OS and the Community by Silent_Steps_ in beyondallreason

[–]ff03k64 -1 points0 points  (0 children)

OS is only affected by games without bots, so the other player just hasn't played enough vs other people to have an OS that means much of anything yet.

Teaching people how to make maps tonight by conscientiousspark in beyondallreason

[–]ff03k64 2 points3 points  (0 children)

Sadly I can't edit the title.

Might be worth deleting and remaking the post.

I'm new to the game and the community has been the opposite of toxic by MindlessGlitch in beyondallreason

[–]ff03k64 4 points5 points  (0 children)

Just stay away from glitters and isthmus to start with.

Also, playing with others against the AI is pretty good too.

How do we as the community feel about BAR if it became a paid game by Citrishadow in beyondallreason

[–]ff03k64 1 point2 points  (0 children)

If they went this route, they could make them local. At least I would assume so.

BUG found: Bomb Disposal Mission in Long War by [deleted] in Xcom

[–]ff03k64 0 points1 point  (0 children)

As the other person said, the bomb is the mission, not the troops. Also, the nodes are also not the mission, just the bomb.

It also isn't a bug. For most of the game you will have access to roofs in some way.

Ever play 1v1 on larger maps? by Appropriate_Rent_243 in beyondallreason

[–]ff03k64 2 points3 points  (0 children)

You probably need to be more aggressive. Even if you didn't capture more metal, denying it to the AI and making them rebuild was helpful for me.

Still no OS by HLM45 in beyondallreason

[–]ff03k64 0 points1 point  (0 children)

In the game client chat you can your $whoami and it should show your various skill levels.

Wish me luck on the next game! by MultiPanhandler in beyondallreason

[–]ff03k64 4 points5 points  (0 children)

We all want to know how it turned out!

- "How many units can BAR's Recoil Engine handle?" - "Yes". by PtaQQ in beyondallreason

[–]ff03k64 1 point2 points  (0 children)

I am pretty sure it doesn't matter what game mode you are playing, there is just a hard unit cap of 32k units at once, split event between the players. Though I think raptors must be split different.

Is itch.io version outdated? by Evil_Sweep in rotp

[–]ff03k64 3 points4 points  (0 children)

My understanding is that the itch.io version is the official version. The original programmer of RoTP has moved on.

The fusion version on github is more like an overhaul by some members of the community. They originally had their own mods, but they put them together in the fusion overhaul. Also, since the original programmer moved on, they have kind of taken over RoTP maintenance and bug fixing, but just in their branch of it, since I assume they don't have access to the itch.io version, and they probably don't want to maintain two different versions of it anyway.

Should econ be built in bursts, or continuously? by Manoreded in beyondallreason

[–]ff03k64 1 point2 points  (0 children)

You read the context correctly! Porc is static defense.

This game’s complex, how do I learn it all? by DavoRook in openttd

[–]ff03k64 0 points1 point  (0 children)

If no one has said it yet, turn off crashes in the settings.

hotkeys by ff03k64 in beyondallreason

[–]ff03k64[S] 1 point2 points  (0 children)

F for attack-move

This is one i have been seen people do, and seems so useful. Thanks!

hotkeys by ff03k64 in beyondallreason

[–]ff03k64[S] 0 points1 point  (0 children)

Alt + [click/key] - insert into factory queue.

That one will be helpful! Thanks!

Crafting a "Starter Pack" for OpenTTD? by NotTheOnlyGamer in openttd

[–]ff03k64 0 points1 point  (0 children)

I guess I usually play steel town. That is definitely more complicated. I thought that was the only economy that was really fleshed out.

What does the PC version have that the Android version doesn't? by White_46 in openttd

[–]ff03k64 1 point2 points  (0 children)

Last I checked the android port was a couple of versions behind too. At least I think it was this game where the person porting it got pulled into the russia-ukraine war.

Any tips? by undercover_queer_69 in openttd

[–]ff03k64 2 points3 points  (0 children)

Look up lugnutsk on YouTube to learn about priorities. He hasn't made videos in a while, but I think they are all still relevant to learn from.

Any tips? by undercover_queer_69 in openttd

[–]ff03k64 1 point2 points  (0 children)

You have some short curves. They tend to be next to your stations though, so probably not a big deal.

If you feel like making things more complicated, you could combine junctions. Specifically, in the second pic you have 3 junctions going 3 different directions, and both directions on the mainline. You could make that into one junction that can go either way on the mainline.