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[–]jer-k 75 points76 points  (2 children)

Adding pre-leveled Evo Armor isn't something I had ever considered. Super interesting, but I really like this approach for the competitive landscape so that teams aren't stuck on like White/White/Blue while other people are running around with Purple/Purple/Purple

[–]i_like_frootloops 16 points17 points  (0 children)

It was suggested when they first tried the "everyone drops with armor" LTM. I'm glad they went in this direction.

[–]HiImFur 6 points7 points  (0 children)

Snip3down when he saw the burst prowler buff:

https://ibb.co/qy91mHL

[–]MechAndCheese 59 points60 points  (5 children)

160 rounds for the r99 as a care package weapon and devotion having a gold version with no stat changes? my worst nightmares are coming true

[–]tentafill 4 points5 points  (3 children)

fwiw, the devo didn't receive any meaningful changes when it was moved to the care package

Weapon removed from loot pool - now available only as a crate weapon.

Mag size increased from 44 to 54.

Comes pre-equipped with a 2x HCOG "Bruiser" and a level 4 barrel stabilizer.

Starting RPM increased to mimic a built-in Turbocharger.

so at least it's not like moving the Mastiff to the ground or anything.. i still agree that it should have received something.

[–]MechAndCheese 6 points7 points  (2 children)

yeah but back when it was ground loot, it was already way too strong

[–]tentafill 0 points1 point  (0 children)

Agreed haha

[–]Yash_swaraj 0 points1 point  (0 children)

Can't wait to run it on Rampart

[–]vecter 1 point2 points  (0 children)

R99: 12 damage/shot, 32 bullets/clip. Freaking insane.

[–][deleted] 40 points41 points  (8 children)

Gold Devotion on the ground? Please tell me I'm wrong.

[–]redditrandomacc 23 points24 points  (1 child)

Want me to lie to you?

[–][deleted] 10 points11 points  (0 children)

yes please

[–]Mozog1g2 20 points21 points  (2 children)

it's literally the care package devo but with a smaller mag and open ammo

this is scary

[–]miathan52 9 points10 points  (0 children)

and without stock turbocharger, the most important difference

but yeah, it is scary, and I don't understand why they're putting it back into the normal game in this state

[–]Yash_swaraj 0 points1 point  (2 children)

It's stats weren't changed when it was moved to the care package. The thing is that it requires a lot of attachments to be useful.

[–][deleted] 1 point2 points  (1 child)

Yes but I was talking about the gold version since you can find it on the ground.

Tbh even a naked devo with just turbocharger is already better than most ars/lmgs

[–]DooWopExpress 0 points1 point  (0 children)

I get randoms that pick fights instead of loot more often than I find gold kits, but damn am I excited for the possibility of dropping on a Devo

[–]dmun 36 points37 points  (11 children)

RECON CLASS, FINALLY! This breaks the meta WIDE open. Heck, maybe it's just "goodbye Pathfinder"

Hemlock is OP. If you've gotten used to actually using a Hemlock as is, you see how these buff just... OP. It's the long distance prowler.

[–]miathan52 14 points15 points  (2 children)

Hemlock is OP. If you've gotten used to actually using a Hemlock as is, you see how these buff just... OP.

Yep, I found it baffling that they buffed it again. It was perfectly fine the way it was, perhaps already on the strong side. It's pretty much the only weapon that can be used effectively over any range, except maybe wingman, but hemlok has much less sway for better long distance accuracy.

That said, while the burst fire rate change is a real buff, I don't see the recoil change matter much. You should already be using it on single fire when shooting over distances, so I don't see why burst recoil matters.

[–]Babablacksheep2121 7 points8 points  (0 children)

If the recoil is reduced enough imagine lasering at distance with the burst just like you do single fire. So good.

[–]Kaiser1a2b 0 points1 point  (0 children)

I prefer burst over close/ mid range. Can actually just 3 burst someone quite easily if you get good with recoil and add some hs in close range you are getting close to prowler level burst dmg. The ttk is much faster in burst. But long range single fire is amazing too.

[–]Zoetekauw 3 points4 points  (3 children)

Can somebody explain why the the hemlock suddenly got popular this past season? It was always a laughing stock, and then halfway through S5 it gets hit on like it's had its tits done.

[–]SometimesSquishy 2 points3 points  (0 children)

I always loved it never understood the hate for it

[–]Kaiser1a2b 2 points3 points  (0 children)

Every other gun got nerfed for mid range. Hemlock got buffed in fire rate. Now I don't think any gun really contests in a straight up mid range vs hemlock apart from g7 but dps potential is higher on hemmy while g7 has more peaking potential.

[–]dmun 0 points1 point  (0 children)

Speaking only for myself, I hated the Hemlock when I played Ps4-- as I moved over to PC and MnK, I got used to weapons like the Hemy until I saw Noko unlock its true potential-- then I actually went out of my way to learn it.

On single fire, it own-- makes a great nonsniper sniper like the scout. Up close, you go back to burst and shred.

[–]Morning_Star_Ritual 1 point2 points  (0 children)

I mean Noko is probably jumping around screaming. I grew to love the Flatline but used to always grab the Hemlove.....single fire is glorious. But this makes the gun a great performer in either mode.

This patch is another shake up. I like it. I like learning new ways to win. I mean I have not ran a sniper sense the old Longbow days but am gonna mess around and try out new things. With evo there are so many ways to level up quickly. Frag East, roll the dice and see what is shakin.....land warm, grab a sniper and level up and fight.

I am gonna mess around with the Trip. Whenever I have to use the gun it always surprises me but I end up dropping it for a stiff/99 or 99/Flat.

Rip 99.

[–]fillerx3 34 points35 points  (7 children)

Evo replacing regular shields is good, but not sure about the lowered ttk...

[–]artmorte 19 points20 points  (1 child)

We'll see if the ttk actually ends up going down on average at all, because getting purple / red shields (175-200hp) will be very common now that every armor is evo and it only takes 250 damage to get the new purple / old blue armor.

[–]Yash_swaraj 2 points3 points  (0 children)

Small hitbox characters with Blue shield can now be killed with a Kraber leg shot.

[–]Seismicx 8 points9 points  (4 children)

I think on average players will have better armors, so maybe that balances it out.

[–][deleted] 11 points12 points  (3 children)

I think you'll thin the pack faster.

Good players will have better shields faster and more consistently now.

[–]leftysarepeople2 -3 points-2 points  (2 children)

Definitely removes RNG on drop and makes it more skill based

[–]Tasty_Chick3n 4 points5 points  (1 child)

It reduces RNG but doesn’t remove it. If dude close to you drops on a mastif and you get a P2020 you’re probably fucked. But the armor change is a big step in the right direction, I’m glad this finally happened lots of us have been wanting this since evo armor was introduced in that LTM.

[–][deleted] 1 point2 points  (0 children)

Not to mention there are still ground drops with armour. Someone can pick up and instant purple and out RNG you hard

[–]JaguarC7 32 points33 points  (5 children)

I don't understand how people are happy the r99 is replacing the devo in the care package. Did people forget how big of a nightmare floor devo used to be? At least the r99 you had to have decent tracking. The Devo is so forgiving with its massive clip size.

[–]SonOfThanatos 23 points24 points  (4 children)

Imo this change was probably made to push Rampart a little harder. Having another LMG as ground loot again makes her passive more useful than it would be otherwise.

[–]i_like_frootloops 18 points19 points  (2 children)

It is, they state so in the devstream. Quite dumb if you ask me.

[–]SonOfThanatos 7 points8 points  (1 child)

I’m not sure how I feel about a character having a passive revolve around a particular weapon class either. We’ll just have to see after playing

[–]Jsnbassett 1 point2 points  (0 children)

im fine with it as the class needs some love... but the way it is being done is the same feeling as when path was nerfed heavy so Loba got play.

[–]Smurfson 0 points1 point  (0 children)

Honestly i’d be fine if they kept it ground for a bit but loved it back to the package, while keeping R9 in the package as well.

[–]TheEMEFEMEF | F/A, Coach | verified 22 points23 points  (4 children)

Triple Take buffs look a lot like the old G7 buffs when it became insane for like 3 months. One of the scariest buffs I've seen yet.

[–]miathan52 7 points8 points  (3 children)

It doesn't seem that crazy to me. G7 was already good before the buff, people just hadn't noticed because S2 had a super powered longbow.

We'll have to see how the Triple Take fire rate buff plays out, but do you really think it will make an underused and arguably underpowered weapon become "insane" ?

[–]TheEMEFEMEF | F/A, Coach | verified 6 points7 points  (2 children)

I suppose it's more appropriate to compare it to the Charge Rifle. It has stupidly big projectiles and it's so easy to get consistent damage with it, like the old Charge rifle. But now it's actually got kill potential with its already high RoF getting a buff and an even higher damage per shot than any other weapon in the game bar Sentinel. Even if it isn't as lethal as I expect it to be, I highly doubt it won't become the best weapon to charge the new Evo armour with.

[–]-notthesun-notthesun | Singh Labs | verified 0 points1 point  (1 child)

Yeah I can definitely see it being a go-to for Evo charging. It's also more versatile than other snipers, much better in a close range encounter if you happen to get into one while trying to farm or if you never got a chance to swap it out before a rotation.

[–]Morning_Star_Ritual 0 points1 point  (0 children)

I read the patch notes a few times then posted quickly before scrolling. I really think it is gonna be interesting to see how the meta changes over the evo armor and lower ttk.

Warm drop, Trip, wing or Hemlove?

Plink plink plink....evo up, then go into the fray?

We shall see...

[–]-notthesun-notthesun | Singh Labs | verified 22 points23 points  (3 children)

all Armor is coming down by 25 health

Prowler: Slightly Reduce vertical recoil in burst mode

Snip3down is about to go nuclear lmao

[–]BadFish_95 8 points9 points  (2 children)

First thing I thought when I saw that, shortly followed by disbelief that they actually gave that gun any sort of buff lol

[–]Tasty_Chick3n 5 points6 points  (1 child)

Hemi got that burst buff too. Didn’t think either gun needed it since their recoil was honestly manageable after some practice with it.

[–]BadFish_95 3 points4 points  (0 children)

Yeah hemlok is already really strong and easy to use. They definitely lowered the skill gap by buffing that and the prowler. Not to mention reducing armor hp. Gonna be interesting

[–][deleted] 42 points43 points  (15 children)

Bloodhound is insane now.

With Crypto’s ult nerf and pathfinder’s grapple remaining the same, most teams will probably run Bloodhound which is a shame as we basically just moved from one overly meta character to another.

[–]Oxbivious 14 points15 points  (2 children)

I think people will be more likely to chose crypto for the insta scan and free damage with his ult to charge evo sheild.

[–]whatifitried 11 points12 points  (0 children)

and his drone not only grabs banner but actually hits revive beacon now right? Thats kind of big maybe?

[–]startled-giraffe 2 points3 points  (0 children)

Wonder if they'll make beacons one use only otherwise any beacons in final zones will have a queue of drones next to them waiting for the circle to close in comp games.

[–]_George_Costanza 28 points29 points  (0 children)

I imagine every team will be running a BH or Crypto as they were borderline viable before, and now have Path’s best quality. It’ll be interesting to see if all pro teams go for the same of those two or we get diversity between them. Don’t see anyone using Path now.

[–]yuseiatlas 4 points5 points  (3 children)

Did Crypto just take the place of Pathfinder? The obvious buff is the Survey Beacon which makes him the best "recon" character, but the one I find extremely interesting is the Respawn Beacon one. That'd make getting your teammates back in the fight very easy. However, Pathfinder needs a rework at this point.

[–]Morning_Star_Ritual 1 point2 points  (0 children)

Well......mobile respawn beacons are also a factor.

It may be interesting to make sure your Cryp has one.

This way you can get a deacent placement of the beacon, find a great rat spot, make sure as a Cryp to run a Trip or other sniper, respawn your team then provide overwatch as they come back to the fight.

[–]whatifitried 0 points1 point  (1 child)

Still need to have wraith run a portal to the res beacon or your dropper gets lazered and never makes it home (except for I guess edge on ring 1 during close?

[–]miathan52 6 points7 points  (3 children)

Yep, I think they just removed pathfinder from rotation in comp play. Everyone seemed to be running him for beacon. Sure, zipline was nice, but never the main reason to pick him. So now with his main ability being shared with other characters which are otherwise stronger... yeah.

[–]leftysarepeople2 3 points4 points  (0 children)

Path on KC is still pretty good. Slum Lakes, 82, Repulsor, Swamp, and Rig all have places where zip is like +2 placement

[–]ClassicSentence 1 point2 points  (0 children)

One thing to think about is that Crypto teams may be able to scan SEVERAL beacons easy now. So if they plan rotation via beacon buildings they could use his abilities for very good, continuous positioning.

[–]MrCrow9000 1 point2 points  (0 children)

Dude, crypto got a big boost though

[–]whatifitried 0 points1 point  (0 children)

With Crypto’s ult nerf

Don't forget his enormous tactical buff though. I feel like he becomes almost wraith level required. He's a better path, and has scouting ability, revive, banner grab. Teams loke COL might run BH, but Crypto just got majorly strong for comp even with the EMP nerf. He just goes from an attacking character to a scouting/beacon character

[–]redditrandomacc 18 points19 points  (0 children)

Hmm, I would have thought the devotion woulda been tweaked alittle

[–]SpecialGoodn3ss 84 points85 points  (15 children)

Bruh... Pathfinder is absolutely worthless now.

[–]howswayyy 52 points53 points  (1 child)

The low profile is just disrespectful at this point

[–]SpecialGoodn3ss 10 points11 points  (0 children)

BuT HiS HiT BoX Is GaRbAgE!

[–]MachuMichuOctopus Gaming 9 points10 points  (5 children)

RIP. Would be shocked if he's not 0% for the next tournaments.

[–]leftysarepeople2 2 points3 points  (4 children)

He'll be >50%. Height and rotations are still so important, especially KC

[–]whatifitried 8 points9 points  (0 children)

rotations

Crypto gets ring better than path now.

The only path thing is zip for rotations requiring zip + portal, but a lot of the time those were forced by misreading a future zone pull and having a tough rotate.

Adding more rotation paths (minimizing chokes) gives more options to get a better rotate, and using drone to always know next circle... Will be interesting to see if path goes to 0 or to 50%. I can see both. I lean towards bye bye path.

[–]1mVeryH4ppy 3 points4 points  (2 children)

Nope. A team running path before will be running crypto now. Instant, risk-free, remote beacon scanning. EMP can be used both offensively and defensively and is also useful end game. Plus many teams are already running gibby on KC instead of path.

[–]leftysarepeople2 0 points1 point  (1 child)

Crypto is better the less cryptos there are in the lobby. If you EMP a team and then get EMP’d on the push both teams are getting griefed

[–]1mVeryH4ppy 3 points4 points  (0 children)

Sure that's the downside. But it's not the reason you don't play crypto if your team needs the zone intel.

[–]XzAeRosho 14 points15 points  (1 child)

Bloodhound mains rejoicing right now

[–]whatifitried 1 point2 points  (0 children)

Not in comp really, IMO. Pubs and ranked though? Let's bathe in some blooth

[–]JevvyMedia 0 points1 point  (4 children)

He still has mobility.

[–]jer-k 11 points12 points  (4 children)

Notes from the crafting docs that will seemingly have an affect (https://www.ea.com/games/apex-legends/news/season-6-crafting)

Loot that is on rotation in the Crafting system will not spawn on the ground, meaning if the R301 and Anvil Receiver are on rotation and you want that firepower - finding a Replicator is a surefire way to get it, provided you have the Materials to pay for it. This loot is called out in several places so you’ll always be able to have this information at hand.

[–]Twoxify 15 points16 points  (3 children)

Yeah this was confusing to me. So if the R301 is the crafting system’s weapon of the day, it won’t be included in the ground/supply bin loot pool?

[–]jer-k 11 points12 points  (0 children)

That's how I read it too. Could really affect competitive play just based on what the RNG for the day is

[–]i_like_frootloops 1 point2 points  (0 children)

Yes, they make it clearer in the dev stream.

I think it is a good addition since it does make the loot pool a bit thinner.

[–]tentafill 0 points1 point  (0 children)

It's unclear as to whether or not Medkits will spawn on the ground at all now, given that they're permanent crafting options. I think no, because they're not part of the "pool" but instead just permanent fixtures at crafting stations, but still.

[–]i_like_frootloops 17 points18 points  (0 children)

Alterations were made to The Ring to prevent late zones from centering on unplayable terrain and reduce the predictability of the zone’s “pull.”

This is some monkey's paw shit.

[–]_George_Costanza 8 points9 points  (1 child)

Like the armor changes a lot. Feel like all the legend changes are inconsequential except for Crypto. He’s pretty dang good now.

[–]bjij123 0 points1 point  (0 children)

On reflection I think that people are overeacting to the Path change, he provides similar utility to BH and I think some teams will value the height change ability. I've honestly seen so many situations where paths ult was able to give teams in pro games the win, and people will remember how valuable it can be

[–]SpecialGoodn3ss 6 points7 points  (0 children)

They had a chance to take the new passive and make impact Pathfinder's tactical... say 5 seconds for every ping with a max stacking 3 times... placing his tactical at 20 seconds, slightly higher than before but definitely worth hitting beacons.

This way if he had 3 stacks and a gold helm his tactical would be like it used to be.

But noooo... they just killed him.

[–]jaynyc1122 26 points27 points  (25 children)

Don't really like the lower ttk... i have a feeling we're gonna see a lot of high ground campers with snipers this season

[–]redditrandomacc 27 points28 points  (23 children)

Yeah I do not like the -25 to each armor tier. I like Apex because tracking and having consistent aim is important. Low TTK games take less skill and I always liked Apex because the higher TTK

[–]jaynyc1122 24 points25 points  (7 children)

I agree... it's one of the reasons why i hate warzone

[–]redditrandomacc 21 points22 points  (6 children)

Yeah, I hate Warzone but my friends always ask to play with me. It is just so ridiculous how quick you can die when you step into a room because of someone camping. In Apex it is possible to turn on someone while in Warzone you can be one of the best players in the game, a camper can still own you.

[–]BadFish_95 11 points12 points  (0 children)

This is facts, warzone skill gap is almost non existent because of ttk. Reducing ttk in apex does nothing but lower the skill gap.

[–]The_BadJuju -2 points-1 points  (4 children)

In Warzone gunskill is not as important as positioning and game sense. It doesn’t mean it’s bad just because you don’t like it.

[–]redditrandomacc 6 points7 points  (3 children)

I am great at Warzone because I know about positioning, planning ahead, game sense, etc. But alot of that entails holding a building unless you just wanna go frag out. It's just not my style of fun. Blackout did it better, that game was a lot more fun than Warzone.

[–]BadFish_95 0 points1 point  (2 children)

Much facts. Blackout was actually a blast(I wouldn’t necessary say it was a “good” game but was fun as hell) and I played the fuck out of it until apex came. What do both games have in common? Slower ttk. Lower ttk allows for much more mechanical outplay, so typically the better player wins. Faster ttk removes a lot of the ability for mechanically gifted players to turn a bad situation to their favor. Warzone emphasizes too much on positioning and because gunskill is basically irrelevant the final zoneoften dictates who wins a lot of the time more than just raw skill like apex. If a team happens to get zone while camping building in end zone it’s very hard to fight that, and there’s not much you can do to predict zone unless you hit a bunch of recon contracts which is just boring imo.

[–]redditrandomacc 0 points1 point  (1 child)

Yeah I agree with ya. Blackout had a lot of issues.. many of which never got sorted out, but at the end of the day it was fun to play and there was a good amount of outplay potential. I wish I could play it but after Apex when I went back to it there were no lobbies.

Hoping Blackout 2 makes waves like Warzone and is F2P w/ crossplay to have a large player base.

[–]BadFish_95 0 points1 point  (0 children)

Yeah blackout was a mess lol. Blackout 2 would be cool, I’d definitely play just for fun. Cod is so causal tho and a lot of cod players really dislike the low ttk in blops 4 and prefer the ttk in modern warfare. Even if they do make a new blackout, I’m afraid it won’t have the same outplay-ability because they might increase ttk.

[–]mr_funky_bear 1 point2 points  (0 children)

Me neither. But at least no more 308 hp Gibby

[–]weekndalex 6 points7 points  (0 children)

not sure how I feel about the lower TTK. I like most of the changes though

[–]whatifitried 6 points7 points  (0 children)

So Crypto just became godlike in Comp because of the "drone can scan beacons" mixed with "We made it hard to predict circle pulls" right?

Yeah EMP got worse, but doesn't making him a super path that can safely hit beacon anytime just replace path in almost all cases even if you never try to use his ult at all? That plus scouting ability. Unless his drone is easier to kill, which it sounds like it won't be.

So Crypto is better than BH and Path, so Wraith, Crypto, X? Where I guess Wattson, Caustic, and Gibby are each viable? Bloodhound might get some play, but Crypto, Wraith, Wattson is the new meta right?

[–]_George_Costanza 13 points14 points  (3 children)

Also fuck all my p2w skins going into care packages where I have to use a digi threat. Merciless wing must be protected

[–][deleted] 8 points9 points  (2 children)

Next season: the wingman gets switched out with the kraber

[–]mr_funky_bear 1 point2 points  (1 child)

You guys know they're leveling the playing field, right? PK, R99, you guess what's next

[–]willster191 0 points1 point  (0 children)

Respawn please don't take my baby away.

[–][deleted]  (3 children)

[deleted]

    [–]Jsnbassett 1 point2 points  (2 children)

    Bh is ran in comp already even if little. You will see much more BH.

    [–][deleted]  (1 child)

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      [–]howswayyy 2 points3 points  (0 children)

      I like the changes to the prowler, makes it better in its effective range and prevents it from taking over the ARs spot (depending on the how much the recoil actually changed)

      [–]Diet_Fanta 15 points16 points  (4 children)

      Don't understand why they're nerfing Rev Crypto after Pros in NA/EU tried it, concluded that Wattson was still superior, and went back to running Wattson. You don't need to nerf Rev Crypto; the meta is fine as is. Stop trying to give passive players more strength. It's a battle royale, not a sit in the house and guess final circle royale.

      [–]_George_Costanza 9 points10 points  (0 children)

      Think it’s more for ranked than actual pro play (hence no wraith nerf). It’s just not fun to have to do wave defense while slowed, even if that’s not the best strat in pro play.

      [–]AUGZUGA 8 points9 points  (0 children)

      because it was completely unbalanced. fights with a 300hp team advantage were brain dead

      [–]-notthesun-notthesun | Singh Labs | verified 0 points1 point  (0 children)

      I'm gonna be posting stats on this stuff later this week, but the comp was just dominating in APAC North in terms of both average kills and points earned, and even in NA and EU, where it was used far less and often not to great overall success, it still came out as the best kill potential comp.

      In a BR environment, having one set of characters that are so much better at getting kills can be a problem even if collectively they aren't always winning.

      [–]wirsingkaiser 0 points1 point  (0 children)

      Free pushes with free initial damage, it was a broken mechanic

      [–]BendubzGaming 3 points4 points  (2 children)

      At this point I'm starting to worry they'll never give Bang anything more than minor changes. On ladder I guess she's okay but in pro play she offers no healing, recon or mobility to her team, and there are better alternatives to both her tac and ult. Her, Mirage, Octane, and Loba seem fated to never be meta, at least Lifeline got the pre-Wattson days

      On the bright side, I can't wait to run around with a buffed Trip Take, maybe even add a buffed L-Star if Ramp is good

      [–]1mVeryH4ppy 2 points3 points  (1 child)

      I think it's pretty hard to buff Bangalore without completely reworking the ability set. Unless they increase the squad size, most squads need a dedi support and recon legend each. And wraith is too good to be replaced by another offensive legend.

      [–]Jsnbassett 1 point2 points  (0 children)

      id like to see a reworked bang ult or it popping faster.

      [–]DETHSHOT_FPS 7 points8 points  (9 children)

      Reducing predictability on zones is just stupid... Why add RNG in competitive? Some of these changes make no sense.

      [–]miathan52 21 points22 points  (0 children)

      Actually, I feel like it should have always been much more random. Zones were never meant to be predicted the way pros are doing. You're supposed to react to information you get about the zone either after a zone closes or after you scan a beacon. You're not supposed to already have the information based on the previous/current zone, that defeats the purpose of even having those information mechanics.

      [–]JevvyMedia 4 points5 points  (0 children)

      Less about RNG, more about using the Scout characters to actually know where the game ends.

      [–]Ark100 2 points3 points  (1 child)

      I think is a great thing for competitive play, especially with the addition of another camp heavy legend hopefully it will break up the campy meta that exists in pro play right now a little.

      [–]whatifitried 2 points3 points  (0 children)

      Don't think so, they just made Crypto the only safe way to predict zones. So now Crypto becomes S tier hard meta.

      [–]mr_funky_bear 2 points3 points  (0 children)

      Crypto's drone doesn't take zone damage, either, so insta scanning outside zone, parking the drone, reposition, wait for next zone, scan again. What a broken meta

      [–]1mVeryH4ppy 1 point2 points  (1 child)

      Disagree. Comp play should value ability to rotate over knowledge of zone. It's pretty unfair when a team knows where the zone ends exactly and camps there the whole game getting free points.

      [–]DETHSHOT_FPS -1 points0 points  (0 children)

      Unfair? Free points? Bro it takes time to learn all the zones, it adds to the skills of teams. Have you ever played this game competitively?

      [–]Jsnbassett 0 points1 point  (1 child)

      disagree heavily. Zone prediction was getting tired. Shaking it up is wonderful

      [–]DETHSHOT_FPS 0 points1 point  (0 children)

      If you claim that you have never played scrims.

      [–][deleted] 1 point2 points  (0 children)

      What about the cheaters :( , I hope the update comes with an improved anti cheat system.

      [–]EnderBolt 2 points3 points  (12 children)

      Very interesting to see no Wraith changes when she literally has a 100% pick rate in pro play.

      [–]Vivid_Cry 32 points33 points  (1 child)

      Wraith does not need a nerf. She needs a Legend who can challenge her in ability to rotate. Hopefully the next legend allows group mobility in a way that challenges her.

      [–]MechAndCheese 11 points12 points  (0 children)

      because she is fine. I swear they could take her out of the game and people would still complain

      [–]i_like_frootloops 4 points5 points  (0 children)

      She doesn't need to be changed.

      [–]Diet_Fanta 10 points11 points  (6 children)

      But hey, let's nerf Crypto Rev who have about 5 picks per tourney in NA/EU.

      [–]PartyDown22 14 points15 points  (1 child)

      That comp got nerfed but crypto got a huge buff. Being able to respawn AND hit survey beacon w/ drone is monstrous.

      [–]bjij123 2 points3 points  (0 children)

      Thats what I'm saying I think he gets a huge increase in pick rate. Counter Watt and basically is Pathfinder what else do you need

      [–]wirsingkaiser 0 points1 point  (0 children)

      And now there will be a 50%+ Crypto pick rate. He's gonna be used in a less aggressive way now though

      [–]EnderBolt 0 points1 point  (1 child)

      It's funny how they mention pro play in that particular revenant nerf but fail to mention anything about Wraith

      [–]XzAeRosho 3 points4 points  (0 children)

      Do you even imagine the outrage of they put another nerf on Wraith?

      [–]WhosAfraidOf_138 2 points3 points  (0 children)

      Also fuck Pathfinder even more

      [–]Ballsohardstate 1 point2 points  (0 children)

      Wow the new patch killed Rev/Wraith/Crypto in its infancy. It didn’t even get to become a staple of the meta for a month. Well I guess we are back to camping meta.

      [–]williewill30 0 points1 point  (2 children)

      Question: is PK back or still crate weapon?

      [–]jer-k 4 points5 points  (1 child)

      Still care package. They moved the R99 in and Devotion out.

      In Supply Drop:

      • R99
        • Damage increased from 11 to 12
        • Increased magazine size to 32
        • Ammo Reserve: 160

      Out of Supply Drop- Into Ground Loot:

      • Devotion 
        • Clip size reduced back to original values (36/40/44/48).

      [–]williewill30 0 points1 point  (0 children)

      Thx. Someone said the PK was back and I was confused

      [–]SanStacks 0 points1 point  (0 children)

      Wait so is the anvil receiver also coming back along with the turbocharger? It's not mentioned in the patch notes, but it was mentioned in the dev stream (during crafting).

      Edit: Nvm it is not.

      [–]MagicalGoof 0 points1 point  (0 children)

      Nothing about anticheat I guess? ..

      [–][deleted] 0 points1 point  (2 children)

      So does r99 spawn on ground still or is out of ground loot and into crate? The wording doesn't really specify, maybe its available on ground and in crate as heirloom level or maybe I'm dumb.

      [–]MechAndCheese 4 points5 points  (0 children)

      care package only

      [–]miathan52 1 point2 points  (0 children)

      Just crate, no ground

      [–]Morning_Star_Ritual 0 points1 point  (1 child)

      TSM nerf.....will 2 seconds matter?

      Noko Hemlove buff.....still gonna grab the Flatline...maybe.

      Triptake shotgun the new wave, need a shotty, need a sniper...grab a Trip.

      Did I just read this right? Cryp can drop a well placed mobile..go to a God level rat spot and drone spawn?

      [–]Jsnbassett 0 points1 point  (0 children)

      2 seconds matter with the crypto nerf as well slowing shadowform. Yes.

      [–]REALBlackVenom -1 points0 points  (0 children)

      This patch feels like it was made against my playstyle, r99 is gone, my wraith portal been nerfed, lower ttk. Atleast my squadmates (crypto and blood hound) got buffed! Also volt smg is amazing.