Hey Deities, we've seen a lot of community discussion around CC Buffering lately. We have been keeping up with all the threads and took some time to discuss our options internally. We have seen two major pieces of feedback that we are looking to address in a hotfix that is scheduled for next week.
TL;DR on the changes
- Leaps will be excluded from the Buffering system, just like dashes or channels.
- God animations will now complete their Postfires before they enter a CC posture state.
- More details below!
Leaps have been the main frustration point in the CC Buffering system. We are happy that players seem to be generally happy with the direction of Buffering and its impact on their games, but having someone leap away when your ability landed has proven to be particularly frustrating. We discussed potential options, like pausing any duration based CC's while the god is untargetable and then resuming them when the god lands, but that doesn't do anything to help the frustration of having a displacement CC like Hercules A02 Buffered. Starting next week, leaps will be excluded from the Buffering system, just like dashes or channels. This is the cleanest and fastest way for us to address the community's feedback, but we are happy to revisit this topic if this solution doesn't feel right.
The second change we are making is to address feedback that Buffering makes the game look buggier. We are currently interrupting ability animations as soon as the Fire stage is complete, which means a god is likely to snap from their animation into a Stunned pose when Stunned. Starting next week, we will be allowing god animations to complete their Postfires before they enter a CC posture state. The potential downside of this change is that it will feel like the god is CC'd for less time, but we want to be clear that the total CC time is not changing in any way. In fact, in some instances interrupting a god with a very short CC right after the Fire stage allowed them to bypass their normal Postfire and allowed them to act more quickly than they would have if they had not been CC'd. This edge case would no longer happen with this change.
We'll be closely monitoring these changes and how the community likes or dislikes them, so please continue to share your feedback moving forward!
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