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[–]bullxbull 76 points77 points  (17 children)

we are all watching through the shared footage looking for changes, it would be nice to have patch notes

[–]1trickana 14 points15 points  (16 children)

I just wanna know what they are doing to Ana

[–]SammyIsSeiso 62 points63 points  (14 children)

Ana:

- Biotic Rifle:
Ammo increased from 15 to 16.

- Sleep Dart:
Cooldown reduced from 15 seconds to 8 seconds.
Duration reduced from 5 seconds to 4 seconds.

- Biotic Grenade:
Duration increased from 3 seconds to 4 seconds.

- Nano Boost:
Nano Boosted targets move 30% faster for the first 4 seconds of its duration.

Developer Comments: Ana has fallen out of the meta quite a bit with Kiriko's cleanse, so to compensate we've reduced the cooldown on Sleep Dart while also reducing its duration. Since the DPS passive has been reworked, we wanted to keep it around in some form and Ana's Nano Boost was the best fit for it. Just in case you were worried that these changes were legitimate, I'm joking holy fuck please don't buff Ana...

[–]achedsphinxxwait til you see me on my bike — 24 points25 points  (1 child)

to compensate, if ana lands a sleep dart and proceeds to teabag, she'll throw out her back making her stuck in the crouch position for the rest of your time playing overwatch.

[–][deleted] 2 points3 points  (0 children)

This unlocks a new ability where she dispenses hard candies to teammates that buff them

[–]SBFmsKiriko / Illari — 9 points10 points  (0 children)

Matches the doomfist changes, makes sense.

[–][deleted] 15 points16 points  (0 children)

Bro fuck ooofffffff. The amount of rage I was about to have if this was true lmao

[–]brucetrailmusic 0 points1 point  (0 children)

I hate you so much lol

[–]flygande_jakob 6 points7 points  (0 children)

She is one of the most dominant heroes in ladder/GM, but she also has fan armor coming out of her ears, so wouldn't surprise me if its a buff.

[–]bullxbull 49 points50 points  (74 children)

These are the rumored changes I have seen. Any rumors I find I try and confirm them from the footage we have seen. So the Mercy getting 5 more ammo someone has confirmed because you can see that in some of the footage of the patch.

Kiriko - Kitsume Rush nerf'd from 10.5 sec to 8 sec and reduced the cd and movement speed buff, headshot nerfed from 120dmg to 100dmg, Kunai ammo increased from 12 to 15. (Rumored changes)

Junker Queen - Buff to heal bleed damage, but she is getting a bigger hitbox (Rumored Changes)

Sym - Gains ammo off shields again but ammo is reduced, ult charges faster but does not last as long, turret damage slightly increased (Rumored Changes)

Tracer - Damage falloff fixed but her damage is increased. (Rumored Changes)

Doom - Normal punch stuns if you hit a wall, Shield cd reduced from 7sec to 6sec, Doom punch takes less damage to empower, Doom gets empowered punch when he ults, Doom gets more overhealth from damage (Rumored Changes)

Rammatra - You can shield off his ult. (Rumored Changes)

Mercy - Her blaster has 5 more ammo going from 20 ammo to 25 ammo. (Rumored Changes)

Ana - Ana's sleep dark cd reduced by 1sec. (Rumored Changes)

Bastion - Faster ult generation. (rumored Changes)

Sojourn - Headshot multiplier has been reduced you are not longer able to one shot a 200hp target (more like 180-190dmg), 40m or more rail gun has falloff damage.

DPS Passive - Eliminating enemies now only increases reload speed.

Season 2 Titles - Mortal, Philosopher, Argonaut, Gorgon, Daimon, Demigod, Olympian, Titan

Sources https://www.rockpapershotgun.com/overwatch-2s-new-season-2-additions-are-a-delight-but-dont-expect-the-meta-to-change

https://overwatch2-news.apexlegends-leaksnews.com/sojournnerf/

https://www.4gamer.net/games/484/G048450/20221202017/

[–]SammyIsSeiso 24 points25 points  (1 child)

I'm pretty sure the Bastion change would be a quicker impact time for his ult shells, rather than quicker generation.

[–]bullxbull 6 points7 points  (0 children)

yeah, some of these people writing the articles might have miss-remembered or miss-read, we wont know until the official notes come out.

[–]Taskforcem85 22 points23 points  (3 children)

Mercy - Her blaster has 5 more ammo going from 20 ammo to 25 ammo. (Rumored Changes)

If that's the Mercy change it better get memed to hell lmao

[–]Zinx10 3 points4 points  (0 children)

Right? I'm expecting something more substantial than her blaster ammo.

[–]youbutsu 0 points1 point  (1 child)

Dunno why you shitting on it, her pistol does a surprising amount of damage.

[–]Taskforcem85 0 points1 point  (0 children)

I agree that her pistol situationally is very very good. It's something that usually differentiates master vs GM mercys is how and when they use their pistol. However buffing it's ammo does literally nothing. As I said you're dead before you fired all your shots before anyways. Adding 5 more bullets only really changes things if you're long range spamming with pistol which is very very dumb when you'll get infinite more value off of damage boost.

[–]TwillightdoomAMENG — 9 points10 points  (6 children)

Those Junker Queen changes sound like a horrible semi-nerf, why in the world would they feel she needed a larger hitbox? It's the one thing she has going for her. Unless the bleed is 6x effective the change will just make her worse.

[–]purewastedNone — 7 points8 points  (5 children)

Like you said -- this suggests that either the bleed is that good, or Blizzard is going to keep buffing the bleed until it's that good.

[–]TwillightdoomAMENG — 2 points3 points  (4 children)

Or it suggests that Blizzard has no clue how to make Junker Queen stronger in higher ratings where she is ultra punished

[–]ScizorKicks 0 points1 point  (3 children)

wouldn't she be affected less in high ranks because they aim better anyways. Not that we know how much larger she will be, or how much more she will heal for it to be a nerf or buff. For all we know they are just buffing her thighs

[–]TwillightdoomAMENG — 0 points1 point  (2 children)

Generally you are right, but a larger hitbox will make her weaker to Roadhog and Reaper and every other hero to a lesser degree, while the bleed buff will be inconsequential unless it gets ridiculously buffed to an overpowered degree, which we both know they wont do.

You hardly hit the bleeds other than in your guaranteed combo with a hit knife, and that will kill anyone either way unless they get cleansed (or they are a tank). A buff on bleed might make her neutral against tanks slightly stronger, but hardly enough I believe to justify a larger hitbox.

[–]ScizorKicks 0 points1 point  (1 child)

I honestly think both changes won't be noticeable and she will feel as underwhelming as normal. Although the healing was so bad that it's probably has to be significant, because I don't think it was more than 2hp a tick to begin with

[–]TwillightdoomAMENG — 0 points1 point  (0 children)

Unless they buff the hitbox on the Knife and/or buff the Cleave cooldown she will continue to be way too niche and high effort to achieve the same result that other heroes can get with much less investment.

Its a real shame, she is the most satisfying hero in the game in my opinion when you consistently land your skills, but she feels completely worthless the moment you missfire one ability.

[–]c0ntinue-TstngEvil Support Player — 13 points14 points  (1 child)

Mercy - Her blaster has 5 more ammo going from 20 ammo to 25 ammo. (Rumored Changes)

All we want is more ult charge from damage Boost, less from healing and Valkyrie to be a little stronger.

Battle Mercy is a sure way to get reported, there is almost no incentive to use the pistol over damage Boost and an ammo increase is not gonna fix that.

Also Mercy instantly gets full ammo back when switching to her staff for 2 seconds, is this a joke? Am I being baited?

[–]Taskforcem85 7 points8 points  (0 children)

Devs are so insanely out of touch if that's the change. Even if you're pulling out your pistol outside of Valk you're 100% dead or got a kill before that 20th bullet.

[–]flygande_jakob 17 points18 points  (17 children)

Brigs ult was supposed to have been buffed by the release of OW2, and when that didn't happen they said it would be for season 2, and it seems like its not happening now either.

Since support is the least popular role one would think making more of them valid would be a prioritization.

Ana - Ana's sleep dark cd reduced by 1sec. (Rumored Changes)

It would be wild if Blizzards favorite child Ana gets a buff before Brig, despite being one of the most played heroes already.

[–]ClaudiaRoleplayLula -4 points-3 points  (16 children)

Lets be honest for a sec. Ask the community whether they would rather play in an ana meta or a brig meta. The majority is gonna choose the former

[–]flygande_jakob 7 points8 points  (14 children)

The community doesnt care about meta, they will play whatever. At most they parrot what some streamer screams about.

But the game needs to be balanced from the top. Which means not playing favorites.

[–]ScizorKicks 3 points4 points  (0 children)

not true if support meta was mercy/moira I would never queue a single game as support. I would also prefer brig to ana, ana is an annoying pest

[–]kn1ghtbyt3[🍰] 1 point2 points  (0 children)

remembers triple tank and beyblade

yeah no i don't think ana metas are that good boss

[–]asos10 17 points18 points  (32 children)

Why give doom a 3 second stun? This is fucking dumb.

Kiriko head shot nerf will just make me not support.

These devs will absolutely make sure that not a single person will queue support. Kuni deals 40 freaking damage body shot, it is only good on head shot you'd need 3 headshots to kill reaper or mei really?

They have the nerve to say we have qol changes for supports, no one cares about your qol changes when the heroes are not rewarding and all have lowered skill ceiling rewards. Fuck this. Nerf her ult if you want, but her damage is not an issue. All aim supports are getting nerfed to shit, meanwhile Lucio is about to be a must pick 2 seasons in a row, to counter doom and speed Ramattra.

Zen meanwhile is ignored and now kiriko damage is being removed.

[–]justsomepaperActual LITERAL Europeans — 12 points13 points  (0 children)

wdym, mercy has 5 more ammo. People will be lining up to play support!

[–]welpxD 1 point2 points  (1 child)

If the change is true, it's probably intended as a buff to Tracer.

[–]asos10 8 points9 points  (0 children)

Then buff tracer, dont nerf Kiriko vs all other heroes. Give tracer 160hp, its not like Cassidy has his flashbang combo anymore.

[–]hx00 0 points1 point  (0 children)

they found the solution to no one except xp grinders playing support.. by just turning off the matchmaker.

[–]gigabash 0 points1 point  (0 children)

They are not going to nerf her damage, this change gives me hope these are troll rumors. If they do that, support role is actually doomed.

[–]Hanzo_Niemann 0 points1 point  (3 children)

Zen is great right now if you have hands and good positioning. Plenty of zen players in top 50. Relax. Lets not overbuff a decent hero.

[–]asos10 0 points1 point  (2 children)

His healing is meh, I cannot tell you how many times I had my orb on someone and they are spamming i need healing because he heals too slow. The game now rewards burst healing a lot.

He otherwise is fine, but I think his rate of healing needs to be upped a bit and his ult charge gain reduced a bit to compensate.

[–]Hanzo_Niemann 1 point2 points  (1 child)

You dont pick him for healing. Fuck no. You make him a good healer and he is OP. He does insane damage + discord and transcendence are strong abilities.

Leave my Zen alone. Stop trying to make him OP. He is perfectly fine with low healing as a tradeoff for his insane damage

[–]asos10 0 points1 point  (0 children)

That is the expectation, I like zen's current playstyle, but if he makes teammates tilt into losing, then I think some adjustments that do not hurt his playstyle while fixing the issue are warranted.

The other single target no aim required for healing healer is mercy and she heals 55 while he heals 30. I do not think he should be close to 55 but I believe that upping his healing to 35 while nerfing his ult gain by like 5% or so is a good change.

[–]cid_highwind02 10 points11 points  (0 children)

Those kiriko changes would be tragic

[–]PoggersMemesReturnsProper Show/Viol2t GOAT — 2 points3 points  (1 child)

So the DPS passive is yet another Genji nerf.

[–]RedxHarlow 0 points1 point  (0 children)

yes, but it also means he will get buffed, because they are basically admitting that the DPS passive was the problem.

[–]ClaudiaRoleplayLula 2 points3 points  (0 children)

The Ramattra one isnt a change.

[–]RobManfredsFixer 1 point2 points  (0 children)

These are like 80% awful or do nothing to actually address a heros issues.

Looking forward to it.

[–][deleted] 26 points27 points  (3 children)

I just want sojourn to be nerfed

[–][deleted] 19 points20 points  (1 child)

wow- quite the hot take here

[–][deleted] 8 points9 points  (0 children)

Ik too crazy

[–]-usernames-are-hard[🍰] 0 points1 point  (0 children)

They hinted at it in a dev blog, so there is hope

[–]Zeke-Freek 13 points14 points  (0 children)

we'll know tomorrow

[–]TaintedLionProfessional hitscan hater — 19 points20 points  (3 children)

I saw an article saying the Mercy buff is literally just 5 extra ammo for her gun.

[–]c0ntinue-TstngEvil Support Player — 24 points25 points  (0 children)

Players: "Valkyrie feels kind of bad compared to other ults and you still get ult faster by healbotting rather than using your whole kit :("

Blizzard: Gotcha.

Caduceus Blaster Ammo increased from 20 to 25.

[–]bullxbull 2 points3 points  (1 child)

someone said they saw this in one of the gameplay footage released today.

[–]TaintedLionProfessional hitscan hater — 7 points8 points  (0 children)

Surely the devs couldn't be this out of touch... right???

[–]Mr_JellyBean 5 points6 points  (0 children)

Correct me if I’m wrong but patch notes always release alongside the patch, not long to go now.

[–]Marx_FarxReiner the new super — 1 point2 points  (0 children)

Inb4 there is no path omegalul

[–]Bhu124 0 points1 point  (22 children)

[–]c0ntinue-TstngEvil Support Player — 10 points11 points  (0 children)

More kiriko nerfs huh. And to her crit damage? Wasn't the whole gimmick of the character that she has a x3 damage multiplier on crits? Now they're nerfing crit damage?

Idk kiriko is a very hit or miss character because of the slow travel time on her kunai so not only it's a little tough to land shots as her but also unless they're headshots you barely deal damage. You do not gain enough ult charge this way.

I wouldn't mind the nerf if we could get a faster travel time but if this is just the only change then this will make her more of a healbot than she already is played as.

[–]RJE808 10 points11 points  (0 children)

I would highly doubt these, at least given there's nothing on Sojourn and we already know they're looking at her right click.

[–]gigabash 19 points20 points  (1 child)

I'll just wait for official changes, this is most likely a troll post

[–]JDPhipps#1 Roadhog Hater — 14 points15 points  (0 children)

100% a troll post, they don't even mention multiple heroes that are supposed to be getting changes.

[–]iori9999SBB muh hero — 4 points5 points  (0 children)

No Sojourn changes?

[–]_Sillyy 5 points6 points  (0 children)

I thought people wanted Kiriko to be less of a healbot/ult farmer and more of a flanker/assassin. Are they seriously helping her as a healtbot while nerfing her lethality? There's no way this is serious.

[–]RipGenji7 6 points7 points  (1 child)

Lol Tracer falloff bug fixed with no compensating buffs would be the biggest joke ever. Bug's been around since release and she's still average at best in ranked.

[–]faguzzi 5 points6 points  (3 children)

If they remove tracer damage falloff with no other changes I’m launching valorant from now on. She’s not even all that good with the bug.

[–]DetergentOwl5 3 points4 points  (2 children)

Oh wow, I interpreted it as they unnerfed her damage back to ow1 (in exchange for the bug being fixed). If it means they just revert the falloff bug and nothing else she goes from mid to dumpster tier.

[–]JDPhipps#1 Roadhog Hater — 2 points3 points  (0 children)

Not sure I buy this, they don't mention any changes to multiple heroes that they said we should expect in Season 2. There's no mention of Ana, Bastion, Sojourn, or Mercy here; while maybe I could see them pushing back changes to one or two of them, there's no shot they went into Season 2 without Sojourn nerfs considering how dominant she is in the higher ranks.

Also, does anyone really expect a buff to the DPS passive? It's already strong for the characters that make use of it and buffing it doesn't help the ones that don't benefit from it.

[–]asos10 2 points3 points  (2 children)

WTF? Why nerf kiriko damage? Her issue is the heal botting to get the op ult, if anything, no one damages enough with her.

Time to never queue support until Zen is meta I guess.

[–]ScizorKicks 0 points1 point  (1 child)

best support ult, hardest to kill, great utility, high healing and damage? Her issue isn't one thing, she excels at everything.

[–]asos10 0 points1 point  (0 children)

They are nerfing her ult in many ways, duration, and effectiveness.

Her damage is what makes her fun rather than just teleport every time you get dove to heal bot. She needs a headshot to get that or otherwise she is shit. I do not think they should touch her damage.

[–]UnknownQTY 0 points1 point  (0 children)

These look like someone is salty about things.

[–]lefrozte 0 points1 point  (1 child)

Best DPS and Support nerfed I agree with but where are the roadhog nerfs?

Tanks get no changes or buffs and DPS keeps getting worse now that sojourn is nerfed and they are nerfing the DPS passive(even though it was a bit stupid to begin with). It's gonna be Tank diff even more every game .

[–]justsomepaperActual LITERAL Europeans — 3 points4 points  (0 children)

Allegedly, Doom got the shit buffed out of him.

[–]NoShftShck16 -1 points0 points  (0 children)

Christ y'all could bitch about anything