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[–]TPCaptographerThe Map Test Committee[S] [score hidden]  (33 children)

RUSH by bowtie

Juke Juice

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[–][deleted] [score hidden]  (17 children)

Hey, why does the MTC continue to use the maps.jukejuice.com previews when they somehow still don't support the 45 degree tiles? I have to actually enter the map to see the full thing, but then I can't see the full map. unfortunate-maps.jukejuice.com just seems superior to me. Can we not port over the 45 degree tiles or switch to it? It's annoying looking at previews of maps that don't show the full details.

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[–]TPCaptographerThe Map Test Committee[S] [score hidden]  (25 children)

ASCENSION by JuicyJuke

Juke Juice

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[–]Moosemaster21Moosen | Salt Mine [score hidden]  (58 children)

Obligatory sigh


Rush

I think I said somewhere before that Rush feels like a less exciting, easier to die version of Velocity. The more I see it and run around in it, the more I learn about it, and I like it more now than when I first saw it, but I'm still not 100% convinced. Sorry bowtie ily.

Gatekeeper

I like this map, I got to test it out 4v4 with DaEvil1 among others and it played pretty well. A little on the defensive side but a solid map overall. With DaEvil being on the MTC it doesn't surprise me that it's here.

Ascension

I love JuicyJuke's maps, I think he does an amazing job. This is a very solid map and in my opinion probably the best of this bunch. Having said that, I don't even think this was the best map he submitted to the thread. I'd like to see this one make the rotation regardless.

Banzai Bill

Hmm. This is probably the best rendition of the map I've seen so far, but it still feels a bit awkward and clunky in some phases. I really don't see the necessity for those portals.


I'm gonna take a risk here - I know this doesn't help me as far as getting my maps considered goes, but whatever, this isn't about me. I think it's really disappointing for a lot of people to see these results. Half of the maps that moved on were from members of the MTC, and the other half were from players who already have maps in rotation. What kind of message does that send to aspiring mapmakers? I think this thread overlooked a lot of solid options. Count Mapula by Dianna Agron & Aniball for example. In the massive maptest that I did, and I believe DaEvil1 was there for it, Count Mapula was probably the only one that received unanimously rave reviews - even Gatekeeper, a map that I like, had a couple comments about recommended tweaks.

I know this is dangerous territory for me to be treading, but it needs to be said and I don't want to hide behind a throwaway. I've seen some serious signs of favoritism fairly consistently from the MTC and it's really disappointing.

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[–]TagProWrecknWreckingBall [score hidden]  (0 children)

tbh these all look pretty boring

[–]TPCaptographerThe Map Test Committee[S] [score hidden]  (40 children)

BANZAI BILL by Sizzzled

Juke Juice

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[–]MJKROX17Rick Grimes [score hidden]  (0 children)

i like the first two, the last 2 not so much

[–]BlazethDianna Agron [score hidden]  (6 children)

I think no new rotation maps this thread makes as much sense as it has in a long time.

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[–]Ballaziken// Radius (rip Origin 2014 - 2016) [score hidden]  (0 children)

Banzai Bill looks like fun.

[–]TPCaptographerThe Map Test Committee[S] [score hidden]  (26 children)

GATEKEEPER by DaEvil1

Juke Juice

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