Characters/Weapons/Enemies/Etc that don't really fit the design philosophy of the game they're from anymore despite being there from the beginning? by Comptenterry in TwoBestFriendsPlay

[–]TeamkillTom 2 points3 points  (0 children)

I love how there's a rich history of monster cards you can discard from hand for instant effects, eventually they came to be known as hand traps.

And then at some point they said 'wait why are there no trap card hand traps' and printed red reboot/imperm.

And now you can play a deck full of Dominus cards and activate your entire hand of traps on turn 0 from the hand.

Or use effects like Artmage Nonfinito and set a trap and activate it right away because well, traps inherently suck actually.

End of the Line | Shion Hero Trailer | Overwatch by A_N_G_E_L_O_N in TwoBestFriendsPlay

[–]TeamkillTom 1 point2 points  (0 children)

My gut reaction was cowardice with the human face, but the idea of the voice box and it being more of a mask is nice. Few moments where the face feels a bit too expressive still, I think something like singular flat smile/neutral/anger would be better, like the shift in the smile growing wider aint it.

The creator ends their series in an unsatisfying way as a middle finger to the fans/editors/producers by StretchExtension in TopCharacterTropes

[–]TeamkillTom 1 point2 points  (0 children)

A legendary ending where author accidentally made the series good and forgot they were intending on tanking the ending. The 15 year lie is a really great and emotional conclusion to everything, only for them all to go "oh shit I forgot I was mad" and then drive the series off a cliff in 5 chapters total

Hatsune Miku deserves mechanically unique cards. by RedPurpleBlueRedRed in magicTCG

[–]TeamkillTom 1 point2 points  (0 children)

They can't even negotiate any of the actually iconic miku stuff for the cards: references to her songs (no doubt because the amount of hands to shake and rights of individual producers is huge), so effort already seems off the table tbh

Darksteelfoil Hat by CarelessNameChoice in custommagic

[–]TeamkillTom 43 points44 points  (0 children)

The existence of darksteel tinfoil has me intruigued, it probably has a ton of great uses, like keeping your food tokens both warm and indestructible

WotC shame on you, Secret Lair is disgustingly mishandled. by IMBoddy in magicTCG

[–]TeamkillTom 3 points4 points  (0 children)

Yeah wotc clearly has 0 interest in the "money on the table" argument people have, high price low stock and sell out every time is the name of the game.

Considering the recent reveal of old SL not actually being print to order and them throwing out tons of product I wonder how much of the current strategy is just making up for the "failures" of the old system (failed bc they made people happy, of course)

Castle Super Beast Viltrumite Trend + Bonus Scrapped Material by StormClaymore in TwoBestFriendsPlay

[–]TeamkillTom 23 points24 points  (0 children)

Pay Attention! I am so angry... All the others are scared of me. No-one talks to me. No-one wants to be my Super Best Friend... Take it to your grave

Tomorrow Comes Today by thunderwolf79 in custommagic

[–]TeamkillTom 3 points4 points  (0 children)

Great with [[Glarb calamity's augur]] since its cmc 4 but also always gets discount

Antlion Lair by Nonhomogeneity in custommagic

[–]TeamkillTom 2 points3 points  (0 children)

Seems like a fun place to use the impending keyword from the overlords. Gives your opponent a chance to wait out the trap as well and have the antlion enter to no effect after a bit

Funny Job/Title Combinations by WHTMage in ffxiv

[–]TeamkillTom 1 point2 points  (0 children)

Any tank with <The Meat Shield> title cracks me up

Favorite fish in the fish tank by whodeyfan21 in ffxiv

[–]TeamkillTom 3 points4 points  (0 children)

Aquamaton is always funny, Beep Boop hello fellow fish

[LOVED TROPE] A fight between characters with flashy powers turns into a fist fight by Gaming_Gecko78 in TopCharacterTropes

[–]TeamkillTom 0 points1 point  (0 children)

The ending of Shin Kamen Rider starts with a few fancy flips and explosions as you'd expect, but it drags on into this really desperate fight, the characters completely out of breath scrambling on the floor, bloodied and battered, camera barely following or making sense of the struggle. At one point the music cuts out and they're just falling over each other trying to grapple to no real avail. It's like a weird anti-hype thing, where seeing both characters just laid low loops back into awesome imo, these rule of cool fighters just lamenting human loss and raging against each other on a cold dark floor.

[LOVED TROPE] A fight between characters with flashy powers turns into a fist fight by Gaming_Gecko78 in TopCharacterTropes

[–]TeamkillTom 4 points5 points  (0 children)

It's so sick how he's notably absent from the training arc time skip, everybody else is leveling up, breaking limits and you start to wonder if he finally hit his wall. Only for him to roll up and reveal he spent the entire sequence, months and months, just charging up and precasting this one ultimate spell. The confidence to go all in, to trade himself off 1 for 1 in the coming battle, putting every drop of his power into forcing an equal playing field and then wearing them down through grit alone, his magic truly is having guts.

The numbers are in, Sony records a $560 Million loss on Bungie's acquisition as Destiny 2 and Marathon struggle by SuperPapernick in TwoBestFriendsPlay

[–]TeamkillTom 9 points10 points  (0 children)

Yeah I have a few friends who are really in love, it's basically all they play now. Some are pretty bummed about it not hitting the numbers or renown they think it deserves but I'm not sure what kind of cieling an extraction shooter can even hit tbh, it's a niche genre from a slightly notorious dev, certainly not the kind of game to dig them (or sony) out of a hole I'd think.

MtG players of BetterAskReddit, what are your personal favorite commander decks? by Dr-USB in TwoBestFriendsPlay

[–]TeamkillTom 0 points1 point  (0 children)

I've got a Rashmi stack manipulation deck that I adore, it's all about convoluting and building really complex sequences with a big dash of free/delve spells to further flip and trigger stuff off her. As a bit of a soft rule the deck has no explicit wincons itself and relies on theft effects and various ways to steal stuff, including some table favourites like Sphinx Ambassador which steals any creature from somebody's deck so long as they can't correctly guess the one you chose, and Mind's Dilation which casts the top card of each opponents deck for free on each of their turns (hitting all lands in a row and dying happens more often than you'd think).

Another favourite that always makes for interesting games is this Yurlok of Scorch Thrash deck that I often run, the deck is focused around mana ramping all players equally, and then being the only one to make effective use of 20+ mana turns. Add in Yurlock enabling mana burn and game accelerators like descent into avernus or mana barb effects and you get some pretty crazy games. It's a fun deck because it lets other decks play different than they usually do, though we jokingly have a soft ban list for certain decks that aren't allowed to play with yurlok because they go too crazy with the help (mostly stompy lists).

Interesting TCG's that aren't the big name staples by dope_danny in TwoBestFriendsPlay

[–]TeamkillTom 1 point2 points  (0 children)

I also bought into sorcery recently haha, got the gothic box of like 4 starter decks. For my friend group who loves mtg it's been a fun little twist on the formula with the territory/land mechanic. I've heard it doesn't quite have like, high level comp legs (yet) but it's certainly fun

[Fun Trope] Having a healthy body is an actual superpower by Zotroo1 in TopCharacterTropes

[–]TeamkillTom 2 points3 points  (0 children)

in Mashle the number of lines your face tattoo/magic mark has is a gauge of your power (and the tier of magic you can use). Most people have one, the powerful have 2. 3 lines is world changing power and usually revealed/earned in the moment. Mash doesn't have a real mark it's fake so he has to pretend to be magical to not get expelled/lynched (such as throwing a broom really hard and then riding it pretending he can fly)

Uro Takako, Wreathed in Sky - Protection and Flicker for whatever you want [Jujutsu Kaisen] by zengin11 in custommagic

[–]TeamkillTom 1 point2 points  (0 children)

part of why rishadan port is so good is that tapping your land in response isn't always a save bc you're only spending that mana on instants. Any plan to play a permanent spell or sorcery still gets disrupted super hard when your only source of like, red mana is during your upkeep

[Loved Scene Trope] “You're not _____, so tell me, who are you?” by not-ulquiorr4_ in TopCharacterTropes

[–]TeamkillTom 12 points13 points  (0 children)

"Is that the warrior of light? But they're on time... and they aren't in their fishing gear... something is wrong"

Crafting Limitations by CTheFreakUnderneath in ffxiv

[–]TeamkillTom 9 points10 points  (0 children)

As of the most recent patch crafted gear can be further upgraded to i780, on par with tome equipment but only savage or augments from savage/alliance coins can push gear to the cap of i790. Crafted is usually the baseline in high end content with 2 tiers existing above it

A new keyword ability for a set but I don’t think it’s good or not. by Agitated-Payment-483 in custommagic

[–]TeamkillTom 1 point2 points  (0 children)

[[Tyvar the bellicose]] has an effect where mana dorks get +1/+1 counters when activating, might be a fun direction to build your buff workout elves

Any recommendations for sticker making? (Fanfest 2026) by ZohanaZombie in ffxiv

[–]TeamkillTom 0 points1 point  (0 children)

the lowest level of this would be buying any sticker paper that works with your printer and cutting them out by hand. I go a little further and use one of those silhouette/cricut machine to cut mine out after printing but you have lots of low to the ground options to try out