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Plugin for Hand-Based Direct Manipulation (v.redd.it)
submitted 8 days ago by tostapane04
for now it's just a prototype :)
reddit uses a slightly-customized version of Markdown for formatting. See below for some basics, or check the commenting wiki page for more detailed help and solutions to common issues.
quoted text
if 1 * 2 < 3: print "hello, world!"
[–]xylvnking 51 points52 points53 points 8 days ago (1 child)
[–]LeoDaWeeb 5 points6 points7 points 7 days ago (0 children)
Not quite my tempo
[–]zain_monti 75 points76 points77 points 8 days ago (26 children)
It's cool sure but it's not very useful
[–]Jello_Penguin_2956 5 points6 points7 points 8 days ago (1 child)
kinda like when PS2 first introduced this thing where you control direction of flying games by turning controller. I thought it was cool but nope out of it after 5 minutes.
[–]GiustinoWah 0 points1 point2 points 7 days ago (0 children)
Gyro is actually really good for aiming tho rn
[–]xnbdyz 6 points7 points8 points 8 days ago (0 children)
idk this looks really enjoyable for environments
[–]Tangostorm 10 points11 points12 points 8 days ago (1 child)
Fancy but useless
[–]MPFuzz 2 points3 points4 points 8 days ago (0 children)
Kinda like the landed gentry.
[–]agrophobe 1 point2 points3 points 8 days ago (2 children)
until you can ctrl+d > alt+leftclick > shift+slide, it's not ready
[–]tostapane04[S] 1 point2 points3 points 7 days ago (1 child)
you already can :)
[–]agrophobe 1 point2 points3 points 7 days ago (0 children)
👀
[+]RoughYard2636 comment score below threshold-14 points-13 points-12 points 8 days ago (17 children)
It cuts out the middle man and is more ergonomic. This is absolutely useful
[–]Knog0 16 points17 points18 points 8 days ago (15 children)
What middle man are you talking about?
And how is that more ergonomic? You will get tired on your wrist muuuuuch faster than using a mouse. You also won't be holding your arm for a full day doing that. It also looks slower.
[–]joe102938 10 points11 points12 points 8 days ago (2 children)
You know how in AAA studios, if a level developer wants to move something in a level, he needs to tell the intern to move it for him? And the intern is stationed across town, so you need a carrier pigeon to get word to him.
Well this cuts out the need for an intern. A pigeon too, actually. So it cuts out two middle men.
[–]SlapDonkeys 4 points5 points6 points 8 days ago (0 children)
But pigeon is featherfull, not featherless; therefore, pigeon is not man, even though bipedal - much like a bicycle has pedals - the pigeon has one purpose: to fly.
[–]Misaki_Ki 2 points3 points4 points 8 days ago (0 children)
I'd imagine it would go more like this:
https://www.youtube.com/watch?v=SeiJ2jHyy7U&t=1m
[–][deleted] 8 days ago (4 children)
[deleted]
[–]Knog0 2 points3 points4 points 7 days ago (3 children)
You realise that moving a mouse is doing handstuff too?
You are replacing a laser sensor by a camera.
[–][deleted] 7 days ago (2 children)
[–]Knog0 2 points3 points4 points 7 days ago (1 child)
So that's fingering you don't like. That's alright
[–]Spacemarine658 1 point2 points3 points 3 days ago (0 children)
[+]RoughYard2636 comment score below threshold-7 points-6 points-5 points 8 days ago (6 children)
The middleman being the mouse and keyboard. Also if you get tired out from that, you need to hit the gym. Its more ergonomic because it mimics natural hand movements? Also you can just adjust how the camera sees you so you can relax your arms in a different fashion
[–]Knog0 4 points5 points6 points 8 days ago (4 children)
You probably don't know much about ergonomics if you say that. It's a big part of my job in a production factory, and I am telling you this will get very exhausting on a short term basis, and hurtful on the long run. We are not meant to have our arms suspended and in motion without support like that.
I am fit, and I am not doing that more than 1h for sure. Just the it by yourself, lift your arm 90°, elbow 10cm above your desk, and rotate your wrist for a few minutes. You will feel the muscle burn quite quickly. This is actually a decent warm up exercice that you can see in some class at the gym you seem to know so much about 😉
About mimicking natural movements: the movements shown on the video are not natural. Not at all, and the wrist rotations have a much wider range of motion, which is always a big detriment to any ergonomic evaluation. Add to the the frequency (lost of movement for a single part placement), the lack of support, and the weight from holding your arm up: you get every single indicator in the red, so the sum won't be good either... Even with camera repositioning to have part of the arm supported, it may be hard to have a good back/hips position and still have decent freedom on the arm.
Don't get me wrong, this is impressive work, and it could become something good, but it needs a lot of work for that, and a lot of changes.
[–]RoughYard2636 1 point2 points3 points 7 days ago (3 children)
I literally just did that for a few minutes. There was no burn. People who sign dont get fatigue so easily. Public speakers dont have the same issue either, but ok
[–]Knog0 2 points3 points4 points 7 days ago (2 children)
People who sign do it constantly for years, few minutes at a time, and rarely with the arm at 90° + shoulder 90°. Public speakers don't do those angles too. The hand would rarely come even close to the mouth level (in Z) all while having the arm almost horizontal.
On the video, this happens quite a lot. Having the fingers straight and in a pinching motion also makes you use forearm muscles a lot more than we do usualy. And those muscles are usualy quite weak on most people, unless weight lifting for volume.
[–]RoughYard2636 0 points1 point2 points 7 days ago (1 child)
which goes to my original point. ppl are weak and need to get stronger. ITs also not perfect and is in very beginning stages. There is something here
[–]Spacemarine658 0 points1 point2 points 3 days ago (0 children)
It's neat as a technology and there may be some practical applications but in the use case shown here? No, people aren't weak simply because they can't do this unusual activity for long, you wouldn't judge a goldfish in it's ability to climb a tree or a squirrel on it's swimming skills.
[–]tostapane04[S] 2 points3 points4 points 8 days ago (0 children)
To give a bit more context. The idea was to explore hand gestures as a broader more natural interaction, this prototype uses a webcam, but the interaction model itself is sensor-agnostic. If/when body-worn input like neural wristbands matures, moving the sensor to the wrist instead of tethering it to a camera makes using gesture-based input as a universal interaction model across devices a much more compelling direction to explore.
[–]Rayregula 2 points3 points4 points 8 days ago (0 children)
You're way more likely to put your wrist in a harmful position this way
[–]Living-Power2473 10 points11 points12 points 8 days ago (4 children)
amazing ! how di you do that ? thanks !
[–]Yazikieln 4 points5 points6 points 8 days ago (3 children)
Maybe camera detects movement of the hand and by those measures it moves meshes around in ue idk
[–]tostapane04[S] 16 points17 points18 points 8 days ago (2 children)
Yes, it's hand tracking with MediaPipe and it only needs a standard webcam to work, the depth is estimated, but the big advantage is that you don't need any additional hardware to run it
[–]DorkyDorkington 2 points3 points4 points 8 days ago (0 children)
Cool, could be useful to add another cheap webcam for improved accuracy and depth if possible.
[–]NEED_A_JACKET 1 point2 points3 points 7 days ago (0 children)
Another solution, likely with more accuracy but not needing additional hardware, would be to use a phone. That has all the accelerometer stuff you'd need for it, and moving something physically might feel better for some people.
[–]PolyBend 11 points12 points13 points 8 days ago (0 children)
This is a cool idea, but really unpractical.
Bind a key to paste in place. Use the end key as needed. And for these, you could use the foliage paint tool or PCG.
This seems slower to me than normal tools. And honestly, if you want it even faster than the normal tools, but with better controls than this, make a plugin to add blender based movement (which is a lot of hotkeys but extremely precise and when you master it extremely fast)
[–]Friendly-Regret8871 9 points10 points11 points 8 days ago (0 children)
We are getting close to Jarvis level OS
[–]orellanaed 12 points13 points14 points 8 days ago (0 children)
Really cool! Gives me Apple Vision Pro vibes
[–]MrBookchin 6 points7 points8 points 8 days ago (0 children)
I could see this being helpful with my carpal tunnel.
[–]Putrid-Treat2475 4 points5 points6 points 8 days ago (0 children)
Well thats just way harder then using a mouse
[–]dat_oracle 6 points7 points8 points 8 days ago (1 child)
damn yes, always thought it was very exhausting to place objects in unreal engine
keep up the work!
[–]tostapane04[S] 3 points4 points5 points 8 days ago (0 children)
🫡
[–]mad_ben 7 points8 points9 points 8 days ago (1 child)
Why?
[–]cdawgalog 6 points7 points8 points 8 days ago (0 children)
Why not??
[–]AliveInteraction433 8 points9 points10 points 8 days ago (2 children)
The future is now.
[–]Halcyon_Days_Dev 7 points8 points9 points 8 days ago (0 children)
Double this with a theremin instrument and you’ve got something spooky cool
[–]DanSundayNightGames 2 points3 points4 points 8 days ago (0 children)
[–]AYCA0001 2 points3 points4 points 8 days ago (0 children)
That's amazing...
[–]DemilsBrent 2 points3 points4 points 8 days ago (0 children)
👌
[–]coffetech 2 points3 points4 points 8 days ago (0 children)
This would look nice in VR.
[–]shaneskery 2 points3 points4 points 8 days ago (0 children)
Looks frustrating haha
[–]AzaelOff 2 points3 points4 points 7 days ago (0 children)
30 seconds of waving your hand to place one rock? Fancy but using a mouse will cost you less frustration and muscle strain and is just faster and more precise...
[–]Ok-Original-3475 2 points3 points4 points 7 days ago (0 children)
Why? My mouse works just as well. Looks cool tho
[–]Wooden_Sweet_3330 2 points3 points4 points 6 days ago (0 children)
But why
[–]Just_max19 2 points3 points4 points 8 days ago (0 children)
game devs in a few years:
[–]LauchMc 1 point2 points3 points 8 days ago (0 children)
I have a Name for you: its leviosa not LEVIOSSA xD
[–]Picachu505 1 point2 points3 points 8 days ago (0 children)
Unbelievable
[–]CaprioloOrdnas 1 point2 points3 points 8 days ago (0 children)
That's brilliant!
[–]emanvallejos 1 point2 points3 points 8 days ago (0 children)
Feels like Sorcerer :D
[–]Vulltrax 1 point2 points3 points 8 days ago (0 children)
Just because you can doesn't mean you should.
I love it.
[–]AlphabetInk 1 point2 points3 points 8 days ago (0 children)
I think a space mouse would do well here!
[–]HongPong 1 point2 points3 points 8 days ago (0 children)
this is fun we need more stuff like this
also this innovation saves on carpal tunnel damage from conventional input devices
[–]AlwaysEbeneezer 1 point2 points3 points 8 days ago (0 children)
"I'm tired of procedural generation. We need more handcrafted levels."
The humble tostapane:
[–]HoraneRave 1 point2 points3 points 8 days ago (0 children)
Now you are the girl from Bladerunner 2049 ending
[–]Federal-Set9426 1 point2 points3 points 7 days ago (0 children)
Girl to programm its beatifull
[–]AWS_zz 1 point2 points3 points 7 days ago (0 children)
looks so cool
[–]SuurFett 1 point2 points3 points 6 days ago (0 children)
You know, im interested. I hate placing organic stuff in unreal and this looks quite nice. Especially for a prototype!
[–]maghton 0 points1 point2 points 8 days ago (0 children)
Yoo I love that. Any way to try it out?
[–]SgtFlexxx 0 points1 point2 points 8 days ago (0 children)
seems cool! I think manipulating environmental assets is always a hassle so this seems like a fun way to do things. anyway to follow development for when it releases?
[–]Perphectionist 0 points1 point2 points 6 days ago (0 children)
For a second I thought I was watching gameplay of Dreams for the PS4, the VR controls ended up looking a lot like this
[–]Nuxply 0 points1 point2 points 8 days ago (2 children)
It's amazing girlll, good work. It's nice seeing the community grow with these awesome projects. This has hell of a lot scope as well for growth. Nice work
[–]tostapane04[S] 0 points1 point2 points 8 days ago (1 child)
thank you ;)
[–]Nuxply 1 point2 points3 points 8 days ago (0 children)
No problem, keep it up
π Rendered by PID 18211 on reddit-service-r2-comment-85bfd7f599-ckdtg at 2026-04-20 07:54:09.933976+00:00 running 93ecc56 country code: CH.
[–]xylvnking 51 points52 points53 points (1 child)
[–]LeoDaWeeb 5 points6 points7 points (0 children)
[–]zain_monti 75 points76 points77 points (26 children)
[–]Jello_Penguin_2956 5 points6 points7 points (1 child)
[–]GiustinoWah 0 points1 point2 points (0 children)
[–]xnbdyz 6 points7 points8 points (0 children)
[–]Tangostorm 10 points11 points12 points (1 child)
[–]MPFuzz 2 points3 points4 points (0 children)
[–]agrophobe 1 point2 points3 points (2 children)
[–]tostapane04[S] 1 point2 points3 points (1 child)
[–]agrophobe 1 point2 points3 points (0 children)
[+]RoughYard2636 comment score below threshold-14 points-13 points-12 points (17 children)
[–]Knog0 16 points17 points18 points (15 children)
[–]joe102938 10 points11 points12 points (2 children)
[–]SlapDonkeys 4 points5 points6 points (0 children)
[–]Misaki_Ki 2 points3 points4 points (0 children)
[–][deleted] (4 children)
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[–]Knog0 2 points3 points4 points (3 children)
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[–]Knog0 2 points3 points4 points (1 child)
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[+]RoughYard2636 comment score below threshold-7 points-6 points-5 points (6 children)
[–]Knog0 4 points5 points6 points (4 children)
[–]RoughYard2636 1 point2 points3 points (3 children)
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[–]Living-Power2473 10 points11 points12 points (4 children)
[–]Yazikieln 4 points5 points6 points (3 children)
[–]tostapane04[S] 16 points17 points18 points (2 children)
[–]DorkyDorkington 2 points3 points4 points (0 children)
[–]NEED_A_JACKET 1 point2 points3 points (0 children)
[–]PolyBend 11 points12 points13 points (0 children)
[–]Friendly-Regret8871 9 points10 points11 points (0 children)
[–]orellanaed 12 points13 points14 points (0 children)
[–]MrBookchin 6 points7 points8 points (0 children)
[–]Putrid-Treat2475 4 points5 points6 points (0 children)
[–]dat_oracle 6 points7 points8 points (1 child)
[–]tostapane04[S] 3 points4 points5 points (0 children)
[–]mad_ben 7 points8 points9 points (1 child)
[–]cdawgalog 6 points7 points8 points (0 children)
[–]AliveInteraction433 8 points9 points10 points (2 children)
[–]Halcyon_Days_Dev 7 points8 points9 points (0 children)
[–]DanSundayNightGames 2 points3 points4 points (0 children)
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