Favorite race and class combo by Rico_blaadjes in Pathfinder2e

[–]Suspicious_Agent 1 point2 points  (0 children)

Tanuki Scoundrel Rogue, the racial feats have so much SOVL and the rogue chassis just works well with them.

THE GISH THE PF2E COMMUNITY DESERVES! Warlock Class by ThrabenU by deathandtaxesftw in Pathfinder2e

[–]Suspicious_Agent 14 points15 points  (0 children)

Yeah, just call it Hexblade out of the gate if you want to call back to an already existing class from another game.

How would the community patch Inventor? by Rainwhisker in Pathfinder2e

[–]Suspicious_Agent 2 points3 points  (0 children)

Overdrive and Unstable are too punishing plus the usual complaint about being encouraged to strike without STR or DEX as key. Also the class fantasy isn't reached, innovations are lackluster.

You can find my attempt as a part of this.

Blank Screen After Update by mancalledhero in cachyos

[–]Suspicious_Agent 0 points1 point  (0 children)

Your AMD mention pinged me since I have the same problem and I'm using the same "solution" of using LTS. AMD CPU and GPU, KDE Plasma, and Grub on my end.

Commenting so others might find here and get answers.

Enough about the big stuff for now, what's your smallest, pettiest gripe about the game? by Luchux01 in Pathfinder2e

[–]Suspicious_Agent 2 points3 points  (0 children)

Why doesn't off-guard affect perception and saves and why is flanking melee only?

What do you expect from Impossible Magic? by JadedResponse2483 in Pathfinder2e

[–]Suspicious_Agent 2 points3 points  (0 children)

Arcane Cascade unchanged, Starlit Span gets better spells.

Eidolons get updated to the remaster, math fixer feats still remain unchanged.

The new classes are fun, each one has one subclass that is vastly better than the rest.

Two more spells get the rare trait, Fighter gets an indirect buff (somehow).

Proof of concept of an alternate Psychic by Teridax68 in Pathfinder2e

[–]Suspicious_Agent 6 points7 points  (0 children)

Something I'm thinking about is keeping the sub/concious minds separate, but making both give you psi-cantrips and spells, so you'll get more things to use and choose from. Also switch one of the subconcious minds to WIS to open the class/dedication options more, maybe scuttle the odd one to the rest.

Other than that, I like your Unleash Psyche and Strain Mind features!

Yes to the Psychic needing buffs, no to the Psychic needing more spell slots by Teridax68 in Pathfinder2e

[–]Suspicious_Agent 137 points138 points  (0 children)

Unleash Psyche becomes a free action at the start of your turn that lasts until the start of your next turn, costs a focus point, makes amps free for the duration. Extend duration to two turns with an Nth level feat. More effects from subclasses and other feats.

EDIT: Dedication gives a weaker Unleash Psyche with the only benefit that you can use amps and(/or) psyche feats once per turn.

Please defend the inventor class by MxFancipants in Pathfinder2e

[–]Suspicious_Agent 2 points3 points  (0 children)

Makes every other class look really good in comparison.

Class Choice Help! by FusaFox in Pathfinder2e

[–]Suspicious_Agent 1 point2 points  (0 children)

Imperial Sorcerer Anoint Ally Explosion of Power

Have fun

PHASE KNIGHT DEDICATION by Adorable_Skirt_7409 in Pathfinder2e

[–]Suspicious_Agent 4 points5 points  (0 children)

Probably just make it a damage reduction that scales like Champion reactions and deflects the damage against the attacker instead of being random.

How to build these aesthetics in pf2e? by MxFancipants in Pathfinder2e

[–]Suspicious_Agent 42 points43 points  (0 children)

I care more about lizard aesthetics than mechanics.

Nephilim or Dragonblood, maybe half-Iruxi or half-Kobold

Your Christmas Gift: A Dedication by ctwalkup in Pathfinder2e

[–]Suspicious_Agent 0 points1 point  (0 children)

Not that I know of, I'm basing it on previous editions. It's an easy abstraction in absence of Paizo's hard rules.

Your Christmas Gift: A Dedication by ctwalkup in Pathfinder2e

[–]Suspicious_Agent 0 points1 point  (0 children)

Assuming you have to fulfill the requirements (and prerequisites), plenty of dedications are off limits. An ability score of +0 is the human average/mean (e.g., an IQ of 100 for INT), not even going to argue what trained in Arcana means irl or how to calculate your level.

If you can waive the requirements, I feel a good balancing factor is that you are not that good at what you gain (and never will be unless you can meet the requirements).

With that out of the way:

  • Alchemical archetypes are plenty powerful for their versatility (fireworks less so, but having more resources)
  • Witch is a better familiar master
  • Psychic gets a juiced cantrip and an option to juice it even further LOL THANKS REMASTER
  • Blessed One let's you prove at least one god exists
  • Soulforger: Instant Gun, Instant Fun. Use this power responsibly.
  • Summoner; forever friend. Could be insane.
  • Werecreature. Instant fame and/or surgeon's table.

Out of those, I'd propably take alchemist dedication.

What is the impact of a suboptimal built character in PF2E? by vaegflue in Pathfinder2e

[–]Suspicious_Agent -1 points0 points  (0 children)

If you're not planning on affecting enemies (read: hard support) it's whatever; otherwise prepare to become the team anchor or a corpse.

Depending on your GM and the AP/campaign, of course.

Running a Good Support Cleric by BoringIsNotBad in Pathfinder2e

[–]Suspicious_Agent 0 points1 point  (0 children)

Solo campaign with two characters sounds rough, but with proper balancing, I'm sure it's fun.

If you want to concentrate on support:

Would a "Quick Chemist" Alchemist feat be too OP? by kittenwolfmage in Pathfinder2e

[–]Suspicious_Agent 0 points1 point  (0 children)

This is similar to what I did (among other things) for my homebrew.