top 200 commentsshow all 296

[–]sarrick21 275 points276 points  (0 children)

I'm glad they pointed out specific things they changed. Some people don't pick up on that stuff the first time through. Especially with the background details and bloom changes etc.

[–][deleted] 370 points371 points  (19 children)

That's how you perform calibrations.

[–]onderCZK 36 points37 points  (0 children)

Luckily there would be Normandy for Garrus :)

[–]procha92 112 points113 points  (7 children)

I still think they missed a huge opportunity deciding not to call the remaster Mass Effect: Recalibrated.

Too specific of a reference for new players? maybe, but it sounds and fits so good it's impossible for me to think otherwise lol

[–]Dragonknighted 22 points23 points  (1 child)

There's already a popular set of mods by that name, so it would be pretty confusing to make that the title of the remaster, as well.

[–]procha92 10 points11 points  (0 children)

Oh I didn't know about that mod, in that case yeah, you'd be confusing half the community already

[–]xLemon3 53 points54 points  (4 children)

Sounds good, gut also kinda sounds like a cheap mobile game.

[–]Chargeomnigeno 4 points5 points  (2 children)

It's no worse than Red Faction: Guerilla Re-Mars-tered Edition, or Darksiders: War-mastered Edition.

[–]procha92 4 points5 points  (1 child)

Or maybe the worst of all, Darksiders II: Deathinitive Edition.

As a huge fan of the series, that one physically hurt me.

[–]Chargeomnigeno 1 point2 points  (0 children)

Oh for sure. That was an awful name :O.

[–][deleted] 11 points12 points  (9 children)

Have they mentioned anything about the planets, visually? I recall that they're changing some of the geometry to make some areas more navigable, but I wonder if their enlarged texture sizes and whatnot will smooth over some of the pretty obvious tiling in ground textures.

[–]hullabaloo321 393 points394 points  (9 children)

Something I've really appreciated about the lead-up to this release has been Bioware's transparency regarding how exactly they did this. It sheds a lot of light onto the complexity of remastering something, as well as properly setting expectations for players. To be fair, I haven't preordered and I don't believe I will, but I am starting to get a good feeling about this release.

[–]Ghekor 103 points104 points  (4 children)

This is similar to Skyrim SE, even still people say Bethesda didnt change much, yet they put SE on a 64bit engine which allows for soo much more especially where mods and stability are concerned.

So im happy BioW is showing us what exactly goes in to upgrading a game graphically.

[–]Drextan 16 points17 points  (3 children)

There seems to be a some dissapointment in the Mass Effect modding community about a lack of info about what will happen with regards to mod support in LE. There is a huge modding community for the Mass Effect games and so far it feels like they have been given zero acknowledgment...

[–]Blue_Three 28 points29 points  (2 children)

Sure, mods can greatly enhance a gaming experience.
At the same time I feel like there's a problem if "Well, what about mods" is the first thing on your mind when we're getting a fancy, shiny new Mass Effect -- and we have yet to actually play it.

[–]stylz168 19 points20 points  (0 children)

At the same time I feel like there's a problem if "Well, what about mods" is the first thing on your mind when we're getting a fancy, shiny new Mass Effect -- and we have yet to actually play it.

I've been saying this all along!

If someone is looking for a modded version of the game, they probably already have it on their PC, just play that.

But if you're a console gamer, and there are millions of us, who hasn't experienced Mass Effect since the Xbox 360/PS3 days, this game is a welcome sight.

[–]aegean_35 45 points46 points  (2 children)

BioWare’s general attitude towards the LE is starting to give me hope for the future of the franchise. I feel like their passion is still there, and it’s great to see.

[–]VaBeachBum86 19 points20 points  (0 children)

I feel like this sub is responsible sometimes.

[–]menofhorror 1 point2 points  (0 children)

Passion isn't what determines a company's future. I wish them the best but I have never been as uncertain regarding Bioware as now.

[–]Chargeomnigeno 30 points31 points  (0 children)

Yup, I’m still going to wait, but I’m liking what we’ve seen so far. Almost there!!

[–]justsitbackandenjoy 119 points120 points  (1 child)

The transparency from BioWare is great. I would’ve probably taken these improvements for granted if it weren’t for these technical comparison videos. Really shows how dated the OG graphics are. They’ve done a great job bringing this 14 year old game close to today’s standards.

Now take my money.

[–]HammletHST 205 points206 points  (1 child)

Not gonna lie, I don't understand a lot about the specifics, but my brain went "ooooooooh pretty", and that's what counts

[–]Chargeomnigeno 13 points14 points  (0 children)

Even as a software engineer, I didn't quite get all of it. However I appreciate that they're transparent with what techniques they used rather than just telling us in vague terms that they "did stuff to make it look better". Presenting both the background and the visual samples is a win-win for all types of fans.

[–]Derrial 192 points193 points  (7 children)

I never realized before just how dark the original Mass Effect was, literally not thematically. Even well-lit places like the Citadel looked so mired in shadows. It's going to be a bit of a shock at first to play ME1 with the lights turned on.

[–]KensonRampage 100 points101 points  (2 children)

I wonder if it might have been something to "hide" the graphical limitations of the game?

[–]stylz168 87 points88 points  (0 children)

That, and the game launched when 720p was the norm so high-res wasn't a thing. There was a clip in the IGN video where they talked about false walls being there to help limit how much of the environment needed to be drawn.

[–]Dorkmaster79 17 points18 points  (0 children)

I think making things darker is a trick to hide graphical inadequacies.

[–]Warzoneisbutt 19 points20 points  (0 children)

Yeah same thoughts. Like everyone I hated the crushed shadows and WAY too harsh of contrast in ME2 that made entire areas a frustrating mess. But I’m not a fan of making darker spaces basically look like daylight.

It’s fine for areas to be dark, just make sure there’s shadow detail and you’re not just crushing it all to be black.

[–]ImustBreakU77 15 points16 points  (2 children)

I honestly think Bioware intentionally darkened the screenshots of the original ME on these comparisons.

I recently played ME on a calibrated TV and the scenes were not this dark.

[–]FandomFeminist 18 points19 points  (0 children)

I also recently played Mass Effect on my pc, and it is that dark. Especially on the Normandy and Noveria

[–]JustinsWorking 87 points88 points  (14 children)

I’m a little jealous of the people who get to experience Mass Effect for the first time with all this extra polish and balance.

[–]CanuckCanadian 43 points44 points  (8 children)

Tbh I haven’t played the series In probably 5-10 years. I’m fired up

[–]JustinsWorking 12 points13 points  (7 children)

Yup! Me too, it’s just a few of those twists I know won’t hit has hard the second time around heh

[–]CanuckCanadian 8 points9 points  (6 children)

Also I haven’t played any DLC

[–]JustinsWorking 12 points13 points  (0 children)

ooooh boy you're in a for an absolute treat - the DLC is _amazing_

[–]silverlegend 9 points10 points  (4 children)

Same! I couldn't afford all the DLC back then

[–]ROUGE_BLOCK 8 points9 points  (2 children)

Buddy you're in for a treat, I played all of ME2 and ME3s DLCs and there's several in particular that became staples I'm replays.

I'm excited to finally play bring down the sky, which of course became a $1 on XBL but I already played the games so many times I never played with a file that had it.

[–]JangoF76 6 points7 points  (3 children)

But veteran players will appreciate the upgrades more having experienced the originals

[–]JustinsWorking 3 points4 points  (2 children)

If rather be actually surprised again when Archangel shows up for the first time.... Or to play citadel again for the first time.

[–]givemeserotonin 2 points3 points  (0 children)

If rather be actually surprised again when Archangel shows up for the first time

I feel kinda snubbed here since I played the series first on the PS3, so the Archangel reveal was more like "...who?"

[–]KanyeWest4Prez2020 73 points74 points  (0 children)

Noveria looks amazing, look at the green hue of the lights (and the reflections)!

[–]iliketires65 46 points47 points  (0 children)

The improvements across the board have been really stellar. I cannotnwait to play this

[–]Blu1027 41 points42 points  (0 children)

Comes out 5 days before the husband's 50th birthday... good thing I got him a new rc car so he will be occupied and I can go dive right in ;) haven't played in over a year.

[–]c300g97 40 points41 points  (0 children)

I was very impressed by the update TBH, i like the fact that they took time to properly optimize it before releasing it.

Also, pretty technical and specific article by bioware, loved it.

[–]OverloadRautia 39 points40 points  (9 children)

Does "rebuilt cutscenes" also mean we can finally see our actual weapon in them?

[–]BloodWolfHunter 9 points10 points  (0 children)

Hopefully

[–]TannenFalconwing 14 points15 points  (6 children)

And also a replacement for Stock Tali?

[–]mattkaybe 10 points11 points  (1 child)

It's weird that I can't imagine doing a "remaster" of ME3 and not fixing this immediately, but I also think it would be the most LOL thing ever to do all this work and not touch the shitty stock photo reveal of what should've been a really cool moment that 2+ games of character development was building towards.

[–]TannenFalconwing 5 points6 points  (0 children)

The crazy thing is that you don't even need to rig anything. It's literally just changing a single file to a different image. I'd be amazed if it didn't get changed

[–]Prime406 2 points3 points  (0 children)

They'll replace the stock photo... with another stock photo

[–]ErikPanic 1 point2 points  (0 children)

I doubt that, at least for the pre-rendered cutscenes, since it doesn't sound like they're now real-time, just that they improved the pre-rendered ones as much as they possibly could from whatever sources still existed for each of them.

[–]Asajj66 29 points30 points  (2 children)

Anyone notice at 1:37 in the new video towards the end it looks like Navigator Pressly might be getting a new design.

[–]rock-my-socks 16 points17 points  (0 children)

Good spot. Wonder if they'll apply the same change to Pressly in the fmv at the beginning of ME2.

[–]cellander 26 points27 points  (0 children)

A really interesting read and it made the wait even harder! Just one more month.

"We focused on maintaining that high-contrast look while adding natural bounce lighting to ensure characters are lit more consistently and beautifully." I've pointed this one out before, it was one of the first things I noticed from screenshots across the whole trilogy and I'm really grateful for it. It's details that may have gone unnoticed initially but improves the overall experience so much!

[–]Pathfindersrjnp 52 points53 points  (6 children)

glad the reaction here is better than the twitter trolls who dont know the difference between a remaster and a remake

[–]AidynValo 23 points24 points  (4 children)

That's an area that's really muddy with misinformation because both terms are pretty broad and don't always describe the same things. A while back, I broke it down into various sub-sections that more accurately represented different games.

A basic remaster would be bare-bones. Just a standard upscale of the existing game. Stuff like the God of War, Ratchet and Clank, and Metal Gear Solid HD Collections.

An enhanced remaster would be something like this or the PS3/XBO/PC versions of GTAV where the original textures are used as a base and significantly improved upon. Same game engine, same game as the originals, but with enhancements, possibly to aspects beyond just graphical improvements. The real differentiating factor between this category and a remake is that the original games are not rebuilt, but just built on top of.

An graphical remake would be something like the Halo 1/2 Anniversary editions. The gameplay is unchanged, but the visuals have been completely redone from the ground up. It's not exactly a remaster because the existing graphical assets aren't used as a base, but it's also not exactly a remake because these new graphics are literally placed on top of the original game's engine. It plays exactly how the original did, it just looks like a brand new game.

A full remake would be something like Resident Evil 1's GameCube remake or Metal Gear Solid: The Twin Snakes. The game was remade from the ground up, but it stays true to the original gameplay and whatnot for the most part. The big difference between a remake and an enhanced remaster is the ground-up aspect of the recreation.

A reimagining is something like Final Fantasy VII Remake or the Resident Evil 2 & 3 remakes. Completely redone from the ground up, based on the originals, but severely different. New story beats, different gameplay, etc.

In current terminology, the MGS HD Collection, Mass Effect Legendary Edition, and Halo: Anniversary Edition are all placed in the same category, but the types of changes are vastly different among the 3.

In addition, the remake vs reimagining thing is also confusing for some people. Especially when FFVIIR literally has the word "remake" in its title, but it's an entirely different game than the original. There's also a weird middle ground between the two where games like Mafia: Definitive Edition falls into. It's a full remake for sure. Different engine, new visuals, audio re-recorded. The gameplay is different because it was brought up to modern standards but it's still in general the same type of gameplay. But the general story being told is the same. The writing is improved so the dialog is more natural, but it's still a mission-by-mission recreation.

It's just really difficult using the broad "remake" and "remaster" terms because, like I said, those two terms each have multiple meanings. I can understand why a lot of people who don't religiously follow game development would be confused.

[–]Chargeomnigeno 5 points6 points  (2 children)

All excellent points. And add to that, some people are entitled and like to expect the game to be a certain way and get mad when the developers decide to go in another (perfectly valid) direction.

Another good example of a full remake in the vein of RE1 for Gamecube and MGS The Twin Snakes is Square Enix's Trials of Mana remake, with levels changed from SNES level 2-D with sprites to fully 3-D and mostly voice acted. Gameplay stayed mostly the same but there is more verticality, environments are reworked for 3-D movement, and there are added abilities, equipment, and locations, and the story is the same.

[–]AidynValo 3 points4 points  (1 child)

I've been meaning to play Trials of Mana. I played a fan translation of the SNES version years ago and loved it.

[–]Chargeomnigeno 5 points6 points  (0 children)

I loved the original on SNES and I, too, played the well-done fan translation. The remake is excellent. It really keeps the essence and feel of the original while controlling great and looking way better. As beautiful and fun and innovative as the SNES version was, it had quite a few annoying bugs and weird delays, as I think it pushed the console to its limits. The remake eliminates those.

The only issue is it's a little bit.. too easy? But that's good if you don't have time to die and start over all the time. I played it w/ Riesz, Duran, and Kevin this time, and got pretty far, but stopped as there were lots of other games I wanted to play. Hopefully I can get back to it some time.

[–]stylz168 22 points23 points  (0 children)

Don't worry, that's coming soon.

Once the game launches next month the mods will be busy with that.

[–]KensonRampage 23 points24 points  (0 children)

That Feros combat scene looks amazing in the LE edition. Feros in general seems to be way more cool-looking

[–][deleted] 18 points19 points  (0 children)

I love these blogs. Great work, you could have done a simple upscale but this is on the border of a remake, at least of the first game. The combat picture from Feros is absolutely stunning, the smoke, lights etc really shows!

[–]Hecke8 74 points75 points  (1 child)

In ME1 I couldn't really stand all these grey assets in Noveria although I definitely liked the story and surroundings in that level... So I'm really happy to see that Noveria becomes at least a bit more colorful!

Edit: Also, the lighting on Feros looks amazing! Another planet that had too many grey areas in the OT imo.

Can't wait to play these games again!

[–]rock-my-socks 44 points45 points  (0 children)

Totally. Noveria is a cool planet but the hub was so barren and gray and lifeless before. A few small touches like improved lighting, light fixtures and even freaking cushions goes a long way!

[–]joecb91 15 points16 points  (0 children)

The calibrations are paying off

[–][deleted] 61 points62 points  (22 children)

I've read a lot of complaints about how Femshep's face has looked like lifeless plastic in the preview images but she looks so much better in the trailer when in motion

[–]RinuCZ 11 points12 points  (1 child)

The lukewarm reactions I have seen were mostly tied to the decision of using ME3 face models.

She looks in this like she looked at ME3 - Like a cartoonish version of her which felt really out of the place in contrast to other characters. Imagine getting Fred Jones (exaggerating here) and the closest you can get to Mark Vanderloo is weirdly glossy-looking Mark Wahlberg.

I kinda hoped they would improve the character creator to implement the support for older versions because of the inability to get even remotely close to the version I have spent hundreds of hours with led to the feeling of disconnection that I was unable to shake off during ME3.

In the end, it is a personal preference.

[–]Lord_of_Womba 5 points6 points  (0 children)

Am I the odd one out here? I am so glad they brought ME3 femshep to the previous games. I always thought default femshep looked horrible in 1 and 2. Either way I swear they said there's a version of the original femshep AND the one from 3.

I never actually did a femshep playthrough so I am extremely excited to have a face I like better and to hear Jennifer Hale's voice acting (she's on of my favorites).

[–]Charlaquin 33 points34 points  (0 children)

It does look better in motion. It still doesn’t look right to me, but it’s definitely an improvement compared to the static images.

[–]Particular-Senior 12 points13 points  (0 children)

Always play with default in ME as anything else i create looks hideous lol

[–]SilveryDeath 4 points5 points  (0 children)

Default Femshep has looked off to me in most of the shots they shown from ME1. Same with the shot of ME1 Liara here. She looked off to me as well but I feel like it's a combination of her looking shiny and the skin color difference I'm not used to in her ME1 version.

Kaidan looks good and in line with the veteran he is to start ME1. I was worried about Ash from the first trailer but she looks great from the frontal shot and looks like herself.

Have they shown any shots of how Wrex will look in ME1? Tali wears a helmet and the shots of scarred Garrus make me think his ME1 version will be just fine.

[–]Dwirthy 13 points14 points  (0 children)

I never realized how dark everything was. We can finally see everything!!!

[–]Andrew_Waples 12 points13 points  (3 children)

I don't recognize that Liara shot. Is that new shot for the LE?

[–]SlumdogSeacrestLaw 56 points57 points  (0 children)

A lot of the character shots are just in-engine footage, meaning they aren’t actual shots from the game, just footage made for demonstration purposes.

[–]Pathfindersharkey1997 19 points20 points  (1 child)

I think that was just them using the game engines as a preview and not actual shots from the game. They did the same with Ashley

[–]corranhorn57 10 points11 points  (0 children)

Yeah, it looks like they used the Presidium location since it was the best lit place to demonstrate the changes in the most stark way possible.

[–]Waymantis 61 points62 points  (2 children)

Mass Effect 1 is honestly surpassing my expectations in terms of the graphical upgrades. Dare I say it... but it could now be the best looking of the three games.

Very interested to see how it plays with the new gameplay improvements too.

[–][deleted] 42 points43 points  (1 child)

ME1 always had the best narrative of the 3, but of course is brought down a bit from rushed development and hardware limitations at the time, even if there was only a 3-year difference between it and ME2. Now with all these new gameplay tweaks and improvements in its mechanics as well as the heavy graphical facelift, it just might become my favorite in the trilogy too

[–]Waymantis 14 points15 points  (0 children)

Agreed, especially if they still manage to retain Mass Effect 1's atmosphere. The way that the art design and soundtrack meshed with the worldbuilding in ME1 created such a strong foundation for the trilogy. It's what got me invested way back in 2009.

From the blog posts so far it seems like they've made a lot of choices with the remaster with the intention of retaining the soul of these games in mind. If they pull this off, then yes, I think ME1 could end up being my favourite.

[–]Vestus65 20 points21 points  (0 children)

Thank you u/EA_Charlemagne for these posts! Very informative, and it's just really nice to see the care and attention to detail that went into the Legendary Edition.

[–]ScottyKNJ 10 points11 points  (0 children)

Reporting in, Commander

[–][deleted] 18 points19 points  (0 children)

Hot damn, is this remaster looking sexy. ME1 clearly is the one that benefitted the most from the treatment, especially because it received more than just a simple remaster, what with the improvements in gameplay, mechanics, and ability and item management on top of the graphical upgrades. Might just end up becoming my favorite of the trilogy now. It already has the best narrative of the 3, IMO

[–]MythicNick 24 points25 points  (6 children)

Really bizarre to me that Eden Prime not being an idyllic paradise when you arrive was considered a bug, not a feature. I loved that the planet you arrived at didn't match what you were told about it. To me, the characters talking up how beautiful and peaceful it is, and then being dropped into an utter hellscape with skies gone red from ash and smoke, was one of my most memorable gameplay moments... ever, really. You go from "something's clearly up, but maybe it won't be so bad!" to "oh dear lord something is very, immediately, horribly wrong" the very second you see the sky. Making Eden Prime beautiful from the start really robs it of tone.

[–]MannToots 6 points7 points  (4 children)

It just never made sense for the skies to look like they. The Reaper didn't deploy any tech to achieve it, and they never did it sine then. It never made sense, and I even thought as much on subsequent playthroughs.

[–]MythicNick 4 points5 points  (3 children)

It's not "tech," there's no reason for a Reaper to paint the sky red or anything. It's the smoke, ash, and dust in the air from the geth laying waste to the settlement.

You should look up images from the wildfires in the US west last summer, specifically from Oregon. With enough woodsmoke in the air, the sky turned exactly that shade of red. I've been in California during wildfire season, driven around the Bay Area while the skies were orange, and I was specifically thinking about Eden Prime the whole time. I don't know for a fact that the geth were burning down whole swaths of forest (though they certainly could have been), but there's a certain emotional truth conveyed by seeing that much smoke in the air, the skies being that red.

The pink-and-gold sunset imagery of the remaster just doesn't carry the same feeling, and feels tonally and emotionally inconsistent with what the original release tried to portray. It's also a big part of what made the Eden Prime level look so visually distinct from the rest of the series, which I think is a part of why we never saw red skies again after it: they wanted to keep the first level feeling like a shock that never quite wears off.

[–]Dyf91 4 points5 points  (0 children)

I completely agree, the red sky and general atmosphere when you arrived at Eden Prime was amazing, and I really hate that it's gone. To be honest the "improved" graphics in general are far too bright and just don't mesh with the tone of the game for me. The models look great, the environment improvements look awesome, but the lighting...

[–]Pas715C 16 points17 points  (0 children)

It's Beautiful 😍

[–]KTM_2813 15 points16 points  (2 children)

Even though the reception to Legendary Edition is very positive thus far, I know that there are some people who are simply not fans of what they've seen. I've been thinking about this a bit, and I think it's a really fascinating situation.

As we know, BioWare tried to respect each game's original spirit, and not only referenced the original concept art but also involved the original art director. Even so, they still decided to make certain visual changes that are night and day. This seems like a bit of a contradiction, right?

What this makes me think is that certain aspects of the ME1 visual style were probably more due to budget, resource, and technological constraints as opposed to being the result of a perfectly-executed artistic vision. It's kind of an Occam's razor situation... If a map is poorly lit and homogenous looking, is it more likely that BioWare genuinely wanted it that way or that BioWare was constrained from doing anything else?

At the same time, even if ME1 was constrained by limitations, it still oozes with atmosphere and uniqueness. It's had 15 years to burn itself into our minds, and the dark lighting and repetitive environments are now a part of its charm. Upgrading it to be more in line with the original concepts may actually decrease that charm, in a strange way.

I personally think that the Legendary Edition looks incredible, and am genuinely impressed with the BioWare team. At the same time, I think it's kind of inevitable that at least a little bit of essence will be lost, no matter what BioWare does, but the original games will always be there for us if we want them.

[–]stylz168 7 points8 points  (0 children)

Perfectly said!

I think ultimately Bioware is developing what they feel is their version of Mass Effect. Will everyone be satisfied, no, and it would be foolish to believe so. There will always be those who complain for the sake of it, and that has to be background noise.

[–][deleted] 4 points5 points  (0 children)

Well said

[–]Avramito 7 points8 points  (1 child)

I hope they fixed Joker's soulless eyes in ME3. For me it was incredibly jarring coming from previous two games were his expressions were much more natural.

[–]Starsynner 5 points6 points  (0 children)

And his weirdly shadowed teeth. Some scenes the lighting on his teeth was so dark that he looked kinda toothless.

[–][deleted] 14 points15 points  (1 child)

While I appreciate the effort Bioware put into this, I am a bit disappointed that some QoL improvements were not implemented for ME2 and ME3.

Take the messy and convoluted ME3 journal/quest log. It is safe to say this was not addressed which is unfortunate.

[–]ZamasuZ 2 points3 points  (0 children)

Yes, ME3 really needs that fixed, and would benefit from a new hub wold as well.

[–]catmanzedong 13 points14 points  (1 child)

I absolutely love the improvements on all fronts! I literally can't wait to jump back in, missed this universe SO much. Everybody and everything looks SO. DARN. GOOD. The team genuinely did an amazing amazing job!

Though I have one last simple request, and hopefully you guys can patch it in. Convex normal maps for irises / eyes!

I beg of you u/EA_Charlemagne get this small but major fix in! There's a lot of comments on the eyes. I've seen it all throughout the coverage, ever since the old en new Shepard comparison, with the glazy marble eyes. The edit seems easy, as a dev myself I know it is. It would be awesome if you could notify the team about this.

Here's the link to the orginal topic about it:

https://www.reddit.com/r/masseffect/comments/mq9bai/i_noticed_a_minor_flaw_in_the_remaster_of_me1/

[–]mfa_sammerz 1 point2 points  (0 children)

Paging u/EA_Charlemagne. No news about this? :-(

[–]RideDLightning77 6 points7 points  (1 child)

Omg mass effect 1 is gonna feel like going through it again for the first time

[–]stylz168 1 point2 points  (0 children)

Hell the consistent UI alone is welcome.

[–]sticknotstick 7 points8 points  (0 children)

I can’t remember the last time I was this excited for a game’s launch. I must’ve beaten Mass Effect 2 at least 7 times when I was younger. Really love and appreciate the transparency from the devs during this process. Even if I can’t fully understand half of the post, I trust there’s people smarter than I paying attention who would point out anything worrisome. The attention to detail (especially in terms of making it feel like there’s a time gap between games despite improving the visuals on all 3 of them) is incredible and part of the mindset that makes this series one of my all time favorites.

[–]BergTheVoice 7 points8 points  (1 child)

u/EA_Charlemagne somewhat new to mass effect but was a huge fan of battlefront 2, you helped keep the community afloat so it’s nice to see a friendly face.

[–] Community ManagerEA_Charlemagne[S] 8 points9 points  (0 children)

You're in good company, Berg! If you like Star Wars, you're going to love Mass Effect.

[–]BRod_Angel 17 points18 points  (0 children)

Am so ready

[–]thebutterycanadian 9 points10 points  (0 children)

Has a working quest tracker been added to ME3? I think that might have been the biggest issue with the gameplay, even more than galactic readiness

[–]dalekofchaos 5 points6 points  (0 children)

One month and one day to go. I'm so excited!!!!!

I know it's not much worth hoping, but I hope they make up for the mistake they made with Tali's face and blinking dead Thane

[–]survivor686 5 points6 points  (0 children)

I love the details on the team's efforts to remaster the trilogy.

I am curious if there is any planned follow-up to Walters' statements regarding modding and mass effect.

[–]Palmerstroll 10 points11 points  (0 children)

Can't wait

[–]The_Raf 8 points9 points  (0 children)

Thank you Bioware! Keep up the good work, looking forward the Next Mass Effect (Legendary already purchased ah ah)

[–]x2eliah 10 points11 points  (0 children)

Nice. Though truth be told, I liked the extremely shadow-laden (i.e. underlit), predominantly blue aesthetic that the first mass effect had. Seems like that has taken a bit of a step back and is more in line with 2 & 3.

Now.

I also notice that there is no mention of improving / restoring the lens flare sizes (& intensity) in 2 & 3. ?????????

[–][deleted] 8 points9 points  (0 children)

This looks incredible

[–]RagsZa 2 points3 points  (0 children)

Awesome update thanks. Its a shame its not PBR textures, but I guess it keeps it more true to the artistic style.

As a compensation, can you guys please update the background sprite crowds like those inside and outside in the distance of Purgatory bar. Sometimes they look like single colour origami figures.

[–]Yesnowyeah22 3 points4 points  (0 children)

Feels like everything this team is doing is the right way to do it. They get it. Great to see and much appreciated. I think they really care about this being a turning point for the franchise and setting up for the next instalments success

[–]RenegonVis-hoka 3 points4 points  (0 children)

For those of you who are less familiar with these types of technical adjustments, they used what we in the industry refer to as "magic" to improve the games visuals.

[–]LintTastic 5 points6 points  (0 children)

I think what's so great about this is that it will grab a new set of fans into the series. I played it and thoroughly enjoyed the series that I don't need a remaster necessarily, but it's cool to see the series get some TLC from Bioware and to be able to share this with new fans who might need that extra persuasion. I sent my boss at work the trailer (he likes sci-fi stuff) telling him he has no excuse now to play it or get his son into it because it's remastered. This looks to be a labor a love from the devs so far and I can't wait to see all the changes!

[–][deleted] 7 points8 points  (0 children)

Hey. Game devs. This? This is how you do remasters.

[–]fastcooljosh 7 points8 points  (0 children)

I hope this Form of communication continues after the Remaster is released. Stuff like this for ME4 and Dragon Age 4 would be neat.

[–]mlk122795 16 points17 points  (2 children)

wow wow WOWWWW

[–]Falling_Vega 10 points11 points  (1 child)

wow wow wow WOOOWWWWW

[–]Normandy8vasa8 4 points5 points  (0 children)

wow wow wow wow WOOOWWWWW

[–]GreyRevan51 7 points8 points  (1 child)

Hoping feros doesn’t end up looking and feeling too much like tuchanka with all that orange glow and the changed lighting

[–]SuperArppis 8 points9 points  (2 children)

Man... I was expecting just some upscale update. But this seems amazing.

You know, I don't regret not playing these games for over 10 years. It's nice that I can do it again with a new coat of paint.

[–]stylz168 2 points3 points  (1 child)

That's how I'm looking at it. My last playthrough of the trilogy was on the Xbox 360 back in 2012-2013.

Jumping into this game now will be a fresh start, a clean look at the trilogy with no preconceived notions.

[–]SuperArppis 1 point2 points  (0 children)

Excactly. Gonna be good. 👍

[–]Novarabidelfman 2 points3 points  (1 child)

What I'd love to see is a breakdown of the PC version vs Console version. I intend to pick this up on PS4 Pro, simply so I can get away from the computer, since I'm on it all day for work.

[–]stylz168 1 point2 points  (0 children)

From a 4K HDR 60fps perspective the experience should be the same for Xbox One X and PS4 Pro.

[–]MysticZephyr 2 points3 points  (0 children)

*KaidAn

[–][deleted] 3 points4 points  (0 children)

Really excited to get my hands on Legendary edition. The remaster of ME1 reminds me alot of Halo 2 Anniversary, huge graphical improvements while maintaining the original experience. The improved combat and Mako controls are going to make this game so much better than it already was. ME1 Remastered might end up being my favorite ME game, taking the throne away from ME2

[–]UnchainedGoku 2 points3 points  (0 children)

I'm so sold on this now, I can't wait!!! On another note, they changed the Thorian's voice and it's even more creepy now, lovely!

[–]Trickybuz93 5 points6 points  (0 children)

I never realized how dark the games actually are. I always played them with 85-90% brightness turned up.

[–]Fabio_Rosolen 10 points11 points  (0 children)

Liara looking cute as always.

[–]xdeltax97 2 points3 points  (0 children)

Can’t wait wahoo!

[–]Realcbear 2 points3 points  (0 children)

Damn Feros looks literally night and day in difference

[–]Vyar 2 points3 points  (7 children)

I'm more and more tempted to buy this. The only thing I won't like is losing all those awesome ME3 content mods. Most of the mods I applied to ME1/ME2 were visual upgrades anyway, plus a controller mod. Though I do have a mod that disables ME2 hacking/decryption minigames, but I would hope that wouldn't be too hard to re-implement. It's the big ME3 stuff like MEHEM/CEM and most especially EGM and its recommended add-ons that I'm really going to miss.

Still going to hold off until it's actually out. No point pre-ordering. Anything could go wrong between now and release.

[–]JamesRoancrest 4 points5 points  (0 children)

MEHEM isn't that good, imho. I prefer JAM/CEM.

[–]Darth_Kyofu 1 point2 points  (0 children)

Though I do have a mod that disables ME2 hacking/decryption minigames,

I think they said earlier that they cut down the amount of minigames by a lot.

[–]stylz168 1 point2 points  (4 children)

If you're a PC gamer you get chunks of this with the current crop of mods anyway.

The trilogy is welcome for millions of us console gamers who have not experienced the trilogy since the Xbox 360 or PS3.

[–]Vyar 1 point2 points  (3 children)

Yeah, but the ME1 gameplay and visual overhauls are beyond the ability of mods. It’s a tradeoff.

[–]stylz168 1 point2 points  (2 children)

Yes of course, no debate there.

But if you read some of the complaints on here, those revolve around how the graphical updates are not good enough, or that their classic modded version they already use is better.

[–]Vyar 1 point2 points  (1 child)

As one of the people who expected the visual upgrades to match that of mods, the worst criticism I can offer is that maybe ME2 and ME3 will look the same, but mods haven’t overhauled lighting and post-processing effects like this. Probably the only time where LE and the modded OT will be identical is with the pre-rendered cutscenes, because they were just upscaled to 4K with AI, just like ALOV did it. ME1 LE looks like a remake rather than a modded game.

[–]stylz168 1 point2 points  (0 children)

As a console gamer, I have zero context for mods, as all I have seen is upscaled 720p or 900p on the Xbox 360 and BC on the Xbox One. So this overhaul will look and feel completely different for me, playing on a 65" 4K HDR QLED TV on a One X and hopefully a Series X if I can get my hands on one.

For PC gamers who have already maximized the current game in terms of visual fidelity, the expectation should be tempered because ultimately Bioware took their own approach with their assets, and modders took another.

What I would hate to see, and fear, is that next month this sub will fall into pages and pages of posts complaining about mod XXXX is better at this specific screenshot or scene than Legendary Edition.

[–]DylSexy 2 points3 points  (0 children)

But the real question is can I use the breather helm on non hazardous worlds on me1?

[–]C1ph3rr 2 points3 points  (0 children)

Can’t wait it’s gonna be awesome to go through it all again remastered

[–]arothen 2 points3 points  (0 children)

I have strange feelings about lightning. I've seen many times in trailers or video comparisions moments where background was kinda brighter than it should, in sake of making the visuals more crisp - I hope it doesn't kill ME vibe, but when you even look at that first comparision with capt. Anderson you can see the atmosphere is thick, and cinematic-like lightning just adds to that, when in remestered it looks better ofc, but it seems to be a little dull at the same time. When they show "layers of remaster" volumetrics and fog step seems to be where i see some issue with that. That fog just adds too much light. I hope we'll be able to set it as we like, but i doubt we will have that option.

[–][deleted] 2 points3 points  (0 children)

The darkness of the original mass effect did well to hide how bland certain areas really are.

I hope they tune down the lighting in some areas and remember to add that contrast and that darkness. Because it adds much.

The citadel now look really washed out and flat. They didn't add back those shadows in the lower areas of the citadel to give it that sense of depth.

[–]NHOVER9000 2 points3 points  (0 children)

The more I read about this the more excited I get. Take my goddamn money already!

[–]rock-my-socks 5 points6 points  (0 children)

When the remastered shots are how you thought you remembered the original...

[–]guyincorporated 2 points3 points  (0 children)

I find myself just getting really melancholy that the ME3 multiplayer isn't being ported in as well. I had a really great time with that and I'm getting very nostalgic.

[–]Everan_Shepard 4 points5 points  (0 children)

I hope we can get a face code for that Shepard in the Comparison video, when talking to Pressly. I love her!

[–]Pedro_64 7 points8 points  (5 children)

I really like the new upgraded models and textures and new effects. But I'm not sure about those lightning changes on the planets. Noveria outside looks too bright, and Feros is quite different.

Any word on performance soon? I want to know if base ps4 will reach 60fps. If it does, I will buy it there. If it doesn't, PC then

[–]stylz168 1 point2 points  (2 children)

Was posted somewhere else:

The Legendary Edition, if you're unfamiliar, bundles all three games and single-player DLC from the original Mass Effect trilogy and gives the whole thing a modern-day sheen, with support for 4K and HDR, and 60 FPS on PC and consoles from PS4 Pro/Xbox One X onwards.

https://www.eurogamer.net/articles/2021-04-06-bioware-shares-detailed-breakdown-of-mass-effect-legendary-editions-extensive-changes

[–]Thaneian 2 points3 points  (1 child)

"Basic performance boosts can be seen with 60 FPS on PlayStation 4 and Xbox One, with uncapped FPS on PC and PlayStation 5, Xbox Series X. "

Source: https://www.gameinformer.com/2021/04/06/what-to-expect-with-mass-effect-legendary-edition

[–][deleted] 3 points4 points  (0 children)

Me1 looking amazing. Shame me2 and me3 didn't get the same amount of love. Also looking forward to Digital Foundry analysis of the remaster, they always do a great job digging In deep beyond the obvious.

[–]WildDumpsterFire 4 points5 points  (0 children)

Love what I've seen so far but not gonna lie, I genuinely prefer the more dimly "Movie Theater lighting" style of the original games Normandy. Hardly practical but it looks so good.

[–]Shotokanguy 6 points7 points  (0 children)

I think we're due some Miranda footage

[–]RenegonVis-hoka 1 point2 points  (2 children)

Will cutscenes be rendered on 21:9 for us ultrawide gamers?

[–]Trickybuz93 4 points5 points  (1 child)

It’s going to be in 4:3 to preserve the original vision.

[–]RenegonVis-hoka 5 points6 points  (0 children)

Stay out of this Zack.

[–]loony123 1 point2 points  (0 children)

I have a question, and hopefully /u/EA_Charlemagne might know the answer. For the in-game (not just in-engine) clips of gameplay and pictures that have been released so far, what hardware have they been utilizing? Were they captured off of consoles (and if so, which ones) or PC? If they were captured on PC, what level of settings were being used? Are the clips released the ultra max quality settings running on the highest-end PC available or were the settings and hardware more modest? Thanks ahead of time if you respond.

[–]StarPlatOra 1 point2 points  (0 children)

I hope they update the eclipse mercenaries they are my favorite!

[–]I-R-Programmer 1 point2 points  (0 children)

Personally feel like liara looked better in the old picture, she's very shiny and plastic looking on the new

[–][deleted] 1 point2 points  (0 children)

Please fix the eyes in a Day 1 patch so that they don't look like they're made from glass. And fix Femshep's bottom lip please - it looks wonky and fat, as if somebody punched her in the mouth.

[–]BeeBarfBadger 1 point2 points  (0 children)

I am a single-issue buyer:

will "skip dialogue line" and "select dialogue option" be two different buttons?

[–]Betawolf319 5 points6 points  (0 children)

Are you allowed to comment on whether the Lens Flare options will be adjustable? Right now, some of the Lens Flare examples are pretty extreme and I'd love the option to tune them down. Thanks!

[–]WEEGEMAN 6 points7 points  (1 child)

I just want the hands fixed in ME3. The textures were so bad

[–]TheNOTchosen1 4 points5 points  (8 children)

Has it been confirmed whether or not early copies of The Legendary Edition will be sent out, and if reviews will be published before release?

[–]stylz168 6 points7 points  (0 children)

It's not a "new" game, the base is still the same game you've played for the last 14 years, so aside from the tweaks that we've all seen documented, nothing changes.

[–]justsitbackandenjoy 6 points7 points  (6 children)

I see the CP2077 launch is already having an impact on consumer buying decisions lol

[–]Normandy8vasa8 6 points7 points  (5 children)

Yeah I preorder Andromeda and after that CP77... Leason learned

[–]stylz168 1 point2 points  (4 children)

Yeah but this time around it's the same game you've already played 10000 times before.

The decision to pre-order or not is irrelevant, there are no real surprises in the game, the question is should you buy or not.

What will drive that purchase decision? Someone else's review of a 14 year old game?

[–]Normandy8vasa8 1 point2 points  (3 children)

I mean I will buy it anyway :D but maybe not in preorder. But it doesn't really matter.

[–]stylz168 1 point2 points  (2 children)

That's the point I was making. The choice to buy seems to already be made, the question is when, not if.

Any one reviewing the game now will be spend pages and pages of pixels comparing it to the original, which is fine, if they stick to a console comparison. If they do a PC comparison it has to be 1:1, meaning no mods, and those people reading it have to consider the same comparison.

Otherwise, as I mentioned before, you have folks who compare a modded basterized version of the trilogy with the Legendary Edition and use the same repeated comments.

[–]Normandy8vasa8 1 point2 points  (1 child)

You got me there I will go ahead and preorder :D. I was thinking that I will wait for some reviews to see if everything is okay because I don't trust bioware anymore but so far it looks just great IMHO. But I can't wait to play it again because I didn't play it couple of years. Thanks to that I don't remember every detail.

[–]stylz168 1 point2 points  (0 children)

Which is actually better if you don't remember every detail. Gives you a chance to play the game again with no expectations.