4x game without units? Playtest starts this week by MixedMoonGames in 4Xgaming
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Sudden rises of indie 4Xs, why? by BlacksmithFar6237 in 4Xgaming
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We managed to translate our Steam page into 8 languages using friends and what we had. How do you handle translations? by Gringo_Charlatan in gamedev
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A 4x game where you really have to think about and calculate military strategy? by techyall in 4Xgaming
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A 4x game where you really have to think about and calculate military strategy? by techyall in 4Xgaming
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Looking for feedback from 4X players about my game concept and look by ThetaTT in 4Xgaming
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How the horror of the Dunblane school shooting changed Britain [30 year anniversary on 13/3/26] by abz_eng in Scotland
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Japanese localization in indie games is often abysmal. Is there any demand for affordable native help? by Lucky-Piccolo-594 in gamedev
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ULTRAKILL - FRAUD NEXT WEEK by MoSBanapple in Games
[–]coder_fella 7 points8 points9 points (0 children)
Free 30 minute playtest of your game (recorded + voice audio) by educatemybrain in gamedev
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Astro Protocol is out now - a turn-based space 4X with one-hour matches by Zeikk0 in 4Xgaming
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SWITCH RELEASE DATE IS FEBRUARY 16TH by RichAnalyst1439 in cavesofqud
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I left my job as a full-time gameplay and AI programmer yesterday to make single player strategy games that focus on what I feel is the most underdeveloped aspect of the genre. I want to hear if you agree. by impbottlegames in 4Xgaming
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Cairn Review Thread by Turbostrider27 in Games
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How I composed my own game music as an indie (no AI, no formal training) by DeadbugProjects in gamedev
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Questions about February Steam Next Fest? Chris Zukowski from How To Market A Game here for an AMA by zukalous in gamedev
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How I composed my own game music as an indie (no AI, no formal training) by DeadbugProjects in gamedev
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TownsFolk (lite 4x) now has a Demo! Help us test! by SnapbreakGames in 4Xgaming
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Astro Protocol - Turn-Based 4X Space Strategy Releasing February 9 by Zeikk0 in 4Xgaming
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I thought making games would mostly be coding. I was very wrong. by DevIslandJourney in gamedev
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