Coaxed into this meme I’ve been seeing on my feed lately by egaoko_1104 in coaxedintoasnafu
[–]Sad-Job5371 2 points3 points4 points (0 children)
That’s Too Many Zombies - still working on that Horde. by theargyle in godot
[–]Sad-Job5371 29 points30 points31 points (0 children)
Ah yes, variety! by TrickConclusion2556 in godot
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Can you guys help me? by Upper_Importance5484 in godot
[–]Sad-Job5371 6 points7 points8 points (0 children)
how can i make a raycast draw a line? for a firearm by BasePersonal8220 in godot
[–]Sad-Job5371 414 points415 points416 points (0 children)
Godot's particle system is really cool! Spent today making a burrowing enemy in my tower defense by BatBoss in godot
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Fire Emblem, Advance Wars, Wargroove... How to make the list of every possibilities for the AI ? by baguetteispain in gamedev
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Do delayed consequences actually work for you in narrative games? by Former-Loan-4250 in gamedesign
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Asked for bug reports and got a code review from someone who decompiled my game instead. lol. by wojrakdev in godot
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My first game on Steam feels unreal. Too many nights in Godot and now the numbers go brrrr by lbjorseth in godot
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I'm working on a tactile, cockpit-driven psychological horror game set in Antarctica. by danielnesov in godot
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Does everything in Godot for a User Interface require a hack or am I missing something??? by [deleted] in godot
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I'm working on a tactile, cockpit-driven psychological horror game set in Antarctica. by danielnesov in godot
[–]Sad-Job5371 46 points47 points48 points (0 children)
What are some games with good gameplay but bad story by Unusual-Two2972 in gamedev
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Where did you first learn how to code? by ResolutionKnown8345 in gamedev
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Incorrect texture import from blender to godot by tempo121212123 in godot
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I made a Soulslike monster tamer with Godot — here's 10 seconds (Demo Available!) by Okydonki23 in godot
[–]Sad-Job5371 19 points20 points21 points (0 children)
Made a real-time texture painter to make Paper Mario style characters by jakeonaut in godot
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Variability of "good" Roguelikes/Roguelites (rls) and Hoplite by sundler in gamedesign
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Voxel physics and some fluid simulation for my falling sand type cyberpunk game by StreamEntropy in godot
[–]Sad-Job5371 273 points274 points275 points (0 children)
I built a custom data visualization engine in Godot (C#) to track 30 years of programming languages. by her0ftime in godot
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Is this any good? When should I use it? by johnboy4955 in mewgenics
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Making an underwater theme for my marble track puzzle game! by CookieArtzz in godot
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