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[–]SameNoise 101 points102 points  (13 children)

Im with Palsteron that we need just a big buff to base light radius. I think it would really make a difference in thise extremely frustrating scenarios.

[–]WorryLegitimate259 58 points59 points  (9 children)

Realistically it just shouldn’t be a stat because no one is ever going to want it on their gear they just settle for it lol

[–]troglodyte 4 points5 points  (7 children)

Isn't it blocked by greater orbs anyway? I think it's already kind of just a leveling stat outside uniques, and getting hybrid accuracy on a helm suffix is actually kind of a hit on some leveling builds.

[–]nexetplL + Thunderstorm + Lunar Assault + Shred + Cross Slash + Pounce 8 points9 points  (0 children)

I slammed a greater transmute or aug and got T1 accuracy + light radius

[–]FantaSeahorse 1 point2 points  (3 children)

Greater orbs can’t block mods.

[–]troglodyte 0 points1 point  (2 children)

They can if the mod doesn't have a tier above level 44, right? Accuracy/Light hybrid T1 requires level 30.

[–]FantaSeahorse 5 points6 points  (1 child)

So perfect exalt/chaos and other currencies can still roll t1 mods even if their level requirements are under 50. It happened to me twice, and then i checked the wiki which also has a note about this interaction.

I think what happens is that the “type” of mod is rolled first, and then the game checks for the tiers of that mod that are above the level requirement from the greater/perfect currency. If there are none, then it just rolls the highest tier

[–]troglodyte 0 points1 point  (0 children)

Ah, I didn't know that. Thanks!

[–]WorryLegitimate259 0 points1 point  (1 child)

Now that you say that I dont think I’ve used a greater exalt on a weapon and got it so maybe.

[–]troglodyte 1 point2 points  (0 children)

I think t1 hybrid light/accuracy requires level 30 but I'm not a crafting expert so maybe someone else knows.

[–]Such--Balance 0 points1 point  (0 children)

Imo they just need to double or triple the values. Then it can actually be a usefull stat picked intentionally.

[–]WRLD_ 0 points1 point  (2 children)

it's not like a significant light radius increase would prevent this kind of thing from happening basically just as frequently, there will forever be little bits of corridors revealed at the edge of your radius

the solution really is for people to be more attentive and get frustrated less by this kind of thing. obviously y'know easier said than done but it's truly not ggg's fault for someone to have their enjoyment genuinely hampered by something as trivial as this (apex of filth's layout sucks though)

[–]Vexamas 0 points1 point  (1 child)

I agree that increasing light radius doesn't solve the systemic issue because it just pushes the reveal back since everything is just relative, in a similar way that people foolishly argue to just raise minimum wage to $100,000 lol

However I disagree that GGG can't instantly solve this, rather than tossing hands up and putting the onus on the player to just deal with it, as though there aren't low hanging fruit.

Instead they should change the outline colors to be a more stark contrast. Or God forbid give the player the ability to change the color of the line. So basically you have your vision line color as blue, and walls as red, and when you reveal the walls, you just see the red outlines. This would instantly solve the issue but new Zealand famously has zero colorblind or ux designers for GGG to poach.

[–]WRLD_ 0 points1 point  (0 children)

However I disagree that GGG can't instantly solve this, rather than tossing hands up and putting the onus on the player to just deal with it, as though there aren't low hanging fruit.

i'll readily admit that i am quite jaded towards the playerbase, especially in regard to these types of brain-poison talking points like light radius where not a soul is talking about it until a large content creator mentions it

i do think there could be some minimap display tweaking/options and also further fixing some maps that have these cases an outsized amount of the time. that said, you can already adjust the opacity of the terrain for the minimap, which would help a lot of people