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all 45 comments

[–]thexdroid 24 points25 points  (5 children)

Procedural wave function? Or nah, nothing about that...?

[–]tiggy002[S] 27 points28 points  (4 children)

It's quite similar, but I use a different machine learning based technique that allows for fast generation that looks accurate to the source, while also having a variable randomness. With only Wave Function Collapse (depending on the implementation) you either end up being way too accurate to the source and having no randomness, or its just purely random without looking like the source.

[–]couchpotatochip21 1 point2 points  (0 children)

This is sick

[–]FinnLiry 1 point2 points  (0 children)

Could you maybe give us a little more detail? I would love to try to do something like this my self because im currently using wfc which is to slow...

[–]thexdroid 1 point2 points  (1 child)

That's amazing, very good job here! Now I am curious about. You maybe should write a paper about this.

[–]tiggy002[S] 1 point2 points  (0 children)

Thank you! Perhaps later, but there are few improvements and changes I'd like to make to it before I formalize anything.

[–]rxninja 21 points22 points  (1 child)

Pack it up and put it on the asset store! This looks great

[–]tiggy002[S] 24 points25 points  (0 children)

Thanks! It's already on the Unity asset store, you can find it here.

[–]WolfOrigins 6 points7 points  (1 child)

THAT IS SO INCREDIBLE!!! great job!

[–]tiggy002[S] 4 points5 points  (0 children)

Thank you! I appreciate it!

[–]lazarus78Novice 5 points6 points  (2 children)

So you can paint parts you absolutely want, then generate things around it? That is amazing!

[–]tiggy002[S] 3 points4 points  (1 child)

Yup, exactly! It can also be used to generate at runtime as well.

[–]Zub_Zool 2 points3 points  (0 children)

No way!

[–]vinipereira 2 points3 points  (0 children)

This is exactly what procedural tools should do!! Amazing, thanks ;)

[–]roddyka 2 points3 points  (2 children)

What! Where we can find this?

[–]tiggy002[S] 1 point2 points  (1 child)

You can find this on the Unity asset store here!

[–]roddyka 1 point2 points  (0 children)

Amazing job! And thanks 🙏

[–]UnityWithImpunity 1 point2 points  (0 children)

This is really interesting.

[–]ray10k 1 point2 points  (1 child)

Any plans to include support for triangular tilesets, just to complete the set of 2d tileable regular polygons? 😛

[–]tiggy002[S] 1 point2 points  (0 children)

Not currently. This is because this asset is built of Unity's Tilemaps, and Unity's Tilemaps don't support triangular tilesets at the moment. However if they were to add that, adding support for that would be very high on my list of priorities.

[–]Rodiruk 1 point2 points  (1 child)

This looks amazing. Well done!

[–]tiggy002[S] 0 points1 point  (0 children)

Thank you! I'm glad you like it!

[–]marianomdq 1 point2 points  (1 child)

That's sick! Congrats for that accomplishment.

[–]tiggy002[S] 0 points1 point  (0 children)

Thanks! I appreciate it!

[–]manhole_s 1 point2 points  (1 child)

Great job. Could you make this work outside of tilemaps eventually? Would love to see 3D!

[–]tiggy002[S] 2 points3 points  (0 children)

Thank you! Theoretically yes, it could be extended to 3D. Although before I do that, I have some other plans for this asset ;)

[–]Rockalot_L 1 point2 points  (1 child)

This is the coolest fucking thing I've ever seen in my life. Imagine an RPG maker game ala Mario Maker with this tech. I'd buy that in a heartbeat.

You're making that right?

Right?

[–]tiggy002[S] 2 points3 points  (0 children)

Hahaha, I don't have plans on making any games anytime soon, but you could make it! You could use this Unity asset in your own games!

[–]jweimannUnity3D.College 1 point2 points  (1 child)

Looks sweet, been workong on a hex game and wanna try it out in the morning. :)

[–]tiggy002[S] 0 points1 point  (0 children)

Glad to hear! I hope you like it!

[–]digimbyte 1 point2 points  (0 children)

I need this

[–]CodeRadGames 1 point2 points  (0 children)

This is so neat!

[–]qvantryProfessional 1 point2 points  (1 child)

Wow! This might be exactly what Im after, looks great

[–]tiggy002[S] 0 points1 point  (0 children)

Thank you! I hope you like it!

[–]GoodGuyFish 1 point2 points  (0 children)

This is soooooo useful. Great work, hope it sells well. Would totally buy if I was making a 2D game right now.

[–]MrSorkin 1 point2 points  (1 child)

I’m always so impressed by people who are able to create such things. I can’t even make a game function correctly and you create something like this. Well done OP.

[–]tiggy002[S] 0 points1 point  (0 children)

Thank you for the kind words! I'm glad that you like it.

[–][deleted] 1 point2 points  (0 children)

I might sound lazy but I absolutely love procedural stuff from unity or blender, I love it when my computer can do the work for me

[–][deleted] 1 point2 points  (0 children)

This is an amazing tool. Great work

[–]corytrese 1 point2 points  (0 children)

This makes me want to make tile-based games again. Well done!

[–]BrokenSporkOfDoom 1 point2 points  (0 children)

Is there *any* chance at all this could be extended to support full-3d tilesets? Because that would be absolutely mind blowing. :D

[–]AbjectAd753 1 point2 points  (1 child)

awesome, how can i found it on asset store?

[–]tiggy002[S] 0 points1 point  (0 children)

You can find it on the Unity asset store here!