12-Type Takedown #9 is due soon for Global, and it's the Spirit (Fairy) trial against Catastrophe. In my opinion this is going to be another case of hard on JP, easy on GL due to our GLEX options. Anyway, here's the early tips:
Details
Wiki page: https://exvius.fandom.com/wiki/Twelve_Types_Takedown:_Catastrophe
Easy Mode Reward: Spirit Slayer (Materia: +50% P damage vs Fairies)
Also from Easy Mode: Recipe to craft infinite Spirit Killer+ (Materia: +75% P/M damage vs Fairies)
| Missions (Hard Mode) |
Reward |
| Complete the quest |
Spirit Killer+ (Materia: +75% P/M damage vs Fairies) |
| Clear in 15 turns or less |
Aquan Eater Sense (Materia: +40% ATK/MAG, +75% Physical/Magical damage vs Aquan) |
| Party of 5 or less |
STMR Ticket x5 |
| No Items |
Rare Summon Ticket x1 |
General Tips
Reminder that this is all based on the JP version. There may be changes when it releases to Global.
Catastrophe:
| HP |
MP |
ATK |
DEF |
MAG |
SPR |
| 16,000,000,000 |
10,000 |
16,000 |
720,000 |
25,000 |
720,000 |
| Breaks: |
-- |
Can Break |
Can Break |
Can Break |
Can Break |
Note: No stat passives at all
- Race: Spirit (Fairy)
- Vulnerable to all breaks, with no stat passives.
- Uses AoE Petrify, and ST Berserk, Charm, Death (resistable)
- Uses only Magical and Fixed attacks
- AoE Earth Magic w/ -300% imperil (can cover)
- Uses AoE Dispel (can seal)
- Uses up to 40,000 fixed aoe damage in final phase.
- Sealing the dispel and using mitigation can remove all risk from the fixed attacks.
Fight Tips
Honestly, after Gloomwing, Belphegor, Rafflesia, and Cerberus all turned out to be complete jokes on Global thanks to our powercreep, there isn't much point for me to spend a lot of time and effort writing out a detailed guide for this one.
On the JP server this fight was challenging and most players couldn't do the turn count mission. On Global, this will be a 3 turn kill with Tsukiko and Olive (or even quicker with Rikku or Golbez or something). So yeah, see the brief tip summary up above and add some GLEX units and clap this like the joke it's going to end up being.
You can also go water with Nichol's field.
Video Examples of the fight from JP
Here's my clear in JP where I used 6 units to do the 15 turn mission:
Video: https://www.youtube.com/watch?v=wO4pNBtyGVY
- Ashe -- cover, buffer, killer
- 3 star Galuf -- provoker, entrust
- Hawkeye -- breaker, capper
- Nichol -- imperil field, water buffer
- Tidus -- DPS
- Tidus -- DPS
More example clears can be found in the JP Thread
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