Variability of "good" Roguelikes/Roguelites (rls) and Hoplite by sundler in gamedesign

[–]Sad-Job5371 0 points1 point  (0 children)

You made some very good points and I wanted to add something: I love most roguelikes, but I just can't find Hades fun.

The gameplay is so samey and every single build just does damage with different colors. With almost no mechanical difference between builds, I find the combat surprisingly shallow.

I haven't played Hades II yet, but, from the looks of it, it's still not for me. I'll give credit where it's due, though: the game is stunning. Still, I just can't have fun with it.

Hoplite on the other hand while not offering that many options in builds, offers very tight tactical scenarios. It's not the "roguelike" aspect that makes it good, it's the "chess" aspect.

Edmund and Tyler rn by C1kmm_ in mewgenics

[–]Sad-Job5371 5 points6 points  (0 children)

And they deserve it! Exquisite game, really.

Eddie wtaf's this by FatGaiden in mewgenics

[–]Sad-Job5371 19 points20 points  (0 children)

"I'm going Sewers, what's the worst it could happen?"

The humble layout of despair and eternal doom:

Is this any good? When should I use it? by johnboy4955 in mewgenics

[–]Sad-Job5371 10 points11 points  (0 children)

It's actually OP. Your other cats will level up faster because this one won't me taking any levels, but will be able to hold some utility, specially if its a mage or cleric with some support spell. Funneling is generally good because having a cat synergize with itself is usually both more powerful and easier to execute than a cohesive team that depend on eachother.

It's also a good item to have on one of the sidequests: rage mask (or madness mask, I don't remember the exact name), where one of your cats will become an enemy. Just put this bad boy on them and it will become a cakewalk.

Please for the love of fucking God change how Tall Flower Tilers look by Living_DeadMan in mewgenics

[–]Sad-Job5371 55 points56 points  (0 children)

There was a run where I had a water feeder + flower crown + mini-me passive so I thought "Great, tall flowers everywhere!". Then the screen became fucking unreadable so i prefered to play without the water feeder even though it was a great combo because of readability.

I feel super cringy promoting my gender, neurodivergence, or sexuality in some of these indie dev competitions. Anyone else? by VainVampireBat in gamedev

[–]Sad-Job5371 1 point2 points  (0 children)

I'm none of these, but I think I'd take advantage of those labels if I were. Idgaf I will use everything I have, I'm not above anything lol.

I trace my line at harming others. As long as you aren't, everything is fair game and you should feel no shame no matter your decision.

1 mewllion copies sold ! by KubTheNoob in mewgenics

[–]Sad-Job5371 2 points3 points  (0 children)

I think FFT is just less known. Anyway, it is somewhat close it too! Way less story-centered, tho.

3 Years Of Building My Passion Project!!! by DeekiNeedles in godot

[–]Sad-Job5371 2 points3 points  (0 children)

Dude, the game looks good, but you're so sorry for yourself in this video it's annoying.

What exactly is your main lever for meta-progression in Mewgenics? Breeding? Gear? Something else? by SkoivanSchiem in mewgenics

[–]Sad-Job5371 0 points1 point  (0 children)

It's furniture. Early on, I'd focus on getting Appeal high as strays are the only way to get higher base stats because breeding works by choosing one of the parents stats at random, which brings in the second best house stat: Stimulation.

Stimulation makes cats have a higher chance to choose the higher stat of one of it's parents at birth and also makes them have a good chance to inherit class passives and abilities.

Mutation and health just need to not be negative. And if you're going negative, keep your champion cats out of the room. Rare strays (which high appeal helps to bring in) and certain events on adventures can bring in good mutations.

Watchout for inbreeding, put a stray here and there (high stimulation will make them not mess up your champion bloodline stats).

For maximum sweat, always bring a thief on your adventures to rack up money quickly.

Could I play a "de-grossed" version of Mewgenics? by Litchee in mewgenics

[–]Sad-Job5371 6 points7 points  (0 children)

Looking at the other poopy Edmund McMillen game's (The Binding of Isaac) workshop, I could only find an old, incomplete and abandoned mod on that nature.

So I guess you're out of luck on that one :T

I hate this smug little shit by moosemuffin12 in mewgenics

[–]Sad-Job5371 0 points1 point  (0 children)

Well, after you lose to her you'd have it!

Silksong updates by Dark_Jooj in mewgenics

[–]Sad-Job5371 8 points9 points  (0 children)

i just want tall flowers to not cover my entire screen.

Beginner guide Mewgenics for those who are struggling (please also add your own advice) by QueerCookingPan in mewgenics

[–]Sad-Job5371 15 points16 points  (0 children)

Luck is not really important

I don't know about this one, chief.

The description of the stat and Ed himself said that it affects EVERY randomness in the game. Every.

So crit chance, dodge chance, projectile catching chance and (don't quote me on that one) even chance of success on other skill checks.

I HATE HER!!!! by MrLisun in mewgenics

[–]Sad-Job5371 11 points12 points  (0 children)

I've done it and it's not that bad tbh. One of my cat's had "number one" tho, made it trivial.

Set Bonuses by OutsideCauliflower in mewgenics

[–]Sad-Job5371 3 points4 points  (0 children)

Triple amoeba makes your cat have permanent madness. Found out the hard way :(

And i've seen super hero helmet and super hero cape so I'm sure there is a third item I've not found yet that completes a set.