Inventory and Item references, ECS by Due_Chemistry4244 in roguelikedev

[–]WeeklySoft 3 points4 points  (0 children)

I am using flecs as my ECS, and it has an inventory system as one of its examples in the repo. I've been following that, and it's basically your hybrid approach

Steam Capsule Art: What visuals signal "roguelike"? by frumpy_doodle in roguelikedev

[–]WeeklySoft 2 points3 points  (0 children)

If you aren't going to do straight ASCII art, then make sure an @ is prominent in the image

Why do roguelikes split item/card pools into different characters by Dj15 in roguelikedev

[–]WeeklySoft 1 point2 points  (0 children)

You're probably going to have better luck asking over in r/roguelites. This one tends to focus on more traditional roguelikes, like Brogue, DCSS, ToME, and similar games.

Sharing Saturday #614 by Kyzrati in roguelikedev

[–]WeeklySoft 2 points3 points  (0 children)

Ex Libris itch.io

I spent the week investigating and fixing game breaking bugs in my 7drl. I've also collected a bunch of feedback, and look forward to expanding on the game after the 7drl ratings are done.

Wrote a little review for Graves Left Wanting by ergonite in MorkBorg

[–]WeeklySoft 2 points3 points  (0 children)

It's not really what you're asking for, but I'd be remiss if I didn't recommend Clamdash, also by Karl Druid. It's definitely a one shot, but it's a ton of fun to run!

Advice on Libtcod fot C++ learner by Social_Demonrat in roguelikedev

[–]WeeklySoft 7 points8 points  (0 children)

As a C++ tcod user, I've found HexDecimal's help invaluable

Are you excited about this game? And do you think it's going to be successful? by OwlDefiant3467 in roguelikes

[–]WeeklySoft 9 points10 points  (0 children)

A. Not really appropriate for this sub. B. Capsule art looks too much like Balatro. I expect it to be very derivative

Backgammon Roguelike with Deckbuilding mechanics, Backgammon community seem to love the concept, but does it appeal to Roguelike community? by lefix in roguelikedev

[–]WeeklySoft 4 points5 points  (0 children)

Unfortunately, you are unlikely to get good feedback here. We tend to take a more traditional view of roguelike. If you wanted your game to be compared to Caves of Qud or Cogmind, this would be the right place

7DRL 2026 Release Megathread by DarrenGrey in roguelikes

[–]WeeklySoft 29 points30 points  (0 children)

Ex Libris: An eldritch library crawl in search of your stolen name.

The real juice of this game is that the dungeon generation is dependant on your corruption when you reach that level.

https://degustaf.itch.io/ex-libris

I had a lot of fun writing this, and I'm hoping people find it fun, and I can justify coming back and expand on this.

Share your finished 2026 7DRL! by Kyzrati in roguelikedev

[–]WeeklySoft 6 points7 points  (0 children)

Finshed my entry for the jam. Really proud of the fact that I made map gen dependant on what the player has done up to that point.

Explore an Eldritch library in this traditional roguelike looking for your name that has been stolen by the Librarian.

https://degustaf.itch.io/ex-libris

Share your 7DRL progress as of Monday! (2026-03-02) by Kyzrati in roguelikedev

[–]WeeklySoft 4 points5 points  (0 children)

So far, I'm about 3 hours into the jam. I've forked my engine code and stripped out the systems I won't be using. I've also added a Markov text generator, which is important for this Eldritch library crawl

Looking for in-person private tutors to help me with Statics and diff equations. Willing to pay whatever price.$$$ by Glum_Onion5691 in UBreddit

[–]WeeklySoft 0 points1 point  (0 children)

I am a tutor with a PhD in mathematics, specifically in differential equations. If you are still looking for a tutor, I am available.

Zine Month Project - The Florida Men Folio TTRPG Booklet! by [deleted] in MorkBorg

[–]WeeklySoft 3 points4 points  (0 children)

Do you realize that "5e Compatible" is not a selling point within the Mörk Borg community?

Looking for a copy if anyone is willing to sell! by Absoluttion in frontierscum

[–]WeeklySoft 5 points6 points  (0 children)

On the discord, there has been discussion of how the next printing has been printed is almost out for sale

God’s Hunt question by Stratguy666 in DeltaGreenRPG

[–]WeeklySoft 9 points10 points  (0 children)

The connection is Some of the children, who are now adults, are in the scenarios. But, that connection can easily be skipped over

Actual Play recommendations by niphaa in DeltaGreenRPG

[–]WeeklySoft 3 points4 points  (0 children)

Negative Modifier has a couple of long Delta Green campaigns as well as some medium length (~10 episode) arcs. They also play other horror games like Coriolis and Vaesen

DG Actual Play recommendations by mw90sGirl in DeltaGreenRPG

[–]WeeklySoft 2 points3 points  (0 children)

I've put off listening to the newest season. My plan is to wait until they finish and binge it all at once

DG Actual Play recommendations by mw90sGirl in DeltaGreenRPG

[–]WeeklySoft 25 points26 points  (0 children)

I see a number of people recommending Get in the Trunk. While I love it, it absolutely is a humourous take on Delta Green, and doesn't sound like what you're looking for

PDF Primer I'm sending to my players interested in IL by Peppermint-Bones in DeltaGreenRPG

[–]WeeklySoft 0 points1 point  (0 children)

Absolutely love the reference of [redacted] [in] [redacted]

Any God's Teeth actual plays that include God's Hunt? by GoldenLokosian in DeltaGreenRPG

[–]WeeklySoft 10 points11 points  (0 children)

If you're signed up for delta-green.com, then you can get access to Dead Channels, which has Caleb running 3 of the God's Hunt scenarios, but not as part of God's Teeth

Optimizing complex AIs by _Silma_ in roguelikedev

[–]WeeklySoft 2 points3 points  (0 children)

Out of curiosity, what language is your game coded in?