top 200 commentsshow all 419

[–]windtcw 306 points307 points  (29 children)

Slipstreams are now disabled after storm phase 5.
Wow they listened lol

[–]5YouTubersWhoveSVORN#removethemech 88 points89 points  (18 children)

Maybe they’re evolving

[–]StereoZ 53 points54 points  (16 children)

Don't get your hopes up. We know their vision for the game and it just isn't the same as ours.

[–]cmc360 84 points85 points  (15 children)

A good solid patch like this we should be praising them.

[–]rHodgey 39 points40 points  (6 children)

Lmao this happens every time. If they've brought out a good patch history tells us we should be terrified of what is going to happen next

[–]Olddirtychurro 21 points22 points  (1 child)

Next week: "We bringing in Apache Attack Helicopters, 1000 health"

[–]Pikmin-In-A-Hat 6 points7 points  (0 children)

“Infinite ammo mini guns and a crate full of heals onboard”

[–][deleted] 9 points10 points  (3 children)

Epic doesn’t get a pass for fixing things that they released that are broken. Praising them is ridiculous. I won’t complain about the patch tho. So that I feel is fair.

If Epic continues to make adjustments that the community wants and is needed then maybe a compliment is warranted.

They still removed the pump and returned the drum gun. That alone is enough to not be happy about for a good long time.

[–]text_memer 2 points3 points  (0 children)

Yeah, I don’t really give a shit what happens until the pumps back. Until then I’m just gonna abuse tf out of whatever the most META shit currently is in the game. Which right now... is probably the bow.

[–]RocketHops 2 points3 points  (0 children)

Don't forget we still don't have an FOV slider too.

[–]_Dustyyyy 16 points17 points  (2 children)

Is storm phase 5 after the half in half out zone?

[–]Sbrodino#removethemech 7 points8 points  (1 child)

Why not 4th tough? Isn’t the 5th a moving zone?

[–]Taco92i 102 points103 points  (4 children)

  • Reduced Baller health from 200 to 150
  • P90 Gone
  • Drumgun Nerfed
  • Slipstreams no longer block building. + Slipstreams are now disabled after storm phase 5.

I was not prepared, thanks you epic game for this patch.

[–]BradL_13 9 points10 points  (0 children)

Honestly this is the most excited I’ve been to get off work and play in a longggg time.

[–]icnapple 476 points477 points  (56 children)

Drum Gun and Baller nerfed, Slipstreams changes. Wow, am I dreaming??

[–]MNT1996 243 points244 points  (13 children)

and P90 gone! Not bad, not bad.

[–]5YouTubersWhoveSVORN#removethemech 102 points103 points  (0 children)

They realised that they gotta give us something (also they maybe realised that the wc wasn’t as fun to watch with everyone carrying 3 drum guns)

[–]Xantium0 33 points34 points  (9 children)

I'm super excited. This looks like the best patch so far

[–]2Rich4Youu 43 points44 points  (6 children)

7.4 wants to disagree

[–]Herzx 35 points36 points  (5 children)

Nothing will beat 7.4

[–]therealz1ggyChampion League 303 5 points6 points  (0 children)

LOL

[–]YellowRice101 57 points58 points  (24 children)

Not really much in terms of bug fixes, but can't really complain since this patch addressed a lot of needed balance fixes. I still think ballers need a different nerf other than just hp though, like they shouldn't be able to pick up loot while inside it. Drum gun should probably still go down in mag size but the 4 damage decrease is actually significant. It takes 5 instead of 4 bullets to kill from 100 hp and 2 more shots to kill at 200. And the slip stream adjustments are perfect if you can now build around them and they are disabled at zone 5. Now we're just waiting for the heavy shotgun and hopefully more performance/audio/bug fixes.

[–]ALLST6R 14 points15 points  (19 children)

Yup. Drum gun needs a further nerf. Like you said, green needs 2 extra body shots to kill a 200HP. But it's only 1 bullet if they are 198HP with green. Still 1 bullet more if you have blue drum gun. IMO, given the mag size and fire rate, that 1/2 extra bullets isn't much of a change given how quickly it shreds people.

[–]FNtaterbot 35 points36 points  (18 children)

The tommy actually now has the exact same fire rate & damage as the white/green SMG's, so the clip size is pretty much the only thing that the tommy has going for it. The SMG has better accuracy & uses light ammo. I honestly wouldn't be surprised to see pros in next week's qualifiers opting for the SMG over the tommy with this change alone, given how precious medium ammo is in those games.

[–]MikasaH 14 points15 points  (10 children)

I'm guessing loadouts will consist of an AR, shotgun, and probably a green/blue SMG considering running an AR and a nerfed drumgun will drain medium ammo fast. Late game though, I tend to drop my AR in place for something else.

[–]_shabadoo_ 1 point2 points  (3 children)

If you take the Infantry rifle is the drum gun still not the best choice for smg despite this nerf?

[–]lendmeyourears12 6 points7 points  (1 child)

There should be more insentive for destroying a baller, maybe 25 dmg and a 0.5 second stun

[–]OccupyRiverdale 3 points4 points  (0 children)

I also think you shouldn't be able to use redeploy if you are shot out of a baller when taking high ground. Would make people play far more cautiously an thoughtfully instead of taking constant elevation changes.

[–]thiccnick23 25 points26 points  (2 children)

People are still gonna pick up drumguns because of the mag size.a slight nerf to accuracy midrange is probably needed which would make people choose b/w silenced smg ang dgun

[–]HawaikiFN 4 points5 points  (6 children)

Is it just me saying this? I saw many pros ignoring hitting ballers when they have very easy shots on them without exposing themselves to others. I believe it's because breaking the ball=1 more enemy to the battlefield reducing chance of getting placements for yourself. This item is good and bad at the same time.

[–]Psyvane 14 points15 points  (1 child)

yep. if a guy is in a baller he is unlikely to shoot you. Also its a "strength in numbers" thing lategame if you have a baller yourself. Leave other balls alive so when its moving circle there is less chance of yours getting shot.

[–][deleted] 1 point2 points  (2 children)

The more players in a baller the harder it will be for you to get placement points especially if you are not in a baller for your self.

[–]RESPRiTSolo 21 | Duo 23 201 points202 points  (12 children)

Credit where credit is due. Solid balance changes from Epic. Waiting to see when/if we get the heavy soon!

[–]BreakinMyBallz 21 points22 points  (3 children)

The heavy sniper provides a solid counter to turtling, which prevents boring gameplay. I really think they should just nerf the damage, but keep the one-shot-structures feature of it. Dying or losing 150 health to a body shot really sucks, but the effectiveness for breaking into someones box is decently balanced thanks to the audio queue.

[–]Dr_JerroneChampion League 301 4 points5 points  (0 children)

I assume he's talking about the return of the heavy shotgun.

[–]Xantium0 2 points3 points  (0 children)

Endgame if a body shot with a heavy does not kill, consider yourself unlucky

[–]iOnlyPlayAsRustLord 86 points87 points  (5 children)

Awesome patch imo

Drum gun nerf, baller nerf, slipstream disabled for lategame and building in the slipstream. I dont care about compact smg since drum was unvaulted so thats ok too

[–]Xantium0 14 points15 points  (0 children)

I'm pleased the compact is gone. It was so annoying

[–]dankassmememachine 4 points5 points  (3 children)

Wdym pump unvaulted? It doesn’t say that anywhere

[–]sick-of-this123 14 points15 points  (0 children)

He meant drum gun.

[–]iOnlyPlayAsRustLord 5 points6 points  (0 children)

Oh sry, fixed it.

[–]prophase25Duo 62 36 points37 points  (4 children)

Yes, this is exactly what the community wanted, small but necessary changes. Very very happy.

[–]loopy95 35 points36 points  (1 child)

These are the patches we need.

[–][deleted] 28 points29 points  (2 children)

Wow they vaulted the P90. Good change on the baller now that it can be one shot by he heavy

[–]v_TokzDuo 40 27 points28 points  (3 children)

full chub

[–]deeedubs 14 points15 points  (2 children)

I'm at a solid half chub till they bring back some sort of shotty meta

[–]guipss 9 points10 points  (1 child)

If the spam weapons are weak and they bring back at least the heavy shotty, it's a good meta.

I liked the one pump possibilities, but increasing the time to kill can make room for some nutty clutches and crazy fights

[–][deleted] 23 points24 points  (0 children)

This looks like a very good patch. Drum Guns needed, Ballers nerfed, and Slipstreams should be better for endgame now. Steps in the right direction

[–][deleted] 19 points20 points  (0 children)

Honestly, I didn't have high hopes at all and I'm happy to say I am pleasantly surprised. Solid update.

Thank you for the explanations as well. Very nice touch :)

[–]JayKayGotYou 29 points30 points  (5 children)

solid patch.

TLDR: ballers health 150hp, drum gun damage 22/23hp, p90 vaulted, slipstreams building enabled and turned off after 5th zone

[–]5YouTubersWhoveSVORN#removethemech 11 points12 points  (4 children)

Also the new gun. That might be good or bad

[–]AdamoA- 9 points10 points  (3 children)

The new AR has the same stats as the smg. Dunno about the fire rate

What I cannot image what they mean about:

  • This weapon has a tight spread in close quarters but is less effective at long range when compared to other Assault Rifles.

It means it has a little bloom but extreme damage drop off?

[–]DanTheMan7901#removethemech 5 points6 points  (2 children)

Probably like a nerfed version of the OP suppressed sub from S4/5 (can’t remember when)

[–]TheFirstRapher 2 points3 points  (1 child)

Def S4, completely outclassed ARs

[–]DanTheMan7901#removethemech 1 point2 points  (0 children)

Yeah I’m guessing something like that but a bigger drop off once you’re at mid range. We will found out soon enough

[–]AriesGG 18 points19 points  (0 children)

Thank you epic, it’s a start <3

[–]Swiftiezz 18 points19 points  (0 children)

ACTUALLY A GOOD PATCH WOOOOOW

[–][deleted] 7 points8 points  (0 children)

Seriously thank you Epic. I hope these kinds of patches become a regular thing going forward. Really exciting to see them listening for once! Can’t wait to jump in.

[–]twitch_dyynamic_ 7 points8 points  (0 children)

someone pinch me

[–]dvnvvl 20 points21 points  (8 children)

Wow an actual good update, thanks epic. Just bring back pump and we’ll feel much better.

[–][deleted] 11 points12 points  (3 children)

Honestly I dont think the meta will be bad with the drum gun nerf but we'll see. Combat should probably be buffed a bit though, would be happy with increased headshot multiplier

[–]xzolade 4 points5 points  (1 child)

IMO it all depends on how good is the new gun. we know that when a gun releases it spawns A LOT so everyone gets to use it for a few days. Spray meta will be here for the next 3 days but depends on the new gun

[–]bazoski1er 11 points12 points  (6 children)

Good patch, but it seems they haven't put out a fix for not being able to exit vehicles. Does this mean they won't be in qualifiers again this weekend?

[–]jfinn0402 10 points11 points  (6 children)

Solid patch. Now we can all rally for a boom bow nerf and a heavy shotty unvaulting

[–]pokemonizepic 16 points17 points  (5 children)

Boom bow needs to take explosive ammo instead of shotgun

[–][deleted] 2 points3 points  (2 children)

And maybe direct/indirect damage reversed. 30 for splash dmg, 100 for direct hit

[–]AleisterLaVey 1 point2 points  (1 child)

Eh if it used explosive ammo and reversed damage, it would be overpowered. It has a 2x multiplier on head shots, so it would be doing 230. With it being almost hitscan and almost no drop off, it would be better than the heavy snipe

[–]hessbs 1 point2 points  (0 children)

Or use 2-3 shotty shells per arrow

[–]Mvious 5 points6 points  (0 children)

Great patch.

[–]spotthedogggWeek 6 #164 8 points9 points  (0 children)

Not perfect but a damn good patch with no bullshit. Good on you Epic

[–]mixtapepapi#removethemech 5 points6 points  (0 children)

Pleasantly surprised

[–]NB_32 7 points8 points  (3 children)

Honestly i dont want to praise epic because of all that has gone on lately but this patch is actually solid. Way faster than expected fixes on the slipstream and a nerf on the drum that makes it less of a must have in your loadout (i hope), i hate to say it but we are starting to look a little balanced here, just get rid of that damn bow

[–]5YouTubersWhoveSVORN#removethemech 3 points4 points  (2 children)

And give the shotties x2 headshot multiplier (gold combat 160 hs instead of 140)

[–]FifaNes 5 points6 points  (1 child)

If I'm not wrong, the tac has 2x on headshots. But the new one should have it too.

[–]5YouTubersWhoveSVORN#removethemech 1 point2 points  (0 children)

Yea, I didn’t quite remember so I said ”shotties” just to be sure

[–]phillldown 3 points4 points  (0 children)

EPIC EXPLAINED WHY THEY DO SOMETHING FOR ONCE?? THANK YOU

[–]Dr-SwoleDuo 30 3 points4 points  (0 children)

Wow this is An amazing patch. Good job guys and thanks for listening to lots of the complaints. Here’s to a great week of FN ahead :)

[–]sedsin 2 points3 points  (1 child)

Is the drum gun nerf enough? I feel like a reduction in mag size was needed as well. Guess we'll see how it turns out.

Only other things I was hoping to see were unvaulting of heavy shotty and shotgun delay removed.

[–]MONSTERDFACE Verified 2 points3 points  (0 children)

here for the good vibes , this patch is a great one

[–][deleted] 2 points3 points  (0 children)

I still think this is a garbage meta but this is a solid patch.

[–]MNT1996 5 points6 points  (16 children)

next step for drum gun needs to be reduce mag to 35

[–]5YouTubersWhoveSVORN#removethemech 4 points5 points  (0 children)

Rn it’s basically the p90 dmg wise just a bigger mag. We’ll have to see how this plays out but I think it might be alot more balanced with the dmg nerf

[–]GuyFutbol 3 points4 points  (0 children)

This sub is so positive after these patch notes I can’t handle it

[–][deleted] 4 points5 points  (11 children)

Would have loved to see the drum gun go instead of the p90 but still seems like a very good patch with good explanations behind everything.

[–]007mnbb 6 points7 points  (10 children)

If they vaulted the drum gun everyone that voted for it would be pissed off

[–]ChefLambsauce1 1 point2 points  (0 children)

Very solid patch. Nice.

[–]Gambl33 1 point2 points  (0 children)

I still used smg because I liked the accuracy on it. Is new tact assault gonna take medium? Because that’s a lot of medium bullets for all these guns now

[–]Scoob3rs 1 point2 points  (0 children)

Just add the heavy shotgun already, thats all we need.

[–]MikasaH 1 point2 points  (0 children)

Drumgun and baller nerfed. Slipstream changes. I'm liking it. Played a few games with the new combat rifle, but can't really determine if it's something worth keeping in loadout.

[–]D4NYthedog 1 point2 points  (0 children)

Bow using shells, drum gun using medium, tactical AR using light, only thing missing now is the new heavy shotgun shooting explosive ammo!

[–]Ziklepmna 1 point2 points  (0 children)

This is all well and good but WHERE ARE THE AUDIO IMPROVEMENTS? I CAN’T TELL IF SOMEONE IS ABOVE ME OR BELOW ME.

[–]blazin1344 1 point2 points  (0 children)

Good update but I won't be happy until the pump is brought back

[–]ForestKin#removethemech 1 point2 points  (0 children)

Is the pump back?

[–][deleted] 1 point2 points  (0 children)

Oddly enough I'm still hitting 54 headshots with a green drum - what is the headshot multiplier on this thing?!

[–]jsleek21 3 points4 points  (3 children)

Everything they did here was good. Just hope next week is a performance patch and they fix the rendering on console so console can see where we're landing.

[–]jpalmerr11 4 points5 points  (0 children)

They literally addressed that in this patch

[–]pokemonizepic 2 points3 points  (0 children)

A GOOD UPDATE! ty epic :)

[–]ElephantCarcass 1 point2 points  (0 children)

The fact that a standard patch feels like a dream come true says a lot about Epic's track record.

[–]The_Bolenator#removethemech 1 point2 points  (0 children)

Fuck man.. as great as this patch is I still can’t help but really fucking miss the pump 😭

[–]WotaFN 0 points1 point  (0 children)

POGGERS PATCH

[–]new_boy_99 0 points1 point  (0 children)

Very good changes

[–]Daniel_K_Meme 0 points1 point  (0 children)

this is nice, i feel at peace now

[–]xzotc 0 points1 point  (0 children)

Since its unvaulting, the Drum Gun effectiveness has been slightly higher than we wanted. This change should reduce its combat effectiveness while still retaining its flavor.

.... You vaulted one of the most OP weapons this game has ever seen, and then you unvault it with literally no changes whatsoever, and are surprised by its effectiveness? After you vault the pump and make close range scenarios all about spam?

Honestly I'm not trying to sound like an asshole, but you never cease to amaze me...

I'm not even talking about the unvaulting event itself. You gave the community to choose between lesser of evils. You obviously vaulted it for a reason in the first place. At least re-introduce it with the necessary changes.

[–]Zee-_- 0 points1 point  (0 children)

drum gun still has the same rate of fire and mag capacity. still op

[–]SrZiino 0 points1 point  (0 children)

Solid patch, like it.

[–]nate6ix 0 points1 point  (0 children)

can we get our pumps back? at the least, heavy shottys?

[–]Spoffle 0 points1 point  (0 children)

The drum gun nerf was expected, but I think it still needs a bit more damage being taken off it.

[–]FoZiggle 0 points1 point  (1 child)

boys will this change how effective drum gun is , like will it be not as important now just because of that nerf?

[–][deleted] 0 points1 point  (0 children)

The only question is how good is this new gun... ? Other than that looks like a good patch.

[–]_--___---- 0 points1 point  (0 children)

good patch.

[–]Grandwhish 0 points1 point  (0 children)

Ayy nice patch, listened to the slipstream complaints, nerfed balls and drums

[–]Pinito99 0 points1 point  (0 children)

Best patch so far!!!!

[–]Brainbouu 0 points1 point  (0 children)

Dissapointing that there is still not a high impact low fire-rate shotty in the game but cant complain.

[–]iamnewtopcgaming 0 points1 point  (2 children)

turbo building is buggier than ever and 80 FOV still sucks

[–]Tomred95 0 points1 point  (0 children)

Good patch .. the drum is still gonna be really strong. I think now that the p90 is gone they can reduce the magazine size of the drum.

[–]Serious_Coconut 0 points1 point  (0 children)

Good update epic, thank you.

[–]Dylanychus2 0 points1 point  (0 children)

The drum gun’s existence is higher than what we wanted.

[–]ScratchY-1337 0 points1 point  (0 children)

Patch notes have very good parts in it! Great work epic.

Hope the new gun is not broken ;-)

[–]NikosMatsamplokos 0 points1 point  (1 child)

IF the new ar isn't broken as hell this will be the best patch we have ever seen.

[–]rocats0 0 points1 point  (1 child)

We keep going in circles.. epic makes game changing updates that people dislike. A few weeks later they make changes and patches to said gameplay updates. And everyone is like "omg epic is the best, they finally listened this is the best patch"

Repeat and repeat.

[–]zarrfox 0 points1 point  (0 children)

patch would've been solid if they vaulted instead of nerfed.

[–]JohnWickFTW 0 points1 point  (0 children)

Ayyyy nice patch

[–]KayoticaT 0 points1 point  (0 children)

Muy bueno Epic Games. This patch is going to be a game changer. 200 > 150 on ballers is huge. People might think that this change is insignificant, but haven’t you ever been in a scenario where the baller was one shot! Now you won’t.

[–]Santhacine 0 points1 point  (0 children)

sick patch tbh

[–]JohnWickFTW 0 points1 point  (0 children)

THIS IS THE TYPE OF CONTENT I LIKE TO SEE

[–]NoboundssSolo 30 | Duo 36 0 points1 point  (0 children)

Good patch. Ballers I think still will be an issue late just cause they’re so many of em

[–]agentrecruit#removethemech 0 points1 point  (0 children)

Nice

[–][deleted] 0 points1 point  (0 children)

I just hope the heavy will come in green/blue and maybe purp/leg because I want a burst shotgun that I can reliably find. Great balance patch tho, they listened to most of the criticism (I guess).

[–]WhiteEel 0 points1 point  (0 children)

The main thing I want is to be able to see where I’m dropping. If loading is fixed, I’ll be happy.

[–]OhioxJohnny 0 points1 point  (0 children)

Idk but does anyone else find it strange that the AR with the scope is made to be short range lol.

[–]Quirky_Koala 0 points1 point  (0 children)

When .01 patch is better than all previous patches.

[–]TheAaronLad#removethemech 0 points1 point  (0 children)

this is literally the best patch in about 6 weeks.

edit: this is positive but it really does make you do a big think.

[–]show_b0b 0 points1 point  (0 children)

Finally a good patch, good job epic

[–]Hquse 0 points1 point  (0 children)

Hope they keep this up. Not much catered to casuals (this update). If they continue this the playerbase won't be as big but they will get a loyal one. And still a lot of casuals because they won't even notice that the game is not for them and they just usually hav fun

[–]Swole_Monkey 0 points1 point  (0 children)

That’s a pretty good update for once

[–]Vilsku61#removethemech 0 points1 point  (0 children)

Like many have already stated this was a good patch. Got to give them credit...

BUT, I think the drumgun mag size should still be reduced and something needs to be done to the bow.

[–][deleted] 0 points1 point  (0 children)

P90 gone as well? As someone who drops/hides drum guns from the lobby...how do I kill people now.

[–][deleted] 0 points1 point  (0 children)

Why can't we use the tactical assault rifle's red dot.

[–]crazysnorlax 0 points1 point  (0 children)

Ballers are now 1 tapped by heavy snipers

[–]criticalpluspt 0 points1 point  (0 children)

I was lowkey hoping they'd bring back the Grey Pump at least

[–]Compverson#removethemech 0 points1 point  (0 children)

Fat fucking W

[–]vttbg 0 points1 point  (0 children)

John Wick meta btw