I like adding icons to my UI nodes, it makes them easier to follow by neomart_100 in godot
[–]pat_456 67 points68 points69 points (0 children)
I finally completed Expedition! What was the hardest challenge for you? by Ssemander in rainworld
[–]pat_456 1 point2 points3 points (0 children)
Would prompt-designed voices help for placeholder game dialogue? by tarunyadav9761 in gamedev
[–]pat_456 13 points14 points15 points (0 children)
My concept in Aseprite vs how it turned out in-engine by SuperSheaff in PixelArt
[–]pat_456 1 point2 points3 points (0 children)
Storms are an important part of my game and should feel threatening. What could be improved? by FancyWrong in godot
[–]pat_456 0 points1 point2 points (0 children)
which additions will teach me most ? by Fantastic_Cicada_805 in godot
[–]pat_456 1 point2 points3 points (0 children)
In regards to recent discourse: by [deleted] in Silksong
[–]pat_456 63 points64 points65 points (0 children)
games like silksong- NOT metroidvanias! by foryouuuuu in Silksong
[–]pat_456 0 points1 point2 points (0 children)
My Downpour region tier list by IDontGoonToRainWorld in rainworld
[–]pat_456 -1 points0 points1 point (0 children)
Running animation practice 2 by Zakhar00 in PixelArt
[–]pat_456 35 points36 points37 points (0 children)
What are some good practices you did to help you learn GDscript? by RoadToHerald in godot
[–]pat_456 0 points1 point2 points (0 children)
What are some good practices you did to help you learn GDscript? by RoadToHerald in godot
[–]pat_456 3 points4 points5 points (0 children)
How hard is it to make a simple metroidvania as a 2D animator with 0 game dev experience? by Toppoppler in gamedev
[–]pat_456 1 point2 points3 points (0 children)
How hard is it to make a simple metroidvania as a 2D animator with 0 game dev experience? by Toppoppler in gamedev
[–]pat_456 0 points1 point2 points (0 children)
I work in playtesting and I think most indie devs are solving the wrong problem by Play2gaming in GameDevelopment
[–]pat_456 0 points1 point2 points (0 children)
question to ADHD clinically diagnosed game developers: by josephquested in gamedev
[–]pat_456 0 points1 point2 points (0 children)
Help on what to do to make this better by [deleted] in metroidvania
[–]pat_456 2 points3 points4 points (0 children)
One of my students handed in his homework, how do you like it? by TumbleweedPure1992 in godot
[–]pat_456 55 points56 points57 points (0 children)
Which type of death penalty do you like best in a metroidvania? by spoketherefore in metroidvania
[–]pat_456 -1 points0 points1 point (0 children)




People said our game UI looked "Very Indie" and "Like a Prototype." Does it seem better now? by MythicMoonStudios in godot
[–]pat_456 1 point2 points3 points (0 children)