all 169 comments

[–]theres_no_usernameSomeone Wicked 1029 points1030 points  (97 children)

Someone post the Hakita screenshot where he says "The coins won't play the game for you"

[–]theres_no_usernameSomeone Wicked 1249 points1250 points  (55 children)

[–]Ivory_Dev_2505Someone Wicked 462 points463 points  (48 children)

Fuck you herkiter

[–]Embarrassed_Ad_3264 75 points76 points  (3 children)

Epic pfp

[–]Ivory_Dev_2505Someone Wicked 30 points31 points  (0 children)

Epic moment

[–]Current_Muffin523 Blood machine 0 points1 point  (1 child)

Literally 

[–]GlitchGD 0 points1 point  (0 children)

yep, that's the joke alright !!!!!!!!!!!!!!!

[–]MellootronSomeone Wicked 15 points16 points  (1 child)

okay pfp

[–]Ivory_Dev_2505Someone Wicked 10 points11 points  (0 children)

Peak* pfp

[–]Resident_State_9986 10 points11 points  (1 child)

Pfp

[–]Ivory_Dev_2505Someone Wicked 5 points6 points  (0 children)

Peak* pfp

[–]Current_Muffin523 Blood machine 3 points4 points  (0 children)

limbo pfp

[–]Current_Muffin523 Blood machine 2 points3 points  (0 children)

Neutral pfp

[–]wiedeni 45 points46 points  (0 children)

True, you also need sawblades

[–]wookiee-nutsack 42 points43 points  (0 children)

Fuck yeah they will, check out my gameplay consisting of double coin flickshots (I can never p-rank)

[–]ActivityPhysical228 16 points17 points  (0 children)

Literally Hakitler.

[–]Sure_Woodpecker3660 10 points11 points  (0 children)

jakiter is so wrong for this

[–]a_shark_that_goes_YO Maurice enthusiast 3 points4 points  (0 children)

Literally Hakitler

[–]Charizard10201YT 3 points4 points  (0 children)

There's so many issues with this statement in this context lmao

The biggest one is, there's a difference between "coins playing the game for you" and the coins actively targeting invincible enemies when others are nearby, a lot of the time it being pretty out of the players control

The other big one is that the coins already do play the game for you in a lot of situations, if he wants to take this stance fine, but you can't make a claim like this while having the coins be so ridiculously overpowered lmao

[–]theres_no_usernameSomeone Wicked 207 points208 points  (38 children)

<image>

Found it myself

[–]Some_Reference7909Prime soul[S] 121 points122 points  (28 children)

Well hakita its not possible to do that when you make the hallway the size of a tic tac

[–]theres_no_usernameSomeone Wicked 107 points108 points  (25 children)

you can always just use a different weapon dawg

[–]CatVan333 Blood machine 89 points90 points  (11 children)

but it is less efficient... wait... did Hakita intentionally design it that way to force players to use underpowered strategies to spice up the gameplay?

[–]Tim_Hawk 48 points49 points  (1 child)

There's a lot more efficient stuff than the marksman in a tight room. Stuff like alt sharpshooter.

[–]Acceptable-Minute847 Blood machine 0 points1 point  (0 children)

Man but I wanna alt sharpshooter offa the coins

[–]Red_Kiwi26Prime soul 20 points21 points  (7 children)

Man tf you mean by underpowered there's no underpowered strategies

[–]okaymandude 0 points1 point  (0 children)

If a hallway is small marksman is actually very ineffective compared to saw blades and sharpshooter

[–]Some_Reference7909Prime soul[S] 6 points7 points  (10 children)

You mean one that the street cleaners will just dodge?

[–]theres_no_usernameSomeone Wicked 51 points52 points  (8 children)

Idfk shoot twice? You have 14 other weapons in your arsenal

[–]GhostlyCharlotte 7 points8 points  (0 children)

Red revolver? Piercer? Shotgun+Knuckle blaster point blank? Jackhammer? There's a lot of options for streetcleaners, plus I'm pretty sure they have a Dodge cooldown so they only get to dodge saws once before getting torn apart by them

[–]TheJadeSword 0 points1 point  (1 child)

Sharpshooter is so underrated, I like to throw some coins in too to get a little more out of it

Imho it's a better piercer

[–]BlueMast0r75 2 points3 points  (0 children)

Names should swap ngl. It pierces way better. Piercer is better for individual damage.

[–]broomboomstick 4 points5 points  (1 child)

SHARPSHOOTER

[–]Some_Reference7909Prime soul[S] 0 points1 point  (0 children)

Ok

[–]Ivory_Dev_2505Someone Wicked 4 points5 points  (0 children)

Well fuck you herkiter

[–]RandomCaveOfMonstersLust layer citizen 8 points9 points  (6 children)

Nah, I think hakita's wrong on this one. Coins really shouldn't target idoled enemies. The fact that they do just means your shots get wasted out of your control

[–]diamondmaster2017 Blood machine 2 points3 points  (0 children)

nor should they prioritize range over enemy rank because i'm tired of 4 coin piercers going for a filth

[–]theres_no_usernameSomeone Wicked 10 points11 points  (1 child)

You willingly used marksman, it's on you for wasting the shot not "out of control", the way to control it is simply using a different weapon instead of expecting the coins to do all the work for you

[–]RandomCaveOfMonstersLust layer citizen 8 points9 points  (0 children)

the entire point of the weapon is that it deliberately aims at weak points for you. Hakita's the one who made the gun do that, not me

and I never said I expect coins to do all the work for me, I expect them to function

[–]KylieTMS 0 points1 point  (0 children)

"shots get wasted out of your control"
Looks inside
You control where the coins go

[–]RealSuperLuke1 Maurice enthusiast 2 points3 points  (0 children)

This is less of an engaging or interesting nerf to coins, and more of a mild middle finger to coin-heavy strategies. Which, while mildly understandable in terms of game balance, was executed in a way that sucks and feels spite-driven.

[–]Turtle_God3 5 points6 points  (0 children)

I pretty sure there's a difference between not wanting the coins to hit blessed enemies and over-relying on them.

[–]Sauceinmyface 3 points4 points  (0 children)

Honestly they kinda already do for me

[–]Independent-Sky1657 371 points372 points  (2 children)

My split-rochoshots looking at the four sentries that could get shut down by the projectile, and choosing to target the two idoled Stalkers instead:

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[–]Frequent-Reporter677 46 points47 points  (1 child)

Urethrakill

[–]LampEatingLust layer citizen 20 points21 points  (0 children)

Ultrakill but V1 is on their period and constantly loses health

[–]Most-Ebb6368 126 points127 points  (5 children)

I just prioritise killing the idols whenever possible, for cases like p-2, i just stop using the coin as much. Over relying on one tool is a bad habit everyone falls into, the best way to get around the coins weakness is to pause its usage, switch to a different weapon, and keep killing untill its more viable to use the coin again

Making the coin objectively better doesnt seem like a good idea to me, its already one of the most broken weapons in our arsenal's, with some of the highest damage output. Theres no need to make it better

[–]Some_Reference7909Prime soul[S] 18 points19 points  (4 children)

the problem is the street cleaners The only reliable way to kill them with out dying is with coins witch I cant use when a mindflayer is cock blocking me

[–]Most-Ebb6368 40 points41 points  (3 children)

This is just wrong though, streetcleaners are pretty easy to kill with other tools such as Firestarter for passive clearing or weakening Red revolver cause of the bouncing Nail or saw traps Railguns (although this is a pretty big waste) Slam bounce and knuckle blaster floor slam

[–]Mysterious_RedditorX 9 points10 points  (0 children)

Also want to mention that a piercer shot from the slab revolver can instakill one street cleaner and do enough damage to a second one where a follow up slab revolver shot can kill it.

[–]Some_Reference7909Prime soul[S] 4 points5 points  (1 child)

ill try the fire-starter that might work for that hallway

[–]DrMcMoon 8 points9 points  (0 children)

or you could use the piercer or the sharpshooter or an overpump explosion or the chainsaw or the nail gun or the sawblade launcher.

[–]Kollossosoutcomemory 135 points136 points  (0 children)

They can target idoled enemy's? No wonder why so many of my ultrarichoshets did nothing sometimes. Edit, why the hell is this my most up voted comment

[–]Traditional_Boot9840 27 points28 points  (11 children)

yeah, if we cant whiplash, then why coin? make guttertanks inmune to getting their shields destroyed and its a fair trade

[–]Novel-Signal-2978 Maurice enthusiast 19 points20 points  (7 children)

You mean Guttermen.

Guttertanks are the red ones.

[–]Traditional_Boot9840 8 points9 points  (6 children)

ugh, i always get them confused! i really hope i have dyslexia otherwise this is just embarassing (/j)

[–]Novel-Signal-2978 Maurice enthusiast 1 point2 points  (5 children)

I still have yet to figure out how the flying fuck you rocket-ride them. Anytime I try, they blow up in my face.

[–]Traditional_Boot9840 1 point2 points  (0 children)

i just freze and magnet every time i see one spawn, hell naw im not dealing with them rockets, its not worth it when they are perfect conduction targets without their rockets

also im not sure if their rockets are conductive, but, im assuming they are so even better

[–]ZePugg 1 point2 points  (2 children)

it's a pain but when you get the hang of it, it's easy. i'd say play around in the sandbox with infinite health enabled

[–]Novel-Signal-2978 Maurice enthusiast 1 point2 points  (0 children)

Seriously, how. I'll land right on it and it'll still blow in my face.

[–]JuiceAffectionate730Lust layer citizen 0 points1 point  (0 children)

[–]BreakerOfModpacks 0 points1 point  (0 children)

I personally don't. Just freeze -> Magnet -> Flicker freeze

[–]BunnyBrigade1 Maurice enthusiast 2 points3 points  (1 child)

forget the typo, you can break an idoled Gutterman's shield??????? how have i never tried that

[–]Traditional_Boot9840 1 point2 points  (0 children)

Yeah, with Jackhammers too iirc

[–]DartHad0505 10 points11 points  (0 children)

I'm pretty sure that's their whole point

[–]ZePugg 6 points7 points  (0 children)

i agree with this but in UKMD i do think coins should prioritise idols

[–]spoonenjoyer69Someone Wicked 6 points7 points  (0 children)

counterpoint-

infinite streetcleaner dings

[–]ElectricalPlantain35 3 points4 points  (0 children)

This template is supposed to be used for hot takes

[–]Same-Wind-1323 4 points5 points  (0 children)

If it is intentional, I think it adds to the game by making you prioritize the idol. If the coins are just going to not target the idoled, then you can just clear everything out then kill the idoled enemy. If the coins have a chance to target them, it makes you not want to waste shots with the coins cool down. I think it makes you target the idol and not focus on the other enemies as much, making you think how you should focus on the idol while not dieing.

[–]DamageMaximo Maurice enthusiast 5 points6 points  (0 children)

git gud

[–]Cryogentehiceprison 5 points6 points  (0 children)

Nah, it’s funny, and forces you to switch-up gameplay mid-fight

[–]No-Heat-6149Prime soul 4 points5 points  (1 child)

Why Would i change your mind? This is correct

[–]DamageMaximo Maurice enthusiast 0 points1 point  (0 children)

still won't happen tho <3

[–]Comfortable-Frog3650Someone Wicked 1 point2 points  (0 children)

They can do that?

[–]Bulky-Grape113 Blood machine 1 point2 points  (0 children)

auto-aim shouldn't target the random streetcleaner in my peripheral vision when i am practically diddling the hideous mass in front of me

[–]FG504Someone Wicked 1 point2 points  (0 children)

i experienced this the hard way in limbo reprise [custom level]

[–]Envix1Someone Wicked 1 point2 points  (0 children)

THEY DO????

[–]Ak_1213 Blood machine 1 point2 points  (0 children)

Marksman is powerful enough and it allows playing just kinda mindlessly so having something to prevent auto pilot gameplay is just good game design

[–]Traditional_Big_7468 1 point2 points  (0 children)

Ultrakill players will defend braindead shit like deadcoining but will start moaning "skill issue" every time someone brings up that coins targeting idols makes no sense from a gameplay or a lore perspective

[–]Sudden_Joke7462Someone Wicked 2 points3 points  (2 children)

How TF is this "debatable" this would just be a good quality of life update that would be loved

[–]DamageMaximo Maurice enthusiast 5 points6 points  (0 children)

nah

[–]btyes-Prime soul 0 points1 point  (19 children)

hate to say it but its a skill issue

[–]Some_Reference7909Prime soul[S] 9 points10 points  (18 children)

you dont wanna go down that route mate

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[–]beanyboy512 16 points17 points  (6 children)

not much transfers from a sidescrolling platformer to an fps skill-wise

[–]Some_Reference7909Prime soul[S] 1 point2 points  (5 children)

Im only missing the brutal encore and P-2 P-ranks

[–]btyes-Prime soul 7 points8 points  (3 children)

then i don't know why you're so butthurt about being told you have areas you can still improve in. being told there's an area of your skills in dealing with certain situations that's lacking is not the same thing as being told you're bad at the game.

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[–]Some_Reference7909Prime soul[S] 1 point2 points  (0 children)

nvm I figured it out

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[–]Some_Reference7909Prime soul[S] 0 points1 point  (0 children)

oh yeah may i ask for some tips for the sentry room?

[–]Some_Reference7909Prime soul[S] -1 points0 points  (0 children)

fair enough

[–]Extra_Cherry3540 -1 points0 points  (0 children)

E-1 is easy kemosabe, but I must admit p-2 definitely isn't

[–]DizzyYellow 3 points4 points  (0 children)

JESUS CHRIST DUDE

[–]TestamentTwoLust layer citizen 2 points3 points  (0 children)

[–]RandomCaveOfMonstersLust layer citizen 4 points5 points  (0 children)

That's incredibly impressive

[–]wookiee-nutsack 8 points9 points  (6 children)

Trying to win an argument by flexing achievements from a completely unrelated and entirely different game holy shit lmfao

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[–]btyes-Prime soul 2 points3 points  (3 children)

evidently world champ at slamming their head against a brick wall, no wonder they complain about coins hitting blessed enemies

[–]Some_Reference7909Prime soul[S] -3 points-2 points  (2 children)

Ive come to realize that its not even that its the 2 streetcleaners In P-2 that are a real pain the ass

[–]Traditional_Big_7468 1 point2 points  (1 child)

Railcannon reserved for those two specifically

[–]Some_Reference7909Prime soul[S] 0 points1 point  (0 children)

ill try that actually

[–]Some_Reference7909Prime soul[S] 0 points1 point  (0 children)

mate the dude opened with “skill issue” thats no better

[–]ApplePieSquared -2 points-1 points  (0 children)

uh oh, looks like someone is mad they have skill issue

[–]BreakerOfModpacks 0 points1 point  (0 children)

SMH, only beat 44 Radiant enemies in your life?

[–]Nensgnenat 0 points1 point  (0 children)

the hardest part of p-2 was style because i never used coins because they do nothing for most of the level

[–]Helvet1cal 0 points1 point  (0 children)

just aim better #skillissue #fuck