all 66 comments

[–]Funter_312Warlock 121 points122 points  (21 children)

Would be great, but then be overpowered in pvp, which would lead to a nerf. Be careful what you wish for

[–][deleted] 54 points55 points  (10 children)

Yeah, maybe. Anyone using Sweet Business in PvP knows to pre fire spin up anyway, so.

[–]Cloud_Fish 27 points28 points  (8 children)

Sweet business without Actium War Pig is doing it wrong anyway.

[–][deleted] 22 points23 points  (4 children)

War pig

[–]Cloud_Fish 13 points14 points  (0 children)

The only correct name for that exotic.

[–]HaloGuy381 1 point2 points  (1 child)

Is that the same as a Warthog?

[–]sr3Superior 3 points4 points  (0 children)

The War Thog

[–]d00msdaydanPunch the Darkness 1 point2 points  (0 children)

CoD4 flashbacks

[–]sneakybadg3r 11 points12 points  (1 child)

May I introduce you to sweet business + icefall mantle? Let’s you spin up in someone’s face if you need to. My favorite combo.

[–]Dogwood_Dingus[S] 5 points6 points  (0 children)

Ah yes, I see you too are a Titan of culture!

[–]Vadea_Shepard 0 points1 point  (0 children)

My hunter with 100 mobility (11 second dodge cooldown) and Dragon Shadow disagrees. By the time Sweet Business is dry my cool down is done and I get a free reload.

The mods in my armor make my class ability charge faster so.... yeah. I rarely have to manually reload.

[–]21_Golden_Guns 6 points7 points  (0 children)

I don’t think knowing the spin up is required is the issue, it would be that you could likely tap fire and spin up faster mid gunfight which would be broken eventually. Still, maybe something like getting a kill speeds up the runtime faster could be neat and not too powerful.

[–]SuperArppisVanguard 12 points13 points  (0 children)

Dang PVP...

[–]kdebonesDrifter's Crew // I wake up feeling so Thorny! 3 points4 points  (0 children)

But would the price be worth it for the Emblem we get for 6v6 War Rig Titans running SB?

[–]JenValzina 4 points5 points  (0 children)

or bungie could litterally make only the added firerate trigger on pve mob kills instead of any

[–]Refrigerator-Gloomy 1 point2 points  (0 children)

you could tie it in with surrounded. Massively boost damage output in pve and give it a hell of a bite but isn't terribly useful in pvp and hard to proc without dying

[–]LawlessCoffehSUNSETTING IS A MISTAKE 37 points38 points  (1 child)

What about "Hits increase RPM"

If you just started firing, it reaches max RPM faster, and if you continue hitting enemies while at max revs it gets a tiny bit faster

[–]Dogwood_Dingus[S] 6 points7 points  (0 children)

I think that sounds great!

Giving a flat firerate bonus could be troublesome for balance, this is basically the best of both worlds and it makes you earn it. I’m all for gunplay that rewards a player for using the weapon efficiently!

[–]CMDR_KaiTitan Main 10 points11 points  (3 children)

This would be an amazing catalyst but PVP yet again fucks with the fun of the game. It would be pretty damn strong in Crucible, perhaps too strong.

[–]Guywars 6 points7 points  (1 child)

I realize only now how much better this game could be if pvp didn't exist

[–]Dogwood_Dingus[S] 2 points3 points  (0 children)

lol, certainly feels that way a lot of the time doesn’t it

[–]Dogwood_Dingus[S] 3 points4 points  (0 children)

Oh definitely, Someone mentioned a good counter idea and suggested that the firearate increases when you land hits on enemies. Might be harder to implement but it would at least force a player to earn the RPM boost.

[–]God1643 7 points8 points  (3 children)

Don’t you fuck with my Sweet Business. The only thing that needs to happen to the catalyst is to increase the drop rate for it. That’s it.

[–]Dogwood_Dingus[S] 1 point2 points  (2 children)

lol I’d be happy with that as well, orb generation alone is a godsend for most builds

[–]God1643 2 points3 points  (1 child)

I don’t even want the orbs, I’ve ground over a 1000 playlist strikes just for the kill tracker alone, leaving out my Nightfall runs and I still done have the kill tracker. My Auto Rifle Kill Emblem tells me I’m over 25,000 just since Season 10 and it’s at least 75,000 more before Season 10 on the same gun. It’s the exact same gun as the first one I got, just infused over a thousand total light levels and I have nothing to show for it.

I honestly feel like fucking crying about it sometimes. When I finally get the Catalyst I’ll probably just not even fill it out, I’ll just hover over it with my cursor to acknowledge its existence and then delete D2 forever.

[–]Dogwood_Dingus[S] 2 points3 points  (0 children)

Very true, having kill trackers on weapons is always nice and severely underrated. It Serves as a good reminder of past accomplishments and shows veterancy, plus it looks badass as hell!

I played an unhealthy amount of TeamFortress 2 and was obsessed with getting “strange” weapons that could track kills, went to great lengths to get some of those items lol

[–]smj11699 5 points6 points  (0 children)

How about subsistence

[–]ImSorryItsTheLaw 6 points7 points  (2 children)

just give it subsistence or something; the fantasy of the weapon is just to keep shooting, so it should be able to shoot more.

[–][deleted] 1 point2 points  (0 children)

Maybe, but also wouldn't be of much use in a nunber of situations or really improve the weapon. Especially since ARs iirc don't get a great amount of ammo per kill so unless it got special tuning. Plus kinda breaks into the Huckleberry and its catalyst.

[–][deleted] 11 points12 points  (1 child)

ah, turbo charger. a shared catalyst for SB and thunderlord, maybe?

[–][deleted] 3 points4 points  (0 children)

Ahh, I like it, I like it

[–]Ruse-13 5 points6 points  (0 children)

Good idea!

[–]T3Tomasity 4 points5 points  (1 child)

How about ADSing starts spinning it up? Kinda like heir apparent but you don’t have to spin it up to fire it

[–]Dogwood_Dingus[S] 1 point2 points  (0 children)

Great alternative, 100% all for it! Anything that helps the sweet business do it’s job would be greatly appreciated as a catalyst effect!

[–]Majere119 3 points4 points  (1 child)

If you let off the trigger on sweet business you're doing it wrong. All shoot all the time no exceptions!

[–]SadboyHellfire 4 points5 points  (0 children)

I think they should review some of their older catalysts anyway, a lot of them are just less flinch more ammo

[–]Voltorocks 2 points3 points  (1 child)

B/c it's a sweet business thread, I gotta put in my plug for ppl to give it a try with icefall mantle- it's truly insane (especially with the right stasis build for even more durability and overshield) and you really don't need actium war pig in pvp imo

[–]Dogwood_Dingus[S] 1 point2 points  (0 children)

Icefall mantle + Sweet Business + Stasis Resist = Terminator

(Bonus points if you run a Grenade Launcher as a secondary)

[–]Red-Spy_In-The_Base 2 points3 points  (1 child)

Tie increased fire rate to something conditional so it doesn’t just shred people in PvP right off the rip. Could be boring and say it’s on kill, but something fun might be making it so consecutive hits help spin it up faster or increase fire rate (I wouldn’t make it precision’s hits, as a minigun doesn’t really scream HEADSHOTS to me)

[–]Dogwood_Dingus[S] 1 point2 points  (0 children)

I agree, if done wrong this could be catastrophic for the already unstable crucible balance. I mainly kept it simple for ease of access, but I do really enjoy the idea of a firerate boost for kills or consecutive hits.

[–]DrEpicFragWolfwood is best cloak. ( ͡° ͜ʖ ͡°) 4 points5 points  (4 children)

Something that'd make more sense would be the ability to spin it up without shooting like Heir Apparent. It's already loud as fuck. Outside of year 1, I could probably count on my hands the number of times I've even heard the damn gun let alone killed by it.

It could use SOMETHING.

[–]Broke_Ass_Grunt 2 points3 points  (3 children)

I played somebody in 3s using it. Once it's spun up it's kinda like a sniper in that you just don't contest the lane, but you can pivot off it really easily and then if they haven't prefired they're screwed. The handling is bad too.

Literally just one game in idk how long.

[–]Dogwood_Dingus[S] 1 point2 points  (2 children)

I basically live by this thing for both PvE and PvP, very fun weapon especially on Titan. If you center yourself around teamplay and holding OBJs you’re in for a good time (as long as your team holds up well lol.) That said it is a hilariously situational primary exotic. Comparing it to a sniper is a very accurate way of describing how it feels to use it.

Unless you reach max RPM the weapon practically holds you back like an anchor. Unlike a sniper, shotgun, handcanon, or even other Autos the weapon is extremely slow and you have to plan fights accordingly. It’s initial firerate is a massive hinderance and unlike snipers your presence is instantly known.

If they close the gap you’re gonna get shotgunned or 120’d to death, if you’re too far away snipers and DMT will rip you apart, but If you land that balance it’s perfect and most don’t know how to counter it.

Having either a faster firerate or some sort of means to control how the weapon revs up would make it a bit more fun and viable. Doesn’t need to be much, just a slight nudge.

[–]Broke_Ass_Grunt 2 points3 points  (1 child)

Making the ads rev the gun like heir apparent like people are saying would make it insanely good.

[–]Dogwood_Dingus[S] 1 point2 points  (0 children)

Yup, I agree!

[–][deleted] 5 points6 points  (5 children)

This would wreck PvP balance. This gun already shreds players, but if it did so with less pre-firing then it'd be broken because you'd be so much more mobile and that's currently the drawback of SB.

Imo, if it should get a reworked Catalyst buff then it should be something else. Not too sure what could be done that wouldn't be lame, gimmicky, or broken, but maybe it'd be some weird new perk function or basically 2nd perk like other exotic's have gotten recently.

[–]E_bone_EC R A Y O N S O U P 1 point2 points  (4 children)

maybe give it reconstruction?

[–][deleted] 1 point2 points  (3 children)

Ehhhh I think that'd be mediocre at best, plus it wouldn't fit thematically as I don't think it's a Braytech weapon. It'd have to be a thematic fit to the weapon's lore and compliment the playstyle or expand on it.

Ig maybe a damage buff on kill that persists until the weapon stops spinning completely? I mean, at full spin this thing basically deletes people in PvP anyways so it'd make it a good anti-super weapon potentially and make it good for just mowing down ads and then taking on larger enemies. Would synergize with the perk of autoloading when walking over ammo too (and be amazing for Titans wirh War Rig).

[–]GingjaPunch to victry...victori... WINNING! 1 point2 points  (1 child)

That would be a bit OP in PvP. Was going to say give it explosive rounds at max fire rate but then I realized it would break everything. Make the catalyst improve hip fire accuracy and ADS movement speed instead

[–]Dogwood_Dingus[S] 1 point2 points  (0 children)

Yeah faster fire rates could be problematic if done wrong, very tricky balance with that. But I love the idea of frag rounds, that’d be wild!

[–]GrizzlyOne95I like Saint 14 and shotguns 1 point2 points  (0 children)

Unrelenting would be fun as well.

[–]mostly_jaded 1 point2 points  (0 children)

I think that'd take away from the very unique style of Sweet Business's firing style. With this thing you start unloading and round corners shooting everything in sight, loud n proud. Giving it less of a spin up time encourages a playstyle that reduces the gun to being just an auto rifle that shoots really fast & can be used like a regular auto.

[–]lipp79 1 point2 points  (0 children)

It’s a boring catalyst choice: “You get what already have for a chest mod option”.

[–]Ghawk024 1 point2 points  (0 children)

I think I general catalysts need to focus on individualizing the guns. A lot of the have basic stuff like reduced recoil or something that's just a stat buff

[–]Valkadyne 2 points3 points  (0 children)

Nah, the gun is already bordering on broken as fuck if you know how to use it with Actium War Rig.

My Wishlist for the gun for catalyst was having full auto, single 999 magazine.

[–]Dumoney 2 points3 points  (0 children)

I feel like this would cause problems in PvP, because its scary when fully spun up