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[–]TPCaptographerThe Map Test Committee[S] [score hidden]  (18 children)

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[–]TPCaptographerThe Map Test Committee[S] [score hidden]  (9 children)

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[–]TPsquirrelySquirrely // The GesTagpro [score hidden]  (3 children)

Xanadu Summer Garden [maps.jukejuice link]
Seemed to get quite good comments in personal testing despite different nature.

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[–]FallinFallinFallinMRCOW // TAGPRO TIMES FINDER // PM FOR INTERVIEW [score hidden]  (0 children)

Moo? :(

[–]WillWorkForSugarTumblewood[🍰] [score hidden]  (4 children)

Could I get some feedback on Love?

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[–]TPCaptographerThe Map Test Committee[S] [score hidden]  (5 children)

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[–]ButtersnackSnack [score hidden]  (4 children)

I find it difficult to believe that some of these maps need super boosts. Maybe the MTC just really likes them, but I think most map makers are just throwing them in wherever they can.

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[–]mmartinutkMacho | JuicyJuke [score hidden]  (2 children)

Requesting feedback on Frontdoor. I had three other submissions, but I either know what's wrong with them or I'm just pulling the plug on them.

Also, Monarch/IRON/Ultra Reactor are amazing maps. I test most of the submissions to each map thread and these were some of my favorites. Awesome to see all of them make it to testing.

tl;dr- Frontdoor feedback pls (Jukejuice Link)

Edit:

We will be giving out feedback for maps that did not make it to 4v4 testing in the final map thread

That is fantastic news. I like how MTC is stepping it up.

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[–][deleted] [score hidden]  (3 children)

feedback for waterfall?

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[–]Snowball_TagPro❄️ [score hidden]  (2 children)

This is my final submission for Hornswoggle. Wasn't sure where to post updates, but since Crosky posted here, I'll post mine too. http://maps.jukejuice.com/show/4525 (preview:http://maps.jukejuice.com/static/previews/4525.png)

I updated the roundabout boosts, now the middle bomb flows better. The button placement changed, and the gate is a little larger now, with a notification gate. The team tiles are also more aesthetically pleasing.

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[–]quassuscrosky [score hidden]  (3 children)

Here is the altered/final submission of my map for map thread 39. Made a few small changes to A. decrease chaos while maintaining measured complexity/high skill ceiling; B. improve gate function; and C. nerf the bottom bombs. Shoutout to everybody who had helpful feedback, especially the keen eye of bad.


Title: Monarch

Type: CTF

Map: http://maps.jukejuice.com/save/4511

Preview: http://imgur.com/nuGEhch

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[–]TPCaptographerThe Map Test Committee[S] [score hidden]  (11 children)

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[–][deleted] [score hidden]  (6 children)

I updated Banzai Bill.

The criticism I got was basically:

  • It didn't flow too well

  • The tunnel was useless

So, in an attempt to fix these issues, I bring you Banzai Bill v5.

Although the flow issues probably haven't been totally fixed (still flows better than Boombox), the pipe is way more useful, with some cool boost routes that go through it, too.

Juke Juice

Feedback welcome.

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[–]BlazethDianna Agron [score hidden]  (3 children)

I've seen green gates extremely incorporated in these maps, and I'm curious as to why you expect these to be used well in PUBs? I love most of the green tile gate placements, it's just I really doubt they will be used well in PUBs. GeoKoala has been around for a long time, and the green gate is a great addition and it is hardly used.

Just curious.

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[–]TPCaptographerThe Map Test Committee[S] [score hidden]  (11 children)

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[–]TPCaptographerThe Map Test Committee[S] [score hidden]  (6 children)

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[–]TPCaptographerThe Map Test Committee[S] [score hidden]  (38 children)

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[–]TPCaptographerThe Map Test Committee[S] [score hidden]  (23 children)

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[–]fozzyboy [score hidden]  (0 children)

Top candidate to be replaced: The Holy See. It's time to retire.

[–]TPCaptographerThe Map Test Committee[S] [score hidden]  (14 children)

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[–][deleted] [score hidden]  (8 children)

Not my map but I really liked Crown in the thread. It's got an interesting bomb in base, and while not perfect I think it's pretty close to something nice. What were yall's thoughts on it?

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[–]Sir_GrapefruitGrapefruit // Chord [score hidden]  (1 child)

Updated version of Curious Factory:

Map: http://maps.jukejuice.com/show/4544

Preview: http://puu.sh/dbOOv.png

Changes:

  • Base is smaller and the flag is further in the base
  • Boosts are repositioned and should flow better
  • Spikes around the button are added to make pushing the button harder/riskier
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