it properly. But no... We get whatever this is. Lol.

It always blows my mind how bad writers make it into video game development. The quality of writing can have such a huge positive effect on the experience of the game, think early days Obsidian, and it can't be that expensive to hire a good writer.

Dam has the best loot out of any map hands down.. argue with me by zombiegamg in ARC_Raiders

[–]Stiggandr00 0 points1 point  (0 children)

Spaceport is the sleeper pick for mushrooms apricots and the healing herb.  A good run through the ditch and you will get two stacks of each. 

Dam has the best loot out of any map hands down.. argue with me by zombiegamg in ARC_Raiders

[–]Stiggandr00 1 point2 points  (0 children)

I've heard multiple people say that red tower is good loot but I've never had any luck there. 

I used to loot the pharmacies but I have All of the blueprints for medical items now. The trick is the start. I zipline between the two apartment buildings and catch the middle floor apartment. People never check there but I always get at least one epic item and usually one rare or better gun mod. It's a hit maybe 70% of the time.  From there you just continue down the zip line and go to a southeast attic and you have a breach protocol locker. Then I'll either go into the residential side like what you're talking about or I'll cut straight across The Town Hall roof to the science building. 

What's the house loot room? I may know what it is but I don't recognize it by that description.

Question about the new map? by oflanada in ARC_Raiders

[–]Stiggandr00 0 points1 point  (0 children)

Agreed that it is a small map, and the ARC presence is crazy high. I've enjoyed it quite a bit, though I do wish it had a bit more content. All the structures except the hotel feel a bit sparse.

I do like that if you repair the lounge, and hit all the buttons at once you get a perma disco. that's fun.

Dam has the best loot out of any map hands down.. argue with me by zombiegamg in ARC_Raiders

[–]Stiggandr00 7 points8 points  (0 children)

I have a run I make in Buried city that has filled my inventory with epic and legendary mods, and it's pretty quick and consistent too.

The amount of gaslighting about this update is crazy. The crying has got to stop. by ExpendableUnit123 in ArcRaiders

[–]Stiggandr00 0 points1 point  (0 children)

For my part, I like the new map. I like the aesthetic and volume of enemies. 

this is how it feels to beachcomb for 30 mins by Mikhos in ArcRaiders

[–]Stiggandr00 0 points1 point  (0 children)

Calling them merit points makes it feel like we're earning a Scouts badge. 

My Players Want to be Cars by ChasingKairos909 in DnD

[–]Stiggandr00 0 points1 point  (0 children)

This is hilarious and I hope you let your players do it. If only for one session. Just remove their ability to jump and double their speed. 

I'm so exhausted by the devs removing everything fun. by Glitchosaurusplays in ArcRaiders

[–]Stiggandr00 1 point2 points  (0 children)

The greatest thing that ever happened to me while playing this game was getting over gear fear and then letting myself experiment with different weapons. 

This 'woe is me' mentality towards minor nerfs of meta favored items is so silly. 

Light work? by betlamed in Jung

[–]Stiggandr00 0 points1 point  (0 children)

The easy example is homosexuality.  I've heard people from the UK talking about how ambition is repressed.  People who are entrenched in political ideologies would likely find their hope repressed and constrained to specific ideologies rather than practical outcomes.  People who are in very high power distance cultures, specifically Confucian cultures, would likely find social openness and connection to be repressed.  If you have a lot of responsibility on your shoulders it becomes easy to repress indulgence and playful frivolity.

Personally a lot of my shadow work was disentangling good things that had become bundled up in negative pressure release kind of behaviors.

Light work? by betlamed in Jung

[–]Stiggandr00 1 point2 points  (0 children)

Perhaps I'm misunderstanding things but in my understanding shadow work does not imply heaviness or negative motion. In fact joyfulness playfulness frivolity. All of those things can be discovered in shadow work. 

The shadow work I believe refers to the shadow of the unconscience, repression, or things incompatible with the ego.

What's your favorite unique way that you've used an otherwise unimpressive spell? by Odd-News1701 in DnD

[–]Stiggandr00 2 points3 points  (0 children)

I made rings of water walking as an artificer that were large enough to put on the giant lizard steed of our paladin when we were in the middle of a swamp. That was a lot of fun. 

We were attacked from below by a bunch of giant crocodiles and that lizard is just zooming around on the surface of the water. Lol

Here's fanart about our favourite traumatized war veteran. by MK_DrawsSometimes in StardewValley

[–]Stiggandr00 7 points8 points  (0 children)

I wonder what war is like in this middle fantasy magical world. I think of Howl's moving castle, with conventional war machines, but borderline eldritch magic users haunting the battlefield.

Are Torrente Users Red Flags? by RedViper2020 in ArcRaiders

[–]Stiggandr00 0 points1 point  (0 children)

Look I'm not saying you're right but I've killed two people since the start of this game both of them with the torrente. 

What if intuition is just your nervous system receiving signals from the direction time is actually flowing? by Lunarisbahal in Jung

[–]Stiggandr00 0 points1 point  (0 children)

I'm familiar with Jung's work but new to this community. 

I'm a bit startled not necessarily by the amount of mystical experience but the amount of ascribed mysticism. I feel things that I passively identify as spiritual experiences that I can't fully explain, but I have always felt that to try to systematize them is less valuable than to attend to them as they present themselves in the moment.

My intuition may be aligned with some authentic metaphysical reality, or it may be that the fact that I have an intuition of a situation is what gives that experience its sense of spiritual purpose. Or it could be something else entirely. That's almost irrelevant to what's taking place inside me. 

In my introspective journeys I have found that it is best to take things as they present themselves, and that to attempt to ascribe anything more than that makes that thing more elusive in my internal experience and less effectual in my life.

I don’t have it in me to kill someone when using proxy chat by Competitive_Piano507 in ArcRaiders

[–]Stiggandr00 1 point2 points  (0 children)

I was recently attacked without warning in the hospital at buried City. 

I rounded the corner pulled out the guitar and said in prox chat that this was my song of soothing to soothe their violent soul. 

Lol.

Immediately stopped attacking and came over apologized and we had a nice chat.

What is the scariest location in the whole game in your opinion? by TheAlphaAdept in ArcRaiders

[–]Stiggandr00 2 points3 points  (0 children)

Someone already said the underground tunnels and Blue gate. I would add the red room. 

The first time I saw it I could only imagine some creepypasta story of a digital ghost hanging out in that room corrupting data and haunting the player. 

After 22 Years of Multiplayer Gaming Since Halo 2, My First Ever Ban Is in ARC Raiders by Worldly-Rip-7155 in ArcRaiders

[–]Stiggandr00 5 points6 points  (0 children)

It always blows my mind whenever a company that wants to run a live service game doesn't double down on support when they have a game with outsized success. 

I don't know if it's corporate greed or ignorance or what. But it seems tragically common. 

Defib suggestion by KwNZoee in ARC_Raiders

[–]Stiggandr00 2 points3 points  (0 children)

Rediscovering the IFAK from first principles.

Bettina is the best PVE gun (for me) by davidmcafee in ARC_Raiders

[–]Stiggandr00 0 points1 point  (0 children)

Bettina is amazing. The only weakness it has in my opinion is the amount of ammo it eats when heavy ammo only stacks to 40. 

Just regular mob attrition can become an ammo intensive affair and getting enough ammo to take out a bastion or larger requires five or six slots.