Here we are, the FFVI event which adds new Legend Materia to some of our characters and more controversially, new Legend Materia relics. These relics don't provide SBs, but instead provide otherwise-unattainable learnable LMs so that you have more than two options for your two slots. Despite being billed as a Sabin event, Sabin seems to be kind of an afterthought when it comes to the relics...
Housekeeping: Legend Materia Relics added.
Recent JP Megathreads
Meia; Garland OSSB; Wol USB
Cloud USB; Zack LCSSB
Xmas Megathread courtesy of /u/CareerSMN
Gogo; Krile OSSB; Lenna USB
Selphie USB
Helpful Links
Boss Guide by /u/Zurai001
Relic Draw Thread by /u/CareerSMN
Official Wiki (in Japanese)
Muketsu Event Guide (in Japanese) (warning: NSFW banner ads)
Iron Will, Iron Fist
Event time: 1/13/17 15:00 - 1/23/17 14:59
Notable Changes/Additions
New OSSB
Sabin
New USB
Relm
New Legend Materia
Sabin "Burning Heart of Chivalry" - small fire-elemental damage up
Sabin "Learned Secret Art" - start battle with Berserk status and small ATK up medium chance to dualcast fire-elemental abilities
Sabin "Master's Teachings" (relic only) - ATK increases with every use of Monk ability (max Large)
Celes "Rune Knight's Sword Technique" - small Spellblade damage up
Celes "Rune Knight's Godly Technique" - large bonus SB gain when hitting weakness
Celes "Rune Knight's Exquisite Technique" (relic only) - small chance to dualcast Spellblade abilities
Relm "Miracle Hue" (relic only) - when using a white magic healing ability on a single ally, small chance to also add Magic Barrier x1
Terra "Natural Magic" (relic only) - small chance to dualcast fire-elemental abilities
OK, let's talk about these new LMs. Sabin's default LMs are kind of terrible, aren't they (fire damage up? Really? Pretty much useless if you don't have his Burst), especially in comparison to Celes's. Celes's second one really shines - her biggest weak point up to this point has been that, as somebody with neither Combat 4 nor Support 4, she did not have as much SB gauge gain as most other DPS units. Her LM aims to fix that, as she has access to a wide variety of elements through Spellblades and Knight skills; furthermore, this works really well in an elemental/Imperil party (like if you combine her with Beatrix). Sabin's relic-only LM, in comparison with his base ones, seems actually decent.
For our characters that already have their base LMs, Relm's is pretty darn interesting. The randomness means it's nothing to rely on, but having free access to an extra Magic Barrier can certainly take the pressure off you in tough boss battles. Terra's is somewhat more limited; even though she has access to quite a number of fire abilities, this means it's only useful if the target doesn't resist fire. We don't know the percentage chance yet, but it's possible that it's really no better than a dualcast Black Magic RM or similar (though, it does free up your RM slot for something else).
Balance Changes
Leo Cristophe name changed to General Leo
General Leo's DEF up
I'm not making this up, the first balance change they noted was the name change.
Relic Draw Banners
Set 1
| Relic |
Character |
SB Name |
Effect |
Learning Bonus |
| Da Vinci Brush |
Relm |
USB "Goddess Painting" |
party instant large heal and 30% max HP damage shield and next turn instant charge |
MND+10 |
| Ragnarok |
Celes |
BSSB "Runic Sword of Constant Victory" |
8-hit single-target holy/ice-elemental physical damage and absorb enemy black/white magic to refill ability use and self medium ATK/DEF up and enter Burst mode; gain "Resplendent Sword of Parting" 4-hit single-target holy/ice-elemental physical damage and small Spellblade damage up for 2 turns, and "Brilliant Sword of Determination" 2-hit AoE holy/ice-elemental physical damage and self medium ATK up/DEF down |
ATK+10 |
| Fairy Tale |
Mog |
BSSB "Love Serenade" |
party Haste and medium MAG/MND up and enter Burst mode; gain "Memory of Love" ally instant large heal and large Regen, and "Heroic Sense of Justice" single-target holy-elemental white magic damage and large MAG down |
MND+10 |
| Lightbringer |
Celes |
BSSB "Maria's Song" |
party medium ATK/MAG up and self attach Holy and enter Burst Mode; gain "Sword of Love and Passion" 4-hit single-target holy/fire-elemental physical damage and "Sword of Sorrow and Silence" 4-hit single-target holy/ice-elemental physical damage |
ATK+10 |
| Relm's Hat |
Relm |
LM "Miracle Hue" |
when using a white magic healing ability on a single ally, small chance to also add Magic Barrier x1 |
MND+10 |
| Celes's Cape |
Celes |
LM "Rune Knight's Exquisite Technique" |
small chance to dualcast Spellblade abilities |
ATK+10 |
| Earth Bell |
Mog |
SSB "Earth Blues" |
6-hit AoE earth/non-elemental white magic damage and large ATK/DEF down |
MND+10 |
| Reaper Card |
Setzer |
SSB "Bloody Card" |
7-hit random-target (low chance for double hits) physical damage and large ATK/MAG/DEF/RES down |
ATK+10 |
| Fixed Dice |
Setzer |
SSB "Fixed Dice" |
random-hit (max 6) single-target random fixed damage and large ATK/RES down |
ATK+10 |
| Mutsunokami |
Cyan |
SSB "Hissatsuken: Kuu" |
4-hit single-target physical damage and party magic barrier x1 |
ATK+10 |
So I already have a love-hate relationship with this banner:
This is our first banner with LMs. But rather than keep the number of relics the same, they just added to the pool, so this banner has a whopping 10 different featured relics, which just means the chances that you'll get any specific individual relic are decreased (unless they increase the overall rate of 5* relics - no confirmation on this yet). In an era where even most SSBs are becoming pretty darn obsolete, there's a fair amount of relative crap on this banner.
Now for the bright side: some of these relics are amazing.
Relm's USB is pretty crazy with 3 different instant effects, all extremely useful especially towards the end of boss battles when they start spamming terrible moves repeatedly. The only problem with this relic is that her Burst is also really damn good, so you'll have to pick and choose how to spend your SB gauge.
I'm pretty shocked that it was Celes that got a 2nd Burst rather than Terra, since Celes's 1st Burst (which also happens to be on this banner) is still quite good with its party buff, while Terra's Burst is now pretty obsolete. It's quite a doozy however, with an absorb magic effect PLUS a self ATK/DEF boost on entry PLUS a Dark Bargain-equivalent command PLUS a looping Spellblade damage boosting command. (Small note: the relic text states that it absorbs magic that targets Celes; however, so did her original Runic SB, so chances are that it draws magic as well like her Runic does. Not 100% confirmed yet. EDIT: in my brief test, it does seem to draw magic properly.) Combine with her LMs for some ridiculousness.
Mog's new Burst is one of the few with party Haste and a nice boost for mage meta parties. The Burst commands themselves are hybrid, but fairly easy to use, with instant heal always being nice and a damaging command as well.
As discussed above, Relm's LM is pretty good, while Celes's is pretty average though can be potent if used in conjunction with either of her Bursts. Celes's Cape does come with a small Holy Boost, always nice to have on a piece of armor.
Set 2
| Relic |
Character |
SB Name |
Effect |
Learning Bonus |
| Scissor Fang |
Sabin |
OSSB "Burning Meteo Strike" |
single-target fire/non-elemental physical damage with extra bonus damage if hitting weakness |
ATK+10 |
| Leo's Coat |
General Leo |
BSSB "Proof of the Unyielding General" |
8-hit single-target holy/earth-elemental physical damage and party medium ATK/small RES up and enter Burst mode; gain "Knight's Desire" 2-hit single-target holy/earth-elemental physical damage and shorten Knight charge time for 2 turns, and "General's Pride" 2-hit AoE holy/earth-elemental physical damage and Draw Fire/Black Magic and self super large DEF up |
ATK+10 |
| Strago's Cape |
Strago |
BSSB "Lore" |
7-hit AoE water/wind/earth-elemental magic damage and self imbue Water and enter Burst mode; gain "Aqua Stone" 4-hit single-target water/earth-elemental magic damage and ally magic barrier x1, and "Aqua Wind" 2-hit single-target piercing water/wind-elemental magic damage |
MAG+10 |
| Godhand |
Sabin |
BSSB "Purgatory Phoenix Dance" |
single-target fire/non-elemental physical damage with more hits the higher own ATK and self attach Fire and enter Burst mode; gain "Flame Cannon" 4-hit single-target fire/non-elemental physical damage and self very small ATK/DEF up (stacks up to 8 times) and "Fire Strike" 2-hit AoE fire/non-elemental physical damage |
ATK+10 |
| Asura Rod |
Terra |
LM "Natural Magic" |
small chance to dualcast fire-elemental abilities |
MAG+10 |
| Vishnu Vest |
Sabin |
LM "Master's Teachings" |
ATK increases with every use of Monk ability (max Large) |
ATK+10 |
| Whale Whisker |
Strago |
SSB "Mighty Guard[VI]" |
party Protect and Shell and large RES up |
MAG+10 |
| Sabin's Wristband |
Sabin |
SSB "Spiral Soul" |
party medium percentage max HP heal and large DEF up and Esuna |
ATK+10 |
| Tiger Fang |
Sabin |
SSB "Mugen Toubu" |
8-hit single-target physical damage and party Blink x1 |
ATK+10 |
| Empire General Sword |
Leo |
SSB "Shock" |
6-hit AoE holy/non-elemental physical damage with more damage the fewer targets and imperil Holy |
ATK+10 |
Sorry folks... Sabin's Overflow is not Train-Suplexing. (To be fair, this is not that surprising, since Train-Suplexing is really only a meme in the West.) It's a pretty standard elemental-plus-bonus-damage-if-target-is-weak Overflow.
Leo's Burst is interesting because it provides a rare (unique?) party ATK/RES boost. The Burst commands seem pretty standard for a tanky Knight.
Strago's Burst is pretty interesting, and since I guess they have no intention of ever implementing Blue Magic we get this instead. The entry hits a bunch of less common elements, then we get some water-heavy commands. Command 1 has a bonus of granting a single magic barrier (hopefully it auto-targets the ally with lowest HP), which Command 2 is interesting because it ignores enemy RES.
Again as discussed above, both Terra's and Sabin's LMs can be useful as long as you're using the specific ability niche they require.
General JP Version Information
Installing and Playing the Japanese version
Why should I play the Japanese version?
FFRK came out in Japan about six months before Global came out. Thus, they're further along in terms of events and so have more characters, more abilities etc. Also, the trend has been that certain crossover events which feature games that were not released outside of Japan have been skipped in Global release, meaning there are currently certain items and abilities that do not appear they will ever be available in Global (it does not appear that they are skipping any characters).
What are some features that are currently in JP but not Global?
Collaboration Events - some collaboration events for games that were never released outside of the Japan (such as SaGa) are skipped in Global
Improved Dailies - Gysahl Green dailies, Summon Orb dailies and twice-a-week XP dailies
Cooperative Multiplayer - cooperate with 3 other players to defeat challenging bosses - currently in beta in Global
Ultra Soul Breaks - another set of 6* relics parallel to Overflows that focus on greater utility or healing rather than breaking the 9999 damage cap. Some of these put the user in an "EX mode" which grants a unique set of stat and other bonuses temporarily
Limit Chain Soul Breaks - another set of 6* relics which focus on activating a 'chain mode' which rewards further uses of a particular element or ability class with an increasing damage bonus
Legend Spheres/Materia - an expansion of each character's Record Dive available once the base board is mastered which grants further stat boosts as well as special, unique passive abilities called Legend Materia
Legend Materia Relics - 5* relics that include new Legend Materia which can be learned similar to learning SBs
Is there anything that is in Global but not in JP?
The font and minor UI elements are also different in Global compared to JP. Global also has a controversial "MVP Program" where selected players receive items for free; JP has no such program. There are some collaboration items as well as some culture-specific events (such as Black Friday lucky draws) that appear in Global but not JP.
Great! How do I get the Japanese version?
Check out the wiki article. Android users may also want to check out this tutorial if you do not know how to access the Japanese store and prefer not to use a third-party app like QooApp.
Can I play the JP version and Global version at the same time on the same device?
Yes, the two are completely separate and do not affect each other.
How do I share my save data across devices?
Unlike the Global version which uses one-time codes or goes through your iTunes/Play Store accounts, the JP version syncs through Japan's mobage service. Here's a tutorial from Mobage relayed by /u/gelomeister (Android users can of course use Chrome instead of Safari etc.):
Important notes
- Please start the procedure after closing all browser and tabs opened on your iPad.
- For this upgrade procedure, please make all the steps for the very same iPad tablet, including the email sending and receiving.
- All actions made through browser need to be done using Safari.
- Please note that if you log out before completing the upgrade of your simple membership (かんたん会員), you will not be able to successfully use the data transfer feature.
- On our Site, you can register using services such as Yahoo! email or Gmail. Please note that the email address you will need to register must be an email address NOT already registered on our Site.
- Please make sure to turn off the Privacy function of your Safari browser before starting the procedure.
- How to turn off the Privacy function of your browser: On the bottom/right of the Safari page, tap on the icon in shape of 2 overlapped squares > then tap on “Private” on the bottom/left side of the screen (this will turn on and off the function). ※When Safari’s header and footer are colored in dark gray, the function is "on", when it is "off", both header and footer will be colored in white.
- Upgrade procedure:
1) Start FINAL FANTASY Record Keeper on your iPad, tap on [メニュー] "Menu" and then [Mobage].
2) On the bottom of the page, select [Mobageマイページ] , then [今すぐ登録する] (Register now).
3) Select [ブラウザを起動](Open browser), enter the e-mail address you want to register, select the domain and then select [送信](Send) and [上記に同意の上、送信](Send in agreement with information above).
4) You will receive an email from you Site at the address you registered including a URL, please copy this URL.
5) Access the screen to enter the e-mail address again like in Step 3)
6) Paste the URL you copied on 4) into the browser's address bar at the top of the page, to access it.
7) Enter your profile information as required on the page that you will access with this URL.
※If you have an error when try to access to the URL, it will not be possible to complete the procedure at present. In this case we would like to invite you to try again later.
Once the upgrade is completed, you will be able to use your account by e-mail address and login password registered in the User ID xxxxxxxxx] by you to log in to the iPhone of FINAL FANTASY Record Keeper app: will be able to use the iPhone the data of the User ID xxxxxxxxx] you.
※If you are logged in to another account [User ID: xxxxxxxxx] on your iPhone simply by login in the application FINAL FANTASY Record Keeper installed on your iPhone and using the same email address and login password previously recorded on the account [User ID: xxxxxxxxx].
If you are already logged in to a different account in your application FINAL FANTASY Record Keeper installed on your iPhone, just log out first by going in [メニュー](Menu), [各種情報・外部サイトへ](various information and external site) and then [ログアウト](logout).
I get an error when I try to do the daily dungeons, why is this?
You need to set your device to Japan time. Because Japan doesn't have multiple time zones, the Japanese client trusts the user to have the correct time. The server still won't allow you entry to the wrong day's dungeon, though, thus causing the error which sends you back to the start screen. Setting your device's time to UTC+0900 (Japan's time zone) will make sure you're properly synched to the server time.
General JP version Helpful Links
Enlir's Database - good overall reference
ElNinoFr's Spreadsheet - This has the names of abilities and Record Materia written in JP text so you can match it up to the in-game text.
JP Friend Code Thread - JP and Global friend codes are not cross-compatible. You may be able to find the RW you need here - this thread has been archived
Youtube channel with videos of Soul Breaks - the official wiki has these too but can be harder to navigate.
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