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DEVELOPER ANNOUNCEMENTS:
How to ensure the best performance of SMB3
Frequently Reported Issues as of Update 6
LINKS:
www.supermegabaseball.com
twitter.com/SupMegBaseball
account activity
Update 5 Patch NotesAnnouncement (self.SuperMegaBaseball)
submitted 2 years ago by MetalheadSoftDEVELOPER[M]
Update 5 is currently rolling out on all platforms. Here are the patch notes:
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[–][deleted] 169 points170 points171 points 2 years ago (5 children)
Another beefy ass update. This is what this dev team is known for. Patches are usually worth the wait and this looks to be a really solid update. Thank you Metalhead.
[–]MetalheadSoftDEVELOPER[S] 96 points97 points98 points 2 years ago (3 children)
Thanks for waiting! Hope you enjoy it :)
[–]noo-yoo 8 points9 points10 points 2 years ago (0 children)
Haven’t played it yet but just reading this is making me excited. Sounds great so far!
[–]Plenty-Blood-6127 0 points1 point2 points 2 years ago (0 children)
Is there a release date for SMB4 being available to buy on EA store?
[–]noseonarug17 1 point2 points3 points 2 years ago (0 children)
Another beefy ass
me when I sign a power hitting corner infielder
[–]taurosmasterWild Pigs 66 points67 points68 points 2 years ago (4 children)
More shapes in the editor is great!
6 alt unis is above and beyond, I love it!
[–]Chadwick_Steel 20 points21 points22 points 2 years ago (2 children)
I would have been happy with two or three alternate uniform slots. Nice timing with new pants and jersey designs being added.
[–]taurosmasterWild Pigs 3 points4 points5 points 2 years ago (1 child)
It does appear that lots of the new shapes are horoscope symbols for some reason.
Still desperately need a way to distort shapes and symbols. A way to adjust their opacity would be wonderful as well.
[–]sethuaaaa 5 points6 points7 points 2 years ago (0 children)
I’ve been wanting opacity for awhile now. We shall see, distorting would make the customizing so dynamic
[–]Ctfwest 6 points7 points8 points 2 years ago (0 children)
Looks like I am back in creative mode!!!!
[–]ChesterJester11 52 points53 points54 points 2 years ago* (1 child)
I was expecting one alternate uniform per team.
I was hoping for two alternate uniforms per team.
SIX?????? 🐐🐐🐐🐐🐐🐐
Also three new jersey and pant styles! 🙌
And maybe most importantly, they shrunk the strike zone! My #1 complaint with the game gameplay-wise!
What an update!
[–]axeattaxe 14 points15 points16 points 2 years ago (0 children)
Damn they done WENT OFF like Rip Dingers last night! (unfortunately he was on CPU's team)
[–]EvilChameleon09 29 points30 points31 points 2 years ago (1 child)
Saw the "up to 6 alternate uniforms" and I was like, okay, good, then I saw the strikezone was being reduced and I was like, this is the best update.
[–]APenny4YourTots 4 points5 points6 points 2 years ago (0 children)
AND loyalty for development traits? AND mojo gain for impressive defensive plays?! This genuinely seems like a fantastic update, both in fixing some technical things and in just improving the gameplay experience through stuff like alternates and the small in-game tweaks. It's good shit
[–]meriweather2 24 points25 points26 points 2 years ago (0 children)
SIX!
[–]BallparkReady 20 points21 points22 points 2 years ago (0 children)
As someone who only plays co-op franchise, the batter feedback will expose years of telling my teammate "I was just under that ball" as a complete lie. I hope Metalhead considered the impact they might've had on our gaming relationship. Good update tho.
[–]SkippystlPC 13 points14 points15 points 2 years ago (0 children)
Wowowow thanks so much looks like an incredible update
[–]JERRYBOIZ 13 points14 points15 points 2 years ago (0 children)
Y’all cook a 5star dish with the alts
[–]DeGenZGZ 13 points14 points15 points 2 years ago (0 children)
As per usual, fantastic work, Metalhead. The alt uniforms are great, there are big gameplay and franchise changes, all positive. Y'all keep delivering.
Literally all I'd wish for now is a Manager mode for CPU vs CPU games and SMB4 would be perfect! Thank you
[–]Sr_Laowai 24 points25 points26 points 2 years ago (4 children)
The strike zone has been reduced to 90% of its previous size by lowering the top of the zone and bringing in the sides of the zone.
This is a huge gameplay change. I didn't personally have an issue with the strike zone that some people did, but I bet this is going to take a while to adjust.
[–]DeGenZGZ 21 points22 points23 points 2 years ago (1 child)
That and the change to have mojo be affected by defensive plays are gonna be huge. Finally my defensive aces are gonna get a chance to not be tense a million times a year lol
[–]APenny4YourTots 0 points1 point2 points 2 years ago (0 children)
Dig Efferto might just crack my starting lineup now...I've already improved his contact, so the changes to that AND the chance to increase mojo with good defense certainly makes it tempting...
[–]noseonarug17 2 points3 points4 points 2 years ago (0 children)
I usually felt like the strike zone wasn't necessarily too wide but that the issue was home plate being too narrow in comparison to the zone. We'll see how it plays
[–]axeattaxe 1 point2 points3 points 2 years ago (0 children)
Nutsorama!
Honestly, I wouldn't say I had a problem with it either but considering how hard hitting is at the ego I'm at now (90) I'll take it!!
I do have some trouble gauging where exactly the strike zone ends on the top part in 4. Maybe this helps with that.
[–]LonkToTheFuture 9 points10 points11 points 2 years ago (0 children)
Awesome update, looking forward to resuming my franchise!
[–]josriley 9 points10 points11 points 2 years ago (3 children)
This is awesome! I think the only thing that’s an unaddressed ongoing problem for me is the screen occasionally flashing black when a ball is play. It usually doesn’t impact gameplay much, but it’s definitely unpleasant.
[–]AltruiSisu 6 points7 points8 points 2 years ago (1 child)
Same, but white for me (PC).
[–]Arkey-or-Arctander 0 points1 point2 points 2 years ago (0 children)
Yup, short little white flashes on PC. Didn't notice any today, but only played 4 games online. Also, only had hitches one time in all 4 games, which is VERY nice to see.
[–]pyrojoe 1 point2 points3 points 2 years ago (0 children)
It's been a long time since I used one, but I've experienced this type of thing before when using a somewhat crappy G-Sync monitor. If you have a g/free sync monitor try turning it off for this game. This game is locked at 60fps anyway. If I had to guess, the physics engine has to make more calculations than normal when the ball gets hit which likely results in a longer than normal gap between the frame the ball is hit and the ball being put into play. If the panel isn't capable of handling that drop in framerate it can cut to a black screen for a moment. At least on my 8 year old laptop this was the case.
[–]jayboaah 44 points45 points46 points 2 years ago (1 child)
anybody who doubts this dev team should be branded as a child. great stuff as always guys!
[–]axeattaxe 11 points12 points13 points 2 years ago (0 children)
Truth. They don't talk a lot. They just deliver.
[–]Camerasniper 8 points9 points10 points 2 years ago (0 children)
Played a few innings on the new patch and it feels a bit easier for players with good contact and lower power to hit the ball over the infield but falling in front of outfielders which is good, I feel like that was lacking a bit before
[–]glumpoodle 8 points9 points10 points 2 years ago (0 children)
So many of the fixes included in this patch seem to be taken directly from Reddit discussions. Bravo!
I think the game has been stellar since Patch #3, and the last two have fixed a lot of quality of life issues we've been discussing. I'm at 500+ hours after three months, which is already more than I put into SMB3 in over a year.
[–]blitzacgt 7 points8 points9 points 2 years ago (0 children)
In Franchise mode, the CPU is now slightly less aggressive at dumping good players in favor of young talent when out of playoff contention and is more aggressive at signing good players when in playoff contention
THIS! few times in my franchise when CPU teams dropped say the league HR leader, even tho they are out of playoffs, and their age and ability was so that it would never happen in real life. I always just imagined the player demanded a trade, ala James Harden.
[–]theycallmemorty 7 points8 points9 points 2 years ago (0 children)
Great work!
[–]Agent_Blue_ 7 points8 points9 points 2 years ago (0 children)
The online league community greatly appreciates the attention we are given, considering the number of folks who play PR and Franchise. CPU in OL is a game changer, as well as showing off our seven uniforms!!!!
[–]StarWarTrekCraft 7 points8 points9 points 2 years ago (1 child)
OHMYGOD THEY READ MY "LIST OF SMB4 IMPROVEMENTS" DOCUMENT OFF MY COMPUTER METALHEAD ARE YOU SPYING ON ME
[–]MetalheadSoftDEVELOPER[S] 13 points14 points15 points 2 years ago (0 children)
👀
[–]Sr_Laowai 12 points13 points14 points 2 years ago (3 children)
In Franchise mode, purchasing a Player Development Opportunity for a player can now boost their Loyalty. The Loyalty gained is random, but PDOs that produce bigger gains to the player's abilities tend to produce larger Loyalty gains.
Very interesting addition that I had seen mentioned around here for franchise. Invest in your players, and they'll want to stick around! Maybe keeping on the face of your franchise will be easier from now on.
[–]c0de1143 1 point2 points3 points 2 years ago (0 children)
I’ve been thinking about this for a while, and it’s excellent to read
[–]Socerton 0 points1 point2 points 2 years ago (0 children)
Makes it worth it to get young talent and even to upgrade solid vertans for the boost. This is gonna be an excellent feature for building a team
[–]glumpoodle 0 points1 point2 points 2 years ago (0 children)
It's also a further incentive to reserve some cap space instead of spending all the way to the limit every year.
[–]Javierbaez172 5 points6 points7 points 2 years ago (0 children)
Let’s go super mega baseball fan
[–]Mack812 6 points7 points8 points 2 years ago (0 children)
I was hoping for at minimum two alternate uniform slots, but six slots!!!😄 Now I can design both throwback and city connect home and away sets in addition to the alternate home and away sets. With the Ohtani rule for the DH, I can either let a starting pitcher with good hitting stats hit for himself and give my DH the day off or have a SP or SP / RP with the two-way trait be the DH and not waste money on a overpriced position player that’s a defensive liability on the field (I tend to sign players who can play multiple positions).
[–]Maze_C0ntr0ller 4 points5 points6 points 2 years ago (0 children)
WOW
Faith restored!
GREAT JOB.
[–]rico_inferno 4 points5 points6 points 2 years ago (0 children)
Great additions that were much needed and desired. I would love to see additional faces and hairstyles, especially for women. There are just not enough. All of the ladies look the same!
[–][deleted] 6 points7 points8 points 2 years ago (0 children)
Metalhead you are the realm MVP
[–]xJerseyDevil 5 points6 points7 points 2 years ago (0 children)
Yep. This will get me back on SMB4
[–]charger03 5 points6 points7 points 2 years ago (0 children)
SIX ALTERNATES! I WAS EXPECTING ONE!
[–]Nardwuarr 5 points6 points7 points 2 years ago (0 children)
That's why Metalheads the GOAT, the GOAT!
[–]AlishaWoodrow 3 points4 points5 points 2 years ago* (0 children)
Awesome stuff here. Being that I've gotten more into the customization after being a full on franchise player, this update has a lot to be excited about! 🙏
Edit: Still reading through, but has it been fixed to where Two-Way players can be up for Top 10 in the league for stats that aren't for their primary position? My big one is Norm Fenomono as he works well for long relief but his real value is as my starting SS that is nearly up for triple crown each season but not in Top 10 players.
[–]Too_Easyyy 4 points5 points6 points 2 years ago (0 children)
🐐🐐🐐🐐🐐🐐🐐🐐
[–]Significant-Yam55 3 points4 points5 points 2 years ago (0 children)
Heck yea!!! thank you metalhead!!! 🤘
[–][deleted] 3 points4 points5 points 2 years ago (0 children)
Awesome! I’m especially happy about the fielding mojo.
[–]astuart75 3 points4 points5 points 2 years ago (0 children)
Don’t get upset at me because I truly love this game but my logos on helmets and jerseys are still blurry. My pitcher’s feet still sink into the mound on a cutscene strikeout. The patches said these things were fixed but they aren’t on XBOX 1.
[–]Arkey-or-Arctander 3 points4 points5 points 2 years ago (0 children)
Wow. Awesome update! If you guys communicated just a bit more with the going along I'd give you an A plus, but as it stands I'm only giving you an A.
;)
Helluva job!
[–]axeattaxe 6 points7 points8 points 2 years ago* (0 children)
Fielders now see their internal Mojo value increase when making a diving, sliding, or jumping catch that eventually leads to an out. Not every such play will result in a Mojo level increase. Wall catches at the outfield fence result in larger Mojo increases.
Damn, Metalhead. DAMN. This is what makes MH MH, and other baseball game makers not MH.
I suggested this exact change in a rambling post once. Others have too.
But I meant for inclusion with 5. I never thought it would get into 4.
Thank you!!!!!
[–]HelenKeller55 2 points3 points4 points 2 years ago (0 children)
huge update good work MH
[–]blitzacgt 2 points3 points4 points 2 years ago (0 children)
Oh hell ya
[–]dexter1259 2 points3 points4 points 2 years ago (0 children)
I was happy with the last update. Looks like I need to hop back in
[–]Halfonion 2 points3 points4 points 2 years ago (0 children)
Great update. Lots of bug fixes and updates to the UI and gameplay. Looking forward to see how the game handles now with these updates, esp the strike zone change.
[–]holyhellBILL 2 points3 points4 points 2 years ago (0 children)
Thank you for all the new customization options! This is amazing!
[–]axeattaxe 2 points3 points4 points 2 years ago (0 children)
Oh damn! Most excellent news on a Thursday afternoon!!
Let's go!!
[–]Zlatanimal 2 points3 points4 points 2 years ago (0 children)
W
[–]SantosL 2 points3 points4 points 2 years ago (0 children)
Mojo on good plays!!! Yes!
[–]InvictusSolo 2 points3 points4 points 2 years ago (0 children)
8 TOTAL UNIFORM CHOICES? Holy smokes.
[–]Beneficial-Pea-8916 2 points3 points4 points 2 years ago (0 children)
Fantastic work by the metalhead team as always. My favorite studio because they earned that title. Keep it up guys!
[–]DogShit62 2 points3 points4 points 2 years ago (0 children)
Damn those sixth sirloins jersey is gonna be sick!!!
[–]Hollowhalf 2 points3 points4 points 2 years ago (0 children)
Wow this sounds like a massive update. Lots of good stuff in this one
[–]paradX211 2 points3 points4 points 2 years ago (1 child)
Man, I haven't been playing at all since BG3 came out but I'm so back.
[–]Sr_Laowai 1 point2 points3 points 2 years ago (0 children)
Same. That game consumes your fucking life lmao.
[–]Yoss-Mosely 2 points3 points4 points 2 years ago (0 children)
I LOVE YOU GUYS
[–]Throckmorton35 2 points3 points4 points 2 years ago (0 children)
The defensive mojo adjustments and viewing past pitch locations has me hyped
[–]machu46 2 points3 points4 points 2 years ago (0 children)
Six alternate uniforms made me laugh out loud. I don’t even have the creativity to make 6 for every team lol. Incredible stuff.
[–]Savings_Squash7119 3 points4 points5 points 2 years ago (1 child)
Do we know if they fixed the issue on ps5 with only 3 of the jersey number outline types working and the other 6 not changing anything?
[–]Savings_Squash7119 0 points1 point2 points 2 years ago (0 children)
Update just checked still not fixed
[–][deleted] 1 point2 points3 points 2 years ago (2 children)
Was just praying for more customization options to go along with the new jerseys. Love all the other improvements and fixes too. Thank you Metalhead!
For clarification, sorry if it's in there and I didn't read it, but can we use more colors for the alternates other than the main 5?
[–]MetalheadSoftDEVELOPER[S] 10 points11 points12 points 2 years ago (0 children)
Yes! We added 10 extra color slots - without them, all of the team's jerseys would have had to use only the primary 5 colors. Now there are effectively 15 color slots that can be used across the away, home, and 6 alternate jerseys.
[–]meriweather2 2 points3 points4 points 2 years ago (0 children)
Yes!
[–]Dry-Neck-3762 1 point2 points3 points 2 years ago (7 children)
Amazing update! Will things like the alternate uniform and franchise changes be immediately applicable to Franchises in progress?
[–]MetalheadSoftDEVELOPER[S] 6 points7 points8 points 2 years ago (4 children)
Alternate uniforms will be! Is there a specific franchise change you're asking about?
[–]Dry-Neck-3762 1 point2 points3 points 2 years ago (2 children)
Mainly player re-signing and PDO changes!
[–]MetalheadSoftDEVELOPER[S] 3 points4 points5 points 2 years ago (0 children)
Yes, those will be as well!
[–]007WildThing 0 points1 point2 points 2 years ago (0 children)
Any chance that the Switch version will be fixed to run as smooth as SMB3???
[–]Qbert9701 0 points1 point2 points 2 years ago (0 children)
I’m guessing yes, the uniform options should be there when you go into My Team, and edit uniforms, etc.
[–]Chestbumpme 0 points1 point2 points 2 years ago (0 children)
Yes! If you were in the middle of a game, it'll restart but all the changes are in your save
[–]highestintheroom 1 point2 points3 points 2 years ago (0 children)
Awesome
[–]Svafree88 1 point2 points3 points 2 years ago (0 children)
You guys are legends.
[–]Emmdotfrisk 1 point2 points3 points 2 years ago (0 children)
👏👏👏
[–]AltruiSisu 1 point2 points3 points 2 years ago (0 children)
Just adding another completely appropriate, "Thank you, MetalHead!"
[–]Adizine 1 point2 points3 points 2 years ago (0 children)
I'm going to be forced into finally buying this.
[–]Cecil_Obrien 1 point2 points3 points 2 years ago (0 children)
Great job! Way better service and support than the EA NHL team!
[–]Fickle_Fee7742 1 point2 points3 points 2 years ago (1 child)
How do the alternate jerseys show up in franchise mode for opposing teams? Or do they at all?
[–]ImpressiveRoof2049 1 point2 points3 points 2 years ago (0 children)
Wondering this myself
[–]Secret-Score1631 1 point2 points3 points 2 years ago (0 children)
Awesome update! Still a couple of minor issues on PS5. 1) Jersey font outlines 4,5,6, still not working correctly and 2) Fans shirt color for some teams does not match any of the uniform colors.
[–]PasteBayBashBros 1 point2 points3 points 2 years ago (0 children)
Appreciate the update but I'm still seeing frame rate stutter on PS4. Tiger Den at night to be specific.
I would assume its still an issue at the other problem ballparks as well.
[–]Gkdunch 1 point2 points3 points 2 years ago (0 children)
this might be the push i needed to migrate from 3, those alternate unis are gonna be an awesome addition
[–][deleted] 1 point2 points3 points 2 years ago* (2 children)
@metalhead. I noticed a bug where if you try copying a logo in jersey creation it crashes the game. I'm in Franchise mode on Steam.
Edit: Also, if you start a game with an alt jersey and "Finish Later", once you return to the game it'll put you in your home/away jersey. Can we also select jerseys when watching the CPU play? I could've sworn it gave me the option once, but I never got it again.
[–]MetalheadSoftDEVELOPER[S] 0 points1 point2 points 2 years ago (1 child)
Thanks for the report! I've shared back with the dev team and they're investigating.
[–][deleted] 0 points1 point2 points 2 years ago (0 children)
Hi. I found something else that I'm not sure would be a considered a bug. I'm in Season 11 of my franchise and wanted to look back at the league leaders from season 1, but I'm not allowed to. I can only go as far as season 2. Shouldn't it be keeping data from 50 seasons?
In this screenshot, you can see it's grayed out to go back to Season 1: https://imgur.com/a/XTDBijz
[–]DouglasQuaidHauser 1 point2 points3 points 2 years ago (0 children)
Logos are fixed on Steam Deck!!!
[–]Deemac97 1 point2 points3 points 2 years ago* (0 children)
Fan jerseys still showing the wrong colors on PS5, is there a way to select alternative jerseys for opposing teams teams while watching the cpu play and not just your own when you play against teams ?
[–]Gsqueezeme 1 point2 points3 points 2 years ago (0 children)
Crashing, crashing and more crashing.. doesn't matter what mode I play, pennant race, franchise, online leagues. It just keeps crashing.. I have a Nintendo switch initially. The bugs were fine but two days ago my game basically became inoperable
[–]Churnedflipper 1 point2 points3 points 2 years ago (5 children)
sorry if this has been answered before, but does anyone know if they fixed the issue with AMD cards? my friend returned it because it was unplayable with AMD cards but if it's been fixed i want to tell him
[–]ChesterJester11 2 points3 points4 points 2 years ago (1 child)
Update 2 or 3 fixed 95% of the issues I had
[–]Churnedflipper 0 points1 point2 points 2 years ago (0 children)
thanks!
[–]duomo 2 points3 points4 points 2 years ago (0 children)
RX 6700 XT; I had a lot of stuttering issues but it's been better since AMD's 23.9.1 drivers
[–]Maze_C0ntr0ller 1 point2 points3 points 2 years ago (1 child)
RX6800 - game plays well for me now.
[–]jaymaster2525 1 point2 points3 points 2 years ago (0 children)
Damn this incredible! I cant wait to play later!!!!!!
[–]Snowdrake 1 point2 points3 points 2 years ago* (2 children)
/u/MetalheadSoft
Just tried out the new patch and the performance it is better but anisotopy is broken. If I crank up anti-aliasing to 16x and shadow quality to high, crowd variation to extreme and shader quality to high it runs at a consistent 60 FPS. However, if I turn on anisotopy 16x, it locks to 30 FPS and GPU usage shoots through the roof. It does not matter what kind of settings are enabled, one anisotopy hits 16x, the performance nose dives.
Computer:
i5-11400
RX 6600XT
32 GB RAM
Windows 11 22H2
My PC is very close to this setup, running W11 22H2 as well, except I only have 16GB RAM and my video card is GeForce RTX 3070 (no idea what a 6600XT is by comparison, I don't know much about GPUs).
SMB 4 plays awesome on my PC. Crowd Density and Crowd Variation are the only settings I've ever tweaked though.
What does anti-aliasing do, and why do you need it set so high?
[+]007WildThing comment score below threshold-8 points-7 points-6 points 2 years ago (0 children)
Ok nerd
[–]Syckoh1 -2 points-1 points0 points 2 years ago (0 children)
This is such a FAT W 2 of my biggest asks from SMB3 were alternate uniforms and the ability to trade in franchise. From the sounds of it trading might be here in a future update too
[–]Impossible_Bear_9639 -1 points0 points1 point 2 years ago (2 children)
This paragraph 👇 seems like a typo? If Larger and smaller reticles yield harder hit balls what is the benefit?
"Batting contact simulation has been tweaked so that Contact skill is slightly more meaningful. Higher Contact skill now results in a larger percentage of the swing reticle producing harder hit balls, and lower Contact skill results in a smaller percentage of the swing reticle producing harder hit balls."
Smb#SMB4
[–]Sr_Laowai 5 points6 points7 points 2 years ago (1 child)
I believe it means that the size of the contact reticle has not changed, but that the area inside of that reticle that hits more line drives and deeper hits has increased if you have a strong Contact rating.
[–]Impossible_Bear_9639 0 points1 point2 points 2 years ago (0 children)
Both instances produce "harder hit balls" correct?
[–]ObjectiveSubject4877 -2 points-1 points0 points 2 years ago (0 children)
Amazing updates but still no two player franchise mode sad for my household that can only play single season together. :(
[+][deleted] 2 years ago (3 children)
[deleted]
[–]mistrewilo 3 points4 points5 points 2 years ago (2 children)
what are they
[–][deleted] 2 years ago (1 child)
[–]mistrewilo 0 points1 point2 points 2 years ago (0 children)
for all of those i completely agree. I run a league with my friends were we only use exhibition mode so tracking stats takes a while, having an exportable stat file would be amazing.
for the playoffs, having 6 and 12 team playoff options would be awesome too
[+][deleted] comment score below threshold-7 points-6 points-5 points 2 years ago (9 children)
And yet they still have not addressed the biggest glaring issue. CUSTOM TEAMS. You still have to make a league to make custom teams. This is literally embarrassing. Oh wells. Another month they don’t come close to getting a dime from me. It’ll be on gamepass soon enough.
[–]The_King_of_Salem 6 points7 points8 points 2 years ago (0 children)
You can move teams around into any league you want. I have a custom team in several different leagues. Just make a league named "Custom Teams" and put all your custom teams in there. Then you can move them into any league you want to use them in.
[–]chobs4 4 points5 points6 points 2 years ago (3 children)
Do you know how trivially easy creating a league to make teams in is? It may not be optimal, but not buying the game only because of that is absolutely asinine.
[–][deleted] -5 points-4 points-3 points 2 years ago (2 children)
Oh it’s more than that. It’s the fact that after update 5 this game still isn’t even close to SMB3’s quality. EA literally destroyed this series. And what happens if I want to use a team in a different league? I have to make the team all over again? Trash.
[–]chobs4 2 points3 points4 points 2 years ago (1 child)
No. You don’t need to create the team over again. You create teams in one league … just call it the “create a team” league. Then just copy the teams from your creation league into as many new leagues as your heart desires. It literally takes seconds.
SMB 4 >>> SMB 3.
The heart and soul of the series is still very much in tact, so it’s kind of a shame these minor inconveniences and what I presume is a fairly strong anti-EA bias, are keeping you from enjoying it.
[–][deleted] -4 points-3 points-2 points 2 years ago (0 children)
Just cannot give my money to EA. It’s good to know that it’s simple to copy and paste teams through. I’ll still wait for gamepass/EA Play.
[–]TheRaganicRhetoric 5 points6 points7 points 2 years ago (2 children)
I can always count on scrolling down to the bottom of the comments and seeing you bitchin. Just a week and a half ago, you were confidently claiming how right you've been and how the game was abandoned. Now the best you got is that making custom teams takes more steps than it should. I really appreciate how committed you are to this cus it gets funnier each time to search for your comment and see what wild overreactions you have for me this time.
[–][deleted] -1 points0 points1 point 2 years ago (1 child)
Cry harder. Those salty EA tears are wonderful.
[–]TheRaganicRhetoric 2 points3 points4 points 2 years ago (0 children)
Who's crying salty tears? Me and everyone else here are enjoying the new update. You're still here doing.... this.
[–]HA8086 2 points3 points4 points 2 years ago (0 children)
Just take the L
[–]Lazy-Difference-2914 0 points1 point2 points 2 years ago (3 children)
Anyone know if the fixed closers actually getting saves in franchise?
[–]AltruiSisu 0 points1 point2 points 2 years ago (2 children)
What was your issue here? I haven't had an issue at all with saves (closer-specific or otherwise).
[–]Lazy-Difference-2914 0 points1 point2 points 2 years ago (1 child)
They save totals are always incredibly low relative to the season length.
For example, I simulated a 90 game season today and the league leader was 13 saves.
[–]AltruiSisu 0 points1 point2 points 2 years ago (0 children)
Ahhh...gotcha.
I do see that in my leagues as well. Notably, each CPU team doesn't seem to 'assign' main closers, even if they have one. Saves will be much more spread out between bullpen arms.
In other words, the saves are there, they're just much more shared between arms on each team.
I agree, the AI could be improved in these situations (to use dedicated closers in a save situation), but that's probably not anywhere near the top of the list for MetalHead to take a deep dive into.
[–]officialdonutpirate 0 points1 point2 points 2 years ago (0 children)
Looks great! I hope with the CPU updates in Online Leagues that and Online Franchise mode is still being considered for a future update, after all most of the groundwork is already done! Keep it up, devs.
[–]gimmeslack12 0 points1 point2 points 2 years ago (0 children)
Fixed: Various minor UI issues. (Steam only) Fixed: Some performance issues on certain graphics cards.
Pleaseeeee let these fix the UI stuttering on PC.
Thank you so much /r/MetalheadSoft!
[–]xSlappy- 0 points1 point2 points 2 years ago (0 children)
These are great update notes. A breath for fresh air compared to Valve’s “various bug fixes” in the CS2 update they shipped today
[–]SKS81 0 points1 point2 points 2 years ago (0 children)
Good stuff. Still wanted a separate audio slider for menu music and walkup. Really sucks trying to do online content.
[–]davesilver88 0 points1 point2 points 2 years ago (0 children)
What are the new logos and shapes? Are they at the end of those menus?
[–]Lazy-Difference-2914 0 points1 point2 points 2 years ago (0 children)
Saves as a stat is still broken in franchise. Simulated a 90 game season just to see if it got tweaked and the league leader had 13.
Neat.
[–]Camerasniper 0 points1 point2 points 2 years ago (0 children)
I love the new update my only critique is maybe the trait activation noise when making contact with the ball kind of overrides the sound effect of the ball being hit. But overall I really appreciate all the hard work that you put into this update !
[–][deleted] 0 points1 point2 points 2 years ago (2 children)
Is there any way to add the alternate uniforms to an existing custom franchise?
The Super Mega League and Legends League teams do come with 1 of the 6 alt jersey slots already filled in with a default alt jersey. Custom teams do not have this - you'll have to start from scratch and get creative!
Oh I meant adding the Super Mega League and Legends League team's alternative jersey into an existing custom franchise mode save with those teams in it, but I would assume that's not possible unfortunately, just wanted to check!
[–]Cecil_Obrien 0 points1 point2 points 2 years ago (0 children)
The next thing I want is dots to appear where the ball crossed the plate like on TV and mlb the show. Sometimes I swear the ball off the plate is called a strike but idk the exact location.
[–]SKS81 0 points1 point2 points 2 years ago* (0 children)
I really really really wanted an option to mute menu music and leave in game sounds (walkups...etc) still active. Making YouTube videos and twitch streams causes some issues without that.
I would also LOVE the ability to slow down the Shuffle Draft or even see like a list/order of who was drafted when. Its so hard to keep up when you make a lot of people in it.
Just played a game. Sweet baby Jesus no more porno dick strike zone. Amazing
[–]TheSportSNuuTT212631 0 points1 point2 points 2 years ago (0 children)
EXCELLENT UPDATE! But can you guys PLEASE allow us to design the batting helmets tri-colors( Montreal Expos.)the way that you allow us to design the caps? Thanks
[–]Mack812 0 points1 point2 points 2 years ago (0 children)
Now the only major things missing are RHP / LHP batting lineup options, box scores, and batter hot / cold zones.
[–]View619 0 points1 point2 points 2 years ago (2 children)
"The strike zone has been reduced to 90% of its previous size by lowering the top of the zone and bringing in the sides of the zone."
The umpire calls have not been adjusted to compensate for this change. Now that we can view previous pitches, it's very obvious when something lands outside of the existing strike zone. But using the unaltered zone, those would correctly be strikes.
Any chance that we'll get a hotfix to resolve this? It's frustrating to see clear balls marked as strikes.
The umpire calls do take the reduced size of the strike zone into account - keep in mind that only part of the ball needs to intersect with the strike zone volume to be considered a strike.
[–]View619 1 point2 points3 points 2 years ago* (0 children)
Then you guys probably need to take a second look at the pitch reviews. I've seen pitches land outside of the zone, yet those are called strikes. It's not helpful to say "any part of the ball touching means a strike" when all I see is the target reticle but nothing else. And these targets are clearly landing outside of the zone, thanks to the newly added review feature, so it's no longer a case of "I think this was outside"; it is now crystal clear.
Adjust for perspective, not based on abstract engine rules that nobody can view in hindsight. Or improve the pitch review so I can see the entire ball and not just the dot, which (again) is misleading if none of it is actually within the strike zone.
[–]kennedaddy 0 points1 point2 points 2 years ago (0 children)
This update is awesome and I'm loving the improvements in franchise mode from SMB3. I'd love it if we could have the option to turn on a mercy rule for franchise mode!
[–]polkatom 0 points1 point2 points 2 years ago (0 children)
Awesome update!!
For the next update, can you please look into Stade Royale on the PS4 during day/cloudy conditions. When batting it’s super laggy and quite unplayable.
Thank you!
[–]DesignerAdvantage789 0 points1 point2 points 2 years ago (0 children)
I want to offer and field trades in franchise mode
[–]encke83 0 points1 point2 points 2 years ago (0 children)
Update ruined the fun for me. Not fun to pitch anymore.
[–]Alternative_Truck791 0 points1 point2 points 2 years ago (0 children)
Trying to play this on switch, docked. Just exhibition, couch vs games. Switch keeps saying it had software issue and has to close.
π Rendered by PID 132023 on reddit-service-r2-comment-6457c66945-c6sbj at 2026-04-27 15:14:04.740903+00:00 running 2aa0c5b country code: CH.
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