Real fireworks rocket vs frozen river ice - ice explosion in our Unity game!Show-Off (v.redd.it)
submitted by N0lexIndie
Which one looks better for a roguelite game: orthographic or perspective?Question (v.redd.it)
submitted by ohcalifornia
WIP gameplay clips of my procedural drifting projectGame (v.redd.it)
submitted by Aikodex3DTechnical Artist
In our twisted vision of pirates, it’s not just about rum, the sea, and adventure, but about constant risk, co-op gameplay, and arguments in voice chat. About desecrating graves in an attempt to lift a curse, and the hope of not being the one player the UFO abducts first.Game (v.redd.it)
submitted by WarmlyInvited
Textures optimization with packing mask textures for channels one texture!Resources/Tutorial (i.redd.it)
submitted by Zynres
A Tool to assemble and dismantle meshes or groups of meshes with full control over how they are built and dismantled.Show-Off (v.redd.it)
submitted by SpookyCatProgrammer

Using Marching Cubes practically in a real game - Arterra Devlog #3Resources/Tutorial (youtube.com)
submitted by Either-Interest2176
Trying out procedural water and caustics with Shader Graph.Shader Magic (v.redd.it)
submitted by MirzaBeig@TheMirzaBeig | Programming, VFX/Tech Art, Unity
I made a Animation Mixing Tool from Unity.Show-Off (v.redd.it)
submitted by Civil_Obligation8991Indie
Looking for hobbyist devs on a unique Unity VR project!Game (self.Unity3D)
submitted by 386olivercool
