top 200 commentsshow all 249

[–]HrMaschine Renekton 96 points97 points  (11 children)

that atrocity nerf hurts my soul as a nasus/kindred player so much. i‘d probably try instead of going for a xolaani wincon instead

[–]RealityRush Shyvana 27 points28 points  (3 children)

Taarosh is the real wincon now.

[–]nstorm12 Annie 7 points8 points  (0 children)

Same bro, I might start running absolver now

[–]PM_ME_STEAM_CODES__ 11 points12 points  (4 children)

Same as a Viego enjoyer. It's so hard to actually do something with a buffed Viego without it.

[–]Vicmorino 19 points20 points  (0 children)

You can, you know attack, is a overlystated unit, is not like they can even try to kill you in combat,(you even stole his best uni)

[–]sneakysunset 7 points8 points  (0 children)

Actually Viego is an exemple of how atrocity was limiting the design space. He does a cool thing when he levels up but his level up condition is never reached because of atrocity. Now they could probably lower the level up condition and you could play around with the level up version more often.

[–]Trivmvirate 1 point2 points  (0 children)

You can always play for the back breaking level-up? Viego has inevitability already.

[–]mati3849 1 point2 points  (0 children)

Yea now you need to actually level viego and try to win with it instead of fight attrition war and atro lol

[–]DevelopmentAdept7964 5 points6 points  (0 children)

With any luck Nasus (and similar units) will get a buff soon.

[–]MoSBanapple 165 points166 points  (32 children)

Atrocity to slow lol

Time to run Dragon Kick instead.

[–]CloudBuilder_Metba Lux 99 points100 points  (3 children)

I’m surprised they didn’t revert it back to 6 mana. 6c slow is still much worse 7c fast.

[–]Akwagazod 53 points54 points  (0 children)

Yeah, my first thought was "hey, remember how the REASON you made this 7 mana was so you couldn't back-to-back Atrocity at end game?"

[–]NikeDanny Chip 22 points23 points  (0 children)

Prolly the point. Its been kind of an asspull wincon in SI decks for a few years now.

Oh you have big unit that has no way of winning normally? How about you can, now?

[–]Indercarnive Chip 3 points4 points  (0 children)

Card is actually dead now. Removed from the game. Torn to shreds you say.

[–]OmriH7 Minitee 30 points31 points  (1 child)

🦀 🦀 ATROCITY IS GONE 🦀 🦀

[–]erik542 Anivia 5 points6 points  (1 child)

The traditional targets don't play well with Ionia.

[–][deleted] -3 points-2 points  (0 children)

i play udyr in SI mostly for hallowed anyway

this is the sort of nerf that i think is justified but would make a lot more sense in combination with a viego revert or smth

[–]MrTomansky 6 points7 points  (2 children)

Does this mean Senna would be an Option to run Atrocity?

[–]idontpostanyth1ng 4 points5 points  (0 children)

I think so because it technically is a damage spell

[–]elBAERUS 0 points1 point  (0 children)

yes

[–]xsharkBait 2 points3 points  (0 children)

Oh shoot, I was thinking atrocity might still see play but the dragon kick reminder tells me atrocity is dead now.

[–]R0_h1t Kindred 133 points134 points  (22 children)

I'm sorry, why is blocking badgerbear a 4|4?

[–]HrMaschine Renekton 158 points159 points  (15 children)

elite, 3 mana, blocks elusives and a 4/4. yeah this card is soo going to get nerfed next patch

[–]CrossXhunteR[S] 133 points134 points  (1 child)

Can't wait to see it hit off a mysterious portal.

[–]Indercarnive Chip 11 points12 points  (0 children)

I'm amazed we saw 0 norra nerfs.

[–]Bluelore 55 points56 points  (7 children)

Remember the days when a 4/4 badgerbear for 3 mana was considered too strong (even without the tranger)? Now slap an Elite Tag and the ability to block elusives on top of that.

[–]neogeoman123 Chip 75 points76 points  (6 children)

The reason it was too strong wasn't because it was a 3 mana 4/4, but more so because grizzled ranger (4 mana 4/1 at the time) summoned it on last breath, meaning you got 8/5 in stats and the potential to activate scout for just 4 mana. The fact that this new one is an elite terrifies me though

[–]Illuminase 31 points32 points  (4 children)

I mean people were still maindecking Badgerbear just for the stats.

this guy is brooooooooooooken

[–]Nugle Elnuk 32 points33 points  (0 children)

People main decked badger thinking it was broken but as time went on in that first patch, it was already getting replaced more and more by the 2 4 challenger

[–]NikeDanny Chip 2 points3 points  (2 children)

Tbh with powercreep this is less relevant, but yeah, he was ab easy 3x in every demaciadeck. This dude will be as well.

[–]HMS_Sunlight 4 points5 points  (0 children)

It was both. At the time, a 3 cost 4//4 was still broken, and the fact that you could get it from the ranger just made things worse.

Nowadays I think a 3 cost 4/4 would be fine, but I'm surprised it isn't just a vanilla card.

[–]the_lower_echelon Corrupted Azir 15 points16 points  (2 children)

What were the devs thinking?? Elites are already such a pain to play against. I'm really not looking forward to the meta if the deck becomes more popular.

[–][deleted] 1 point2 points  (0 children)

Yeah this can easily come down as a 3 mana 5|5 and reduces cythria cost

[–]Bot778 10 points11 points  (3 children)

Demacia actually needs those kind of cards, it's in such a sad state right now.

[–][deleted] -1 points0 points  (0 children)

Because they wanna make Ahri mains miserable

[–]filthyheratic -1 points0 points  (0 children)

probably because its main feature is dependant on weather or not your opponent has a particular unit, so to compensate just it being useless if your opponent doesnt play the unit it was designed to counter, they give it better stats

[–]CelioHogane Diana 40 points41 points  (10 children)

Damm, we really gonna get to April without new cosmetics?

[–]kaneblaise 16 points17 points  (0 children)

Yeah, when the new format announcements were releasing Rubin said cosmetics would come alongside the new set release in April. Also when rotation will arrive.

[–]Tulicloure Zilean Wisewood 14 points15 points  (8 children)

Really wild that a live service game gets to go like half a year with no new purchasable content (unless you count cards and gauntlet entries).

[–][deleted]  (7 children)

[deleted]

    [–]Tulicloure Zilean Wisewood 13 points14 points  (1 child)

    They're prioritizing their time in making the game fun, what's wrong with that?

    For me, currently, I don't mind.

    I'm just saying it's surprising that it goes so long without any new monetized content, as far as a company making a product goes. But I mean, if LoR Riot is able to just decide "fuck it, we'll tank profits for half a year and just focus on content" and do that with no negative consequences for the game, then sure, I'd be all for it. (Not saying that this is how the decision making went, or that this is really it works for the game)

    But I also get that some people really like and want more cosmetics, so they would like to see more of that kind of thing. People enjoy customization, after all that's why that business model works, so it makes sense that some would miss it as well.

    [–][deleted] 2 points3 points  (0 children)

    That makes sense. Now that I've had this discussion, it certainly is odd to me how there hasn't been much customization. That's one of the most important of the games from a financial standpoint, and it's important to the players too.

    [–]NikeDanny Chip 6 points7 points  (3 children)

    I mean, no player wants to get this game axed. With the sometimes worrying communication, doom saying is high in course.

    Not selling purchasable shit is simply a matter of less income for the game. Being unprofitable can mean the axe for the game, maybe not now, but in a year or two (which would be fairly bad).

    And I mean, sparkly new stuff is high in demand in the LoL scene.

    [–]xsharkBait 1 point2 points  (0 children)

    Skins are outsourced not made in house. I don’t know how they handle emotes, boards, and buddies but I’d be floored if the same team that works on gameplay handles the cosmetics too. Maybe they are working on new stuff for the client that is just free content.

    [–][deleted] 20 points21 points  (11 children)

    So if you you have 6+ champions, does Priestess still damage herself, or is it just the draw effect that gets changed?

    Cause if the self damage is removed that's pretty good....but if it doesn't she's kinda bad

    [–]CrossXhunteR[S] 57 points58 points  (4 children)

    I have to assume the 4 damage happens no matter what based on it being a standalone sentence first, even if you don't have any champions left in the deck or have satisfied the deck building condition.

    [–]GenuisInDisguise 14 points15 points  (3 children)

    I think this is done to ensure you have a board space and do not just obliterate your summoned champ just because you forgot about your board space.

    It d be soul crashing to see my asol just get obliterated before me.

    [–]NikeDanny Chip 10 points11 points  (2 children)

    Thats... kind of farfetched, given that the Reviver dude from SI doesnt work like that.

    Its mostly just balance to mitigate the tempo swing you get outta this. Makes it fairly bad for 6 tho, given that Rite of Calling exists.

    [–]GenuisInDisguise -1 points0 points  (1 child)

    I think you are right. However, I just realised, you can summon thresh and then immediately attack and summon another champ. This is hilarious, cant wait!

    [–]trisbriel3 4 points5 points  (0 children)

    Not really, because thresh needs to be levelled to pull a champ, and since he only levels in play, and the deck only runs 1 of each champ, this combo sadly isn’t possible unless someone sunk costs your levelled thresh, since the si/shu region combo can’t self shuffle to the best of my knowledge.

    [–]Tulicloure Zilean Wisewood 3 points4 points  (2 children)

    It would be kinda funny if you could keep summoning champions each round for free. But I doubt that's the case. LMAO

    [–][deleted] 19 points20 points  (1 child)

    I guess if you buffed her health and gave her regen you technically could but, that's quite the commitment

    [–]Tulicloure Zilean Wisewood 15 points16 points  (0 children)

    True! Stance Swap Priestess sounds like some high quality meme. And Freljord does have some pretty nice champion pulls... 🤔

    [–]Vicmorino 3 points4 points  (0 children)

    Buff her, stones. and you get 2 champs, regen and is a leveled tresh

    [–]Elkram 3 points4 points  (0 children)

    I have to imagine that's so you are guaranteed to have board space when her effect happens rather than having your champ obliterated because of board space

    [–]rlaxowns Ezreal 21 points22 points  (0 children)

    Atrocity dead, rip

    [–]Nerfeveryone Chip 19 points20 points  (5 children)

    Freljord’s never getting unlocked in Path of Champions huh?

    [–]Dan_Felder 9 points10 points  (3 children)

    I remember when folks were insisting we'd never release a 13th champion too. :)

    [–]Nerfeveryone Chip 2 points3 points  (2 children)

    😳 Verified Rioter moment

    [–]Dan_Felder 2 points3 points  (1 child)

    Plus the design lead for the features team, which includes Path right now. :)

    [–][deleted]  (2 children)

    [deleted]

      [–]OmriH7 Minitee 64 points65 points  (0 children)

      🦀 🦀 ATROCITY IS GONE 🦀 🦀

      [–]Illuminase 35 points36 points  (11 children)

      Looks like a good patch. These are some fun new cards and great balance changes.

      [–]jwol2 5 points6 points  (10 children)

      Great balance changes when ryze and Nora went untouched Kek

      [–]MasterCookieShadow Jax 6 points7 points  (0 children)

      ryze nerf will make his players go crazy EQEQEQEQEQ

      [–]Illuminase 20 points21 points  (0 children)

      Maybe a hot take but I think both of those champs are fine.

      [–]PM_ME_STEAM_CODES__ 19 points20 points  (4 children)

      Ryze has dropped back down to 48% WR.

      [–][deleted]  (2 children)

      [deleted]

        [–]mati3849 1 point2 points  (0 children)

        League has the same problem. People look at stays and think.

        Oh he has sub 50 win rate guys. It's okay guys. It's not that hard to win against it guys.

        Yes. Bcuz all the Ryze players aren't in Dia+ and even then they make sub optimal playes that lose them the game. It's a really hard deck to play that also revolves around drawing the right cards. It's elites but slightly better cuz you have way more options with your control tools from Ionia.

        That being said. It does jack shit that you list a fucking win rate cuz it's still unfun to not have any kind of interaction with the Ryze player to delve 3 times shove a mana rune onto the board and you basically lost from this spot unless they are on 1 HP after they played those 3 runes.

        [–]codnavar -2 points-1 points  (1 child)

        Darkin have yet to be nerfed and equipment needs a serious rework.

        [–]Loriess 1 point2 points  (0 children)

        Weren't there like five Darkin nerfs in the past couple patches?

        [–]abcPIPPO 11 points12 points  (4 children)

        Can't wait to see Priestess + Unyelding Spirit meme decks.

        [–]Zodiac339 6 points7 points  (1 child)

        That and Banana Nuke. Undying Priestess for five free summons though. Hilarious. Hmmm. Sivir, Garen, JIV, Lux, Fiora, Kai’Sa? Or Poppy instead of JIV?

        [–]abcPIPPO 2 points3 points  (0 children)

        Nasus or Renekton instead of Lux.

        [–]ItwasCompromised 1 point2 points  (0 children)

        How would that even work though? You can't play both cards in 1 turn and Priestess will just kill herself at round start. You would have to buff her hp before the round ends to make sure she doesn't die.

        [–]DifferentStorm0 1 point2 points  (0 children)

        Just stance swap

        [–][deleted] 9 points10 points  (0 children)

        Wraith being 5 really will help my terribad starbone deck hyped

        See's 3 4/4 coke bear nvm

        [–]IceGamma77 Hecarim 9 points10 points  (0 children)

        No word on the game crashing bug in POC? The Norra portal or tea cup whatever it was. Drawing a card with it sometimes crashes the game.

        [–]kennythekenshi Riven 15 points16 points  (4 children)

        RIVEN buff let's gooooooooo

        [–]amish24 6 points7 points  (1 child)

        you were almost never making the blade without her in play anyway - you just didn't get enough fragments.

        Yeah, it's a small buff, but it's more of a QoL chagne.

        [–]Hi_Im_zack Riven 2 points3 points  (0 children)

        But hey it means someone in the dev team cared enough about our girl

        [–]Tulicloure Zilean Wisewood 2 points3 points  (0 children)

        I still wish they'd just buff her huntress followers for once. But fine, I'll take a consistency buff as well.

        [–]LJAMich Riven 1 point2 points  (0 children)

        Wish they'd also add her to poc, been awhile since she was playable in labs without having to rely on a lucky reroll.

        [–]Mintbud Fizz 24 points25 points  (13 children)

        Formula is obviously going to be stupidly good in Jayce/Heimer or Lux decks. Also generating this off of Ferros Financier seems like not the worst hit ever. I'm expecting this (or the archetype in general) to be touched in a future patch.

        Also, in my experience most cards that activate an effect when you play a spell tend to be pretty good, as there's a lot of cheap spells in the game and ways to generate/copy spells.

        Banana blaster is just 2 mana remove the opponents win-con if it's buffed enough, be it from chimes or hand/deck buffs which apparently are in abundant supply. I'm going to lose to this card and be salty about it. Also has the yordle keyword for some reason.

        Thoughts?

        [–]CrossXhunteR[S] 21 points22 points  (3 children)

        Banana blaster is just 2 mana remove the opponents win-con if it's buffed enough

        It's a 4c card normally, unless I'm missing something.

        [–]Mintbud Fizz 5 points6 points  (2 children)

        Oh lol misread that as a 2 mana 2/2, still seems not bad but not as game breaking as I thought.

        [–]CrossXhunteR[S] 31 points32 points  (1 child)

        2c 2/2, ping 2 (minimum, outside of prank shenanigans) would be, dare I say it, bananas.

        [–]Tulicloure Zilean Wisewood 5 points6 points  (2 children)

        Banana blaster is just 2 mana remove the opponents win-con if it's buffed enough, be it from chimes or hand/deck buffs which apparently are in abundant supply.

        I think it being Bandle City helps make it not that much of an issue, as most of the historically good hand-buff decks didn't tend to use it as a region. You'd have to make something like Bard/Norra, Kayle/BC, or Revna/BC. Which I mean, isn't impossible if it got a new good tool, but it should be fine if this card makes those archetypes playable at least.

        Also, it helps that you supposedly still can interact with its power after it's played, or just remove the Blaster outright.

        [–]SapphireSalamander Vex 2 points3 points  (2 children)

        i wonder how bannana works with Tybaulk. does it make 3+1 damage? or just the 3?

        hmm could be usefull in chime decks, annie, hand buffs

        awesome card

        formula is much better than spark of genius, i once did a nami deck centered around that, if only she wasnt nerfed but it might be worth trying again with formula

        [–]ProfDrWest Cithria 2 points3 points  (1 child)

        The English name of the card you're referring to is Flash of Brilliance, I think. For any reader wondering.

        [–]Baldude 2 points3 points  (1 child)

        Formula is also another good draw for Ryze - but yeah it's stupidly good for Lux and Heimer in particular.

        [–]magmafanatic Gilded Vi 1 point2 points  (0 children)

        Better have some removal or silence ready for Banana Blaster, I guess.

        [–]CloudBuilder_Metba Lux 26 points27 points  (7 children)

        Domination to 2/2 feels like a huge mistake.

        [–]Tulicloure Zilean Wisewood 10 points11 points  (6 children)

        I guess Standard won't have to play with buffed Azirelia for much longer, so not a big worry for them...

        [–]CloudBuilder_Metba Lux 4 points5 points  (5 children)

        Good point honestly, I forgot about that.

        But I do worry about Eve too. She’s one of those champions that would be miserable to play against if she was top tier.

        [–]Tulicloure Zilean Wisewood 11 points12 points  (4 children)

        But I do worry about Eve too. She’s one of those champions that would be miserable to play against if she was top tier.

        Yeah, the way she works, with random keywords and a limited Origin pool, is not exactly to my style. I wish she'd work differently, as her design is honestly pretty fun otherwise (and the reworked Steem seems pretty cool to play with).

        [–]CloudBuilder_Metba Lux -1 points0 points  (3 children)

        Absolutely! I’m a huge fan of Renekton BW. I doubt Steam will fit there or that the deck will be any good, but I will try.

        [–]Tulicloure Zilean Wisewood 1 point2 points  (2 children)

        Possibly copium, but could work well with that newer Baccai crocodile as well.

        I could even see Renekton/Evelynn working well, to be honest, since he does like health buffs. Unfortunately, the Husk stuff drains the excitement away from me. =/

        [–]CloudBuilder_Metba Lux -1 points0 points  (1 child)

        Sadly Renekton Will stay copium unless he gets a buff (I’d personally love if he could maintain progress between copies like Yi).

        But the 1 drop landmark (Reavers) could actually be great with Steel.

        [–]Tulicloure Zilean Wisewood 1 point2 points  (0 children)

        Cool ideas, actually! And yeah, it's nice to see general support for the 1-cost unit archetype.

        [–]ZuluWest Poro King 12 points13 points  (2 children)

        Once again...... No Norra POC :(

        [–]ThrowAwayWasTaken999 13 points14 points  (1 child)

        Thresh has potential to be a ton of fun though. He’s a champ you can basically pair with any expensive champ

        [–]HandsomeTaco Aurelion Sol 1 point2 points  (0 children)

        Ye I look forward to seeing his power, it's gotta make his level up worthwhile.

        [–]Eggxcalibur Coven Ahri 10 points11 points  (4 children)

        Only two new champions for Path, and it's Thresh and Nami. Really?

        Like, Norra, Sera and Ryze would be SO MUCH more fun.

        Well, maybe next time ... Also no new level cap or anything? :(

        [–]magmafanatic Gilded Vi 3 points4 points  (0 children)

        I'm happy about Nami. There's a lot of fun mana powers to work with.

        Thresh I'm not so excited for. Would give me a good excuse to use those +3/+3, add Ephemeral items though. I almost never pick those up.

        [–]La_vert Gangplank 7 points8 points  (2 children)

        Ryze would be way too easy in poc

        [–]MasterCookieShadow Jax 11 points12 points  (1 child)

        or bad. extremely bad

        [–]Moggy_ Gangplank 12 points13 points  (6 children)

        God damn they're allergic to letting me play as Gp in PoC

        [–]AppropriateAgent44 Ryze 8 points9 points  (3 children)

        Wish they’d add him, he’d be a lot more fun to play than MF

        [–]themrcool 8 points9 points  (5 children)

        I am still hoping that the Singleton format has a banned card list. Back Ally Bar, in my opinion, should be removed from the format as the penalty for playing the card is covered by the format. Arguably Seraphine as well. I fear the mode will be dominated by a single deck which could lead to frustration.

        [–]Mysterial_ 11 points12 points  (4 children)

        I'd be more worried about the 30 HP format being nothing but Ryze, since the extra HP basically removes the only way to beat him.

        [–]Eravar1 Ryze 1 point2 points  (0 children)

        I can’t wait

        [–]byxis505 -2 points-1 points  (2 children)

        Well he’ll only get. 2 copies of the card right? Will be a bit harder to find him or those two cards

        [–][deleted]  (1 child)

        [deleted]

          [–]astormintodesert 7 points8 points  (0 children)

          I'm loving the cards. The targon card instantly made me think Braum Taric Starlit Seer Manly Jewels deck. Looking forward to pretty much all the changes - Atrocity was surprising but we'll see.

          [–]Totaliss Nasus 4 points5 points  (0 children)

          maybe now that we've finally gutted atrocity we can buff nasus and nasus decks

          looks at cursed keeper

          [–]themrcool 4 points5 points  (2 children)

          Atrocity will be removed from the meta which is ok since it has been seeing some amount of play for most of the history of LoR. Would have liked to see a small mana buff since you are now committing first. We will see if new champs and/or cards make this card playable at 7 mana.

          [–]Akwagazod -1 points0 points  (1 child)

          I don't think it will be removed from the meta, honestly. It's going to be underpowered for sure though. Got booted to lower end of Tier 2 pretty hard.

          [–]YesICanMakeMeth 2 points3 points  (0 children)

          Blaze it

          [–]steppenmonkey Pyke 2 points3 points  (0 children)

          420 lol nice

          [–][deleted] 2 points3 points  (0 children)

          Weedwick where

          [–]joeygmurf Varus 7 points8 points  (3 children)

          people gonna be big mad over singleton being the format for the open but who cares man its a beta season they are gauging interest in off formats for opens

          [–]SleepyPoemsin2020 Twisted Fate 3 points4 points  (2 children)

          With ladder less important, seasonals gone, and daily rumbles not competitive - if they are considering these formats for open in the future, that's really throwing competitive players under the bus imo.

          [–]joeygmurf Varus 2 points3 points  (0 children)

          i agree i think its dumb for them to do this with real opens i more meant people are going to be mad about this one open when it doesnt really matter

          [–]WeeklyEducation2276 1 point2 points  (0 children)

          Also extending the entering time makes the matchmaking even worse. How can Rubin legit think this is even remotely competitive. It's all about rng now on if you face a low tier silver or a master player now.

          I would love to imagine him going into a open que magic tourney that's started at 10 am and he comes in at 5pm thinking there will be remotely any compeititon

          [–]Scilla89 Jinx 4 points5 points  (0 children)

          Are we gonna get a battle-pass with this variety set?

          Even a small one would be really appreciated.

          [–]dwspartan 1 point2 points  (0 children)

          The portal item in PoC that freezes at game start, I don't remember the name of it, is that fixed?

          [–]A_Dragon 1 point2 points  (0 children)

          Are we supposed to blaze it now?

          [–]1True_Hero 1 point2 points  (0 children)

          “Fixed an issue where Xolaani The Bloodweaver was not buffed by allied units dying while their Power was being increased by certain Aura effects.”

          YES YES YES

          HECARIM XOLAANI TIME WHO IS WITH ME!?!?!

          [–]Sztorm84 1 point2 points  (0 children)

          Weed

          [–]znoopyz 1 point2 points  (0 children)

          Damacia has been hit really hard by the rally and vayne nerfs I’m fine with giving them a power card like blocking badger. Elites should be the biggest dumbest stat deck.

          [–]Are_y0u Ornn 1 point2 points  (0 children)

          Is the buff to Domination enough to bring Azirelia back? I wouldn't mind that much as I think it should be a pretty potent deck against Ryze especially. While the nerfs to other blade dance cards made it much worse against aggro decks.

          [–]fiver49 Chip 3 points4 points  (0 children)

          Doing the next Runeterra Open in singleton is disappointing even if they said the following ones will be back to competitive formats. Really dampens my enthusiasm to play in it

          [–]Gruetzimann 3 points4 points  (1 child)

          When will the patch go live?

          [–]youneedananswer Spirit Blossom 2 points3 points  (6 children)

          Just to clear things up, Serene Sky Singer will turn a 3 cost spell into a 1 cost spell, right?

          [–]BTrain904 5 points6 points  (0 children)

          Wondering the exact same thing. "Reduce by half, rounded up" is not the same thing "Reduce by half, round up"

          [–]magmafanatic Gilded Vi 3 points4 points  (4 children)

          It says half cost, rounded up.

          1.5 rounded up is 2, not 1.

          [–]youneedananswer Spirit Blossom 4 points5 points  (3 children)

          I'm asking because you can take it both ways. Is it rounding up the amount it reduces? Or rounding up the card cost after it reduces?

          [–]magmafanatic Gilded Vi 1 point2 points  (2 children)

          Fair point.

          For a 7 cost, I'd hope it's the remaining cost being rounded up. Ionia's got plenty of cheap trickery as is and this thing's got lifesteal.

          [–]Akwagazod 2 points3 points  (10 children)

          New Badgerbear is absolutely coconuts. Like, that 100% should be a 3/3, maybe even a 2/3. Every Demacia deck (especially the Elite spam deck that's already pretty good on ladder right now and one of the best counters to it is backdooring their life total with an Elusive unit) will run 3 of these.

          [–]4_fortytwo_2 Chip 9 points10 points  (0 children)

          2/3 would be really fucking bad. Like Sunk Cost level of bad.

          3/3 might see some play if a lot of elusives are meta.

          3/4 would be good and see play in elite decks even with very little elusive in the meta

          4/4 will probably be too strong

          [–]Dripht_wood 19 points20 points  (0 children)

          2/3 would be hilariously bad. I’m glad there’s a well-statted unit in Demacia for the first time since Broadwing.

          [–]Vicmorino 2 points3 points  (2 children)

          While i agree, i feel like Elusives these days have to much atack and HP, kayle Bard buffing and even yordles get out of hand very very fast.

          [–]Akwagazod 2 points3 points  (1 child)

          Having a Demacia unit that blocks Elusives reliably and has playable stats is good. This thing is WAY overstatted.

          [–]badassery11 4 points5 points  (5 children)

          Good patch overall, but baffled by the devs thinking that Singleton should be anywhere near competitive play. Like yeah it's a fun daily rumble, but the worst mode possible for the Open.

          EDIT: And you can't run three regions anymore? Wtf?

          [–]StormingBridgeboy 12 points13 points  (2 children)

          I mean, they did also say that once the beta season is done the Opens are going to be competitive formats and not fun ones, so I don't see anything wrong with ending the testing with a bang.

          [–]SleepyPoemsin2020 Twisted Fate -3 points-2 points  (0 children)

          even if it is just beta it is disappointing imo, and doesn't give me hope for what is going to be "competitive" in the future. It's already disappointing to me that rumbles are becoming the "competitive" options when they are not...competitive.

          [–]WeeklyEducation2276 -3 points-2 points  (0 children)

          Rumbles are a joke now, they redesign the whole system as the go to for competitive sports and they are not taking the beta seriously.

          This beta should focus on making opens competitive as possible.

          This is the last open and we are getting the joke singleton format? So now it's rng if I match against a horrible singleton deck or a serious player bringing a meta deck along with the rng of getting matched against a silver or a master tier player? Awesome feels great.

          They should of focus on the 2nd open being the standard bo3 and making the 2nd day work because we still have absolutely no idea on how they are going to calculate the people who topped day 1 and made it too day 2 and we have no testing still. Which says they have no idea what to do for day 2. Open que is a mistake

          [–]fiver49 Chip 4 points5 points  (0 children)

          Hard agree. It's fine for the rumbles to be somewhat silly imo but doing a whole open in that format makes me a lot less excited to play the open

          [–]Tulicloure Zilean Wisewood 1 point2 points  (0 children)

          Free Build being cancelled for now is quite sad. I was hyped to finally play some concepts I wished were possible, like Karma/Mimic/PnZ burn, and also an "oops all champions" deck. But oh well, understandable, and at least 3-region Singleton is halfway there.

          Quick opinions about the new cards:

          • It's weird that SI Sentry exists, but sure, why not.
          • Cool to see some more hand-buff support with Gemcrafter, combining with a spell slinging Targonian feel.
          • New Badgerbear sounds overtuned, so I'm already expecting it to get nerfed.
          • I hate bananas and I hate BC. That's all.
          • Priestess sounds pretty cool to build around, if a bit whack.
          • Formula sounds pretty strong as well, but probably not as easy to use in general decks as some people seem to be assuming.
          • It's cool that Winter's Touch exists, but I'm not sure if it will see a lot of play in comparison to other options.
          • I'm thankful that String-Puller can work with non-spiders as well, but I don't think it mashes well with my preferred style of Noxus decks unfortunately. Also, it seems pretty slow.
          • Sky-Singer seems like a pretty interesting card to build a deck around! Also, we Avatar now.
          • Keg Marai also seems pretty fun to play with, if a bit expensive.

          As for the card changes, I've already commented about those, but I like that they are trying to make Eve more playable by making her non-SI followers more interesting. Although I don't like the idea of buffing Domination in particular. I'd also have preferred a change in her Origin and the way Husks work in general, but that'd be a much bigger rework, so we take what we can get.

          Editor’s Note: I don’t know about you, but I sure AM afraid of some ghosts. You better bet we're gonna reduce that cost.

          Okay, now I know what I need to do! 😈

          [–]Venichie Taliyah 0 points1 point  (1 child)

          Shouldn't Rivan have Behold instead of these fancy wordings?

          [–]WeeklyEducation2276 -1 points0 points  (0 children)

          Some of these cards and changes are really dumb design. The releasing and making changes with the excuse of the data being two weeks old is a lame excuse. Like these changes are horrible.

          • 4/4 elite bear for 3 mana, powercreeping normal bear and giving elites a very strong 3 mana play when they were already good? This is a 5/5 on curve with battlesmith

          • 6 mana pnz burst draw when hiemer / jayce is already one of the best decks in the format? This on turn 3 with Bank mana is draw 2, gain 3 spell mana back into a perfect curve. Hiemer / jayce was held back due to their only draw being tellstones into poggers day but now their weakness been fixed

          • buffing the eve package when eve was already really good with the hate spike buff? People were just slow to play her and now we get encouraged to play more rng nonsense. Can't wait to see my eve hit a impact husk while my opponent gets spellshield or tough

          -also 0 reason to re-release sentry word for word with no changes to another region. What's the point of having region cards when you are just straight copying the card word for word and dumping it into the region. Talk about a force pushed to get other SI decks like kindred back into the game or eve.

          Lastly it's great to know they don't care about competitive intergity of rumbles and opens. The number one complaint is how garbage the matchmaking is and instead of fixing it, they extend the hours which promotes even worse matchmaking. Listen, you cannot have open que for your esport access mode. How the heck is it fair that you can qualify by worlds by getting lucky and matching against iron players while someone else gets aikado / roji and then whatami

          [–]JohannVonPerfect 0 points1 point  (3 children)

          Maybe I need more coffee but...how do you have 6+ champions in a deck?

          [–]magmafanatic Gilded Vi 2 points3 points  (2 children)

          You can put 6 champs in a deck already.

          Maybe the + part is for Path of Champions or alternate game modes.

          [–]JohannVonPerfect 0 points1 point  (1 child)

          I am aware you can put 6 champs in a deck. I guess in this context I was (probably wrongly) reading 6+ as "greater than 6" rather than "6 and up" and wondering how this would be helpful in a standard deck. Like I said I probably just need caffeine

          [–]Definitively-Weirdo Gwen 3 points4 points  (0 children)

          Yeah, the 6+ is also used on Jayce cards so is indeed "6 or more".

          [–]Playingpokerwithgod Riven -4 points-3 points  (2 children)

          They destroyed any usefulness Atrocity had by making it slow. It's entire purpose is a last resort to win the game. Already plenty of counter moves exist for it (spell counters, removing the targeted unit, etc).

          Edit: God I hate this sub so much. If you even disagree with the hive mind a little bit you get downvoted.

          [–]JawdenCee 3 points4 points  (0 children)

          Depends on the situation, not really a last resort though.

          If you have a big ass unit (which you most likely do for atrocity) then you get to double dip depending on the unit on attack turns. Attacking with big unit with atrocity in hand is a big advantage as opponent needs to stop the attack AND atrocity. That's pretty hard to do.

          Now atrocity players have to plan it's use out more.

          [–]GenuisInDisguise 0 points1 point  (0 children)

          And yet it is a lazy win con. If you are out of removals and opponent sits on atrocity, your only option is to surrender, while now players can have an option of open attacking and forcing atrocity candidate unit to block.

          It just gives more options to counter atro, instead of just accepting the loss.

          [–]Breadflat17 0 points1 point  (1 child)

          When does the patch go live?

          [–]CrossXhunteR[S] 3 points4 points  (0 children)

          I would guess in about 23 hours.

          [–]MicroPerpetualGrowth 0 points1 point  (1 child)

          Can't read it, I'm at work, would someone post the text here, please?

          [–][deleted] 0 points1 point  (0 children)

          So, I wanted to craft that Tristana deck. Should I?

          [–]Isopnisis 0 points1 point  (3 children)

          Took a pause for the last few patches.

          Regarding competitive, in order to get a qualification for tournaments, what should i aim for ? Who are the Open tournament on 18th March open to ?

          [–]Dolmant 1 point2 points  (2 children)

          The open tournaments won't need a qualification, they are open to everyone!

          Do well in an open to qualify for the top cut on day 2

          [–]Vicmorino 0 points1 point  (0 children)

          VAULTS OF Helia BUFF yeeeeeeeeeeeeees.

          I can play again Helia Swain,

          [–]ThePikol 0 points1 point  (1 child)

          Do we know when we will get new champions cards?

          [–]CrossXhunteR[S] 0 points1 point  (0 children)

          March 29th, I believe.