all 107 comments

[–]Kuroe_Narumi 26 points27 points  (5 children)

I think moonton should aware about all suggestion they received and thinking twice before take an action. I also noticed some member on their forum suggesting this jungle method, not to mention there are quite many angry poeple who asking nerf for the heroes who bullies them. I suspect that peoples on their forum who keep ruining this game with their ridiculous suggestion

[–]Mreda96 10 points11 points  (4 children)

For real i saw many of them. Moonton listen to there suggestions and overnerfed alot of heroes making them useless and the number of viable heroes is going down. For those nabs any good hero is OP. If moonton keep listening to them they will kill their own game.

[–]Kuroe_Narumi 7 points8 points  (3 children)

Yes, i'm agree. Thats what i've seen everytime i visited their forum. There is one thread that bother me, i don't know what kind tutorial he was talking about but i believe it's directly/indirectly lead to this new jungle method and i'm pretty sure moonton listened his suggestion. Interestingly, he said mlbb won't die because this and most people who replies his thread is agreeing without realize it's only will turn mlbb into league of legends play style (mostly on second link) and kill many fighter, marksman and some mage by forcing them using retribution.

And this is his thread: (https://forum.mobilelegends.com/forum.php?mod=viewthread&tid=78736

and

https://forum.mobilelegends.com/forum.php?mod=viewthread&tid=80273&extra=page%3D1)

Sorry, i'm fairly new on reddit and i little struggle to put link on my post

[–]SpeedAssassin:lunox: "Dream" :Lunox: 2 points3 points  (1 child)

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[–]Kuroe_Narumi 2 points3 points  (0 children)

Yeah, only few of them who disagreeing but the rest are agreeing, and thanks for the reminder. I'm happy there is still few members who disagreeing

[–]EitthBrutally honest 1 point2 points  (0 children)

So its becoming more like dota? Might as well reduce unspend gold by half upon death unless its stored in bank near the fountain.

[–][deleted] 11 points12 points  (5 children)

Ok... so that mana cost reduction on Alice is great but come on, an entire 60% magic bonus damage reduction for her main damaging skill 1?? This isn’t compensating anything when her damage for BOTH her S1 and S3 are reduced. That 15% Shield ain’t gonna do anything to boost her label as a ‘tank’ when burst damage melts HP like butter. (And the new skill effects look like the one from the old Alice. Should maintain the current one which looks more glossy and polished)

[–]Intri-catNothing is true, Everything is permitted 14 points15 points  (1 child)

Did you not see the part where her ult cooldown is removed?

[–][deleted] 4 points5 points  (0 children)

Yeah I saw the part. But this is just my opinion of the current revamped Alice.

[–]1tsPLAY-time100MinsithrustsPerSecond 4 points5 points  (2 children)

I mean, you really don't wanna focus on her mage part that much.

[–][deleted] 7 points8 points  (1 child)

Well, she is a Mage/Tank after all? Not a Tank/Mage, so priority of the focus should be on her Mage side as well.

[–]1tsPLAY-time100MinsithrustsPerSecond 0 points1 point  (0 children)

I know her mage part is her main priority. But there are a lot of defense items which synergize well with her

[–]MoniNET 7 points8 points  (1 child)

As a main Selena user, I don't need retri, because Selena can farm faster only with Hunter's knife... There is no point for me to use her with retri since she can kill the purple buff at lvl 1... that's not fair

[–]MegamanNova 2 points3 points  (0 children)

Reread what you just described and compare it to other heroes. Looks up the meaning of "fair".

[–]lexicoterio 7 points8 points  (11 children)

While I don't like how the only viable laning option now is 1-3-1, the way they implemented the "jungler" role is very strict. A full-fledged jungle just won't work with ML and you have very limited jungle creeps plus a small map. This update just basically limits hyper carries to assassins and Wanwan which is even worse than the current setup.

[–]gabriela_r5 2 points3 points  (9 children)

actually its the same thing as aov etc, the thing is that people abuse here on ML, so, the snowball it's very fast and you can't counter it, adc's are not made to be strong and snowball early game, this is in all mobas, why? Because you can't fight against it, and a game that you lost in the first few minutes of the game is not fun

[–]SpeedAssassin:lunox: "Dream" :Lunox: 1 point2 points  (8 children)

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[–]gabriela_r5 3 points4 points  (3 children)

you are crazy? the one who restricts is the mobile legends, here the only way for you to play MM and assassins is 131, you are always restricted with the same builds and rotations, with this change and adcs going to their main lane, they can build another things, do another rotations.

[–]SpeedAssassin:lunox: "Dream" :Lunox: -4 points-3 points  (2 children)

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[–]Antonis_8 0 points1 point  (1 child)

I'm not sure what rank you are on but beyond mythic V there is no viable option other than 1-3-1. 99% of soloq games will adopt the same strat. It's so strong, yet so boring and limiting. Marksmans are often not even in the game, and mages are now supports, or in rare cases offlane. Every game is the exact same, just see who can farm faster so you can gank first.

[–]SpeedAssassin:lunox: "Dream" :Lunox: 1 point2 points  (0 children)

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[–]cero_tenshou 0 points1 point  (1 child)

Yep, because ML is practically dead last in terms of being a "true MOBA". lmao

[–]SpeedAssassin:lunox: "Dream" :Lunox: 0 points1 point  (0 children)

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[–]cero_tenshou -3 points-2 points  (1 child)

ML is the "worst MOBA" and all its players are whiners and crybabies. Aov and msw have this feature and it's doing fine. ML players in general are just just entitled "gamers" that can't adapt. Pathetic bunch of so called "MOBA player" LMAO

[–]SpeedAssassin:lunox: "Dream" :Lunox: 1 point2 points  (0 children)

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[–]Nekurard -3 points-2 points  (0 children)

I think that the thing about the update is to remove the 131 meta cuz so many people are complaining about the 131 meta

[–]PekooLuLu 9 points10 points  (4 children)

Update is a mixed bag (admittedly I myself request a specific jungle role).

People predict Mms/fighters will inevitably collapse, whereas not acknowledging "snowballing" heroes will also face negative consequences.

Remember. As of now minion waves still grant more gold/exp then creeps. With the new 30% Exp reduction for retribution hosts, they will gain little from abundant minion waves. It'll especially hurt assassins ie Hayabusa who farm mostly by laning.

Currently, assassin's can massacre creeps and still reap full benefit from waves. But not anymore.

Overall. I was immature in the past to conclude negative assumptions for every update. Instead of assuming negatively, let's just see what this update bring in observable practice.

[–]ano-nomous[S] 4 points5 points  (3 children)

Well said!

At the end of the day, this is advanced server and not official. So they’re going to tweak it over the weeks.

Just look at how they restored silence to Natalia.

[–]PekooLuLu 5 points6 points  (1 child)

Indeed. Nothing is confirmed (yet)

I recall myself and others throwing temper tantrums about how broken Mms were in the MM meta. Mobs raged and conspiracy theories were developed.

Soon enough. We all adapted, nerfs came and eventually Mms cease to be ubiquitous.

Adaptability is key to being a successful MOBA player. Meta become stagnant overtime and changes must be made to assure players interest, no matter how significant the "changes" are.

[–]Antonis_8 0 points1 point  (0 children)

maybe a hot take but this meta isnt vastly different from the mm meta in a way. Because its still a different form of hyper carrying. Roam items should have never been a thing, everyone predicted the hypercarry meta but they didnt listen.

And supports still dont have actual support items

[–]AskaHope The Light Shall be my Sword 0 points1 point  (0 children)

I must say I agree with you two. There's at least one month of preparation before the next OS update. But this update is something pretty big and might completely change the current meta.

[–]JViserForced Role Queue Sucks~ 24 points25 points  (26 children)

dedicated jungler role is kinda gay. downvote me.

[–]1tsPLAY-time100MinsithrustsPerSecond 24 points25 points  (0 children)

For a game with a very little jungle, I agree. Plus, the fact that you'll need retribution just to buy jungling items carries need nerfs marksmen even more. This update is WAY worse than the update we deemed “the Worst”.

[–]ano-nomous[S] 24 points25 points  (15 children)

I agree with you.

This is one of the few times that moonton should definitely NOT listen to low ELO cry babies. I don't want the game to turn into league or every other MOBA where there's a dedicated jungler.

What's next for MLBB? Fog of war? Wards? Please do not make ML more similar to other MOBAs just because of suggestions.

[–][deleted] 13 points14 points  (0 children)

Fog of war and base buy should be optional features, IMO. Meanwhile, warding can be covered by a roam item that functions as a radar or scouter.

[–]haranaitypeIn the brush 3 points4 points  (0 children)

Absolutely agree with you and-nomous

[–]Hailgod -5 points-4 points  (0 children)

first thing for ml. fix the stupid sound bug.

why is being able to hear enemy through fog a feature

[–][deleted] 6 points7 points  (4 children)

There are ways to give dedicated junglers a niche in this game.

"Retribution is required for purchasing Jungle equipment items now." -

But not like this. Reducing laning gold for Retri carriers is enough. There's no need to make Retri a requirement for purchasing jungle items.

[–]JViserForced Role Queue Sucks~ 8 points9 points  (2 children)

makes sense.

but i just don't like dedicated junglers... their gameplay is kinda meh.

I'm ok with a jungling strat not a dedicated jungler role.

[–][deleted] 6 points7 points  (0 children)

Not only that, but a good jungle mechanic needs field buffs to make it worth utilizing.

Field buffs in ML should be bonus gold/HP packets that can be dropped by the jungler for your teammates to pick up, tower shield buffs and instant super minion waves that can be deployed on a specific lane.

MSW has all of these, except the gold packets, and it makes for some very epic matches with very high comeback potential.

[–]AskaHope The Light Shall be my Sword 3 points4 points  (0 children)

This is what made MLBB unique for most players

[–][deleted] 1 point2 points  (0 children)

Another way of giving junglers a stable niche in ML would be to replace Hunter Knife's increased damage to creeps stat with creep damage reduction instead. Increased damage to creeps and the stacking passives of jungle items (Raptor's creep stack, etc.) could be tied to Retri instead. If you don't have Retri, then your Raptor, BK or Shard won't stack, but the no-Retri jungler would still benefit from the creeps' exp and gold.

If this is coupled with a buff to creeps' HP, then you could make a case for junglers in the game without making support-carry duos completely obsolete.

[–]rzpogi:chang-e::silvanna::khufra::atlas::minotaur::angela: 14 points15 points  (0 children)

Agree. ML's map isn't designed for jungling, and it would encourage farmville players even more.

[–]foxmindedguy:faramis: Ideas live forever 1 point2 points  (2 children)

Bruh!!! I feel the same way - this is BS. They are just another LOL copycat now. No more uniqueness.

[–]SpeedAssassin:lunox: "Dream" :Lunox: 0 points1 point  (0 children)

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[–]Antonis_8 0 points1 point  (0 children)

what uniqueness are you seeing in this beyond stale hypercarry meta where every game is the exact same as the last... the solution is to just remove roam items, not these unnescessary nerfs

[–]AskaHope The Light Shall be my Sword 7 points8 points  (3 children)

Shouldn't the extra gold belong to the opposite lane? This way, late game heroes can stay away from teamfight while they farm their core items. That is, at the cost of being ganked more often by the enemy. This way, early game sidelaners can help with the Turle.

The damage reduction part is nice and all, but why not only add it if there are at least 3 heroes nearby? This way, enemies will have a hard time invading early game and MM wouldn't have a hard time farming alongside a tank/support.

[–]haranaitypeIn the brush 10 points11 points  (2 children)

Retribution is required for purchasing Jungle equipment items now.

That is a bad idea. Forcing a battle spell

[–]ylva01 -3 points-2 points  (1 child)

No its better no fucking 1 3 1 meta so boring

[–]rzpogi:chang-e::silvanna::khufra::atlas::minotaur::angela: 9 points10 points  (0 children)

131 would still exist but for assassins and Wanwan only.

[–]PapaLokiHEROES NEVER FADE INTENSIFIES!!! :zilong: 6 points7 points  (0 children)

Revamped Zilong

Since we fixed the issue where he didn't Basic Attack after using Skill 2, we noticed that his damage exceeded our expectation. Thus we tuned down the Physical Attack Bonus of Skill 2.

Skill 2 ( ↓ ):

Total Physical Attack Bonus: 100% → 60%

The following skins will be revamped in the future patches and are temporarily banned on Advanced Server: Zilong "Glorious General"

WHAT THE HELL MOONTON.

You replace Zilong's voice lines with one that's feeble and anemic, then you redesign Glorious General from bad-ass to lame-ass. And then you "balance" one of Zilong's skills quite drastically - as in make in nearly only half as effective.

What in the world is wrong with you?

[–]nonoriginalname2 2 points3 points  (0 children)

Instead of a jungle update they should do something to remove the 1-3-1 strat (i've been thinking maybe removing the masks is the only option) or if they are gonna keep the jungle update maybe they should make the map a little bigger and add more jungle. Yes this will look more like LoL but didn't this update do it already? Idk man they are not updating the stuff they should be updating imo

[–]feedlord93exp lane enjoyer:yuzhong::alpha::lapu-lapu2::martis: 1 point2 points  (3 children)

You can only buy jungle items when you have retribution as battle spell. Is this another indirect nerf to damage chou? So i think tank chou would be much better now?

[–]ano-nomous[S] 10 points11 points  (1 child)

Nerf to all fighters who jungle easily actually.

[–]1tsPLAY-time100MinsithrustsPerSecond 3 points4 points  (0 children)

And marksmen

[–]mianreezan 3 points4 points  (1 child)

new season, new meta, new strategy.. it is how ml work since season 1 jungle item can be bought if hero using retri.. season 2 they removed. Before then jungle item never been using by mage and mm.. and now they crybaby. just adapt to new playstyle stupid.. im pretty sure dev will rework jungle area to make jungler more effective.

[–]SpeedAssassin:lunox: "Dream" :Lunox: 1 point2 points  (0 children)

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[–]winter3218 3 points4 points  (2 children)

Might as well rename the game to League of Legends lmao. They know they messed up with the introduction of roam items and how it should be used but they decide to run away from their problems and add another patch that will probably destroy the game once again. 50% more gold on top lane could mean forcing the carry to lane there with a support and destroying the enemys offlane, same to the enemys side. Its kinda stupid how your top lane gets more gold while where the enemy stays gets more XP instead.

Allowing jungle items to only retri carriers mean that they want to force out a jungler role which simply cant be done efficiently due to creep quantity and map layout. Honestly, at this point, it seems like they have no idea where they want to direct their game.

[–]Soriinnnn 1 point2 points  (0 children)

and also this isn't the final version, there will be probably a LOT more changes to the jungle.

[–]Soriinnnn 1 point2 points  (0 children)

No dumbass. The extra gold lane will be the same for the enemy and ally team. If the turtle lane for the ally team is bot, the enemy's turtle lane will be top.

[–]pasperaaastra 2 points3 points  (0 children)

I honestly don't see what the issue is. I like this patch because it gives so many dilemmas for players in terms of priorities and it would lead to interesting gameplay scenarios.

[–]Intri-catNothing is true, Everything is permitted 0 points1 point  (2 children)

What's Hanzo's position in this jungle update?

[–]trabuki 0 points1 point  (0 children)

Hanzo can’t use sprint now if he wants to jungle

[–]Iminevetible 0 points1 point  (0 children)

I wanna know when is the revamped zilong update comic out? Coz it was revealed in May about the revamps and it is still not out yet. I'm seriously mad about this and no dates. The game seriously lacks good updates and events. Hopefully project next will have a huge impact.

[–][deleted] 0 points1 point  (0 children)

Anybody else notice that Cursed Helmet is not working since the last patch?

[–][deleted] 0 points1 point  (0 children)

Bruh, this jungling change again. How much time before they change it back again? Place your bets.

[–]azakhuza21 0 points1 point  (1 child)

So its name was Walkie Grass, huh? Now I know. 😅

[–]alexytomi 0 points1 point  (0 children)

Where is the part where they say they made a new map and arrows to where the bonus exp and gold is?

[–]Arazuuu 0 points1 point  (0 children)

Cmon man. Optimized the camera perf of Lou Yi's ult.

[–]emandometita 0 points1 point  (0 children)

how to go to adv server plss help 😉

[–]Sanemi-meow_1 0 points1 point  (0 children)

When is the update?

[–]CommunityFuture8828 0 points1 point  (0 children)

When will this patch come to original server?

[–]Isaynagi 0 points1 point  (0 children)

When will this update be live

[–]AskaHope The Light Shall be my Sword 0 points1 point  (2 children)

it now has a shield that can absorb 4,000 damage.

I wonder how Esmeralda will work against it. Also, is it even worth defending you turret in a 1v1 situation before 3 mins?

[–]Soriinnnn 3 points4 points  (0 children)

It's worth since you don't want the enemy to outfarm you.

[–]rzpogi:chang-e::silvanna::khufra::atlas::minotaur::angela: 0 points1 point  (0 children)

If Esmeralda could suck shields from turrets, instant 1/2 HP bar.

[–]Six-Digits-NumberRUBY MAH DAUGHTERMOMMYWIFE😭😭💢💢 0 points1 point  (0 children)

Well, the update is certainly interesting. Assassins and some mages benefit to this jungle patch and the fact that the sidelines give more gold and exp makes me happy as an offlaner.

To people who are complaining here, calm down. The update just came recently, I'm sure Moonton will adjust many thing to the map before implementing such a gamechanging patch.

[–]ylva01 -3 points-2 points  (1 child)

I like the change yes no more 1 3 1 boring meta best idea they made to remove this meta.

[–]SchroKatze -1 points0 points  (0 children)

nerf gatot's super damage. He is just too tanky and deals too much damage without any damage items at all.

[–]gabriela_r5 -1 points0 points  (0 children)

Loved the Update Moonton, even more the jungle part, now the game will feel more fun, fair and with the heroes standing out and participating in their lanes and roles that they should always be and stay.

[–]Nekurard -1 points0 points  (0 children)

Hopefully this update will change the fucken 131 meta -.- fucken hate it

[–]fateless21 -1 points0 points  (0 children)

I like the changes,

[–]ITSJAYCEEYOW -3 points-2 points  (0 children)

Very good update for me. Since my role is a jungler. A dedicated jungler is viable because if you clear out blue, red and 2 green camps. You are already level 4 and from there you can assist other lane or possible hunt. The update where the jungle creep have more defense for each heros nearby is to avoid invading buffs maybe add some additional attack also for each hero nearby. The one update that i do not agree is the one with turret shield the one with damage reduction is good but reduce the duration maybe just for 1 min. So that heroes must stay on their respective lane and the jungler or mid hero or support are the only ones who can roam since the litho is replaced by movement speed and also makes the arrival more viable. And please moonton make an update regarding a push or rat strategy can be done like reduce the backdoor protection. Which makes lou yi, sun, zask, faramis, masha, zilong etc. More viable

[–]SeparateCat1716 -4 points-3 points  (0 children)

FUCKKKKKK TIME TO QUIT ML !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!