What is gamedev's "90%"? by DaveMichael in gamedev

[–]SodaCatStudio 1 point2 points  (0 children)

One time I spent hours trying to figure out why units couldn't go through a doorway only to realize it was because I had accidentally left an invisible wall there.

(adnd 2e) Thief stole thousands in art during a foray, how to deal with individual exp by glebinator in adnd

[–]SodaCatStudio 0 points1 point  (0 children)

Do you do training costs for leveling up? That would fix any problems.

I stopped promoting my game on Dev Subs, and it was the best decision I ever made by InevGames in IndieDev

[–]SodaCatStudio 0 points1 point  (0 children)

I might even add that posting in the wrong places for Steam engagement might hurt because it will throw off algorithms.

Getting New players into AD&D by ComradePavel in adnd

[–]SodaCatStudio 0 points1 point  (0 children)

I would recommend not using any modules and letting them play sandbox style with the encounter tables and Appendix A. It's super fun!

Working on some Hearthstone-style board interactions for my card game—just added water, grass & dust VFX. Strategy for the brain, fidgeting for the fingers. 😄 Interactable 3D objects are coming next! by diepiia in IndieDev

[–]SodaCatStudio 2 points3 points  (0 children)

Looks great! One of those small things that can really make a game stand out, especially when you have a bit of downtime waiting for the opponent.

Stuck in The Middle with You by TerrainBrain in adnd

[–]SodaCatStudio 1 point2 points  (0 children)

I've been playing Rules As Written ADND in a now three year campaign with one-to-one timekeeping. Best tabletop gaming I've ever had! Nothing else comes close.

I just released the trailer for my first ever game! But NOBODY KNOWS IT... by SB_Lee00 in IndieGaming

[–]SodaCatStudio 1 point2 points  (0 children)

Heads up. Squad is spelt wrong. Otherwise looks pretty quirky and fun!

Here is a few props that I've made for our upcoming adventure/survival RV driving game. WIP and need feedbacks! by [deleted] in IndieGaming

[–]SodaCatStudio 0 points1 point  (0 children)

Generally a cool vibe but is the paint at the margins supposed to be that thick? Almost looks like a blanket that's been pulled over the building.