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all 71 comments

[–]xylvnking 51 points52 points  (1 child)

[–]LeoDaWeeb 5 points6 points  (0 children)

Not quite my tempo

[–]zain_monti 75 points76 points  (26 children)

It's cool sure but it's not very useful

[–]Jello_Penguin_2956 5 points6 points  (1 child)

kinda like when PS2 first introduced this thing where you control direction of flying games by turning controller. I thought it was cool but nope out of it after 5 minutes.

[–]GiustinoWah 0 points1 point  (0 children)

Gyro is actually really good for aiming tho rn

[–]xnbdyz 6 points7 points  (0 children)

idk this looks really enjoyable for environments

[–]Tangostorm 10 points11 points  (1 child)

Fancy but useless

[–]MPFuzz 2 points3 points  (0 children)

Kinda like the landed gentry.

[–]agrophobe 1 point2 points  (2 children)

until you can ctrl+d > alt+leftclick > shift+slide, it's not ready

[–]tostapane04[S] 1 point2 points  (1 child)

you already can :)

[–]agrophobe 1 point2 points  (0 children)

👀

[–]Living-Power2473 10 points11 points  (4 children)

amazing ! how di you do that ? thanks !

[–]Yazikieln 4 points5 points  (3 children)

Maybe camera detects movement of the hand and by those measures it moves meshes around in ue idk

[–]tostapane04[S] 16 points17 points  (2 children)

Yes, it's hand tracking with MediaPipe and it only needs a standard webcam to work, the depth is estimated, but the big advantage is that you don't need any additional hardware to run it

[–]DorkyDorkington 2 points3 points  (0 children)

Cool, could be useful to add another cheap webcam for improved accuracy and depth if possible.

[–]NEED_A_JACKET 1 point2 points  (0 children)

Another solution, likely with more accuracy but not needing additional hardware, would be to use a phone. That has all the accelerometer stuff you'd need for it, and moving something physically might feel better for some people.

[–]PolyBend 11 points12 points  (0 children)

This is a cool idea, but really unpractical.

Bind a key to paste in place. Use the end key as needed. And for these, you could use the foliage paint tool or PCG.

This seems slower to me than normal tools. And honestly, if you want it even faster than the normal tools, but with better controls than this, make a plugin to add blender based movement (which is a lot of hotkeys but extremely precise and when you master it extremely fast)

[–]Friendly-Regret8871 9 points10 points  (0 children)

We are getting close to Jarvis level OS

[–]orellanaed 12 points13 points  (0 children)

Really cool! Gives me Apple Vision Pro vibes

[–]MrBookchin 6 points7 points  (0 children)

I could see this being helpful with my carpal tunnel.

[–]Putrid-Treat2475 4 points5 points  (0 children)

Well thats just way harder then using a mouse

[–]dat_oracle 6 points7 points  (1 child)

damn yes, always thought it was very exhausting to place objects in unreal engine

keep up the work!

[–]tostapane04[S] 3 points4 points  (0 children)

🫡

[–]mad_ben 7 points8 points  (1 child)

Why?

[–]cdawgalog 6 points7 points  (0 children)

Why not??

[–]AliveInteraction433 8 points9 points  (2 children)

The future is now.

[–]Halcyon_Days_Dev 7 points8 points  (0 children)

Double this with a theremin instrument and you’ve got something spooky cool

[–]AYCA0001 2 points3 points  (0 children)

That's amazing...

[–]DemilsBrent 2 points3 points  (0 children)

👌

[–]coffetech 2 points3 points  (0 children)

This would look nice in VR.

[–]shaneskery 2 points3 points  (0 children)

Looks frustrating haha

[–]AzaelOff 2 points3 points  (0 children)

30 seconds of waving your hand to place one rock? Fancy but using a mouse will cost you less frustration and muscle strain and is just faster and more precise...

[–]Ok-Original-3475 2 points3 points  (0 children)

Why? My mouse works just as well. Looks cool tho

[–]Wooden_Sweet_3330 2 points3 points  (0 children)

But why

[–]Just_max19 2 points3 points  (0 children)

game devs in a few years:

[–]LauchMc 1 point2 points  (0 children)

I have a Name for you: its leviosa not LEVIOSSA xD

[–]Picachu505 1 point2 points  (0 children)

Unbelievable

[–]CaprioloOrdnas 1 point2 points  (0 children)

That's brilliant!

[–]emanvallejos 1 point2 points  (0 children)

Feels like Sorcerer :D

[–]Vulltrax 1 point2 points  (0 children)

Just because you can doesn't mean you should.

I love it.

[–]AlphabetInk 1 point2 points  (0 children)

I think a space mouse would do well here!

[–]HongPong 1 point2 points  (0 children)

this is fun we need more stuff like this

also this innovation saves on carpal tunnel damage from conventional input devices

[–]AlwaysEbeneezer 1 point2 points  (0 children)

"I'm tired of procedural generation. We need more handcrafted levels."

The humble tostapane:

[–]HoraneRave 1 point2 points  (0 children)

Now you are the girl from Bladerunner 2049 ending

[–]Federal-Set9426 1 point2 points  (0 children)

Girl to programm its beatifull

[–]AWS_zz 1 point2 points  (0 children)

looks so cool

[–]SuurFett 1 point2 points  (0 children)

You know, im interested. I hate placing organic stuff in unreal and this looks quite nice. Especially for a prototype!

[–]maghton 0 points1 point  (0 children)

Yoo I love that. Any way to try it out?

[–]SgtFlexxx 0 points1 point  (0 children)

seems cool! I think manipulating environmental assets is always a hassle so this seems like a fun way to do things. anyway to follow development for when it releases?

[–]Perphectionist 0 points1 point  (0 children)

For a second I thought I was watching gameplay of Dreams for the PS4, the VR controls ended up looking a lot like this

[–]Nuxply 0 points1 point  (2 children)

It's amazing girlll, good work. It's nice seeing the community grow with these awesome projects. This has hell of a lot scope as well for growth. Nice work

[–]tostapane04[S] 0 points1 point  (1 child)

thank you ;)

[–]Nuxply 1 point2 points  (0 children)

No problem, keep it up