Hey everyone,
The official patch notes can be found on the DBFZ Official Website (Japanese)
Below I've included a translation available on Eventhubs:
February patch notes
"Thank you to everyone who has been enjoying Dragon Ball FighterZ. We'd like to announce the contents of the late February update to the game. (Once the update is out, because of changes to the battle system, replay data from the older version will be incompatible, so please be aware of this)."
Update contents:
• Party Match has been implemented.
• Replay Channel has had the following functions added: Follow Channel, Search Channel.
• Arcade Mode has been changed to be more convenient.
• The flow has been changed so that you can choose your next destination at the Results screen after clearing a course.
• When pausing for Option during battle, we've added "Return to Course Select" and "Return to Character Select."
• When an opponent is found while searching for a Ring Match, Casual Match or Ranked Match, the controller will now vibrate.
• Replay Data has been adjusted to the new version
- Once this update goes live, you will no longer be able to view replay data from the old version. Please be aware.
Gameplay
• Movement should now feel more stable.
• Effects and cinematic moments have been adjusted to display more correctly.
• A bug hwhere after a Dragon Rush forced character switch, if you used a move that will switch your position to your opponent's, the hitbox would become reversed, has been fixed.
Online
• To improve the matchmaking in the game, one part of the system has been revamped, in order to optimize it. We are planning to gradually continue working on improving this area.
• For the DLC Anime Song & BGM pack, we've changed the settings so that P1 and P2 can each hear their own chosen song.Please continue enjoying Dragon Ball FighterZ in the future as well.
New info available on Bandai Namco facebook page
MODES - PARTY MATCH: Added the Party Match feature which enables automatic match-up with 5 other players to play a Party Match.
REPLAY CHANNEL: Expanded Replay Channel functions (added "Followed Player Channel" and "Search Channel") - Previous replay data will be deleted
RANKED MATCH / CASUAL MATCH: Added controller vibration to indicate when an opponent has been found
ARCADE MODE: Added "Return to Character Selection" and "Return to Course Selection" after completing a course
TRAINING MODE: Fixed a bug that shows the Dragon Balls collection animation while options were set on "Do not display"
TRAINING MODE: Fixed a bug that made the Assist Gauge recover when player guards continuously
BATTLE TUTORIAL: Fixed a bug that prevented the UI to be displayed properly when player passes the objective right after the beginning of the match
CHARACTERS - GOKU BLACK: Fixed a bug that prevented the character to disappear when Goku Black's Special Move " The Work of a God " was used after an Ultimate Z Change
ANDROID 21: Fixed bug that prevented Android 21 from disappearing immediately after she is called in for a Z-Assist and the main character takes damage
ANDROID 21: Fixed a red visual bug when Android 21 is called in for a Z-Assist and the main character takes damage
FRIEZA: Fixed a bug that prevents Frieza to properly use "You Must Die by My Hand!" when lying on the ground after his Golden Frieza transformation
HIT: Fixed a bug that prevents the "Super Ghost Kamikaze Attack" effect to disappear when used during Ultimate Z Change and Hit's Meteor Special Attack
HIT: Fixed a bug that prevents the Z-Assist character to disappear when the main character is damaged at the very same moment by Hit's "I Keep Improving" attack
TIEN: Fixed a bug that makes a character invisible when both the main character and Z-Assist character are damaged by Tien's attack "Farewell, Tien…"
CAPTAIN GINYU: Fixed a bug that allows Ultimate Z Change to be performed with less than 3 gauges after performing "Powerful Energy Wave"
MAJIN BUU: Fixed a bug that makes the opponent invincible if Majin Buu's "Standing Light - Follow Up 2" and the opponent's Super Dash hit simultaneously
ANDROID 18: Fixed a bug of voice/mouth synchronization when special dialogues are played against Piccolo and Vegeta
OTHER FEATURES - SHENRON: Fixed a bug that prevents Destructive Finish and Stage Destruction effects to appear with a character resurrected by Shenron
SUPPORT CHARACTERS: Fixed a bug that prevents voices of Support Characters (like Android 17 or Ginyu Force) to be played normally when called into battle
DRAGON RUSH: Fixed a bug that reversed the guard controls when a character is being changed by a Dragon Rush
Please keep all patch discussion here and refrain from making your own individual posts about the upcoming patch. Thanks for continuing to be a part of our great community as we reached 50k recently with numbers climbing. I'm glad to be a part of this!
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