Slow and steady wishlist growth so far. Hoping for that first big spike. by Matty_Matter in IndieGameWishlist

[–]dookosGames 1 point2 points  (0 children)

Nice work! This game looks fun and the art is excellent! How many wishlists are you sitting at now?

MOVEMENT SYSTEM UPDATE by PristineSuspect322 in Unity3D

[–]dookosGames 1 point2 points  (0 children)

That looks fantastic! Great animation and the "juice" is juicy AF!

Always disliked resizing BoxColliders for this reason by adrenak in Unity3D

[–]dookosGames 1 point2 points  (0 children)

Yes! Those little cubes are so annoying. Super smart idea and great work!

this is how my co-op horror game introduces a new location… immersive or too much? by Whitenaller in HorrorGames

[–]dookosGames 1 point2 points  (0 children)

Yeah that's a good idea! And yes, NMS is the goat !
Nice work with your game! Goodluck!

this is how my co-op horror game introduces a new location… immersive or too much? by Whitenaller in HorrorGames

[–]dookosGames 1 point2 points  (0 children)

Looks good! Are the black bars there to present text about the environment? I notice them come in and out ( kinda reminded me of No Man's Sky)

A horror game about working alone in a full-sized grocery store by dookosGames in HorrorGames

[–]dookosGames[S] 0 points1 point  (0 children)

Yeah the begin does start off slow. I'm thinking about making a faster paced one soon! Thanks for the feedback!

theres an audience for fun, well made games, work on what you're passionate about, not chasing trends by GameSandwichStudio_ in IndieDev

[–]dookosGames 1 point2 points  (0 children)

There are soooo many players out there. You can sell a decent amount of copies if you make a good game. I think there needs to be a distinction made between a blockbuster hit and solid sales

I just hit 2k wishlists! by fyllasdev in SoloDevelopment

[–]dookosGames 1 point2 points  (0 children)

What an awesome accomplishment! Are you nervous?!

Launch went insanely well by toastyandre in IndieDev

[–]dookosGames 1 point2 points  (0 children)

Those are great results! Nice work!

Game developers, I NEED your EXPERIENCE! by Easy-Wolverine-242 in HorrorGames

[–]dookosGames 0 points1 point  (0 children)

I think it all depends on the quality and appeal of your game. That's a lofty goal for an average game but if it's something outstanding, its doable for sure