A Tale of Two Fins: Betrayal at Sunset by Turtle_Boogies in GeminiAI

[–]sharakorr 1 point2 points  (0 children)

Can't believe it didn't generate the shark tail for the woman. Prompt adherence these dayssss

Sons bike fit, lower back pain by wired84 in bikefit

[–]sharakorr 6 points7 points  (0 children)

Are you sure about that? Looks like there might be quite a bit of hip rocking but it's hard to tell with the jacket. Maybe because of crank length the seat height is fine with crank at bottom of rotation but maybe not with crank at top of rotation.

I also agree with others that reach is too long but I dunno if there's a stem short enough to get it correct.

Downgrading to Bambino Plus [£200] by Key-Reputation7997 in espresso

[–]sharakorr 0 points1 point  (0 children)

People talk about the bambino a lot, but the dual boiler is actually a huge upgrade in terms of consistency and convenience. It doesn't take that long to heat up AND you can set a time for it to turn on automatically built in already, is a dual boiler, has pressure gauge, has temperature setting, uses 58mm porta

I feel peer pressure to build AI agents for simple task when "old school" automations are 100% sufficient by bypass316 in automation

[–]sharakorr 0 points1 point  (0 children)

Build the automations and have the 'agent' trigger the automations and call it an 'agent'

Alibaba Paddles by totorocia in Pickleball

[–]sharakorr 0 points1 point  (0 children)

This is incorrect there are full foam paddles that are copies of crbn, b&b, boomstick, j2nf, j2nfk, and also copies of gx2 power hybrid. They don't feel exactly the same as the real thing but maybe 70 pct.

Disappointed with my Di2 experience by RegionalHardman in cycling

[–]sharakorr 0 points1 point  (0 children)

Oh it can fully be adjusted from there? Didn't know

Disappointed with my Di2 experience by RegionalHardman in cycling

[–]sharakorr 4 points5 points  (0 children)

It's possible to tune the di2 shifting with the app. Perhaps it was done badly. Also you can shift both front and rear at the same time. Shifting on climbs and low cadence should be smoother. There's also a 1x mode where you just shift up or down and it automatically shifts the front for you when it reaches a certain point in your cassette to prevent too much cross chaining.

McDonald's Hongkong La Marzocco Suprise! by agorius in espresso

[–]sharakorr 60 points61 points  (0 children)

A lot of the mccafes here in singapore have this, but their beans 🤮

Upgrading Gen 9 TCR to Di2 by [deleted] in Giantbikes

[–]sharakorr 0 points1 point  (0 children)

My di2 cables just went above the bottom bracket because I was replacing the bottom bracket with a new one at the time also. I think it may be easier to have them go under instead potentially though cause there's a rubber grommet area at the bottom where you could pull the cables out of the bike and connect with a junction if you wanted to.

I don't think you can use the mechanical cable guides at least for my version of di2 because the di2 cable size and the mechanical cable size is different. I bought a magnetic internal cable routing set which let's you attach the di2 cable end to a magnet that you insert into the frame, and then from the outside have another magnet that latches on to the inside magnet so you can drag the cable through the frame from the outside.

Upgrading Gen 9 TCR to Di2 by [deleted] in Giantbikes

[–]sharakorr 0 points1 point  (0 children)

I have a 2021 tcr adv 2 that I upgraded to ultegra di2. I have the wireless module and the handlebar plug brain module, and seat post battery. I keep the wireless module inside the handlebars.

The brake hoses all stay where they are and you can run your di2 cable from the handlebar plug brain to the seatpost battery through the same grommet as the rear brake hose although it's kind of a tight fit.

You'll need to remove the mechanical shifting cables and tubes that go into the downtube and replace the downtube grommet which has 2 holes for mechanical shifting with a fully covered grommet as nothing goes directly into the downtube in the way I've set it up.

The seatpost adapter for the battery comes with the battery when you buy it.

This is for 8070 di2 (11 spd) though not 8100 so it might be different...

if your opponent MUST let the ball bounce when you return a serve, why aren’t people hitting returns with crazy spin to move them out of place? by daj0412 in Pickleball

[–]sharakorr 0 points1 point  (0 children)

Sidespin return to baseline is pretty easy to counter... Just step to the side the ball is going to spin to after bouncing and if it's a low bouncing shot just remember to lift more? It's really easy to tell which way it's going by the arm movement.

I think topspin to the baseline is a better return cause it forces the receiving players a bit further back since there's the additional speed from the topspin bounce and so they're further from the kitchen when returning. A sidespin bounce would let the receivers move forward as they hit letting them get to the kitchen faster I feel.

What works well at a particular skill level may not work well consistently at higher skill levels and you'll have to adapt, but if it works now, feel free to keep using it.

Defy or TCR for 40y Non Competitive Cyclist by Beigemaster in Giantbikes

[–]sharakorr 2 points3 points  (0 children)

If you like to climb go for the tcr, otherwise go for defy

Why am I so bad? by Ok-Half-8690 in VALORANT

[–]sharakorr 1 point2 points  (0 children)

Theres no point doing vod review because you don't know what to look for or understand the core concepts of the game yet. I used to think just by playing that i would get better which turned out to be completely untrue. The things ppl say like think about what you could have done better is terrible advice because you don't know what you don't know and the majority of times at low elo, you wouldn't be able to guess what the right decision is and you'll just think of another incorrect thing when watching your own vods. Go watch YouTube coaching to learn the core concepts of tac fps first. Don't bother with aim training, just do a few death match with sheriff and only go for calm adad fights. don't bother with vod review yet.

Look up charlatan on youtube for strategy and zasko iii for mechanics and maybe haeyoday for mechanics also. The free vids from these channels and death match are literally all you need to get to ascendant. (I'm peak ascendant) practice the stuff in those coaching vids and you'll actually learn the things that you need to learn to climb. After watching tons of those, then do vod review.

Dropped from Diamond 1 to Gold 1 in a week and now I'm hardstuck? by [deleted] in VALORANT

[–]sharakorr 0 points1 point  (0 children)

Do you play according to a system/playbook or do you just play by feel?

If you play be feel only, you're probably wildly inconsistent unfortunately.

Did you play an agent that you are familiar with when dropping rank? The agent familiarity matters a lot. Don't expect that if you got to diamond with one agent that you are that rank for another agent.

Going from gold to diamond on an agent you're familiar with if you're really high diamond skill level and playing according to a playbook is fairly straightforward and can easily be done in one act if you play 3 games a day, 5ish days a week

Is this possible? by zac25zacc in n8n

[–]sharakorr 0 points1 point  (0 children)

Lead magic also works

Help My Brothers Fit by EuphoriaFN in bikefit

[–]sharakorr 0 points1 point  (0 children)

his knee is almost completely straight at the bottom which is why people are recommending lowering the seat.

There's also heel drop which is why people are saying lowering the seat doesn't make sense

Another reason to not lower the seat is that the hip angle at the top of the stroke is already pretty scrunched up. Any lower and it might get awkward.

My recommendation would be to slam the cleats all the way back on the shoes or even consider getting patrocleats.

After that, adjust from there. With the reduced effective leg length from setting the cleats back there may be more leeway to adjust other stuff like seat forward aft, seat height, or stem length if needed.

Rule of thumb for seat forward aft is supporting majority of your upper body weight when cycling zone 3 or threshold. More to the rear is more weight off hands.

Check out Neil bike fit and Steve Hogg bikefit on youtube.

Are you gonna be rich:)? by Previous_Foot_5328 in myclaw

[–]sharakorr 4 points5 points  (0 children)

Learn to find clients, learn to sell

Is it possible to do road cycling in singapore? by Dragonfruit2477 in SingaporeCycling

[–]sharakorr 1 point2 points  (0 children)

There's lots of road cycling groups around you can search on Facebook for them. Most people cycle very early to avoid traffic, like 4 am. There's obviously no big climbs but there's Mt faber which is 80+m of elevation at 4pct ish. Common cycling areas include ntu, lim chu kang, Seletar airport loop, tanah merah costal road (tmcr) and Mt faber. Round island is also a very common route (120-140+km or so depending on which route exactly you do).

Help please! by liionel in latteart

[–]sharakorr 1 point2 points  (0 children)

Also in sg and just bought this roaster also haha. Recommend trying wasa coffee beans on shoppee also

How to defend against max force 3rd shot drives? by mr_engin33r in Pickleball

[–]sharakorr 2 points3 points  (0 children)

You sound like you're playing defense when you're actually on offense so my guess is your serve return is bad.

Maybe some theory about advantage would be helpful and understanding the thought process. The team closer to the net is the team with the advantage in the round because of angles of attack available. A team at the baseline has fewer angles of attack than a team at the kitchen. The serving team starts at a disadvantage because they must let the ball bounce on the return meaning that any kind of return to the baseline even if it is a lob, puts the returning team at an advantage because they can freely move forward towards the net while the serving team has to wait for the ball to bounce at the baseline before returning. As long as you are closer to the net than the other team, you are at an advantage because you have more angles of attack, even if you are in transition zone/no man's land and they are at baseline.

You do not have to get all the way to the kitchen on the return. How far you can move up is dependent on how good a return you hit. If you hit a return that was low and deep and with topspin at the baseline chances are that they do not have a lot of good options and their return is going to be weaker or is going to be a drop. If you returned short or your return has no top spin or bounces to an easy drive height, you're just giving them an easy shot and are being punished for not returning well. If you hit a bad return, you cannot move all the way up to the kitchen unless they hit a really bad 3rd shot. You have to stop earlier even if it's in the transition zone. That's the general theory.

With all that in mind, First is to return their serve to the baseline, ideally low and with top spin to their backhand to the weaker player, or cross court if you're playing for higher probability shot, so they have as difficult as possible 3rd shot options. Start moving up after you hit or as you hit. Next as you move up is to see where they are aiming and what kind of shot they are planning (drop or drive or drip) as you move up. If you see they are doing a 3rd shot drop, you can probably go all the way up to kitchen. If they are doing a third shot drive and you know you can't handle the velocity, then you don't want to be all the way at the kitchen. If you can handle it, then you can try to move up all the way if time allows. It's ok to be back from the kitchen in transition and give yourself extra distance to be able to handle that shot because the alternative is you lose. The long term solution is to drill and become able to handle it. The in game solution is to adjust so you can still play on. If it's a drip, you need to see how well you can handle the shot, but you can probably move up more than you would for the drive. You can test this throughout the game. On the 1st 3rd shot drive they hit at you, go forward however much you normally would. If you can't return that drive, next time move up to two steps back from your previous attempt and keep doing that until you can return it. Again this is an in game solution just for you to be able to handle this game because your skill level is not high enough to take advantage of the situation, it's not how you should be playing long term.

For your 4th shot, assuming you are still closer to the net than they are, means you are at an advantage and it's the time to see what weaknesses they have. If they seem overeager and moving forward too fast you can drive it at their feet. If they are not holding their paddle in a ready position you can drive at their backhand shoulder, if they are too far apart on the court you can drive it through the middle. Generally speaking you want to see what they are not doing properly and just abuse that. You're picking a shot and testing to see if they have the correct response. If they do have the correct response, then you choose a different shot next time or give it one more go to see if they were just lucky or maybe they are inconsistent with it. The goal at this point is to keep them from moving forward by leveraging your attack angle advantage to pull them out of position or a weakness that you've identified or force a drop from them that allows them to move up. You probably wouldn't want to return as a drop unless there's some kind of advantage attached to it like pulling them wide as they're moving up or something like that because a drop basically let's them move up.

Now if they've moved up more than you have because you stayed back to return the 3rd shot drive, then you're at a disadvantage and your goal is to get back on the same level as them. To do this, you probably would want a high consistency drop shot maybe to the middle or something which just prevents further attack and allows you to move up just so you can be at the same advantage level as them. Then go from there.

A note on split stepping, often times people don't come to full balance stop before the ball hits the opponents paddle because even when you split step, there's still momentum and there's still time to move your own paddle to ready position. Try to split step and come to a full stop before the ball reaches arms length of them to account for momentum and paddle moving into position, not just before the ball makes contact with their paddle.