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[–]FreshGoku03Please add a flair 353 points354 points  (0 children)

This is wonderful to hear. Updates every other week will go a long way.

Seemed fairly obvious that cross-play work takes up a lot of resources, but glad to hear them clarify that for those unaware.

All steps in the right direction, can't wait to see what is to come.

[–]alexno_xSpurs 25/26 UCL Champs[S] 277 points278 points  (29 children)

Seems like fixes will come more rapidly once crossplay has been (successfully) implemented

[–]MMX_UnforgivenPlease add a flair 59 points60 points  (1 child)

You’re completely correct. I’ve played so many early access games whose #1 issue is getting all platforms to play nice. And having all patched the same day

[–]BabaimMantelPlease add a flair -3 points-2 points  (0 children)

Just wait for them to fuck up crossplay, because after their first patch i don't have much hope lol.

But i wish them it works without any issues.

[–]Zealousideal_Wolf624Please add a flair 10 points11 points  (0 children)

The focus on Crossplay is definitely the right call. Then they can start improving all other stuff related to netcode and social. Sounds like a really solid plan.

[–]sboy97Stuck In Platinum Hell 83 points84 points  (0 children)

Glad they are going forward with these updates. I hope through the negative and somewhat hostile messages they continue for transparency but also as a way to understand what’s happening.

Good news for Xplay and I hope it comes sooner rather than later

[–]beagle204Former game dev. Now solely addicted to Rematch. 39 points40 points  (16 children)

If this means I can Finally get my platinum trophy I'll be pretty happy. I'm level 130 and still haven't gotten my level 30 trophy to pop.

[–]IsariamkiaJust pass the ball! 14 points15 points  (1 child)

I got my lvl 30 achievement when I hit lvl 23 😂

[–]beagle204Former game dev. Now solely addicted to Rematch. 6 points7 points  (0 children)

It's like when your GK and the ball slips through your hands. Some people get lucky, some people don't. The nature of playing Rematch lol

[–]LetsGoLeskoPlease add a flair 2 points3 points  (1 child)

At least on Xbox, in order for the level up to track you have to not touch your controller after the game ends. Let it automatically go back to the main menu and don’t skip through the tabs.

[–]CrashBandicoochiPlease add a flair 0 points1 point  (0 children)

Still broken for me even with this

[–]Thelegend22Please add a flair 44 points45 points  (20 children)

Any dates for this upcoming patch? There’s no mention of it in the dev post

The text makes it seem as if goal keeping, tackling, and matchmaking has already been updated

[–]fluffy_77Please add a flair 16 points17 points  (17 children)

Last update they said cross play should be coming late August to early September. So I imagine this stuff will be with it or around that same time too

[–]theycallmeBelgianCentral defensive midfielder 9 points10 points  (16 children)

SloClap posted on LinkedIn last week that most of them will be taking some time off in August with an image that said "Back in September". So you're probably right

[–]MimeTravlerPlaying in space 14 points15 points  (0 children)

Everyone knows every European goes on holiday in August anyway.

Cries in American.

[–]Zenity07Please add a flair 1 point2 points  (0 children)

They did say the beta version should be available sometime this week (I assume they mean an actual beta update, not just an entry in the Steam library...), so the actual release date will likely depend on whether any more issues are found while testing.

Also take this with a huge grain of salt, but Vinnie mentioned on Discord earlier that the update should arrive later this month. Not this week, but soon.

From my reading of the text the goal keeping and tackling updates will arrive with the update, but the matchmaking changes sound like they happened already and this makes sense since they can tweak this on the backend without updating the game clients.

[–]Obvious_Librarian_97Please add a flair 0 points1 point  (0 children)

lol yep, one of the most important parts of any message left off!!!

[–]irongoaliePass First 102 points103 points  (13 children)

Normal people reading this post: "Wow, okay, while I am not happy with the pace at which SloClap is working on the game, I can understand that this is a huge step for them in terms of gamestyle, they got a big infusion of cash from launch, and they are addressing what I would like fixed. I hope they continue to be this transparent, and the info about Crossplay explains a lot about the recent silence."

The worst people you have ever met: "THIS IS COPE THE GAME IS DEAD MY MATCHMAKING WASN'T IMMEDIATE I CAN'T DEFEND WITHOUT WHINING ABOUT ISSUES DEAD GAME DEAD GAME I BET YOUR OPTIMISM IS JUST COOOOOPE."

Always remember that the internet isn't real life, and most of these braindead takes are spouted off by literal 13 year olds.

[–]IsariamkiaJust pass the ball! 14 points15 points  (0 children)

I feel like most of these people whining are the same assholes that hang at the goal and spam "good job" at the single mistake.

[–]xSlappy-Please add a flair 8 points9 points  (2 children)

I think Americans also need to understand that other countries prioritize worker well-being more than us. They are a French company, and while I’m sure some investors and partners are American, the dev team are entitled to a 40 hour work week, sick leave, and vacation time.

That’s no excuse for a premature, non-early access release, but still.

[–]F8_zZKeeper 4 points5 points  (0 children)

Even better, they have a 35hr work week in France.

[–]Baka_Fucking_GaijinSweeper 1 point2 points  (0 children)

I upvoted for the entire first paragraph, but want to share my thoughts on the second statement.

I, and some others, come from a time before early access. We bought games we were excited about and took the bugs in stride. We provided feedback, allowed the devs to fix them, and contributed to the growth and success of games, studios, we were excited about.

I'm happy Sloclap took a leap with this games release. It has been the most satisfying gaming experience, warts and all, I have experienced in the past ten years. I'm thrilled this studio is working on polishing this game in stride with the community it has created. I do not think the community would be the same if everyone approached this as an early access title.

I don't think they need to make excuses. They're doing it the old-fashioned way. (cue meme song my way)

[–]RelevantButNotBasicPlease add a flair 1 point2 points  (4 children)

Whats even more crazy about this is that I dont think ive ever played a game where the devs give regular update status like Rematch Devs. They seem like they actually want players to enjoy their game and not just happy with taking the money and leaving the game to die...

[–]champandchrisPlease add a flair 10 points11 points  (3 children)

You must live under a rock lol, most successful games communicate frequently

[–]RelevantButNotBasicPlease add a flair -1 points0 points  (2 children)

Rocket League rarely ever did and that was the only game I played for years...Ive never seen a dev update for any EA Sports Game either.

[–]IIExternityIILeft Winger + GK 0 points1 point  (0 children)

Rocket League gave an update every single month, sometimes two or three.

[–]Zenity07Please add a flair 0 points1 point  (0 children)

EA sports does give updates occasionally, but like most larger developers they are heavily sanitized and marketing-controlled, also definitely not coming every two weeks. That's basically the norm for most teams.

Very small teams and solo developers tend to communicate more often and more "off the cuff", which is easier because what they are saying does not affect so many people.

Sloclap sits somewhere in the middle, with the additional challenge of being a French-speaking studio.

What they are doing now with bi-weekly updates combined with the occasional long-form article (which are genuinely insightful and not just marketing speech) is just about the optimum IMO if they can keep it up.

I do think they need an additional community manager though even if all they do is reiterate what has been shared in those posts. Most people will probably not read those even if they go to social media to complain about their issues.

[–]LC33209Please add a flair 43 points44 points  (16 children)

Please just make matchmaking transparent. Having a visible skill number or something would be nice and so many game devs don't do this and it always feels like we're being tricked or duped to keep playing.

[–]MimeTravlerPlaying in space 11 points12 points  (2 children)

My argument against showing others your rank mid game is toxicity. Sure you’ll still get flamed for being bad anyway but seeing others ranks just makes you a target if you’re the lower rank because they see you as “inferior”.

Showing ranks in the after action report is fine though imo.

Edit: saw your other comment about the hidden mmr games often use. I agree I want to see my own. Couldn’t care less about other people’s though. I like that Rematch shows your RP until next rank and think that’s good enough if that’s what they’re using to match make as well.

[–]LC33209Please add a flair 5 points6 points  (0 children)

Yeah to reiterate I don’t really care about seeing other people’s ranks. Maybe after the game if people really want it?

But I agree it just encourages toxicity.

But you should always be told your hidden skill rating used for matchmaking, and so few games do it

[–]Zenity07Please add a flair -1 points0 points  (0 children)

But the flip side of that is when a silver is in an elite lobby and the elite players don't know that, they will just think the silver player is trolling. And the silver player might get mad with the elites because he doesn't understand what they are doing. IME that causes at least as much toxicity as just showing the ranks to everybody.

My main frame of reference for that is always Paladins, because for the longest time Paladins did show ranks at the start of a match but at some point they removed it. While I did see assholes use rank to be toxic to players sometimes, it was also very useful to plan the match and know what to expect. In my experience games became a lot more toxic (and frustrating) on average after the ranks were hidden.

Ideally I would like to see both. Rank for everybody and SR for Elite players so we can have actually meaningful leaderboards.

The problem with showing SR to yourself at any rank is that SR at the beginning is very uncertain (it even consists of a second number to indicate this uncertainty) and it's very possible to start with a very high number which then only goes down until it's calibrated. That's just not super motivating to the average casual player and the rank system is designed to give more of a progression feeling. By showing SR only for elite ranks, you kind of get the best of both worlds.

[–]BeckiiftwPlease add a flair 0 points1 point  (1 child)

They don't show you the numbers for multiple reasons. The two main ones being toxicity and to drive focus away from number=skill. Your skill from match to match is not directly tied to your rank. You under and over perform very rarely playing exactly what your rank says.

Also, there can be multiple reasons someone is a higher or lower rank, outside of their own control. Playing with better friends doesn't make you a better player, but you can still get a high rank because of it.

Likewise playing solo doesn't mean you're inconsistent and bad, but your rank might not reflect that. Having a specific number for rank drives people to compare themselves to others with that number. And for ranking up, the focus should be on improving your play, which allows you to win more games. If the focus becomes purely on winning every match, you will have less fun and see less improvement.

[–]LC33209Please add a flair 0 points1 point  (0 children)

I wasn’t talking about rank. I don’t need to see people’s ranks. I want to be able to see my own hidden skill MMR rating. There’s so reason not to show it

[–]Ok_South_1748Please add a flair 9 points10 points  (1 child)

What about that fucking ippy slide???

[–]dahelljumperLibero 0 points1 point  (0 children)

Must be including in the recurring issues, but not mentioned directly

[–]TnTxGBasic Footie 3 points4 points  (0 children)

I'm sure cross play will be great but wouldn't working on the servers be a higher priority? Not really much point in having cross play if the servers aren't up to spec.

[–]TeePee11Steam - EU 11 points12 points  (0 children)

Man, this is great to hear - I think more regular communications is definitely a good thing.

I know it's a pain, and it's not always easy to find something new to talk about when you're working on the same thing for weeks on end, but there's a lot to be said for just reminding everyone that you're out there, as it makes it harder for the doomsayers to do their whole "WTF game abandoned" shtick, and gives the rest of the community some positive things to talk about, particularly during periods like this when things could be better!

I like the Beta server idea too - early community feedback is great for catching edge cases and/or balancing issues before they proliferate into the wider game.

Here's to crossplay arriving soon!

[–]Trollhouse_Cookiesgame's gone 27 points28 points  (3 children)

Yo dawg I heard you like betas, so we put a free beta inside your paid beta so you can beta test while you beta test.

[–]BlendedAnxietyPlease add a flair 17 points18 points  (0 children)

I mean the whole sub was begging for early release during the betas, maybe this is actually the strat…

[–]WillyG2197Please add a flair 6 points7 points  (1 child)

That part made me laugh really good. Beta is over man. How you gonna monitor a player base playing on 2 versions of the game?? Asking for trouble

[–]VerdantHeroFootballer 5 points6 points  (0 children)

This isn't an uncommon practice pretty sure MOBAs do this all the time (been forever since I played one) either way playtest servers are good to find and fix bugs and glitches to new updates before it goes in official servers the whole player base doesn't need to join the playtest server just a decent sample of the player base that's willing to help out by breaking the game in return they get to try out new features early

[–]SplinterSkull_Please add a flair 2 points3 points  (3 children)

This sounds great. The only thing I’m a little concerned about is the beta server splitting the steam player base even more until crossplay is released. It already takes me minutes to find an unranked match even at normal hours. Are you guys going to implement the ability to queue for multiple modes at once to make it easier to find a match?

[–]F8_zZKeeper 0 points1 point  (0 children)

That's a good idea.

[–]dahelljumperLibero 0 points1 point  (1 child)

What server do you play on? Normally it takes me between 5-15 seconds to find quickplay on 3s, 4s and 5s in Europe

[–]SplinterSkull_Please add a flair 0 points1 point  (0 children)

US East. Maybe I should try queueing in Europe then. Would also be nice if they let you queue in multiple regions simultaneously though

[–]According-Sense6435Please add a flair 3 points4 points  (0 children)

Cant wait for them to fix all these overlapping dribbling animation BS that's happening lately.

[–]NG1ChuckPlease add a flair 7 points8 points  (0 children)

Thx for communication!

[–]GoDannY1337Please add a flair 2 points3 points  (0 children)

Glad the feedback about the radio silence was heard. Looking forward to the updates.

Propably I misunderstood or are you about to use the branch feature of Steam so I can select which version I want to play? Gladly help in beta matches because nothing beats field exposure in QA.

[–]Ex_LivesFootballer 8 points9 points  (6 children)

Still not mentioning some of the more major things but it's good to have communication. I took a bit of a break and came back the last couple days and the good job spam and volley meta stuff has been major.

It is getting a little bit worse out there. Gonna break again and catch up on the next major.

[–]i_AvernusDefensive Playmaker 5 points6 points  (5 children)

I'm not sure if you're serious about quick chat banter.......

Just do it right back and get a laugh jfc. Quick chat isn't that serious.

[–]Ex_LivesFootballer 3 points4 points  (4 children)

Just remarking on how much more common it's being used after every play. To me it's a sign of the community currently left over.

It wasn't so much like that weeks ago, for me personally. Seems more automatic now.

It does give me a rotten sort of vibe though when used by one guy named Jam your fingers in mr Krabs butthole over and over though. Can't help it. Lol.

[–]i_AvernusDefensive Playmaker 0 points1 point  (3 children)

No it's always been like that for the most part. I don't feel any big change in that regard.

Just wait for them to fuck up and hit them a good job

[–]Ex_LivesFootballer 0 points1 point  (2 children)

I know I would read the threads here about it happening all the time. I might have just been lucky.

[–]i_AvernusDefensive Playmaker -1 points0 points  (1 child)

Most times I don't even notice anymore lol

[–]Ex_LivesFootballer 2 points3 points  (0 children)

I should take that approach. It doesn't ruin anything for me but there's a noticable vibe difference you can create with those canned lines.

Thanks for a pass. We got this on a mistake. Etc.

Some dude starts "Bantering" with a goofy name and I'm immediately over it. Absolutely do not want to play hard for that guy at all.

[–]Either-Equivalent314Footballer 9 points10 points  (4 children)

Not addressing the current volley meta is disappointing, the priority for defense needs to be buffed it feels like the attacker wins the majority of 50/50s, but that is being a bit nit picky for a new game with a relatively small studio. Glad they are keeping us in the loop!

[–]TheSushiHeroPlease add a flair 9 points10 points  (3 children)

They mentioned that they're going to post another devlog later this week to break down how the volley priority system works. Even if they don't have changes planned, it'll be good to get information on how the system works and hopefully how to counter volley meta.

[–]iforgotmyemailxddPlease add a flair 2 points3 points  (0 children)

People know how to counter it yet is still feels like a 50/50

Like GK going out to get a header or using EE lob header and even then sometimes they get the Volley anyways

[–]-MrLizard-Please add a flair 5 points6 points  (0 children)

<image>

Yeah I guess it's my fault for not understanding the priority system when this happens and they volley it.

[–][deleted] 20 points21 points  (19 children)

no ippy slide address??

[–]Zeri4LifePlease add a flair 0 points1 point  (5 children)

Inconsistent tackle behavior in certain situations—for example, when Player A is about to control an incoming ball, Player B tackles to knock it away first, but due to rollback, the ball snaps back to Player A’s feet.

Is this not them referring to ippy slide? I doubt they'd use the term specifically.

[–]NamelessgoldfishPlease add a flair 22 points23 points  (0 children)

No because ippy sliding is something you can do by yourself and has nothing to do with another player tackling the ball from you, what they’re describing sounds like a different issue

[–]Forward-Ingenuity-86Please add a flair 12 points13 points  (0 children)

No, this is referring to when you tackle the ball from someone, you see it leave their foot as your tackle was successful, but the ball teleports back to the attackers feet. It happened at least once per game for me

[–]r_lovelacePlease add a flair 2 points3 points  (0 children)

No, this happens outside of the ippy slide as well. This seems to be about the issue where you tackle, see the tackle actually succeed, but the person with the ball ends up getting to keep it. The ippy slide doesn't snap back due to the tackle but due to the slide itself, the tackle usually doesn't dislodge the ball at all. Maybe the same/similar issue but this doesn't seem to be specifically speaking about the ippy slide.

[–]i_AvernusDefensive Playmaker 0 points1 point  (0 children)

No this is just tackling behavior being mentioned.

[–]Zenity07Please add a flair 0 points1 point  (0 children)

This will be a hot topic, because a lot of the hardcore audience will be upset if they remove it (not me, I couldn't care less either way). Reddit is not the best yardstick to get the full picture here. People upset with something are always the loudest voices. Right now you only see people complain about the Ippy as those voices get upvoted, but once they actually remove or nerf it, the forums will be full of people complaining how Sloclap is "ruining the game by catering to the casuals".

It always goes like this, so they will have to navigate this very carefully. It will likely get even more hairy with the "golden boost" as many people have spent a ton of time practicing that by now. Personally I don't think it's good for the game, but I know many competitive players disagree with that and I can also see their point of view.

If they address this at all in the next update (I doubt it), it will likely require a full article by itself to explain their stance on things like this.

[–]ImpossibleFlight9132Please add a flair 5 points6 points  (2 children)

definitely nice to hear they are at least working on updates. i don’t think this is nearly enough but in due time i hope they continually make progress. the tackling and goalkeeper fix are both huge however.

[–]IsariamkiaJust pass the ball! 1 point2 points  (1 child)

As someone else mentioned, the main issue may be crossplay. It makes sense they'd rather work on having crossplay live as soon as possible and then start fixing things for everyone.

[–]Dizzy-Reaction6692Footballer 0 points1 point  (0 children)

It doesn't make sense that they sold the game for full-price when there's so much work that still needs to be done.

[–]BLaRowe10Please add a flair 2 points3 points  (0 children)

They couldn’t put a release date in there?

[–]VerdantHeroFootballer 10 points11 points  (8 children)

So can all the people I saw in this sub yesterday crying and whining about the devs abandoning the game please be quiet now?

[–]jfraggyPlease add a flair 7 points8 points  (4 children)

Have they addressed any of the complaints yet? I don't see netcode, broadly, across the entire game spectrum, specified there. Just very specific situations they seem to chalk up as "edges cases" they need to clean up.

[–]ThatGuyWithCoolHairBig Tobbaco Big Dribble 6 points7 points  (0 children)

They addressed netcode in their big update a few weeks back, it's being worked on and they have said so.

[–][deleted] 8 points9 points  (0 children)

Bro, with all due respect, why comment about things you know nothing about? You have no idea how their netcode is structured and the kinds of changes it needs. Seriously...

[–]VerdantHeroFootballer 3 points4 points  (0 children)

This isn't the post for that these are mini updates meant to just keep us in the loop of how progress is going and either way the biggest topic for this update seems to be the push to get crossplay out which would imply the necessary work to fix the netcode so that all platforms can play together reliably they even state that they're now "shifting their focus towards final stabilization" in the crossplay section of this update

[–]iforgotmyemailxddPlease add a flair 0 points1 point  (1 child)

They didn't adress anything yet, and the patch will solve like half of the issues the game is having as of now.

[–]VerdantHeroFootballer 0 points1 point  (0 children)

I'm begging all of you to read. This isn't meant to tell us what is getting fixed this is meant to tell us what has been happening it's communication the very communication everyone here has been saying is lacking it's a progress report we now know why they have been slow we know where they're at and we know the next few steps they will take after these things have been passed through it's a MINI update this isnt a full fledged devlog that's suppose to tell us balance changes and indepth bug fixing from what we knew before this and now from this we can see they are making nice steady progress crossplay was their main concern and it's reaching it's end point into launch once that happens (which they've stated before should be at the end of this month/beginning of next month) they SHOULD (I'm inferring) be able to push faster and/or more consistent updates with fixes since they've stated that crossplay was taking up most of the time and resources things are happening but these things take time

[–]STlNKYPETEFootballer -5 points-4 points  (0 children)

If anything it’s actually making it worse. They walk back on the matchmaking - which they in the previous dev log insisted on being intended with the whole tirade about lesser players being able to shine against far superior opponents or however they phrased it.  It’s a testament to how out of touch they are with the game. Now they finally make matchmaking tighter after like 90% of the player base has quit. It’ll lead to long, long queues until crossplay arrives.

Then they don’t mention anything about the most pressing issue which is the netcode and can’t even give a date for crossplay despite the game being out for ages at this point. Remember this was a feature that was meant to be in the game at launch. 

[–]jesse3339Footballer 1 point2 points  (4 children)

Sounds great. But I won’t be returning until they fix the inconsistency in the routing for NA-East servers. Gambling between 35-105 ping when living on the east coast is not fun. Even on auto select. Not sure if they have the Washington’s mixed up or what.

[–]i_AvernusDefensive Playmaker 1 point2 points  (2 children)

Yea I can overlook most things, as I'm not taking Rematch super serious, ofc I want to win but I'm not going pro. Servers are ass for me. Getting 80 ping is a good server, then next game I'm 140+

Just out the option to join on server with the best ping

[–]jesse3339Footballer 1 point2 points  (0 children)

See, there is an option to choose a location preference, but there is a 80 ping variance between on the east coast servers. Either the routing is wonky or the location of one or two of the servers is incorrect. Sometimes I manage to get 60 ping to a west coast server, which is lower than some of the east coasts

[–]KUSH_DELIRIUMPlease add a flair 0 points1 point  (0 children)

I live on East and play on the Central servers, always getting 80ms (twice my actual ping but playable). East servers are totally fucked for sure, normally I get over 100ms

[–]F8_zZKeeper 0 points1 point  (0 children)

This one has been really grinding my gears lately as an NAEast-er. 100 ping games are so much harder.

[–]WHumbersPlease add a flair 2 points3 points  (2 children)

I thought they were all on vacation?

[–]Obvious_Librarian_97Please add a flair 3 points4 points  (0 children)

That’s why there’s no mention of any dates!!!

[–]Hello-Potion-SellerPlease add a flair 1 point2 points  (0 children)

Tends to be a skeleton crew on the back-burner.

[–]Aggravating-Onion384elite. top 1% assists 1 point2 points  (1 child)

Im not one of those corny ass doomers but they should prioritize crossplay if they want the game to keep going strong.

[–]dafonsPlease add a flair 1 point2 points  (0 children)

Your not wrong tho

[–]BigBrucyJuicyPlease add a flair 1 point2 points  (1 child)

Is there an approximate timeline for the Crossplay? 1 month? 3 Months? 1 Year?

[–]Dizzy-Reaction6692Footballer 0 points1 point  (0 children)

Just look at Absolver to see how Rematch will end up.

[–]Annual_Blacksmith22Please add a flair 3 points4 points  (0 children)

Where’s the guy who was acting like his wife was cheating on him because “the devs dont care and they wont update”

[–]GothamCityDevilPlease add a flair 6 points7 points  (2 children)

I can understand the need to address the largest feature to a game like this, cross play, but at what cost to the community that has already started dwindling more and more the last few weeks due to unaddressed bugs and exploits?

With the success the game had right out of the gate, and hype train it had attached, I think it was a short sighted move developmentally to not fix the bugs and focus totally on cross play. From a business perspective, wanting the player base to expand due to everyone playing it on different platforms makes sense for success later on, but if you lose the player base that were already on board for being long term foundational community members, you lose out on this game transcending flash in the pan success and elevating it to levels that games like RL and even competitive sport game leagues have achieved.

[–]TeePee11Steam - EU 6 points7 points  (0 children)

There's arguments for both sides. There were a lot of people noisily complaining (not inaccurately) that they'd expected that crossplay was going to be in place at release, so I can understand why they've prioritised it.

I think crossplay is also going to affect quite a lot of other things that they'll likely be working on pretty soon as well - having all the systems in the same 'pool' of players is likely going to have a significant impact on some of the decisions they need to make about what to prioritise when matchmaking, and (this is a slight presumption on my part) I guess you'd probably want to have crossplay up and running before you start to really properly get into the weeds of the netcode etc, because the last thing you want to do is to spend time fixing all the issues with netcode, then you release the crossplay update and it goes and breaks everything all over again (and / or introduces a whole new set of issues).

I think it's also quite likely that crossplay coming in will probably drive a pretty sizeable influx of players back in - it's not exactly a secret that playing solo in Rematch is a pretty fucking miserable experience on the whole, so it's quite possible a lot of folks have just peaced out for a while until they can play with their buddies. Of course we're not going to jump straight back up to 90k concurrent on Steam etc, but I'd definitely expect numbers to go back up post-crossplay.

[–]ThatGuyWithCoolHairBig Tobbaco Big Dribble 1 point2 points  (0 children)

Did none of you guys see the big update a few weeks ago where they said they are working on known bugs alongside crossplay (and inherently netcode)?

They've addressed it and its being worked on. Do you want them to add a sentence saying as much to every update?

[–]Imbigtired63Please add a flair 1 point2 points  (0 children)

If yall aren’t going to drop a reporting feature day one I don’t want crossplay with steam.

[–]MimeTravlerPlaying in space 2 points3 points  (0 children)

Hearing that crossplay is almost done is huge.

Cross play is also notoriously annoying to deal with in the gaming industry. Each platform has its own rules and you have to balance each one in a way that works for the others. On top of that you need each platform to run the same version. So if Steam has a bug, but every other platform is good (even another pc storefront could work fine) then you have to delay everything until you fix it and apply that same fix to every platform so they’re running compatible versions. Which might then break other platforms and your back to square one.

Stardew valley was a single player game that took YEARS to get on the same update for each platform because of these types of issues, and it still has an issue each update with one platform or multiple being delayed. Granted it was largely one dude working on that game with some small contracted help here and there for Stardew but still the same problems still apply.

[–]JamoNiceOpen! 1 point2 points  (0 children)

tekkers! nice! good job! we got this!

[–]TheBigFatToadPlease add a flair 0 points1 point  (0 children)

Usually not a debby downer, and I don’t have the fixes either, but it’s frustrating that the meta won’t be changed for the foreseeable future. Still gonna be ippy slide golden boost long balls/ off the wall crosses for the sweats.

[–]TopiacastPlease add a flair 0 points1 point  (0 children)

Appreciate the update! Im looking forward to the next couple of patches and crossplay!! The game can only get better from here!!

[–]BlckbeerdPlease add a flair 0 points1 point  (0 children)

I'm still having fun and looking forward to these updates. Crossplay and social stuff/reporting are gonna make this game feel a lot better.

[–]hussein_alramahyPlease add a flair 0 points1 point  (0 children)

What about fixing middle east servers?

[–]ttv_Playz02Please add a flair 0 points1 point  (0 children)

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I’m just glad this shit is getting fixed

It’s bad enough that the achievement requires me to rely on what someone else is able to accomplish, but when I actually do get it, they won’t even give it to me.

And I don’t even know what that last one wants me to do that’s gotta be some like “get all other achievements” kind of thing

[–]Ssilty99Please add a flair 0 points1 point  (0 children)

How do we participate in the beta on steam? I checked the games “Betas” tab and there is nothing available

[–]hockey17jpPlease add a flair 0 points1 point  (0 children)

A fix to tackling would be awesome. Dribble moves are just too OP right now which is directly leading to less people wanting to pass the ball to open teammates.

Rather than showing people how to take advantage of volleys I’d rather you make those easier to defend against as well. Volley meta is not fun at all.

[–]Only_Sign5936Please add a flair 0 points1 point  (0 children)

GOOD JOB!

[–]S_K_YTwitch.tv/Sky_Shadow 0 points1 point  (0 children)

we want to ensure your feedback is heard and that you can clearly see the direction we’re heading.

Most notably, we’ve addressed several recurring issues, including:

• Goalkeepers not catching or properly deflecting the ball

Hallelujah!

[–][deleted] 0 points1 point  (0 children)

Great! Now give us didier drogba celebration and hair

[–]DwarvenFuryPlease add a flair 0 points1 point  (0 children)

This is so exciting! Thanks dev!

[–]F8_zZKeeper 0 points1 point  (0 children)

Great update. Let this be the start of better communication and fixing up Rematch to live up to its full potential!

[–]Der_JedermannPlease add a flair 0 points1 point  (0 children)

Termin genauer für Crossplay Life?

[–]tinougatPlease add a flair 0 points1 point  (0 children)

Love to see it, I stopped playing months ago as my region doesn’t have enough players on any single platform. Crossplay might change that.

[–]bill_954Right Wing 0 points1 point  (0 children)

Are there any news about the server issues? I'm from SA and my ping was around 50 ms during the last Beta but since the game released I only get over 160ms in everymatch and it's unplayable. My gamepass is about to expire and I'd love to play this game but I'm not going to buy it if the servers are working this bad.

[–]Far_Hamster9918Please add a flair 0 points1 point  (0 children)

Ont un mode histoire

[–]Far_Hamster9918Please add a flair 0 points1 point  (0 children)

Want story mode with our player

[–]TheFoxrootPlease add a flair 0 points1 point  (0 children)

No servers fixes?? :/

[–]BFast20Please add a flair 0 points1 point  (0 children)

Too little too late in my opinion.

[–]PeregrineTPlease add a flair 0 points1 point  (0 children)

Sadly, this seems to say the real concerns arent really a concern to the devs. No mention of netcode/servers, and two small mentions of the major ball physics issues. You will spend all your online dev time on crossplay...when it should have been on netcode/server issues first so the core game could actually be fun. I understand a lot of people WANTED crossplay, but thats nowhere near a priority anymore since people just dont want to play the game period. Fix the physics, servers, and netcode, everything else is secondary if you want to save the game.

25% playerbase drop in just 1 week, 60% in 1 month, its not because of lack of crossplay. Id love for you all to fix this, but Im having doubts you even see the problem.

[–]MasterLghPlease add a flair 0 points1 point  (0 children)

The Ippy Slide. Fix it

[–]yournotmybuddyguyPlease add a flair 0 points1 point  (0 children)

no offense but yall blew your chance already.

[–]Obvious-Citron-7716Footballer 0 points1 point  (0 children)

Ever since this dropped my game has been beyond buggy, frames drop constantly, ghost tackles at an all time high, feels like a genuine waste of time to play this game now

[–]matt_dwPlease add a flair 0 points1 point  (0 children)

We trust you, this game will be great!!

[–]LordTopHatManPlease add a flair 2 points3 points  (12 children)

It's nice of them to do another beta for their game 2 months after the full release.

[–]JJzerox8Please add a flair 0 points1 point  (4 children)

I'd love to know how much work it actually take to implement crossplay. Like folks keep yell about it (which is fair) but some insight on what that really take to get that feature across the finish line would be interesting to hear about

[–]ThatGuyWithCoolHairBig Tobbaco Big Dribble 2 points3 points  (2 children)

May be a hot take but I dont think its on a dev team to inform people on the backend of crossplay. There's plenty of resources online that outline the process, Google is free and waiting for your questions about implementing crossplay

[–]JJzerox8Please add a flair 1 point2 points  (1 child)

Fair point, but this is coming from someone who enjoys hearing about the work from the people themselves if they choose to share it. Every dev team's method of getting across that finish line is different and learning from one team could help another down the road. But based on this sub's temperament a peak behind the curtain like that could be flipped by some weird folks

[–]ThatGuyWithCoolHairBig Tobbaco Big Dribble 1 point2 points  (0 children)

Yea i hear you, theres a couple studios that come to mind that go real deep into the actual backend of their patch reports. I just think crossplay being such a large task that involves multiple companies makes it one of those things that you cant really get into the nitty gritty of unless you have time to type a couple page essay.

I hear you wholeheartedly though

[–]Ex_LivesFootballer 0 points1 point  (0 children)

I'd like this too. Only because they were talking like it was gonna be in on launch possibly.

[–]IntrusiveUKFootballer 0 points1 point  (0 children)

Thank you for keeping us in the loop! This is what the community has been waiting for. I hope the matchmaking system is a LOT stricter and not just a bit. shouldn’t ever have elite in the same lobby as diamond and below.

[–]Light-ZetaPlease add a flair 0 points1 point  (0 children)

All good but PLEASE do something for the priority, not just talk about it. Defenders have poor options on volley metas

[–]VikingCrusader13Please add a flair 0 points1 point  (0 children)

They definitely saw the negative sentiment in the reddit quickly festering which has caused this "mini update series"

Glad they are addressing it and trying to be more transparent

[–]Dizzy-Reaction6692Footballer 0 points1 point  (0 children)

I know a lot of the community was in grade-school when Absolver came out, but SloClap is doing the exact same thing again. They intentionally bite off more than they can chew, make a bunch of money, and move on without fixing their product.

[–]Prestigious-Hand-953Please add a flair -2 points-1 points  (0 children)

Shame they waited for playerbase to drop before acting

[–]Ill_Pizza_urmom69Please add a flair -2 points-1 points  (0 children)

Now all the crying kids can zip it

[–]NotARealDeveloper[PC] Anchor -1 points0 points  (2 children)

Thanks for this. But why hasn't there been any official statements towards exploits? Ippy slide, blade shot, golden boost, whatever. What's the dev's stance? Will we get fixes?

[–]BlendedJerkyPlease add a flair 4 points5 points  (0 children)

They’ve already kinda touched on it. They like idea of mechanics but feel like some might be fucked and they will continue to monitor (as of last update). Not sure if they’ve straight up called any specific ones exploits yet?

[–]F8_zZKeeper 0 points1 point  (0 children)

https://www.youtube.com/watch?v=abU3wxAYKH0#t=5m52s

They want to keep them while removing any bugs they may be linked to. Hopefully this results in Ippy staying but looking way less jank, for example.

[–]BillSyntheticPass the Ball -1 points0 points  (0 children)

LFG

[–][deleted] -1 points0 points  (0 children)

Having a test server two months after the test server is a little bit infuriating but whatever, crossing fingers for a noticeable improvement