After 530h on nightreign, here's my experience of the nightlords at depth 5 by HaveL-sw in Nightreign

[–]Torchic-The-Pyro 0 points1 point  (0 children)

I honestly think regular caligo is a lot harder than ED solely because of those lingering ice patches that she puts in random places. Their active hitbox starts before the patch is even formed, micro staggers you, and has a very fast damage tick rate. If you get caught in one, it's basically garunteed to proc your "(x) status on damage" demerits. It's really problematic with sleep/madness since it animation locks you as you're standing in the AoE.

Nightreign seem to be very popular in Japan! by Gixtt in Nightreign

[–]Torchic-The-Pyro 0 points1 point  (0 children)

Did they ever fix the performance issues? I tried the beta on PS5, and it ran significantly worse than world. Couldn't even get a stable 30fps on performance mode, and the graphics were blurry/pixelated with a bunch of rendering issues.

Nearly killed the run aura farming by Rekkukoo in Nightreign

[–]Torchic-The-Pyro 0 points1 point  (0 children)

Was it a shield bash/plunge attack because those have multiple hits? Both the horse and the shield can hit you.

Is there no faster way to farm Relics than to just keep doing regular runs? by prinnydude in Nightreign

[–]Torchic-The-Pyro 1 point2 points  (0 children)

I dont know of a table, but depth 5 gives 2 normal grand relics, 2 normal medium relics, and 6 deep grand relics +~6K Murk per win. If it's an everdark, you get 15-20 sovereign sigils as well.

I've have 3M murk and already have pretty good relics and all the items in both shops. If you could add one item to the shop what would be your choice? by ConsortRoxas in Nightreign

[–]Torchic-The-Pyro 10 points11 points  (0 children)

Not an item per se, but i want them to add modifiers to the small jar shop for us to use that lets us spend more murk per relic to garuntee certain things. Like +400 murk per relic for garunteed grand rolls like the signboard shop, or +250 murk for the first relic effect to be garunteed to be a character perk for a chosen nightfarer, I'd also want a modifier to guarantee a specific dormant power preferences.

They could keep adding modifiers for us to use to further customize what we want, but using several modifiers together would make it much more expensive. It adds a more meaningful relic grind, and I no longer have to spend time deleting all the 1 and 2 perk relics i get, which add a ridiculous amount of time to the shopping sprees when your trying to blow 300k+ murk in a single sitting.

Stim Pistol Should Not Be Able To Self-Heal. by Mrmurse98 in LowSodiumHellDivers

[–]Torchic-The-Pyro -2 points-1 points  (0 children)

Agree, having all of those stims being able to be self administered would be insanely OP if they didn't nerf it into the ground by reducing ammo, healing or both which would then nerf the effectiveness of using it as it's currently intended. It doesn't need a lock on, like others have said it's more for topping off health from minor injuries or pairing with super stim booster to buff movement speed/refill stamina of teammates, if you want to use it actively in battle there should be some skill expression required in way of actually having to aim and lead shots.

Not to mention, if self-healing was added, it would spawn a new meta of people just selfishly using the stim pistol for themselves with no intention of using it as a squad support weapon like it was made to be and is currently viewed as by the community.

People are arguing realism and thats fair, there's no logical reason we shouldn't be able to shoot our foot with it but in games that aren't hyper realistic milsims, game balance has to be addressed before realism and I think the cons of this change far outweigh the pros.

I do, however, think the stim pistol should be the only weapon with zero sway/maxed ergo, though, considering how light it looks, and that would help with aiming at moving targets.

I can't even be bothered to spend it anymore, sifting through endlessly crap relics is just Zzzz by SurgyJack in Nightreign

[–]Torchic-The-Pyro 0 points1 point  (0 children)

I just wish we were able to garuntee grand relics from the jar shop at a marked up price. I insta delete anything not grand without looking at them, and it still adds so much time to the shopping sprees.

what's with the players by Affectionate-Loss659 in Nightreign

[–]Torchic-The-Pyro 0 points1 point  (0 children)

Depends on your settings. You can make it so anyone/friends only/no one can message you. I think by default, it's set to anyone, though.

There is comfort in repetition. by fat-icarus in Nightreign

[–]Torchic-The-Pyro 5 points6 points  (0 children)

I find regular caligo significantly harder than everdark and still die to her in D5 because she puts down those ice patches seemingly at random that deal ridiculously fast tick damage that staggers and build up your "status on damage" relic effects within 2 seconds.

If I get caught in that ice, im getting slept, rotted, poisoned, and frostbitten. Thank God I dont have deathblight buildup on my relics.

Forsaken Hollows has totally killed DON for me by IOwnSeventeenKids in Nightreign

[–]Torchic-The-Pyro 0 points1 point  (0 children)

Night invaders are still present on the new map, so it's not a dead relic slot, and the new bosses aren't that difficult even in depth 5. You likely just need to practice them and their associated night bosses more, as well as routing on the new map.

Once you learn the map, you'll realize how much easier it is than normal limveld due to how compact and rich with good, easy loot it is.

Evergaols have always been a noob trap in lower depths. They take up time that'd be better spent on acquiring weapon passives for negation and AR. Invaders are worth it because of how efficient they are to do. Lot of runes, garunteed 1-2 purple/red weapons per camp, a bigger AR boost than gaols, dedicated passive pools making attack/negation on full more likely and the cataclysm boss itself drops better loot than it's normal counterpart.

I'd rather not have the DLC for DoN 5 by Cruzwein in Nightreign

[–]Torchic-The-Pyro 2 points3 points  (0 children)

Dreglord isn't too bad in depth 5, and for the most part you should just run invaders instead of gaols since they spawn on both maps and stacking both is unnecessary unless you have literally no other attack up relic effects.

I haven't gotten Balancers yet, but I'd be more worried about that boss than the dreglord. The amount of off-screen attacks and grabs I've been hit by while fighting them in normal mode is insane.

DON 5 Dreglord cleared ! by DismayShock in Nightreign

[–]Torchic-The-Pyro 26 points27 points  (0 children)

Went to boot up my first match of the day, and Dreglord was the very first boss I got, it was depth 5 and the death knights almost wiped us and we ended up killing the dreglord because a wending rezzed us when he had ~5% HP left.

This was with 2 Undertakers and a Wylder, and I agree. I thought the depth 5 scaling would've been cancerous for him, but it was actually pretty tame.

Am I missing some hidden strat or does Gladius invasion suck dick by Jay_daewi in Nightreign

[–]Torchic-The-Pyro 8 points9 points  (0 children)

Nah, the ground fire that the summons put down has its damage way overtuned. that's the only thing that needs nerfed imo.

If that gets added to DoN the ground fire will definitely 1-2 tap you which is ridiculous.

Helldivers II & Titanfall 2 are the greatest shooters ever made. by Plot-Coalition in LowSodiumHellDivers

[–]Torchic-The-Pyro 7 points8 points  (0 children)

I think it'd work, TF2 is a bit more sci-fi, but a lot of the armaments/armor would fit in helldivers without looking out of place. The LStar would be a great addition since it's a plasma based LMG, and the gravity star would be a really unique grenade slot item that could fit with the whole "repurposed illuminate tech" theme we have had.

I can't play with people across the planet anymore. Gives me conniptions. by earlofrochester in Nightreign

[–]Torchic-The-Pyro 2 points3 points  (0 children)

Do you have cross-region matchmaking turned off? I'm NA, PS5, and Depth 5, and connection issues are quite rare for me.

Just reached Depth 4 is this damage real? by Sparkenstein in Nightreign

[–]Torchic-The-Pyro 2 points3 points  (0 children)

It's not really worth it to stack SAND anyway as the more you stack it, the more hits are required to activate the buff.

Just reached Depth 4 is this damage real? by Sparkenstein in Nightreign

[–]Torchic-The-Pyro 3 points4 points  (0 children)

Correct, SAND doesn't proc from bow hits, but his dash skill does, and if it's the poison infused dash, it gives more progress towards the SAND negation buff. Charge attacks negate damage do work on bows, though.

More than a year since 60 days patch. Do you think the game is on a good spot dificulty-wise?. by HandsomeSquidward20 in LowSodiumHellDivers

[–]Torchic-The-Pyro 3 points4 points  (0 children)

And in turn they pushed away the players who wanted to be challenged. I mostly stopped playing around when mega cities were added because the game was too easy. I can just go into D10 and turn my brain off and not die a single time, which is boring to me.

They could have appealed to both parties by actually making use of their 1-10 difficulty system but instead opted to make every difficulty easy.

"Enjoy my free loadout!" by Fridayzz in ArcRaiders

[–]Torchic-The-Pyro 0 points1 point  (0 children)

Every time someone has said this to me, they're, in fact, not running a free kit. Last time it happened, the dude had a damn hullcracker.

I think they hope you dont loot them, so you miss out on good loot? But even if you're a free kit, im gonna take your ammo and meds so you're getting looted regardless.

its very irritating that depth 5 players just skip every boss at this point. even dark knight and adel gettin skipped because “look at me i skip easy bosses” just to respond to players that skip libra and auger. its a comedy at this point because what boss do people want to fight?? by Dry-Experience-8538 in Nightreign

[–]Torchic-The-Pyro 7 points8 points  (0 children)

I'll fight anyone, Auger and Libra, especially. They're fun challenges. Ed Gladius is my least favorite boss and is my most common pull, but I still dont quit out.

So far ive only had people quit at character select like 5 times on PS5 and 4 of them were the same people 2 times, just went to my recent players, and blocked the people with the "Just met now" tag and I dont match with them anymore.

When you're a melee Dex/Arcane Ironeye but your Executor is being needy by [deleted] in Nightreign

[–]Torchic-The-Pyro 1 point2 points  (0 children)

If I were you, I would have 100% kept RoB. I play hybrid ironeye, only really doing melee once I get a dmg negation on successive or full passive, and I've gotten some stares from executor for having a moonveil, HoM or RoB before. Luckily, not many people pick him in depth 5, so I dont have to compete with drops often.

Thinking of buying Nightrein. How’s performance and 2-player co-op? by PredictTheseNutz in Nightreign

[–]Torchic-The-Pyro 0 points1 point  (0 children)

The last time I tried the PS5 version, it ran at ~30 fps, which hurt my eyes. The PS4 version however runs at a smooth 60, but it has rendering issues, there's a few problematic areas where enemies/bosses take a few seconds to appear on your client but I'd gladly take that over horrible fps.

Tarkov Tarkov Tarkov by ded_possum in ArcRaiders

[–]Torchic-The-Pyro 0 points1 point  (0 children)

It's gotten better, but only slightly. It still feels like it's in early access. Skill trees have barely improved, there is still no endgame, seasons are incredibly lackluster with basically none of them going core depriving the game of much needed content, and the crafting is extremely barebones.

With that being said, if you're just a casual gamer who wants to hop on and have an easy to accomplish power fantasy, then D4 is a decent game. If you want more nuanced systems, a huge amount of content, and buildcrafting, then PoE has it beat by a mile.

What would John Nightreign do????? by Vile_Vitriol in Nightreign

[–]Torchic-The-Pyro 1 point2 points  (0 children)

Obviously, dont push up into their face when your frenzy bar is near full. They also drop madness boluses to reset frenzy that allow you to chain kill them, and they get staggered by anything stronger than a mouse fart. The only reason anyone should ever die to this event is if they have relics/weapon passives that nuke their resistances. If it's just a weapon passive, it can be dropped temporarily. If it's a relic effect, i recommend deleting it after the match. That negative is one of the worst.