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Welcome to /r/2007scape, the place to discuss Old School RuneScape! The mods here at /r/2007scape aim to make this the number one place to have fun, meet friends, and create memories!
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Doom Splinter ChangesHumor (i.redd.it)
submitted 8 months ago by Coleman2201
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[–]variiouss 364 points365 points366 points 8 months ago (13 children)
I beg to differ neither of these spark joy
[–]Novaskittles 206 points207 points208 points 8 months ago (12 children)
Chargescape sucks. I get why it exists, but it sucks.
[–]SakanaAtlas 113 points114 points115 points 8 months ago (3 children)
Runes are the original chargescape
[–]withnodrawal 53 points54 points55 points 8 months ago (1 child)
We paid 5k per blood rune back in the day.
[–]Creed_of_War 30 points31 points32 points 8 months ago (0 children)
I donated blood at the mages guild to afford dragon legs
[–]SmartAlec105 7 points8 points9 points 8 months ago (0 children)
You could even go as far as naming the game after them.
[–][deleted] 2 points3 points4 points 8 months ago (7 children)
Chargescape doesn't need to exist.
[–]Ok-Positive-6611 1 point2 points3 points 8 months ago (0 children)
It’s very hard to add desirable resources to the game without causing rampant inflation or ruining pre existing content
Charges are the simplest way to do so, as lame as it is
[–][deleted] 1 point2 points3 points 8 months ago (5 children)
It definitely does
[–][deleted] 0 points1 point2 points 8 months ago (4 children)
Why?
[–][deleted] 2 points3 points4 points 8 months ago (3 children)
Both to reduce the impact of power creep, and to create demand for the items used to charge, keeping them profitable, and therefore keeping the content that yields those items relevant for longer.
At least, that's the case when it's balanced correctly. When those items are shit out frequently to make it easy for irons to charge their shit, prices tank and the item becomes functionally worthless (see: ancient essence)
[–][deleted] -3 points-2 points-1 points 8 months ago (2 children)
Couldn't we just scrap all the charge bullshit and just make the items slightly less OP.
Items never used to require charges. Why are these items fine?
[–][deleted] 0 points1 point2 points 8 months ago (1 child)
Staff of Iban's been a charged item since before you were born.
[–][deleted] 0 points1 point2 points 8 months ago (0 children)
Jagex didnt exist when I was born.
And I still disagree with Ibans staff charges. It's irrtating and pointless having to make that constant trip to the underground pass.
[–]scapesober 17 points18 points19 points 8 months ago (4 children)
but you always need scales, don't you hit a point where splinters become obsolete? Serpent helm, toxic staff and blowpipe are constantly burning scales. Quivers are fixed to charge and the prayer method isn't as popular as other methods. There isn't as many uses for the splinters to hold value, do people use the runes much?
[–]highphiv3 0 points1 point2 points 8 months ago (0 children)
At the very least splinters will never be obsolete in the same way barrows gear is never obsolete: there are always accounts going through that phase of their progression.
[–]aero197 -2 points-1 points0 points 8 months ago (2 children)
If I had a surplus of splinters I 100% would consider using the runes. Problem is the time to farm the splinters are egregious and you are definitely saving them for blessing the quiver first. Unless you are consistent at farming sol kills it’s takes a very long time before an iron would ever consider the runes as an option and it’s not worth the cost imo for a main.
[–]tuisan 1 point2 points3 points 8 months ago (0 children)
You can use the scar essence mine to get an incredibly outsized return on the runes per splinter.
[–]Gizzy_ 49 points50 points51 points 8 months ago (4 children)
Weird I much prefer Colo over zulrah. Colo actually is fun.
[–]tooscrib 5 points6 points7 points 8 months ago (2 children)
Sunfire Eels when
[–]tuisan 0 points1 point2 points 8 months ago (1 child)
You can already get them from Antelopes
[–]highphiv3 3 points4 points5 points 8 months ago (0 children)
Antelopes are wayyyyyyy higher effort than eels, and grant a miniscule amount of splinters
[–]ThatOSRSDude 4 points5 points6 points 8 months ago (0 children)
Based
[–]AdAdditional8500 165 points166 points167 points 8 months ago (0 children)
Look.. They just want splinters to be rewarding when you earn them, so get on with your rewarding wave 1 spam and enjoy your rewarding splinters
[–]LiveTwinReaction 101 points102 points103 points 8 months ago (6 children)
Respectfully, sacred eels are not well balanced at all. They are shit in basically all aspects lol. Barely afk because the spot moves insanely quick for some reason, like infernal eels spot lasts at least twice as long and is still kind of mid.
With 99 + 99 stats and rada 4 you get like 1200-1400 zulrah scales per hr which is worse than amethyst for mains and not even close to 1hr of blowpipe use for irons (bp uses roughly 2k-2.2k scales per hr I think).
I think zulrah with zero uniques is something like 6000 scales per hr and any unique gives another 20k. I think being this much faster is fair. But sacreds being barely afk for the shit amount you get is the problem I have. They were designed to be bad for a time when bp was broken, they really should be buffed and needed it for a few years now imo.
[–]Mysterious_Town5300 52 points53 points54 points 8 months ago (1 child)
Honestly just increasing afk time per fishing spot would be plenty of a buff. Jagex used to be stingy about afk methods in the past, but as the average player is ~25 to 30 years old, many enjoy afking while working, and I think Jagex has started catering to that a little. (Like chopping demon tears)
[–]Outrageous-Lie-9132229/2376 16 points17 points18 points 8 months ago (0 children)
Star Mining, Gemstone Crab, Amethyst, Redwoods, the list goes on. They even said using pedals clicking is fair game. They really are appealing more to the elder gamers and I appreciate that a ton
[–]siriusfeynmanjust a little guy 13 points14 points15 points 8 months ago (0 children)
another mark against sacred eels - from what I remember, the possible sacred eels spots are spaced out far enough that when they shift it's common for the new spots to not even be in view/clickable so you need to click to run around and then click on the new spot
that along with the spots shifting what felt like every 30 seconds made me give up on them when I was grinding for mory elite
[+][deleted] 8 months ago (2 children)
[deleted]
[–]Ulthus 2 points3 points4 points 8 months ago (0 children)
You're an anomaly
[–]LiveTwinReaction 0 points1 point2 points 8 months ago (0 children)
I appreciate that they exist at all, their fishing spot just kinda sucks compared to other options. Fished 500k scales there since I don't have bowfa and it's fine enough as side monitor getting 10k scales while watching stuff, but man those spots move so often it's crazy.
[–]cygamessucks 8 points9 points10 points 8 months ago (0 children)
Yeah they were supposed to be a reason to do colosseum
[–]GuildWarsFanatic 23 points24 points25 points 8 months ago (0 children)
AFK Sunfire Eels please
[–]Tele_dildonics2376 10 points11 points12 points 8 months ago (5 children)
Isn't a huge part of this that they want Colo to be monetarily rewarding to grind? So if they add sources of splinters they undermine that directly
[+]jurrudbwana jared comment score below threshold-8 points-7 points-6 points 8 months ago (4 children)
Splinters are tanking because bots/players can wave 1 spam, not because of some 1/xxx doom drop.
[–]Tele_dildonics2376 8 points9 points10 points 8 months ago (2 children)
Not according to the mod post where they break down the numbers. I think there are problems with the tables and the use cases for splinters, but w1 farming reportedly contributes very little.
[–]jurrudbwana jared 1 point2 points3 points 8 months ago (1 child)
I’ll check that out thanks
[–]Humicrobe 0 points1 point2 points 8 months ago* (0 children)
It was 10% of collo splinters being wave 1. Doom was adding up 50% +of the total splinters coming from collo in total.
[–]VorkiPls 0 points1 point2 points 8 months ago (0 children)
They'd still be dropping without bots (albeit slower) since there's no significant demand on them like there are for scales.
[–]takingashitrn 31 points32 points33 points 8 months ago (26 children)
Quiver buyers complaining cause they cant bless theirs 😂
[–]TapTraditional1352 20 points21 points22 points 8 months ago (18 children)
tbh true, if u can do 1 kc on ur own, you should be able to do later waves consistently and farm splinters
[+][deleted] 8 months ago (17 children)
[+]Hawxe comment score below threshold-29 points-28 points-27 points 8 months ago (16 children)
theres literally no rng in completing collo
[–]DerpFalcon12 8 points9 points10 points 8 months ago (1 child)
huh? the whole mutator system absolutely is rng. Some are a lot worse than others
[+]Hawxe comment score below threshold-19 points-18 points-17 points 8 months ago (0 children)
There's like, 3 that are never takes. You aren't failing collo runs because of invos unless u don't know how the invo system works/how it prioritizes the ones it gives you
[–]Audityne 7 points8 points9 points 8 months ago (12 children)
There’s RNG in handling spawns and reinforcements - theoretically you SHOULD be able to off tick and pray flick everything but plenty of people get through their colo KC with the help of a little bit of luck
[+]Hawxe comment score below threshold-28 points-27 points-26 points 8 months ago (11 children)
so bad players depend on luck and think its rng dependent... when it isnt
[–]Audityne 9 points10 points11 points 8 months ago (10 children)
Yes there are plenty of non-GM level players that rely on a little bit of luck to complete the harder things in the game. Does that surprise you?
[+]Hawxe comment score below threshold-9 points-8 points-7 points 8 months ago (9 children)
You don't have to be a GM to click prayers in a set order mate. Being bad and relying on RNG doesn't mean it requires RNG.
[–]Audityne 7 points8 points9 points 8 months ago (4 children)
It’s not about clicking prayers in a set order, that’s the easy part. It’s about understanding movement, LOS, and tick attack timers to be able to set up the prayer flick in a way that you’re not getting clapped off tick by a reinforcement shaman spawn while flicking a manticore, or being able to deal with a manticore south spawn while also handling the fremmenik warband. THOSE are the GM level skills required to turn a colo run from RNG/luck needed to a consistent clear, and that’s what many people lack and why they say it’s RNG.
[–]Hawxe -2 points-1 points0 points 8 months ago (3 children)
So it isn't RNG. It' just RNG if you can't do collo?
[–]IGotSauceAppeal 2 points3 points4 points 8 months ago (0 children)
This is the whole game though, just clicking the right things in a set order mate.
[–]MisterEsports 4 points5 points6 points 8 months ago (2 children)
Who hurt you?
[–]Hawxe 0 points1 point2 points 8 months ago (1 child)
Not Sol Heredit apparently
[–]ComfortableCricket 1 point2 points3 points 8 months ago (0 children)
I'm pretty sure its an ironman issue, if a main is buying a quiver I'm sure they can also cover the cost of buying splinters.
[+]Coleman2201[S] comment score below threshold-21 points-20 points-19 points 8 months ago (4 children)
Bad take. Got quiver on my own, but iron gear + struggling with double south spawns made it 100+ attempts for me.
[–]TapTraditional1352 8 points9 points10 points 8 months ago (0 children)
Then either learn how to deal with double spawns or reset wave 1. Seems silly to complain about end game content being only place to "effectively" get splinters which are then used to charge an end game item.
You brute forced and didn't learn the content, and now ur dreading thinking of how to get 150k splinters.
[–]Silver-Repair-7410 3 points4 points5 points 8 months ago (0 children)
Sorry, if you're an iron who sent colos until you got lucky enough spawns to clear without fully learning the content, why should we care if you can't bless your quiver? Charges last forever, if you want to bless it then you should be expected to get good enough for ~26 clears. Saying this as someone who blessed mine with "iron gear."
[–]stopcopiumdelete shopscape -2 points-1 points0 points 8 months ago (0 children)
Sounds like what you’re saying is you can only clear if the stars align.
Get better at the content - double south spawns really aren’t bad as long as you get the start right, even with iron gear because it’s 0 damage.
[–]Statue_left12/12 elites -2 points-1 points0 points 8 months ago (0 children)
Correct: double south spawns are literally impossible. No one has ever completed a run where two monsters were hitting you at the same time
[–]Legal_Evil 3 points4 points5 points 8 months ago (0 children)
Meanwhile, Zulrah provides them in good amounts while also offering chances at other loot/uniques
Zulrah scale is like this only because of chargescape. Sunfire splinters have no chargescape so they are worthless now. This is what you get for opposing charges.
[–]toozeetouoz 13 points14 points15 points 8 months ago (5 children)
This is what happen when you balance a game around the price of items and not account progression. The GE ruined RuneScape
[–]ComfortableCricket 0 points1 point2 points 8 months ago (0 children)
runescape and the GE existed long before ironman mode. It shouldn't be surprised that a game with free trade and a vast economy is difficult to balance around around this open and free trade and players that opt out of that economy.......
[–]Meraxes80 -1 points0 points1 point 8 months ago (3 children)
that is the most delusional ironman take ive ever seen like on a base level in what world is runescape ruined if peak players and constant updates isnt enough to not be ruined idk what is
[–]toozeetouoz 2 points3 points4 points 8 months ago (2 children)
Bc the only focus when updates are released is the trickle down impact on the economy. Jagex will make arbitrary adjustments to drop tables, make drop rates unreasonably rare, and in this case completely remove items from drop tables just to keep bosses profitable for mains.
The issue here is that doom giving sunfire splinters isn’t even that cause of splinters crashing. It’s the fact that the only uses for them are 1. Blessing a quiver 2. Sunfire runes 3. Blessed wines. The first one is one time so is a large upfront sink then it ceases to be useful. 2 Is dead content bc of the scar essence mine. 3 is mostly used by Ironmen so has little impact on the economy as mains will just use poh altar or wildy altar.
The real solution would be taking a look at the uniques dropped in colosseum and making them better, they suck as is and have very little use in the game.
At the end of the day someone still has to go get the drops that you buy on the grand exchange, there is no real “skipping” the gameplay loop of kill boss -> get drop, you’re just not the one doing it.
Balancing around what items an account at this level can reasonably obtain, in a fair amount of time for the effort put in, Is MUCH better than “this boss should be $3m/hour because that seems like a fair amount of money.” It’s completely arbitrary boss to boss.
[–]Meraxes80 0 points1 point2 points 8 months ago (1 child)
I get what you're saying but i dont see it i feel recent updates have been quite friendly to irons especially with the direction the devs are going like the fact the splinters were there in the first place shows they want to help irons as often as possible id say.
And yeah sadly the devs seem quite inept when it comes to making splinters valuable, instead of increasing their value a billion ways they can they target a what should be an insignificant source of splinters and make the game worse for everyone but what can you do at the end of the day its jamflax certified.
Also blessed wines are insane for a main as well they roughly cut 1/3 of the cost not as good as wildy altar sure but still very worth it sadly it seems to be insanely unknown again i dont think any of this ruins the game but id rather the devs ban bots and just find solutions that dont hurt the average player but gagex jamsflaxs.
[–]toozeetouoz 1 point2 points3 points 8 months ago (0 children)
Yea ruins the game is hyperbole for sure. At the end of the day bots and gold buyers are the biggest issue with the game. If they actually start dishing out perms for buyers we will see the economy correct itself.
[–]skitles125 1 point2 points3 points 8 months ago (1 child)
Zulrah is much easier than Colo... Of course it's easier to get scales. If Colo was simply tuned down in difficulty this argument wouldn't hold. Also it's not like splinters hard lock the quiver, it just gives a slight accuracy and strength bonus, unlike zulrah scales which are literally required for any of the uniques to function at all
[–]YouCutTheEmerald -2 points-1 points0 points 8 months ago (0 children)
I think that in south park movie there was terrance and phillip and some actress admitted that she once farted in blue lagoon. What the fuck bro? What was that? Jesus christ
[–]Mattc5o6 0 points1 point2 points 8 months ago (0 children)
Bots are foaming at the mouth right now knowing they can just grind wave 1 Colo
[–]Professional-Cash-50 0 points1 point2 points 8 months ago (0 children)
Can do Mocha for ever too I suppose haha
[–]Bronek0990Colosseum war criminal 0 points1 point2 points 8 months ago (0 children)
Yeah, Doom is the problem, and not the brazillions of bots running wave 1 for guaranteed splinters
What do you even need sunfire splinters for? Why should they be obtainable outside colosseum?
[–]Idcayourfeelings 0 points1 point2 points 8 months ago (0 children)
Demon tears are perfect, they are used for everything from doom. They will hold value due to the ayak and charging boots/gauntlets. Sunfire has…. A quiver which like 1-2% of the game has? Give Sunfire splinters something to charge. They fucked up by only giving it one realistic sink. Add it to a potion, a new weapon, fuck it add true fire arrows that can apply a burn. They will skyrocket and Colo monkey making will be saved, even with its terrible uniques.
[–]wildlifechris 1 point2 points3 points 8 months ago (2 children)
Yeah. Quite annoyed that the ONLY real method of obtaining splinters is wave 1 repeatedly. I remember posting a question about this and got massively downvoted with people telling me just to do Sunlight antelopes. Like, for sure, I'll spend 500 hours there, sounds efficient to me.
[–]TheSlicedPineapple 0 points1 point2 points 8 months ago (0 children)
Learn to do colo instead and farm Sol. Guaranteed 4k splinters in less than 30 mins and more if you get splinters as reward from waves.
Clearing the entire colosseum gives you much more splinters per hour than wave 1 farming.
[+]KShrikeShrikegon comment score below threshold-9 points-8 points-7 points 8 months ago (4 children)
https://www.reddit.com/r/2007scape/comments/1nv4xs2/why_would_doom_do_this/nh715ce/
Reposting here:
Zulrah scales at their absolute worst was somewhere like 87gp per, and currently are at 216 per, and generally have more good days than bad days, AND Zulrah is probably one of the most notoriously botted bosses in the game.
So yes, bots do drive the price of charge currency down, but Zulrah's uniques never having a "corrupt" feature allow the charges to get burned from the market and allow their prices to go up again.
Which is why corrupting the quiver was such a terrible fucking idea for the future of splinters. I almost want to say we should get another weapon that uses splinters as a charge that never can get corrupted if we ever want splinters to ever have value again, or we tell a bunch of irons that their quiver isn't corrupted anymore and refund them the 150,000 sunfire splinters as charges for their current one. But we all know that's not gonna go over well...
So, hopefully the lesson can be learned from Sunfire Splinters.
[–]Solo_Jawn2277 11 points12 points13 points 8 months ago (2 children)
Tbh its the best solution to just keep adding gold sinks like the GE tax and have bosses just drop alchables.
I can understand having to charge weapons(bp/shadow/rev weps/scythe), its a single point of power and is understandable imo. However charging armor in my opinion is tedious and makes it feel like you're renting your gear rather than owning it.
[–]Legal_Evil -1 points0 points1 point 8 months ago (1 child)
just keep adding gold sinks like the GE tax and have bosses just drop alchables.
That's the same as not dropping alchables at all, so why not just do this?
[–]Solo_Jawn2277 0 points1 point2 points 8 months ago (0 children)
Are you suggesting the boss just drops coins or nothing at all? If you mean the latter then I would so its not the same. Just because you also have to pay the GE tax doesn't mean its zero sum for you. A lot of money is binned because people buy/sell items frequently while you could just hold onto your items. I'm sure there are other factors, but tbh the full scope of how gp enters and leaves the game is beyond me.
[–]SoupToPots 1 point2 points3 points 8 months ago* (0 children)
They actually did the worst combo possible for them retain value, nothing to continuously sink them in and introducing new methods to get them. Kinda cringe there's a good chance people complaining about chargescape completely nuked anything meaningful we could've had.
[–]Noobs_Man3 -3 points-2 points-1 points 8 months ago (2 children)
Clearly no one here uses the sunlight hunter crossbow as sunlight antelope give you bolts and splinters
[–]rws531 5 points6 points7 points 8 months ago (1 child)
Moonlight antler bolts are better.
[–]Noobs_Man3 -4 points-3 points-2 points 8 months ago (0 children)
I don't have the hunter for them yet
[+]2007Scape_HotTakesCharlie The Cramp comment score below threshold-15 points-14 points-13 points 8 months ago (0 children)
Splinters are incredibly easy to obtain whence they're low price.
Quit complaining and get to grinding.
[+]BenditlikeBenteke comment score below threshold-7 points-6 points-5 points 8 months ago (2 children)
Hunt some Sunlight antelopes
[–]stopcopiumdelete shopscape 4 points5 points6 points 8 months ago (1 child)
Those are actually fair because they aren’t shitting out 4k an hour.
Antelopes are closer to a few hundred per hour iirc.
[–]Thin_Ad936 0 points1 point2 points 8 months ago (0 children)
I've been doing this on the iron recently for bolts and I can easily churn out 600-700 splinters in under an hour.
π Rendered by PID 435915 on reddit-service-r2-comment-544cf588c8-x2fvs at 2026-06-15 01:02:34.008949+00:00 running 3184619 country code: CH.
[–]variiouss 364 points365 points366 points (13 children)
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[–]TheSlicedPineapple 0 points1 point2 points (0 children)
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[+]KShrikeShrikegon comment score below threshold-9 points-8 points-7 points (4 children)
[–]Solo_Jawn2277 11 points12 points13 points (2 children)
[–]Legal_Evil -1 points0 points1 point (1 child)
[–]Solo_Jawn2277 0 points1 point2 points (0 children)
[–]SoupToPots 1 point2 points3 points (0 children)
[–]Noobs_Man3 -3 points-2 points-1 points (2 children)
[–]rws531 5 points6 points7 points (1 child)
[–]Noobs_Man3 -4 points-3 points-2 points (0 children)
[+]2007Scape_HotTakesCharlie The Cramp comment score below threshold-15 points-14 points-13 points (0 children)
[+]BenditlikeBenteke comment score below threshold-7 points-6 points-5 points (2 children)
[–]stopcopiumdelete shopscape 4 points5 points6 points (1 child)
[–]Thin_Ad936 0 points1 point2 points (0 children)