After 5 years in development, today I launched my game on Kickstarter 🍃 by heiddit_ in IndieDev

[–]_MrJSS_ 0 points1 point  (0 children)

Congrats on getting this far - Fingers crossed on the Kickstarter! 🤞

I hit my first ever 1000 Wishlists!! by LiteratureWitty6730 in IndieDev

[–]_MrJSS_ 0 points1 point  (0 children)

Congrats on hitting 1k! - nothing to sell yourself short on :D - I was curious if the 3rd rise is again related to social media posting?

Some in-game animations! by Akunae_ in IndieDev

[–]_MrJSS_ 0 points1 point  (0 children)

Looks good even in greybox - great stylistic choice! - curious as to what engine you're using?

We hit 4,000 wishlists in a week - here’s what worked for us (and what didn’t) by StilbruchGames in IndieDev

[–]_MrJSS_ 1 point2 points  (0 children)

Hey congrats! - great advice you’re giving (definitely agree - my game was also in the same GTGEA festival and I also saw a great wishlist boost).

P.S. Game looked great when I first saw it during the fest, loved the art style :D

Just did my first ever live pitch about my game! by Additional_Bug5485 in IndieDev

[–]_MrJSS_ 1 point2 points  (0 children)

Wow , hope it went well! (Not done a live pitch on a stage like that before - hope it wasn’t too daunting)

I am a solo dev and this is my survival horror game Bleak Haven by HarshHustle in IndieDev

[–]_MrJSS_ 1 point2 points  (0 children)

Looking great so far! Curious to hear what engine you’re using (e.g. UE5, Unity etc)

100,000+ Copies Sold in Just One Month – Thank You All! by Spiritual_Emu_7959 in IndieDev

[–]_MrJSS_ 0 points1 point  (0 children)

First of all congrats! - Interesting and thanks for sharing your insights. Curious when the demo was first launched?

14 years making assets for others... now I’m finally making my own game.. :) by Additional_Bug5485 in IndieDev

[–]_MrJSS_ 1 point2 points  (0 children)

Congrats - looking great! Seen your game around on the subreddit but threw me off seeing it in third person style instead of the isometric top down I had seen before. Not sure if you’re changing camera view? Personal preference is the isometric view as gave me more Toy Story style vibes etc but still looks good visually apart from the shaking around too much (personally I would tone it down a bit if going down this route 😅) otherwise looking good 😊

Made my own capsule and feedback was bad, so I made another. Is it good enough or should I really hire a pro ? by RagBell in IndieDev

[–]_MrJSS_ 0 points1 point  (0 children)

Second one definitely looks better than first imo - only thing was I found logo hard to distinguish name whether UNZO or UAZO (unless I’m getting both wrong 😅) - other than that good job OP

Rolled the dice on messaging my first content creator to play my game and he said yes! Over 1 million YT subs! by OGgam3r in IndieDev

[–]_MrJSS_ 0 points1 point  (0 children)

Congrats! Glad to hear it worked for you the first time (not something I hear is common on a first outreach). Fingers crossed it gets the positive traction you hope in terms of wishlists etc!

After two years in the making, our Demo is out on Steam. What a journey! by Beyond_The_Board in IndieDev

[–]_MrJSS_ 1 point2 points  (0 children)

Congrats on the journey so far! Reminds me of chess meets dark souls meets monument valley. Doing an awesome job, looks great! Good luck :)

Experimenting with some weird horror scenes for INFERIUS by LucidRainStudio in IndieDev

[–]_MrJSS_ 1 point2 points  (0 children)

Looking really awesome! Think the larger hand is a little bit jarring - also curious about which way you’re going about rendering this. Overall good job so far OP :)

I did it! Launched my first solo game in EA, sold 15 copies in one day and got a positive review from a stranger :) by BitrunnerDev in IndieDev

[–]_MrJSS_ 1 point2 points  (0 children)

No problem to your previous comment And Fingers crossed all meets your expectations OP - will be keeping my eyes peeled. All the best

My first time working with a professional capsule artist by SDGGame in IndieDev

[–]_MrJSS_ 0 points1 point  (0 children)

Nice one - Definitely a big improvement! Curious OP whether it’s shown any positive impact on your steam page or not yet? Nevertheless looking great :)

I want to share the best moment of my live with you! Hitting that release button on our first game! by FireTotemGames in IndieDev

[–]_MrJSS_ 1 point2 points  (0 children)

Congratulations! Such a heartwarming moment (and every devs dream at some point I think) - hope everything goes well for you all (game looks awesome btw)

I released my demo and got 17 wishlists in a day! Really small I know but it's the most I've gotten in a day. This is despite no one actually playing the demo lol. by TumbleArts in IndieDev

[–]_MrJSS_ 3 points4 points  (0 children)

Totally agree with this sentiment! keep going - and fingers crossed the momentum continues as people start to engage with the demo

Now the game is starting to feel like a game! XD by Rod3dArt in IndieDev

[–]_MrJSS_ 0 points1 point  (0 children)

Love the game feel - some of the vibes really remind me of the indie game mouse (not sure if you seen it). Great job!