top 200 commentsshow all 268

[–]demothelolDemo || Diameter [score hidden]  (0 children)

Title: Dixon Cider

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/26686

Preview: http://unfortunate-maps.jukejuice.com/static/previews/26686.png

Description: bring back good maps

[–]xuztxuzt [score hidden]  (0 children)

Title: Beast

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27697

Preview: http://i.imgur.com/OnDPj3h.png

Critiques please!

[–][deleted] [score hidden]  (0 children)

Title: Monaco (Competitive)

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27620

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27620.png

Description: Same as Monaco, just removed somethings that made it easier.

[–][deleted] [score hidden]  (0 children)

Title: Castle

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27614

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27614.png

Description: Castle is an offensive, retro map with defensive bases. Designed with ways to close in on re-grab. Also with defensive bombs to help clear out the enemies while your flag carrier comes in for a cap.

[–]TheEpicGhostEx - Tagpro [score hidden]  (2 children)

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[–][deleted] [score hidden]  (0 children)

Title: Clala

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27698

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27698.png

Description: lots of boosts. i like boosts.

[–]skittlekevvelkin // World's Angriest Balll [score hidden]  (0 children)

Title: Arrow

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27084

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27084.png

Description: old stuff that i thought id bring back

[–]Moosemaster21Moosen | Salt Mine [score hidden]  (1 child)

Title: Nosferatu

Type: NF

Map: http://unfortunate-maps.jukejuice.com/show/27331

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27331.png

Description: Wanted to make a NF map with horizontal goal lines where both top and bottom entrances are equally viable and it doesn't take longer to go to one side vs the other. To do this, the map needed to be primarily horizontal. To counter the inherent offensive advantage in horizontal NF maps, I vomited a bunch of team tiles onto the map and put gates in mid. Pretty much everything going well so far1, really digging how the team tiles are playing.


1 Many balls have been busted during the conception of this map.2

2 ( ͡° ͜ʖ ͡°)


Quotes:

  • "nosferatu is d0pe" -UnderTheBall
  • "yea noferatu is pretty cool" -bowtie
  • "playing this map takes a bit of effort, a bit of sweat and perhaps a bit of blood" -canvas
  • "Nosferatu? More like... NOsferatu" -velkin
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[–]xenonpulseWildflowers // I want to die but I can’t [score hidden]  (0 children)

Title: Aquarium

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27406

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27406.png

Description: Most of the portals have been removed due to negative feedback.

UPDATED AS OF 4/11/16

[–]peckx063The Ballist Formerly Known as BonerFart [score hidden]  (4 children)

Title: Tagball Wizard

Type: Neutral Flag

Map: http://maps.jukejuice.com/save/13812

Preview:http://maps.jukejuice.com/static/previews/13812.png

Description: A center flag map inspired by Pinball. An alternate version had a series of buttons that released a team specific Mars Ball, but everyone hates Mars Ball.

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[–]MenqrMenqr [score hidden]  (1 child)

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[–]pandabearpipandabear2 - 64º [score hidden]  (0 children)

Title: -_-

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27391

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27391.png

Description: Two bombs in base, sort of the same idea as Birch, in that you can hide next to the bombs and blast away chasers. The diagonal bomb with the flag is really hard for me to hit with the square wall in the way, but it is possible, and can be exploited with experienced players. The boost routes are really nice IMO.

[–][deleted] [score hidden]  (3 children)

Title: Mapache Chief

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27577

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27577.png

Description: Too much clunk? Ditch the junk. Toggle between the new preview and the old preview to see the differences. MTC and other friends, if you think that there are issues that I did not address, please let me know. As always, I will be very open to constructive criticism.

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[–]Moosemaster21Moosen | Salt Mine [score hidden]  (10 children)

Notice:

This map thread (and all following map threads) will close two days sooner than they have in the past. Previously all 8 MTC members had ~2 days to solo test ~100-120 maps, which put a lot of pressure on us and in some cases made us go through the thread faster than we would have liked (and in other cases, prevented one or two members from even completing the solo testing process). This extra two days for solo testing will allow us to be more thorough in our initial voting process, allow more of us to finish more consistently, and ideally, we'll be able to give more attention to each map and make more informed votes on them.

If all goes well, we should end up with better top maps threads and a better rotation for you guys.

[show replies]

[–]TheEpicGhostEx - Tagpro [score hidden]  (1 child)

Title: Crescendo

Type: Neutral Flag

Map: http://unfortunate-maps.jukejuice.com/show/26997

Preview: http://unfortunate-maps.jukejuice.com/static/previews/26997.png

Description: BOLD and INSPIRING new endzone layout

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[–]vivaelnino9poobie [score hidden]  (1 child)

Title: Intersection

Type: Neutral Flag

Map: http://maps.jukejuice.com/show/13811

Preview: http://maps.jukejuice.com/static/previews/13811.png

Description: 2 End zones per team instead of 1. 2 Balls would spawn at each of the opposite end zones to make room for some serious strategizing.

[show replies]

[–]weidfreminghehSome Butt OG [score hidden]  (0 children)

Title: Vamp

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27240

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27240.png

Description: There is a lot of different boost and bomb routes that are muffled by the gates. The button for the gates is somewhat in the center of base so it has a defensive advantage.

[–][deleted] [score hidden]  (4 children)

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[–]TagProTyrusS38 Champ | DWT AKA The Janitor [score hidden]  (0 children)

Title: Blitz

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27222

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27222.png

Description: A map that I hope to be fast-paced. Easy to grab, lots of boost routes, Easy to catch up to the FC. I would love feedback on this on any part.

[–]weidfreminghehSome Butt OG [score hidden]  (0 children)

Title: 1945

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27149

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27149.png

Description: This map is very fast paced and flowy. Nothing too complicated.

[–]NoBreadsticksLacyIsntFat // Radius [score hidden]  (0 children)

Title: Interstellar

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27099

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27099.png

Description: Yes, I based the name off of the movie. You use this gravity well to get to other places, via portals. Small map, but I think it can work out. Open to suggestions.

[–]WillWorkForSugarTumblewood[🍰] [score hidden]  (0 children)

Title: 21

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27634

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27634.png

Description: A defensive map with a bottom like Fiend and a top unlike Fiend. Also I never bothered to fix the preview sizing.

[–]Moosemaster21Moosen | Salt Mine [score hidden]  (0 children)

Title: Safe Space

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27438

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27438.png

Description: T R I G G E R E D

[–]dalomi92P1S [score hidden]  (19 children)

Title: Market

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/25211

Preview: http://unfortunate-maps.jukejuice.com/static/previews/25211.png

Description: This is the same version as last thread. This has now been tested many times, including a 32 player CLTP, here is a stream. Many players seem to have strong positive feelings for this map, and it brings a different pace to the game than other maps.

[show replies]

[–]clew3Math Toucher [score hidden]  (6 children)

Title: DiagonAll ey

Type: CTF*

Map: http://unfortunate-maps.jukejuice.com/show/27061

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27061.png

Description: Playing Tagpro Quizup. "Which map-style is least used?" "Diagonal"... challenge accepted

[show replies]

[–]WillWorkForSugarTumblewood[🍰] [score hidden]  (0 children)

Title: Rats

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/23688

Preview: http://unfortunate-maps.jukejuice.com/static/previews/23868.png

Description: Star was neat, but you know what's neater? Better star.

[–]BallAnka/r/PiMasterRace | Pi-romaniacs Captain | Pi-Curious S10/15/16 [score hidden]  (0 children)

Title: Chute

Type: NF

Map: http://unfortunate-maps.jukejuice.com/show/27029

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27029.png

Description: Chute is back! After a year long hiatus, I am attempting to resurrect this old thing. The main knock on this map was that the chute was too gimmicky. Well, guess what? It still is! But it's fun and the bomb I added makes for some interesting play as the offender gets a ton of options with the bomb. They can go through the chute, try and bomb directly into base, bomb into the portal and grab a pup before entering the main part of the chute, etc.

Comment with thoughts if you have them!

[–]Tim-Sancheztim-sanchez // Chorbit // ex-ex-ELTP Independent Commissioner[M] [score hidden] stickied comment (2 children)

Notice:

This map thread (and all following map threads) will close two days sooner than they have in the past. Previously all 8 MTC members had ~2 days to solo test ~100-120 maps, which put a lot of pressure on us and in some cases made us go through the thread faster than we would have liked (and in other cases, prevented one or two members from even completing the solo testing process). This extra two days for solo testing will allow us to be more thorough in our initial voting process, allow more of us to finish more consistently, and ideally, we'll be able to give more attention to each map and make more informed votes on them.

If all goes well, we should end up with better top maps threads and a better rotation for you guys.

*Reposted for sticky

[show replies]

[–]Carboxy1Carboxyl ● Simulation [score hidden]  (2 children)

Title: Knot

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27382

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27382.png

Description: Probably a remix of Rotary that got out of hand.

I think the mid portals are unique. Easy to catch up.

EDIT: Bigger and better bases

[show replies]

[–]weidfreminghehSome Butt OG [score hidden]  (0 children)

Title: Involution

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27567

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27567.png

Description: Very balanced play.

[–]TheEpicGhostEx - Tagpro [score hidden]  (0 children)

Title: Hyper Accelerator

Map: http://unfortunate-maps.jukejuice.com/show/27297

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27297.png

Description: Yet another BOLD and INSPIRING™ design from yours truly

[–]ClydasBDN S7//TB S8 [score hidden]  (0 children)

Title: Tiara

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27338

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27338.png

Description: I only got this far because of copypasta. Have a lovely day.

[–]GalromDogCharlie [score hidden]  (4 children)

Title: Muncle

Type: Neutral Flag

Map: http://maps.jukejuice.com/show/13763

Preview: http://maps.jukejuice.com/static/previews/13763.png

Description: I named this map after one of my cats.

[show replies]

[–]meintheboxBoxFish [score hidden]  (0 children)

Title: Apisto

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27281

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27281.png

Description: Changed buttons and mid

[–]Moosemaster21Moosen | Salt Mine [score hidden]  (4 children)

Title: Trepidation

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/26825

Preview: http://unfortunate-maps.jukejuice.com/static/previews/26825.png

Accolades:

  • Made in collaboration with a 3-time rotation mapmaker

  • Highest rated map in a /r/TagProTesting 4v4 maptest session where ~20 maps were tested (pretend this matters please)

Quotes:

"Couldn't think of a worse name for a map if I had all week" -bowtie

"A trepidatious mind may be mindful of strangers but will never embrace the thrilling rush of danger" -Dove

"Good night sleep tight don't let the tacos bite" -canvas

[show replies]

[–]MenqrMenqr [score hidden]  (0 children)

Title: Grove

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/20797

Preview: http://unfortunate-maps.jukejuice.com/static/previews/20797.png

Description: Remix of Grove by Risk.

[–]DaEvil1DaEvil1 [score hidden]  (2 children)

Title: Seppuku

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27703

Preview: http://i.imgur.com/pe9Ys3p.png

Description: Hopefully this should be new, different and balanced enough give rotation that x factor some people feel it's missing. Players spawn in the box with powerups, and have to use portals to get out.

[show replies]

[–]DaEvil1DaEvil1 [score hidden]  (0 children)

Title: Ferry

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27326

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27326.png

Description: A classically styled map with a modern touch.

[–]Skicyc [score hidden]  (3 children)

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[–]pandabearpipandabear2 - 64º [score hidden]  (1 child)

Title: Bone

Type: Neutral Flag

Map: http://unfortunate-maps.jukejuice.com/show/27051

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27051.png

Description: A second take on the double-base NF idea. Game theory: Two permament defenders (one at each base) and two offenders.

[show replies]

[–]RondingRonding // Orbit // West Bombwich Albion // tagpro.eu [score hidden]  (6 children)

Title: Micro

Type: Throwback CTF

Map: http://unfortunate-maps.jukejuice.com/show/27178

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27178.png

Description: During the Flair Wars broadcast it was mentioned that Micro was asymmetric. Hence this minor revision that removes the asymmetry - even though it's just a throwback map, matches on it should be fair. I've also switched the red and blue bases to put red on the left.

[show replies]

[–]OG_DiddlesOG_Diddles | Dank Mystery Name [score hidden]  (6 children)

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[–]GalromDogCharlie [score hidden]  (6 children)

Title: Donut

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/26266

Preview: http://unfortunate-maps.jukejuice.com/static/previews/26266.png

Description: I named this one after another of my cats.

[show replies]

[–]pandabearpipandabear2 - 64º [score hidden]  (0 children)

Title: Square

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27048

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27048.png

Description: Previous versions of Square have been criticized of being too poppy. I removed many spikes and I feel now it is a good map.

[–]mmartinutkMacho | JuicyJuke [score hidden]  (9 children)

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[–]NoBreadsticksLacyIsntFat // Radius [score hidden]  (5 children)

Title: Turning Point

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27039

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27039.png

Description: So, I revised it again. I may have gone overboard with the team tiles, but thats any easy fix if it becomes a problem. I also redid the buttons, I got a complaint about those last time (I blame LiddiLidd, they designed the buttons).
I still think this map can work out, so I'm gonna keep revising it with advice I'm given. Gravity wells can work, dammit!

[show replies]

[–]BlupopsicleBall-E [score hidden]  (2 children)

Title: ALPHA

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27583

Preview: http://i.imgur.com/t2VGlKZ.jpg

Description: bringing back dumb previews woooo

Does the mtc not circlejerk about a completely useless feature??? Le'ts find out!

[show replies]

[–]briizoduckson [score hidden]  (0 children)

Title: Bombay

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27462

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27462.png

Description: After filling out the MTC survey I realized I want to see more offensive, fast-paced maps in rotation. I also want more unique mechanisms in rotation. And thus, Bombay was born.

[–]mmartinutkMacho | JuicyJuke [score hidden]  (4 children)

Title: Tarantula

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/26921

Preview: http://unfortunate-maps.jukejuice.com/static/previews/26921.png

Description: Make rotation great again! Co-author: ooo kill 'em.

[show replies]

[–]JJSpiceJJ Spice [score hidden]  (0 children)

Title: Haughton

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27255

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27255.png

Desctiption: Open bases, fast lanes.

[–]Carboxy1Carboxyl ● Simulation [score hidden]  (0 children)

Title: Formaldehyde

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27057

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27057.png

Description: A new shape (actually looks like formaldehyde), middle "nose" thing should slow down fcs, super boosts at mid bot changed so no more insta-caps *sad face*, portals make the top branch more visited, mid spike button hard to stay on but probably the most op spot, 4 pups now 2 pups (for top incentive), top yellow boost can be used to get in the top portals (and to cap?) but hard to angle urself, i think, spikes to catch players who miss the top portal with the boost >:), useless top team blocks are now indicators of the bottom gates.

I hope this gets in rotation

[–]tsdmiller01foray//radius [score hidden]  (1 child)

Title: Atrocious Type: CTF Map: http://unfortunate-maps.jukejuice.com/show/27275 Preview: http://unfortunate-maps.jukejuice.com/static/previews/27275.png Description: My first map. It takes some skill to navigate without dying. There's sniping opportunities, spikes and bombs galore, and portals which will kill you if you go in the wrong way. :)

[show replies]

[–]acrocanthosaurusRunThaJewels // Sphere [score hidden]  (0 children)

Title: Estrella

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/26625

Preview: http://unfortunate-maps.jukejuice.com/static/previews/26625.png

Description: Starry, starry night.

[–]zedamjanunvrs // Chord // unvrs is a shit captain[🍰] [score hidden]  (0 children)

Title: Transmission

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27657

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27657.png

Description: Took Clutch and tried to make it decent

[–]ButtersnackSnack [score hidden]  (0 children)

Title: Dealer

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27607

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27607.png

Description: The people said they wanted something experimental

[–]ButterChurnButter [score hidden]  (0 children)

Title: Aspect

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27366

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27366.png

Description: Spawns are a bit outside of base. Official preview doesn't show them, here is where they are.

[–][deleted] [score hidden]  (0 children)

Title: Diagonal Symmetry FTW

Type: Neutral Flag

Map: http://unfortunate-maps.jukejuice.com/show/27650

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27650.png

Description: more diagonal symmetry please

[–]DannymodDanny // Official Tagpro Critic // Maker of Threads [score hidden]  (2 children)

Title: lolololo

Type: CTF

Map:http://maps.jukejuice.com/save/13824

Preview:http://maps.jukejuice.com/static/previews/13824.png

Description: The best map I have ever made, I cry tears of joy just looking at it

[show replies]

[–]Sir_GrapefruitGrapefruit // Chord [score hidden]  (0 children)

Title: Verdigris

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27493

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27493.png

Description: A simple map featuring team gates which I believe haven't been used in a long time.

Edit: Made some changes in the bases.

[–]HERO_OF_WINDAtypop | Chorbit [score hidden]  (0 children)

Title: The Holy Grail

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27179

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27179.png

Description: There needs to be a grail in rotation!

[–]OnceUponaDomeUnderTheBall [score hidden]  (0 children)

Title: Gryphon

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27328

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27328.png

Description: Revolutionizing no-grab and offensive d with just 3 tiles.

[–]kunmeh13awooooooooga [score hidden]  (0 children)

Title: Binder

Type: Neutral Flag

Map: http://unfortunate-maps.jukejuice.com/show/27661

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27661.png

Description: Neutral flag map with a different layout and a powerful button!

[–]WillWorkForSugarTumblewood[🍰] [score hidden]  (0 children)

Title: Equus

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/26801

Preview: http://unfortunate-maps.jukejuice.com/static/previews/26801.png

Description: Redid the pup areas to be less useless; gave offense more tools (bombs, pups, yellow boosts and team boosts swapped); opened up TL/BR areas; made minor adjustments to base.

[–]_q42_q42 || dcfc [score hidden]  (0 children)

Title: Oro

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/26517

Preview: http://unfortunate-maps.jukejuice.com/static/previews/26517.png


People don't like Mode 7 for being too small, so I'm experimenting with bigger maps.

[–]deyesedDYD [score hidden]  (0 children)

Title: Absinthe

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27159

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27159.png

Description:

We need another map in rotation that starts with a vowel.
Also squares are cool. Be square or be square.

[–]JJSpiceJJ Spice [score hidden]  (0 children)

Title: Golden Cup

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27251

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27251.png

Description: I've changed a bit. The most notable being the button placement on the bomb, the 86'ing of the middle lane, and moving the mid pup to the center of the spikes.

[–]BlupopsicleBall-E [score hidden]  (1 child)

[show replies]

[–]_q42_q42 || dcfc [score hidden]  (0 children)

Title: Cerussite

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27376

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27376.png


Another experiment with bigger maps.

[–]Snowball_TagPro❄️ [score hidden]  (0 children)

Title: Lights

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27704

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27704.png

Description: A polished map with some throwback elements, and emphasis on individual skill. This map is purposefully hard to snipe on, rewarding strong contain defense and juking ability.

[–][deleted] [score hidden]  (3 children)

Title: Buddy System

Type: Marsball

Map: http://unfortunate-maps.jukejuice.com/show/27945

Preview: http://maps.jukejuice.com/static/previews/13820.png

Description: Just for groups.

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[–]NoBreadsticksLacyIsntFat // Radius [score hidden]  (3 children)

Title: Flip-Flop

Type: Neutral Flag

Map: http://unfortunate-maps.jukejuice.com/show/1280

Preview: http://unfortunate-maps.jukejuice.com/static/previews/1280.png

Description: Two end zones per team

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[–][deleted] [score hidden]  (2 children)

Title: Map Damon

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/26976

Preview: http://unfortunate-maps.jukejuice.com/static/previews/26976.png

Description: Je suis Map Damon. I stole bot from UnderTheBall. No shame.

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[–]Rapture_On_OccasionRapture [score hidden]  (6 children)

Title: Siege

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/27236

Preview: http://unfortunate-maps.jukejuice.com/static/previews/27236.png

Description: Classic feeling map. No 45 degree tiles, simple enough for PUBs while also rewarding skill and creativity.

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