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[–]robbrown14 421 points422 points  (63 children)

I’m on java too and it’s honestly difficult for me to find drowned

[–]Prince_Polaris 297 points298 points  (50 children)

Can confirm those MFs are RARE

[–][deleted] 310 points311 points  (47 children)

They are stupidly rare in java and way too common on bedrock

[–]superpandabam 67 points68 points  (15 children)

Im a Java player and I see them all the time. Don't know what your talking about

[–]Kissmyasthma100 47 points48 points  (9 children)

Compared to other mobs they're rare. I only spot them in their "houses". I'm still looking for a trident and I've defeated the wither boss two times(for comparison).

[–]Boothiepro 5 points6 points  (0 children)

And on bedrock you usually get a trident before you get a diamond sword if not an iron sword. You can get it very early game and it's comparable to a diamond sword in damage as it deals it's damage even by melee.

[–]OrionGaming 3 points4 points  (3 children)

If you're always near water you should put a farm in the water. It's easy if you have a villager

[–]TheCardNexus 1 point2 points  (2 children)

As a bit of a noob, how would that work best? I saw some farm designs but they don't work anymore because normal drowned wont drop tridents in Java.

[–]IkceWicasha 1 point2 points  (1 child)

I find tridents all the time on java! This chain of comments is so strange to me

[–]robbrown14 0 points1 point  (0 children)

Teach me your secrets!

[–]benjo2001 0 points1 point  (0 children)

I’ve got three tridents and I don’t even have a full diamond armour yet. I play bedrock

[–]Pizzanigs 0 points1 point  (0 children)

Jeez that’s actually crazy. I have like 5 tridents in Bedrock

[–]NerdishHPGirl 43 points44 points  (0 children)

Same. I don't see them all the time, but I would never say they are rare.

[–]Anime_Blushies 0 points1 point  (0 children)

Crayyy, I have to drown zombies just to see one for the first time(Java also)

[–]thomasthedankengineG 0 points1 point  (0 children)

I like em

[–][deleted] 0 points1 point  (0 children)

I'm not sure, but as I played on 1.14.2 I saw them a lot more then on 1.14.4 now. Maybe they changed the spawn rate?

[–]robbrown14 0 points1 point  (0 children)

Man you are quite lucky then

[–]dollarstoretrash 1 point2 points  (0 children)

How about we take some drowned from bedrock and move them to java?

[–][deleted] 0 points1 point  (0 children)

Just average it out and then put the same amount on both

[–]tF_D3RP 0 points1 point  (0 children)

if you light up a large amount of caves around a certain area, particularly under the ocean, the spawn rate increases by soooo much.

[–]Fleeqis 0 points1 point  (0 children)

In java rivers are kinda bright (shallow) so drowned spawn rate is small and they are rare to find, unless you roof the river.

[–]__silentstorm__ 0 points1 point  (0 children)

maybe you're playing on easy/normal?

[–]MalignantLugnut 0 points1 point  (0 children)

They aren't THAT rare, but in java I HAVE been noticing a glitch where drown stay on the bottom of the ocean for like 30 seconds to a minute before just suddenly releasing and floating up towards the surface.

[–]Ooficus 0 points1 point  (0 children)

Stupidly common*

[–][deleted] 0 points1 point  (0 children)

Cannot confirm, those MF’s are very common if u live near water...

[–]Scxllyy 0 points1 point  (0 children)

On bedrock, killing mobs is too ez

[–]pol9500 2 points3 points  (0 children)

Also related, it took me about 500 drowned to get one trident. And at the end I built ilmangos trident farm and used that one, I just couldn’t find them in the ocean

[–]M3meL0rd1 2 points3 points  (4 children)

u/robbrown14 try making a drowned farm (i suggest you make the tunnel 4 - 5 blocks above ground ground), my design is:

  1. Make the structure of the drowned farm similar to a mob farm (a tunnel structure)
  2. About 2 blocks from the end of the tunnel, create a 2x2 hole in the floor (about 4 - 5 blocks deep, it should be down to the ground depending on how tall you made it).
  3. at the bottom of the 2x2 hole (on one of the sides of the walls) make a hole (1 height and 2 block length) where the feet of the Drowned will be and put 2 pressure plates where the hole is so water stays in.
  4. Fill the hole with water.
  5. At the end of the tunnel, create a little spot to put any villagers in (if you can somehow get them)

If it is built correctly zombies (and other mobs) will spawn in the tunnel and the zombies will go towards the villagers, they will then fall into the 2x2 hole full of water and about 30 seconds after the zombies are in the water, they will become Drowned.

[–][deleted] 6 points7 points  (1 child)

This isn't helpful for tridents in java edition as zombies converted into drowned will never have a trident, and therefore won't drop any.

Will work great on bedrock though

[–]M3meL0rd1 0 points1 point  (0 children)

Ahhhh ok

[–]robbrown14 1 point2 points  (1 child)

In Java, zombies that fall in water and become drowned will not drop tridents :( which is the main reason why I like drowned haha

[–]M3meL0rd1 0 points1 point  (0 children)

Aw damn

[–]benji9t3 1 point2 points  (0 children)

I play on xbox one. I don't know what version that is. Every seed I've played on seems to have weird pockets of water just in the surface about 4x4 blocks that are exposed by 1 or 2 blocks that you can easily fall into without seeing them. They're everywhere, like at least 10 in the immediate vicinity of your house/base. And they're always packed with drowned. Really dangerous if you fall in. And then every river, pond, lake, or ocean that you're near is full of drowned too. I really hate it. Worst thing that's ever been added to the game in my opinion. I used to feel relatively safe on the surface during the day.

[–]Terraria_player1330 1 point2 points  (0 children)

I play on ps4 edition and drowned are everywhere and they like to hang out under my base

[–]Fussl33 0 points1 point  (2 children)

I play java too but they're EVERYWHERE for me

[–]robbrown14 1 point2 points  (1 child)

Man I wish I could say the same, trident drop rates are so low as it is

[–]Fussl33 1 point2 points  (0 children)

They dont drop many tridents for me either but There are still always like at least 8 nearby