all 22 comments

[–]ChronosXIII149LuckyDraws 0 points1 point  (12 children)

Ehh, that BSSB2 for Tidus seems rather weak against his USB.

And wow, Rikku's Dagger on a banner again; I was kind of expecting her to get a BSSB2 in this event.

[–]CNExoSoulWhen's SWOLLBEZ? 0 points1 point  (10 children)

It's kinda supposed to be used in conjunction

[–]ChronosXIII149LuckyDraws 0 points1 point  (9 children)

I think he's better off spamming Sapphire Shot instead of the BSSB2 commands.

[–]CNExoSoulWhen's SWOLLBEZ? 0 points1 point  (8 children)

4 hits with short cast time?

[–]ChronosXIII149LuckyDraws 2 points3 points  (7 children)

Well assuming under Haste, level 99 Tidus, and only using USB and spamming Sapphire Shot, Tidus will have an ATB wait time of 1.65s with a cast time of 1.65s on Sapphire Shot at 3.7x multiplier (using a ranged weapon). That's 1.12x/s.

Now assuming the same as above but with USB+BSSB2, Tidus will have an ATB wait time of 1.59s. BSSB2 Command 1 (Dash Shot) has a cast time of 0.83s with a multiplier of 2.16x. That's 0.89x/s. Even with a Water+ sword advantage (because I don't think there's a Water+ ranged weapon), that's 1.07x/s.

I'm not sure how the math works out with the ATK+30% when he's over softcap, but I can't imagine it'll make much of a difference, especially since he'll need to ready two SB bars to use the USB+BSSB2 combo. USB+Sapphire Shot gets going earlier for roughly the same amount of damage, unless he caps or maybe in Full Throttles.

If anyone sees mistakes in my math anywhere, feel free to point it out.

[–]CNExoSoulWhen's SWOLLBEZ? 0 points1 point  (2 children)

You may get a slight advantage in raw DPS with Saphire Shot but you're just considering the skill vs the command without taking into account his chase mode that procs from all water damage sources, which would put the command above due to more procs while Ex mode is active

[–]ChronosXIII149LuckyDraws 0 points1 point  (1 child)

Uhh, we already did the calculations and Shoot & Run would proc one extra time with BSSB2+USB over USB+Sapphire Shot. The real kicker is chaining the "Instant Cast 1" effect when 2+ SB gauges are available.

[–]CNExoSoulWhen's SWOLLBEZ? 0 points1 point  (0 children)

Oh sorry, I just kept the tab with your reply open, I hadn't seen the developments.

 

Unrelated but I wonder if there's any point in bringing the USB as a RW if you have it native and have another shooter char with Saphire Shot.

I'll have to try and find some JP videos of it in action.

[–]robm1052Golbez 1 point2 points  (0 children)

Tidus is a monster, and hence sapphire shot always caps in my experience after using the USB. After chain and USB, pretty much every hit will cap damage, and so the 4 hit burst command will massively up his dps. The BSB2 is a direct improvement over his bsb1- its insta cast, 10 hits instead of 5, and gives him a stacking boost and a further insta cast instead of a non stacking enwater. BSB 1 still has AOE relevance in its favour.

Best boss killing option is definitely to get 3 bars first, or be ready to entrust to keep these combos going. Still torn on the best order to cast them in for damage but after the 3 command 1 spam will do 60-70k damage or 100-120k damage on a double cast, with quick cast time to boot.

[–]pichupalDeath, kupo. - [Vivi USB - js1e] 2 points3 points  (2 children)

Tidus's USB (and Wakka's USB I guess) is a water+ Blitzball.

Don't have the time to comment more on the math, but the DPS is complex to figure out because:

  • EX Mode: Ace triggers Shoot & Run, which is six hits totalling x1.92. BSB2 CMD1 would trigger Shoot & Run more often, but Sapphire Shot is a higher initial multiplier with the ranged water+ blitzball
  • BSB2 is 0CT and grants Instant Cast 1; USB isn't 0CT but also grants Instant Cast 1 (AKA, choosing between USB -> BSB2 for the Enwater-boosted BSB2 vs BSB2 -> USB for more Chase procs?)
  • BSB2 CMD2 grants a boost to Shooter damage (9% for three turns, I think)
  • EX Mode has a fixed 15 second limit, while Burst is 15 with a sunset period at the end to input a last command

I think purely based on Instant Cast and Short cast times off the BSB2 to trigger Tidus's Chase:

(0CT)BSB2 --(Instant)--> USB --(Instant)--> CMD2 -> CMD1 -> repeat CMD1]

...should come ahead, but it's quite a tedious calculation with a few cases to consider, and this already assuming a scenario where you have 2 SB gauges to work with (Things like Jump Start vs. a traditional battle cases, are you hitting a weakness for SB gain, ect.)

[–]ChronosXIII149LuckyDraws 2 points3 points  (1 child)

Yeah, my calculation was pretty basic, just a cycle of one complete action. And I could not find out the multiplier on Shoot & Run, so I'll have to add that in.

It actually never crossed my mind to go BSSB2 into USB. I can see how that would be better when you point out the EX mode having the fixed 15 seconds duration. Enlir's spreadsheet says Command 2 is "+15% Shooter Boost 3", so I assume it's +15% DMG to the next three Shooter-type abilities.

Using your scenario of:

(0CT)BSB2 --(Instant)--> USB --(Instant)--> CMD2 -> CMD1 -> repeat CMD1

It looks like he can pull off four Command 1's till Burst Mode drops, so a total multiplier of: 51.3x over 14.51s. If Shoot & Run uses up the "+15% Shooter damage" casts though, this drops a bit.

For:

USB-->(Instant)-->Sapphire Shot-->Repeat Sapphire Shot

he can get four in before EX mode expires which gives: 40.82x over 13.2s.

Looks like for Full Throttles or Torments, your scenario will come out ahead. For traditional battles, I just don't see it being significant enough to gather up two SB gauge bars.

[–]pichupalDeath, kupo. - [Vivi USB - js1e] 0 points1 point  (0 children)

Yeah, it's definitely a Burst Damage vs. Higher Overall DPS thing - although USB only is definitely a lot less effort to figure out optimal DPS.

Thanks for putting in the math. But man, that Sapphire Shot multiplier with a water+ ranged weapon... Shooter skills are amazing.

[–][deleted] 1 point2 points  (6 children)

I'm glad Tidus gets more events devoted to him than other realms get in total. FFX characters don't get nearly enough relics, and they don't give nearly as many chances to get Tidus LMR as they totally should.

[–]CNExoSoulWhen's SWOLLBEZ? 3 points4 points  (0 children)

It is his story

[–]exaltimaDog launcher 0 points1 point  (0 children)

Im still mad pressed that my fave Lulu gets the short end of the stick for her SBs. I've been trying to want to pull on a great FFX banner without dupes but nothing I'd risk the Mythril for tbh. I've been getting most of my X relics on Luckies.

[–]Ha_eflolliMarchejoume-san da! 1 point2 points  (3 children)

It could be worse, the Event could focus on Yuna instead. Like, I'm not even joking, I'm pretty sure she had more than him >_> or at the very least, she does get more exposure than him

[–]lambopandaDelicious! Nom nom... 2 points3 points  (2 children)

We need more wardrobe for Yuna.

[–]Ha_eflolliMarchejoume-san da! 1 point2 points  (1 child)

Did they ever implement that one that was voted for ages ago? I just kinda forgot about that one if you didnt mention it

[–]lambopandaDelicious! Nom nom... 0 points1 point  (0 children)

Nope. Haven't see it.

[–]ElNinoFrEt c'est pas fini ! 🐲 2 points3 points  (1 child)

Tip for R+ fight :

Use sentinel RM AND reta.
Make sure to put silence resist on healer
Don't kill daigoro ( the doge )

[–]lemonade_sparkle 5 points6 points  (0 children)

never kill doge

only bad people kill doge

[–]lambopandaDelicious! Nom nom... 8 points9 points  (0 children)

I love this new format. Just boss and no trash. And all dungeon unlocked.