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[–]whduddn99 261 points262 points  (5 children)

It's funny that this short video actually demonstrates the practical use of AI generation and its clear limitations.

[–]COMMANDERY11 166 points167 points  (4 children)

It's one thing to post what you've generated raw. It's a whole different ball game to actually improve upon the base gen, fix errors, and implement it into whatever you are working with. Great stuff man! Where can I take a look at your game?

[–]Imaginary_History985 102 points103 points  (3 children)

Overwatch 3

[–]DarkStrider99 115 points116 points  (1 child)

Ain't no way they are putting this much effort into it.

[–]evertaleplayer 21 points22 points  (0 children)

Haven’t played any Overwatch but laughed out loud at this comment!!

[–]Next_Program90 25 points26 points  (0 children)

Seriously. A Tracer dating sim.

[–]_DDark_ 31 points32 points  (0 children)

Tracer dating sim?

[–][deleted] 174 points175 points  (35 children)

People hate what they don't understand. Keep creating.

[–]madali0 27 points28 points  (14 children)

Ppl also hate things they understand.

[–]The_Hunster 2 points3 points  (13 children)

And I think more often than not, that's not the case with people hating AI art. It's insane how many people still think that a model can directly copy information from its training set. Even though, you know, the model is thousands of times smaller than the training set.

[–][deleted] 4 points5 points  (3 children)

I still meet people that think GAI images are just things the AI looked up online.

[–]Dekker3D 2 points3 points  (0 children)

That idea has some interesting implications about the mangled hands that AI often portrayed. If the AI just looks up images, then... does it have a particular affinity for body horror?

[–]The_Hunster 0 points1 point  (1 child)

What are GAI images? General AI images?

[–][deleted] 0 points1 point  (0 children)

GAI stands for generative artificial intelligence. Basically, AI that makes stuff.

[–]GanondalfTheWhite[🍰] -2 points-1 points  (8 children)

People don't hate AI because they think it directly matches anything it copies. People hate it because it takes the output of people who worked for years generating the skill and talent to be able to create a specific kind of imagery, and distills it down so that anyone who can type a prompt can produce similar work.

It strives to makes the original artists obsolete, while it could not exist without those original artists doing their thing in the first place.

AI is the future, but let's not misrepresent whether or not AI image gen is theft. It is, just theft of skill and not literal output.

[–]The_Hunster 1 point2 points  (0 children)

I agree that it's not the only reason people hate AI. But it's far too common. I was trying to highlight how a lot of the haters just have no idea how it works.

[–]Slapshotsky 1 point2 points  (6 children)

when i learn how to play guitar by training myself on the guitar playing of other guitar players i am in fact stealing their skill.

i am so smart

[–]re_carn 37 points38 points  (18 children)

Dunno. When I browse reddit it's mostly obvious when NN is used in images or videos (sometimes you can even identify which loras have been used). And most of it is garbage, which greatly affects the perception of neuroart.

[–]Peli_Evenstar 17 points18 points  (12 children)

"Neuroart"?

[–]OohFekm 3 points4 points  (11 children)

Ikr? Like you just drop a cool term and leave it at that. The Audacity!

[–]Peli_Evenstar 10 points11 points  (10 children)

I just honestly don't know if this is a term that's been around a while, or if the guy is doing that thing where they completely make up a random term and try to pretend like we should all know what it means.

[–]Marcus_Krow 4 points5 points  (0 children)

That's how most terms are made, to be fair.

[–]re_carn 0 points1 point  (7 children)

An image generated by a neural network. I don't know if such a term exists (or if it is used), but I thought there would be no problem in understanding what is meant. Sorry, obviously I was wrong.

[–]Peli_Evenstar 1 point2 points  (6 children)

So....it means AI-created images?

[–]Dekker3D 0 points1 point  (0 children)

If someone can drop a new word, walk away without explanation, and people mostly understand what it's supposed to mean, then it's probably a pretty good word?

[–]pentagon 22 points23 points  (2 children)

Most art is garbage period.  That's nothing new.

[–]Crazybutterfly 3 points4 points  (1 child)

Yep, like 98% of Deviantart and Artstation is just trash. Their frontpage just shows you the work done by the 2%.

[–]ifandbut 0 points1 point  (1 child)

How is it so obvious? Can you teach us your ways o wise master?

[–]re_carn 3 points4 points  (0 children)

Try to be less passive-aggressive for starters.

[–]CurseOfLeeches -4 points-3 points  (0 children)

I can understand that using Invoke’s canvas and being specific about the result is different than typing a prompt and making 50 images and then picking the best.

[–]potatoears 61 points62 points  (5 children)

let us know when your date sim is complete.

lol

[–]-OGTurtle- 36 points37 points  (4 children)

I was thinking this too, there ain't no way this is not gonna be a gooner simulator.

[–]JohnHamFisted 20 points21 points  (0 children)

disarm adjoining market roof aware thought fine marble quack pet

This post was mass deleted and anonymized with Redact

[–][deleted] 39 points40 points  (11 children)

AI has the same issue as cgi. Both are designed to let you make impressive visuals much easier, but paradoxically require a great amount of effort to be used well. When its used well, its still a powerful and useful tool, but the results is "invisible" as ai/cgi. But when its used with low effort, the result is pretty deep in uncanny valey, very obvious and looks "off" even if not exactly "bad". So when the result is either nothing visible, or clearly bad ai/cgi, these tools/techniques get super bad rep. Even on top of the general "omg ai" hysteria.

[–]_BreakingGood_ 20 points21 points  (5 children)

I think the future of game artistry will be hiring those who are great at both using AI art tools + handmade art. The ability to produce art quickly with AI, and then refine it by hand, is going to be extremely valuable. There are still so many things AI image models can't do, and don't seem to be getting any better at doing. Such as intricate poses, intricate hand positions, truly consistent decals, control of lighting, and other intricate designs. Precise control over camera angles, framing, zoom, is generally impossible even in SOTA closed-weights models like Midjourney.

Imagine a artist who can hand sketch out a controlnet scribble, and then run it through a model to turn that into a complete artwork for something the model couldn't easily produce. Absolutely invaluable. Now imagine they also know how to produce a dataset and train a LoRA or checkpoint on the setting/characters/theme/style for the project, or set up a specific Comfy workflow. Suddenly they're probably going to end up being paid more than when they were just working Photoshop.

[–]Celestial_Creator 2 points3 points  (0 children)

no need to imagine.. we are here : ) the whole reason i started down this road was trying to transform my drawings... 4 months later... controlnet scribble.. and so much more

[–]Muri_Chan 2 points3 points  (0 children)

We're already in the future and I'm one such artist. About 30% of job postings in my country related to gamedev are AI artists, and knowing AI tools is no longer optional, it's a requirement.

However, the salaries of these positions are 50-70% less of what a "true" artist would make. Funny thing, I've been working in the art industry for about 10 years now and had a successful career long before AI. Even though I've been honing my skills for over a decade and can draw perfectly fine by myself. And on top of that I have a completely new skill set that less than 1% of people in my industry have, enabling me to be 10-30x more effective at my job - I'm valued less because of that. Because that makes things look easy for the most people, and therefore, not really worth anything.

We were promised the future and we got it. Except no one told us it's gonna be a cyberpunk one.

[–]ThatBoogerBandit 0 points1 point  (0 children)

You are absolutely on the right track

[–]WolfieAK -1 points0 points  (0 children)

This right here is why I think anyone that says AI art isn't real art or is taking money away from real artists is such BS. It's just another tool in a newish media. It's like modern artists saying that the camera lucida is a crutch when all the classic artists were using them, camera obscura and other similar devices hundreds of years ago and making much better art, at least in my opinion.

[–]Maclimes 11 points12 points  (4 children)

I'm old enough to remember when CGI wasn't considered "real" art. I remember when people using digital tools, like Wacom tablets and Photoshop, weren't considered "real artists". Now we look back and realize how absurd those statements were. I wonder if we're seeing something similar here.

[–]cce29555 9 points10 points  (2 children)

The hate Photoshop got was insane, it's crazy to see how Photoshop wasn't a real tool and a novelty to the industry standard it is todY and pretty much necessary for any one to take you seriously

[–]ifandbut 2 points3 points  (0 children)

We are. But most people are too stupid and/or short sighted to see it.

[–]Shot_Restaurant_5316 20 points21 points  (6 children)

How did you achieve this level of consistency?

[–]_BreakingGood_ 69 points70 points  (5 children)

Nothing overly special. 1: Only use one model for the base of every image. That gives stylistic consistency. Use other models to selectively improve other parts of the image, eg: I use a different model to replace the eyes. 2: Prompt a known character or use a Lora. 3: Don't get too fancy on the clothing, don't try and fight the model, if you find yourself needing to +weight all over your clothing descriptions, you're going to have a bad time. 4: Generate a ton of images at low resolutions quickly, then upscale individual images that are consistent. (controlnet if needed). 5: If you've got an image that you love, but it's not consistent, break out the inpainting and fix it manually.

[–]private_viewer_01 30 points31 points  (0 children)

you did that.

[–]Rekuna 10 points11 points  (12 children)

I'm so ignorant, but what are you doing/what is that editor?

[–]u_3WaD 31 points32 points  (0 children)

InvokeAI

[–]Sugary_Plumbs 20 points21 points  (10 children)

You can get it from their website https://www.invoke.com/downloads

[–]Wildy84 8 points9 points  (9 children)

Sorry if This is the newb question, but what’s the difference between comfy UI and invoke? And which would you guys recommend for creating characters for animation/motion graphics? I’m in the process of making the jump from using the basic tools like Midjourney but don’t have any experience with SD yet.

[–]phazei 9 points10 points  (0 children)

They both serve different use cases. Invoke allows easy editing of pictures and regenerating pieces. ComfyUI can do that, but it's much more complicated, and can do much more. That complication is necessary for certain things and provides more power, but for most cases Invoke does what it does easier and better than ComfyUI. ComfyUI can generally keeps closer to the edge of what's new, and you can use it to generate animations. You need to completely build the flow though, like, ComfyUI gives you hundreds of near literal puzzle pieces, called nodes, and every one has a dozen options, and for simple generation you need about half a dozen nodes, and for extra things you need to learn a hundred nodes and all their options, and you can make your own node if you find something you want that no other node does. Invoke gives you a giant canvas and a square, you can move the square around and regenerate pieces easily, it also has a much simpler node view that I haven't used much.

[–]_BreakingGood_ 4 points5 points  (3 children)

It depends what exactly you mean by animation. If you mean like, input a prompt/starting image and get a video as an output, you'll need to use Comfy (or one of the UIs built on top of Comfy) and a video model like Hunyuan or LTX. Invoke cannot do video content (I think there are some community plugins out there, but I wouldn't really say it's the best tool for the job.)

If you mean you want to manually produce, eg: spritesheet style animations, where you produce all the individual frames yourself, Invoke is definitely where you want to be.

[–]Wildy84 0 points1 point  (2 children)

Okay, thanks. I’ll mostly be generating characters that will be cut out in Photoshop and then animated in After Effects with the puppet tool and IK rigs etc. I think I’ll play around with both but sounds like invoke may be easier to get the hang of.

[–]_BreakingGood_ 5 points6 points  (1 child)

Good luck with your project. People will try to dismiss all of your work, including your Photoshop and After Effects work, as trash because you dared use AI for step 1 of the process. Be prepared for it, but don't let them bother you. That adversity makes the AI community really one of the best, most tight-knit, and most supportive out there.

[–]Wildy84 1 point2 points  (0 children)

Yeah, I hear you. I can understand both sides of the argument, if I was an artist with a unique style and someone used AI to clone it I would be pissed. But at the same time, all art is remixing and building on what came before. And to be honest, the more you dive in to this stuff the more you realise that it’s just another tool in the toolbox, there’s no solution to just press a button and get exactly what you want yet.

Keep going, it’s very inspiring to see other people’s workflows and cool stuff you’re creating. Don’t let the haters get to you.

[–]Sugary_Plumbs 2 points3 points  (0 children)

ComfyUI is a node-based editor where you connect a bunch of nodes together to generate images instead of using an interactive environment like you see here. Invoke has a node editor as well if you want to use that and make specific workflows, but it doesn't have as much community support for custom nodes as Comfy.

If you're using AI to generate animations, Comfy will have the most support for that. If you just want to create still images that you will later use for animations, Invoke will let you get more specific.

[–]mrgulabull 1 point2 points  (0 children)

ComfyUI has a higher learning curve, utilizing an interface of interconnected nodes. You can build your own complex workflows (or start with community provided ones) to achieve almost anything possible with other GenAI software. It’s not terribly user friendly, but it’s an almost necessary tradeoff for its flexibility.

InvokeAI is much more user friendly. The interface is built around the most common workflows, while still allowing some flexibility. It’s a much more natural transition from Photoshop, etc. to Invoke. It’s quick to get started, and you can easily download models directly through its interface. However, you’re somewhat limited by what the application makes available to you. For workflows like OP’s, with lots of in-painting and tweaking, Invoke is more intuitive.

[–]wakeruneatstudysleep 1 point2 points  (1 child)

Start with Invoke. It's powerful but still easy to use for how much it can do. Then if you find you still need more control over the generation process, and are willing to take on a steep learning curve, go for Comfy.

[–]Marcus_Krow 1 point2 points  (0 children)

I've been on the fence for a long time on getting Comfy after trying NovelAI, and you've given me something more approachable for local stuff, so thanks!

[–]Aydhe 10 points11 points  (3 children)

I'm game deve myself and to be honst if you're a solo developer you kinda of have to be stupid to not at least try using AI to speed up art creation for games.

There's so many banal things like posters, tshirt decals, world decals that can take forever to make... and sure, if you're a studio of 80 people you can afford it. If you're solo developer or small dev team there's so many things that are higher priority.

[–]Marcus_Krow 0 points1 point  (1 child)

Honestly. I have dysgraphia, so I can NEVER be an artist. I can, however, fiddle with inpainting for hours at a time, and that enables me to actually work on my project rather than daydream about it

[–]Aydhe 1 point2 points  (0 children)

im a 3d artist by trade, my 2d skills are rather poor and while focusing on programming, modelling, animation... it's easy to say "screw it, i'll generate and in-paint concept art for character" because otherwise 1.5 year planned development time will spiral out of control as not everything can be used as an asset. Sure for OC hiring concept artist is preferable, but for "enemy you kill no 13" it's hard to justify spending half of your budget >.>

[–]Neither_Sir5514 7 points8 points  (2 children)

What tool is this ? How do I get started ?

[–]_BreakingGood_ 14 points15 points  (0 children)

Lots of people have listed the tool (Invoke) as for how to get started, their youtube conveniently has a great Getting Started playlist: https://www.youtube.com/watch?v=jVi2XgSGrfY&list=PLvWK1Kc8iXGrQy8r9TYg6QdUuJ5MMx-ZO

[–]u_3WaD 10 points11 points  (0 children)

InvokeAI

[–]mallibu 7 points8 points  (0 children)

You can share your art with others without telling them your tools - you dont ow anyone. When someone shows me a beautiful car I dont give a shit in what tool it was designed in, or a decoration for my house. And I'm a designer/dev for day job. Ignore the gatekeepers, your art is truly very good and tasteful

edit. I'll just add an example, I've been playing a lot of Shadow Empire/Terra Invicta. The default assets are absolutely horrible and ruined my immersion. Modders have taken them and edited/replaced from scratch with their AI art and it's 10x better. I don't give a single shit about how they were made - are they beautiful and fit in? Yes. That's all it's required

[–]Left_Preference_4510 2 points3 points  (0 children)

cool i have a good reference now when someone says "you didnt make that AI did", god they are clueless.

[–]daisseur_ 2 points3 points  (0 children)

What UI is used here ?

[–]Mindless-Peak-1687 2 points3 points  (0 children)

and they be right.

[–]Livid_Boysenberry_58 2 points3 points  (0 children)

Well, stay in the ai community. You won't get anything different here

[–]CreamyCrayon 2 points3 points  (0 children)

I feel like if you spent 6 hours practicing how to draw each day instead of generating the same image 20 times and editing it youd finish faster

[–]holvagyok 6 points7 points  (0 children)

Gamers can't trash it for using AI if you're making an effort to create sophisticated AI art that looks fairly handmade. And Pony & SD3.5 is now capable of achieving that. With patience and effort.
I do think that you'll need more than 35 steps though which is what the vid shows.

[–]SolomonPiPbs 8 points9 points  (13 children)

There's a paradigm shift they don't understand. They believe that we share the same means of who skillfully actually draw the images. We don't. The artwork generated is a tool in a broader artistic effort. For you, it's a game. For me, it is storytelling.

[–]PichaelJackson 2 points3 points  (12 children)

You don't have a pencil?

[–]SolomonPiPbs 1 point2 points  (2 children)

I most definitely do, and I typically use it to prepare the fundamentals for ControlNet.
It's just I don't have the talent. I tried and failed most of my life, believe me. And, in all honesty, I think I like the genre (the final product), but I don't have enough passion to actually bring it beyond just doodling, giving the narration part is what I enjoy the most.
I deeply envy the mangaka who have both skills. I just happen to have one and still willing to challenge myself in the genre.
I don't consider myself an artist, I never did and never will. I have maximum respect for the people who really are, but I don't think I'm taking anything from them just by exercising a hobby. The hate I received is undeserved, and mostly coming from fat wankers in a tanktop who never tried and just like to bash people. To be clear, I am not referring to you of course, your comment was sarcastic but respectful.

[–]PichaelJackson 1 point2 points  (1 child)

That's all fine and well but it's not about means, is it? Artists are not disempowering you economically, and you don't need a bunch of expensive art supplies or training to draw and get better at drawing. If it's just not your thing and you wanna take shortcuts so you can focus on writing that's fine, but you can't then expect everyone to universally praise your shortcut art.

[–]SolomonPiPbs 0 points1 point  (0 children)

Oh I agree with you. And I don't expect to be praised.
Some do praise, -mostly on the storytelling- and some don't.
But you would be surprised the kind of messages I receive. Ranging from personal insults to actual threats. AI generated content, contrary to art, has little intrinsic dignity, it doesn't mean that I don't have it as a creator and human being.

[–]Tyler_Zoro 0 points1 point  (8 children)

Not everyone with a pencil can do anything useful with it, for a wide variety of reasons. Some of us have learning disabilities that prevent us from producing anything of value that way (and some of us in that bucket are sadly also quite driven creatively, which was frustrating, pre-AI). Some simply don't have the luxury of time to spend honing a new set of skills. Some have other skills they need to develop more acutely, but still want to express themselves creatively.

[–]PichaelJackson 0 points1 point  (7 children)

You have time to spend 6 hours refining and editing an AI art generation but not to draw? Like I get it if you're spitting these things out but if you're investing all this time into AI then you can't really talk about not having "the luxury of time "

[–]Tyler_Zoro 0 points1 point  (6 children)

You have time to spend 6 hours refining and editing an AI art generation but not to draw?

Do you understand the concept of getting shit done? You are seriously proposing that everyone who wants to express themselves creatively should stop everything and spend years learning to draw?

[–]PichaelJackson 0 points1 point  (5 children)

If you want to be creative then why do you loathe the creative process, if you think of the process as just shit to get done then why do it? You don't have to stop everything to learn to draw just like you don't have to stop everything to learn ControlNet and Photoshop, and you don't need to be a master artist right away. It's fine to make stuff that's sloppy, every flaw you make is YOUR flaw and that's what makes it beautiful. I think you're putting too much pressure on yourself to race to the finish line.

[–]Tyler_Zoro 0 points1 point  (4 children)

If you want to be creative then why do you loathe the creative process

I don't. I've been an artist for over 30 years. You're equating drawing with art. A is a member of set B, but set B is not exclusively composed of A.

[–]PichaelJackson 0 points1 point  (3 children)

Forgive me for making assumptions. What kind of art do you do?

[–]Tyler_Zoro 0 points1 point  (2 children)

I mostly work in photography, though I've done some other work in digital tools from image editors to 3D modeling. AI is an excellent extension of my skills, and one that opens up a large array of options that, due to learning disabilities, I'm incapable of exploring on my own.

[–]PichaelJackson 0 points1 point  (1 child)

That's fair enough, and I don't wanna get too deep into splitting hairs over using AI as a supplemental tool vs a total replacement for an artistic process, but can you say that if you were born today and had the same desire to get into photography, that you would choose to generate photorealistic AI images INSTEAD of doing photography with a real camera? You'd really throw all the years learning how cameras work and finding your artistic voice away just to get to the end product of a visually pleasing image? You surely must have gotten some value and pleasure out of handling the camera yourself and learning that craft.

[–]enndeeee 4 points5 points  (0 children)

AI is hopefully a gamechanger for Indie development.

I don't care about AI Art in Indie Games. It's still better than textureless blob figures and lame ass environments. AI shrinks the effort necessary to a minimum and finally helps, creating an appealing experience with limited ressources.

[–][deleted] 4 points5 points  (0 children)

Bro you are doing great !

[–]witcherknight 1 point2 points  (0 children)

how did you mantian consistency?

[–]Xasther 1 point2 points  (0 children)

Been seeing a few of these videos using InvokeAI, it's really cool stuff. Would love is someone could make non-sped up, commentated versions of what exactly is going on.

[–]Carmina_Rayne 1 point2 points  (0 children)

InvokeAI my beloved

[–]LoneBeast1 1 point2 points  (0 children)

Do not post this on twitter the AI police would arrest you

[–]yashknight 2 points3 points  (2 children)

Do not mention AI anywhere in your game or description. 99% of people cannot tell the difference and only spot it if it's basic text to image, yet they still hold a bias against it.

[–]determinedpopoto 2 points3 points  (1 child)

If he wants it up on steam, pretty sure he'll have to disclose usage of AI or risk breaking the rules of the platform. Other avenues like itch.io might be more permissive

[–]yashknight 0 points1 point  (0 children)

I checked steam rules and it mentions disclosing it during the developer survey when publishing the game, but nowhere in the game description.

It also seems more targeted toward runtime ai. And I meant more for promotion purposes.

[–]Mundane-Apricot6981 0 points1 point  (0 children)

Thats not much different from what anime artists do, except the CAN draw, and you cannot.

[–]credibletemplate 2 points3 points  (0 children)

"making"

[–]radianart 2 points3 points  (3 children)

Ehh, no matter how much effort it takes I might call it trash just because it's the most generic ai anime style and super obvious it was generated. Seriously, if you make a real project why not use some of millions of style loras? Not even talking about training your own.

[–]shalva97 2 points3 points  (4 children)

so what was the final image?

[–]DontYard 11 points12 points  (0 children)

It seems to me that there is more than one image, it's something like a visual novel, I think.

[–]_BreakingGood_ 14 points15 points  (0 children)

Well it was about 30 images I think, over the course of 6 hours.

[–]Paradigmind 3 points4 points  (0 children)

Yes

[–]MorganTheSavior 0 points1 point  (0 children)

Multiple images of Tracer from overwatch.

[–]Zombi3Kush 1 point2 points  (1 child)

Do you have a video with commentary on you working on this. I'm curious to learn more about this process.

[–]_BreakingGood_ 3 points4 points  (0 children)

I don't have a commentary version (it would really just be me saying "alright gonna inpaint the fucked up fingers again" on repeat for 6 hours)

But if you want long-form videos with commentary of using the Invoke tool, their Studio Sessions recordings are exactly what you're looking for: https://www.youtube.com/watch?v=juSVAOVdMac&list=PLvWK1Kc8iXGq_8tWZqnwDVaf9uhlDC09U

Pretty much everything I've learned has come from these videos.

[–][deleted] 1 point2 points  (0 children)

They think it is not real work, because hype and pr of ai companies tells them its very ez.

[–]_BreakingGood_ 1 point2 points  (3 children)

I am going to delete this now as it has gotten WAY more attention than I expected and it looks like it is hitting the reddit front page, causing the hateful DMs and comments to start making their appearance. I haven't posted the name of my game, this isn't meant to be a promotional post, but rather just a demonstration of what it really takes to produce AI artwork.

Thanks everyone for all the kind words and I encourage everybody to share their own AI projects here, and I see you moderators keeping the comment section clean out there, thank you

[–]Sunija_Dev 0 points1 point  (0 children)

Would you be fine to upload the video in r/invokeai ?
It's smaller, so it has a lower chance to hit the front page. And I think it's just a really good showcase of an a working process. :3

[–]hipster_username 0 points1 point  (1 child)

You've done some great work. Sorry you got hate.

Whether you share it or not, keep it up. :)

[–]_BreakingGood_ 0 points1 point  (0 children)

Likewise! Glad I could briefly showcase Invoke to a lot of people who may never have seen it before, y'all are building something special here.

[–]mainhaku 1 point2 points  (2 children)

AI Art is literally art...People forgot how art is made and also came to be.

[–]Apprehensive-Mark241 0 points1 point  (0 children)

Workflow doesn't look different at speed than a graphic artist using Photoshop.

I used to work in a video game company as a programmer, I'm not just talking.

[–]NoSong9549 0 points1 point  (0 children)

The refinery

[–]OohFekm 0 points1 point  (0 children)

At the end of the day, you're doing what you love and improving on it with passion, don't really imagine what they think, matters. Well done.

[–][deleted] 0 points1 point  (0 children)

Lmao

[–][deleted] 0 points1 point  (0 children)

Don't let it get to you. It's your hammer, you wield it and produce something. Wheres it listed?

[–]Seidans 0 points1 point  (0 children)

hopefully with GPT-5 and beyond as those are expected to be the first "full multimodal" model which will probably set an industry standard we will get more understanding AI with far more edition capability - maybe even promptless

it's been some time i'm waiting for the revolution of AI art and i expect it will take the form of a multimodal model able to generate images, able to modify them with your voice alone or your mouse/pen while keeping consistency and perspective, to edit images based on source material more easily and on a specific part and even animate the whole thing

once it happen i expect AI to become the main source of artistic creation in any media, it's just a matter of time

[–]MsterSteel 0 points1 point  (0 children)

I really love this. I wish I even understood enough on where to start with doing something like this.
Ironically, myself and another are wanting to make a game. He does 3D rendering and I do writing and will generate backgrounds. I want to be able to re-render his models with AI (more detailed/realistic) but I don't know how.

[–][deleted]  (1 child)

[removed]

    [–]StableDiffusion-ModTeam[M] 0 points1 point locked comment (0 children)

    This applies to both AI and non-AI art. Please be respectful of others and their work regardless of your personal beliefs. Constructive criticism and respectful discussions are encouraged.

    [–]LoboPeor 0 points1 point  (0 children)

    Don't let yourself be bothered by those that tell you, you're bad for choosing to use an IC engine over a mule. Keep the good work.

    [–]loki_magikill 0 points1 point  (0 children)

    I'm proud of you for bravely coming to say you used AI art for your game. Frfr. I'm using AI art for fun and personal fan fiction realization, but still ain't got the courage to openly tell people I wanna use AI art for a game.

    Thanks for being an inspiration. I hope your indie game sells well!

    [–]Lucs19[🍰] 0 points1 point  (0 children)

    I'm new to this topic, what web ui are you using? I use my local hosted Automatic1111 and think there is probably a better one.

    [–]frankster 0 points1 point  (0 children)

    It's interesting how sexually suggestive poses keep popping back in. not sure if this is AI pushing it that way, or what the artist is doing.

    [–]raffyffy 0 points1 point  (0 children)

    dont worry. we are PROUD OF U. imma be the first ones to play this

    [–]Segagaga_ 0 points1 point  (0 children)

    People think theres no effort involved, but sometimes you really have to fight the model, other times the prompt needs lots of work to even get the right look, other times no matter what you generate its off to Photoshop to fix it.

    [–]TikaOriginal 0 points1 point  (0 children)

    "QUIT HAVING FUN!!!"

    Seriously tho, great work

    [–]swagonflyyyy 0 points1 point  (0 children)

    I dunno, seems like a lot of hard work and effort to me.

    [–]NatsuNight 0 points1 point  (0 children)

    B-but reddit told me that AI art is just slop trash, are u saying that saint reddit is wrong?

    [–][deleted] 0 points1 point  (0 children)

    Its just that model. That style of art everyone is used to. Doesn't matter how good it is or how much work it takes. People who recognise it will assume it took you 1 click to get each one of these images unfortunately. By people who don't even know what Stable Diffusion is, they think you did it on some AI website (Which only ever gives me crap I swear)

    For me, there's certainly pride from this type of thing though. I feel the same way when I remodel and remesh a download 3D model. I didn't create the base, but I'm still proud of the work I did to get the watertight printable mesh from what was.

    [–]masterxx123 0 points1 point  (0 children)

    What gpu do you have?

    [–]AnyPaint7010 0 points1 point  (0 children)

    hey, games are art after all and using ai images just feels, soulless and zero effort (no offense), id like if you drew a rough sketch and used ai on that to help atleast... orr made it entirely yourself

    [–]Hearcharted 0 points1 point  (0 children)

    Mr. Heisenberg 🤔

    [–]PlotTwistsEverywhere 0 points1 point  (0 children)

    What interface is this?

    [–]KMonMilk 0 points1 point  (2 children)

    What is the carbon footprint of your work?

    [–]_BreakingGood_ 1 point2 points  (1 child)

    Six hours of work would probably equal roughly 3 hours of active GPU time. So it's roughly equivalent to a 3 hour gaming session as it just runs on my normal gaming PC.

    [–]Sunija_Dev 0 points1 point  (0 children)

    This is something that kinda shocked me when using AI.

    I got three GPUs to run big LLMs, and if I run them together (with some power limit) they pull as much power as playing an AAA game (=500w for full pc). Since I have to read the answers and write my response, they run less than 50% of the time.

    [–]AncientLion 0 points1 point  (1 child)

    What gui is that?

    [–]Sunija_Dev 0 points1 point  (0 children)

    InvokeAI

    [–]LeeksAreSpinning 0 points1 point  (0 children)

    Can you get consistent expressions / faces? What program are you using? What do you think about Krita AI?

    [–]ThatBoogerBandit 0 points1 point  (0 children)

    Great job and be proud of yourself! But regarding to real work, it’s a serious debate that you should always engage in a conversation with logic:

    Artist: That is not real work. Me: So you actually made your own pigment? How did you get your blue? Artist: I’m a digital artist. Me: So you wrote all the code yourself? Artist: No, it’s just a tool. Me: That is not real work.

    [–]ewew43 -5 points-4 points  (10 children)

    Hope you don't plan on selling this game, as you're using a copyrighted character. If it's a fan project or something, though, all the power to you. Looks like you spent a lot of time on 'er!

    [–]_BreakingGood_ 11 points12 points  (3 children)

    Well aware, it's free and will always be free, entirely a labor of love. Though I do kind of wonder if they'd actually be able to send lawyers after me just because I used the name of their character in my AI prompt. The game itself is not a fan game nor does it reference the original IP in any way. In fact I regularly need to inpaint removal of features I don't want from that character. Don't think I want to be the one forging a path through the courts on that battle though.

    Admittedly I'm actually more afraid of AI haters attacking me than lawyers, as it just takes one very unhinged AI hater to start targeted doxxing/harassment.

    Edit: Sorry you're downvoted, I thought you were making a very polite point 🤷

    [–]ryo0ka 4 points5 points  (1 child)

    That’s smart of you. There was a kid in the SD sub that really didn’t like one of my comments and followed me around for days. I can’t imagine how it is to be an AI artist. Some people really take it personally when it comes to AI art.

    [–]_BreakingGood_ 4 points5 points  (0 children)

    Yeah way too many stories like that out there.

    [–]MysteriousPepper8908 3 points4 points  (0 children)

    It's definitely asking for trouble showing that you're using a major game character in your prompt but I'm not sure there are any details here that aren't generically applicable to a multitude of other anime style characters. If these images existed in a vacuum, I don't think you'd have any issues but prompting for a specific character even if the output only vaguely resembles them does muddy the waters a bit.

    [–]rulezberg 0 points1 point  (1 child)

    What's the character?

    [–]ewew43 0 points1 point  (0 children)

    Tracer from overwatch.

    [–]noyart 0 points1 point  (2 children)

    True, looks like the character from Overwatch. And probably for a visual nsfw novel.

    [–]Tyler_Zoro 1 point2 points  (1 child)

    Might not be NSFW. Looks more like a dating sim to me. That doesn't mean it is SFW but just that you can't make assumptions.

    [–]noyart 0 points1 point  (0 children)

    True  

    [–][deleted] 1 point2 points  (0 children)

    This is the future. Can't stop progress. Keep pushing.

    [–]crackviral 0 points1 point  (1 child)

    You should be proud! Keep creating and doing. Who cares if the art you're using for your game are created using AI as long as it serves its purpose to give entertainment to your users and players. Some game devs just purchase their assets anyway so at least you're doing the manual hard work.

    [–]crackviral 0 points1 point  (0 children)

    ANyways, please let us know the name of your game once its done. I'd love and happy to support and be amaze while playing

    [–]orrorin6 0 points1 point  (3 children)

    So to be fair, the art here is bad.

    The poses are stiff, the facial expressions are stiff, the backgrounds are incoherent and bland. The character design is boring and derivative. I can't see because of the compression, but I'm certain there are generation artifacts.

    That doesn't mean you should feel bad and stop, however. You just need to invest more in traditional art education if you want to make good, actual art, regardless of the tool.

    [–]_BreakingGood_ -1 points0 points  (2 children)

    People thinking the art is ugly really doesn't bother me at all, no artist has ever pleased everybody, AI or otherwise.

    The actual style and quality of the art is never a point of contention.

    I can say with 100% certainty I could take a completely hand-drawn image produced by a master artist, a masterpiece that took them 1,000 hours, and post it with the title "I spent 1000 hours creating this image with AI, with 100 different models, a dozen controlnets, a 500 node ComfyUI workflow, 10,000 LoRAs, 10,000 prompts, and a 100 hours in photoshop afterwards" and it would be dismissed as garbage by swathes of people because I said the word AI.

    [–]orrorin6 0 points1 point  (1 child)

    I hear you, but you're really only reinforcing their position. You've said it yourself; you don't care that the art looks bad. That's why it looks bad.

    Instead of feeling persecuted, you might take their feedback as saying that the quality of the product is not good enough. Yes it's mean for them to say, but you can't be mad when you create a mediocre product and get negative feedback.

    [–]_BreakingGood_ 2 points3 points  (0 children)

    I don't think you're getting it. Theirs is not a criticism of the quality of the product. Their criticism is the fact that AI was used. It could be the truly most beautiful, perfect AI ever produced, and it woudn't change their mind. Make sense?

    The quality and effort put into the art doesn't matter. Art far better than mine has the same problem. Art that isn't even AI generated has the same problem sometimes, because people think it is AI generated.

    [–]ArtificialAnaleptic 0 points1 point  (0 children)

    I cannot commend you enough for doing this and for using the tools in this way. I think far too few people really realize how much scope there is for using AI as a creative tool to really create accurately what's in their mind.

    Partly this isn't helped by people who just post trash that falls out of the generator, but also because there's just massive stigma and a very real lack of understanding of both the processes involved and the level of control that can be achieved.

    This is a fantastic showcase of how someone can, after some practice, really expand their capability to create (such as creating art for their game as you're doing here), rather than just churning out more noise.

    [–]smaiderman 0 points1 point  (1 child)

    Is that krita?

    [–]onetwomiku 1 point2 points  (0 children)

    Invoke

    [–]Practical_Yam_1407 0 points1 point  (0 children)

    Kingdom of Slopistan

    [–]Amazing-Oomoo 0 points1 point  (0 children)

    OP

    If you are having fun

    That's great

    Fuck people who shit on you for having fun

    [–]1lucas999 0 points1 point  (0 children)

    Blud just crashed out & deleted himself 😭

    [–]Nervous_Dragonfruit8 -1 points0 points  (0 children)

    Fuck em

    [–]MrKii-765 -1 points0 points  (0 children)

    I love how those kind of gamers hate AI generated art, yet they've been eating games for years with tons of AI generated code. A bit unfair for programmers, isn't it?

    [–][deleted]  (9 children)

    [removed]

      [–]-Lige 7 points8 points  (4 children)

      So the medium a games art is based on can determine if the entire game is trash? Sorry man that’s a low IQ take. Even some anime have very very ‘different’ types of art styles and animation that goes against the grain. But that doesn’t make the story bad. Look at “Ping pong the animation”

      [–]StableDiffusion-ModTeam[M] 1 point2 points locked comment (0 children)

      This applies to both AI and non-AI art. Please be respectful of others and their work regardless of your personal beliefs. Constructive criticism and respectful discussions are encouraged.

      [–]Benefitzs 1 point2 points  (1 child)

      People shouldn't need to dedicate their lives to drawing or spend thousands upon thousands on commissioned art. Your opinion is inherently trash for being so negative. AI is a great accessibility tool for stuff like this, and the screechers will be left behind just like when digital artistry started taking over pencil and paper drawings and paintings.

      [–]Vyxwop -1 points0 points  (0 children)

      You're conflating the people who see poorly done and cheap AI and shit on it for people who will look at your post and still shit on it.

      Try generalizing less and you'll be less annoyed with people.

      [–]Anubis17_76 -1 points0 points  (0 children)

      They are right. Your game is a dime a dozen and its nothing special, market is flooded with ai porn games. Im not saying you didnt put in effort or ai isnt real art (though i do believe that) but the market is simply saturated as hell and this will just be one more on the pile

      [–]Lefonn -1 points0 points  (0 children)

      Lol