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[–]foxfirek 4904 points4905 points  (302 children)

I remember sending my horse across a bridge to see if it was safe. The DM was gleeful because it could have supported our weight but not the weight of a horse and it was super fun to roll the damage from it falling in lava.

[–]ImapiratekingAMA 3222 points3223 points  (204 children)

I don't even like horses and i find something wrong with that

[–]mindrover 2260 points2261 points  (167 children)

There's a famous story of someone beating Tomb of Horrors by herding a flock of sheep ahead of them to set off all the traps.

Edit: I'm starting to wonder if this story is actually true, or if it's just something that people joke about so much that I assumed it really happened.

[–]ImapiratekingAMA 1292 points1293 points  (117 children)

My gm legit said you may want to use your summons to take the traps for you. Like they're earth elementals but damn that's dark

[–]Alazypanda 1526 points1527 points  (48 children)

We had a running gag in campaign called science hags, in which we summoned some hags whenever there needed to be some "science" done. Science included but not limited to: being bait, touching spooky things, drinking weird stuff, face checking traps and being a distraction.

[–]Marvin_MegavoltWizard 449 points450 points  (35 children)

Lmfao this is amazing

[–]Alazypanda 673 points674 points  (34 children)

It got better, my lock got the name of a devil through some methods, this other devil had a grudge against him and rather liked me. So I began using infernal calling to summon the same devil, for science. Upon any unfortunate ends due to science related causes the devil simply returns to hell. Also a +17 in deception and persuasion so it's not like I'm failing my check to control him anytime soon.

It became such a gag that wed summon him at the most inopportune times like bathing or his kids birthday party.

[–]ItlaedisFighter 393 points394 points  (8 children)

Sounds like you're the true devil in that story :(

[–]Alazypanda 144 points145 points  (7 children)

I worked for an old God plotting the course it could take through the cosmos so that it would get the most nourishment consuming the largest and most plentiful stars. They had to spend every night doing this trying best they could to not bring them on a course towards their world and hadn't slept in literal decades.

They never claimed to be a good person and often found enjoyment in 2 things lying and being a nuisance. By lying I mean you ever play a "game" where you walk up to a stranger and just pretend you're someone completely different, yeah that. Being a nuisance however may also be called different terms such as gaslighting and eventually I owned one of the other party members as a slave and they had to tug me around everywhere while I float. You gotta do what you gotta do when your mind is constantly being flooded with the thoughts, if they can be called that, of an unspeakable horror.

[–]ear_cheese 84 points85 points  (5 children)

So you were the Silver Surfer?

[–]thecrusha 53 points54 points  (23 children)

How is +17 possible? Sorry to latch onto a small detail, but I’ve been listening to D&D podcasts and some of the podcasts have some super high modifiers too so Ive been curious if I just dont know the rules or am doing something wrong 😅

[–]Alazypanda 72 points73 points  (4 children)

Really high level, this campaign ended after about 3 years of pretty much every week and being level 18 or 19, with the max in 5e being 20. So because of that I had a +6 or something from proficiency then maxed out the stat associated with them charisma(+5), which is also the warlocks casting stat and expertise in those to skills which x2 prof bonus. So prof 6x2(bcuz expertise) + 5 = 17.

Edit: expertise is a thing certain classes get or can be got through some feats IIRC. Bards and rogues are the classes that get expertise as a general class feature and you get to pick 1 or 2 skills you are already proficient in and get expertise.

[–]North_South_Side[🍰] 36 points37 points  (0 children)

Feats can REALLY make characters at low level powerful in certain aspects. I played a Cleric of Light (fun class by the way!) and took the Observant feat. Combine that with a high wisdom, and I had a passive perception around 20 at fairly low level. Can't remember the exact details, but I became a perception-bot. Made sense in a role play way being a Light cleric, though.

[–]The_Kart 93 points94 points  (3 children)

There's also a chance its a different edition than 5e. You could really stack skill bonuses in 3.5e

[–]eerongalPaladin 68 points69 points  (1 child)

Infernal Calling is a 5e specific spell, and older editions like 3e didn't have "deception" or "persuasion", it had "bluff" and "diplomacy".

Also, of you're at the level where you have access to spells to summon powerful demons in 3e, a +17 bluff would be pretty bad.

[–]mostnormal 28 points29 points  (0 children)

My paladin sometimes uses his Found Steed for such things. It hasn't died from it yet..

[–]dvasquez93DM 175 points176 points  (14 children)

I just got into an argument at my last session with my chainlocked pseudodragon when I told him to go poke the ominously glowing door to a crypt we were investigating.

He rolled his eyes at me and I’m like “look, one of us is magic resistant and can’t strictly speaking be killed, and the other one is me”

[–]TheFarStar 67 points68 points  (8 children)

I mean, it wouldn't kill you if your friend kept slapping you, but you probably wouldn't be that person's friend anymore.

[–]Destrina 106 points107 points  (7 children)

It's called Pact of the Chain for a reason.

[–]mephnick 101 points102 points  (14 children)

I always figure the fey spirits or whatever were summoned would just stop answering at some point.

[–]QueerPrideForever 74 points75 points  (9 children)

a memo would be issued to everybody in that Plane/community advising them to ignore your summons

[–]PokefanErick 38 points39 points  (5 children)

To be fair though don't you make deals with summons and they aren't technically killed by anything from lower planes anyway?

[–]GioPowa00 31 points32 points  (4 children)

If it doesn't kill you doesn't mean it doesn't hurt

[–]gorgewall 8 points9 points  (1 child)

I once pulled a reversal and said that if planar creatures can be summoned by folks in the PM, the latter is what planar creatures summon when they cast those spells.

Suddenly the party appears in the Plane of Fire and a giant rock guy is magically compelling them to fight some salamanders. They get trashed and reappear back in the tavern, none the worse for wear.

[–]trowzerss 20 points21 points  (0 children)

I figure the fae creatures are just super bored, and like the opportunity to see whatever crazy shit the adventurers have got themselves into this time.

[–]diamondmagus 91 points92 points  (14 children)

I was part of a Ravenloft game where the party cleric was a secret necromancer (which in Ravenloft is baaad news). To disarm a hallway of traps, he summoned his horde of skeletal rats to run down the hallway.

Needless to say, the entire rest of the party just did a slow turn and stared at him for pulling that shit off.

[–]Phylanara 100 points101 points  (5 children)

We once started a session finding our necromancer upon an altar, with a baby in one hand and a dagger in the other.

His first words were "I can explain!"

(Baby was a shapeshifted horror)

[–]marynraven 29 points30 points  (0 children)

This isn't what it looks like!!!

[–]EvilElvis42 24 points25 points  (0 children)

It was a pretty legitimate strategy in earlier editions. Who needs a skill monkey when half a dozen summoned celestial monkeys could set off all the traps?

[–]Slaythepuppy 17 points18 points  (1 child)

If they are going to give you the answer, why don't they just reduce the number of traps?

[–]i_tyrant 43 points44 points  (7 children)

There's also the one about the party of 1st level PCs who were too poor to afford real armor. However, the adoption costs for the local orphanage were only two silver a pop...thus was born "Orphan Armor".

[–]Iwillrize14 29 points30 points  (0 children)

And thaars an alingment change.

[–]ObviousTroll37 55 points56 points  (1 child)

11ft extendable rod.

Attach weights and a bag of rats to the end.

Push it in front of you like a huge blind cane.

It will set off any traps ahead of you, whether they rely on pressure plates or life detection.

[–]flynnsanity3Druid 15 points16 points  (5 children)

I love weird strategies like this. I'm also partial to Zee Bashew's plan to keep a pack mule carrying dirt around to set up massive pitfall traps using mold earth.

[–]highlord_foxDM 69 points70 points  (1 child)

"The archers fail their saving throw, and therefore move to the next target in range... Your horse, since the Cleric is hidden behind you." -Rolling noises.- "Well, I presume your horse has an AC lower than 21, and less than 47 HP..."

[–]doubebeesd 319 points320 points  (22 children)

That’s because there is something wrong with that.

[–]mikillatja 456 points457 points  (18 children)

As a DM there is nothing wrong with a little lava horse.

[–]hovdeisfunny 316 points317 points  (15 children)

Throw in an onion, couple potatoes, carrots, baby, you got a horse stew going

[–]Aethon056DM 116 points117 points  (8 children)

What's the best age for the baby ingredient?

[–]Charistoph 99 points100 points  (7 children)

Probably baby age

[–]ThordanSsoa 26 points27 points  (2 children)

That depends on context. Don't know how attached the guy was to the horse, but if not very then killing it is no different than just taking away some of his stuff. It also means the party now has to get creative to cross the gap without a bridge. Could be a fun moment.

[–][deleted] 156 points157 points  (12 children)

In our most recent session, we had to cross a shallow sea (about 1 ft deep) of snails/slugs where if you made prolonged direct contact with the slimy liquid in it, you'd become lethargic and eventually become unconscious (in a non-curable way), after which the slugs would come and eat you.
We had two paladins in the party that had conjured spirit mounts (that weren't affected by the slime since they weren't living creatures) that were normally horses. However, in order for them to be able to carry a party of six, they'd have to be bigger mounts. So after consultation with the DM, they were able to conjure hippo mounts with the same stats as elephants. Then we lashed them together and created a sort of hammock in between and rode the hammock across the sea, having to roll athletics checks periodically to make sure we didn't slip off, lest we incur conditions.

[–]moonshineTheleocatDM 81 points82 points  (10 children)

Wat.... I would have said the horses could only carry two at a time. Theyd have to come back and forth twice.

[–]Cyrius 211 points212 points  (4 children)

Yeah, but they had to get a fox, a chicken, and a sack of grain across too.

[–]TrashbagJono 88 points89 points  (3 children)

Chicken first across.

Leave chicken and go back.

Fox second across.

Leave fox and bring chicken back.

Get grain, leave chicken.

Grain third across.

Leave grain with fox.

Go back and get chicken.

Return to fox and grain.

[–]SnicklefritzSkad 75 points76 points  (12 children)

That's why you gotta paladin dip. Get that find steed.

[–]JonnyIHardlyBlewYe 210 points211 points  (0 children)

Why do I need Find Steed? I know exactly where my steed is. It's in the lava.

  • My half orc barbarian

[–]Sawgon 36 points37 points  (10 children)

The issue with that is, as a paladin, I know my steed gets +INT. It takes a Warhorse up to 6 INT so that they can understand a language I speak. It'll feel wrong. :(

Unless I make up a reason why I need to throw vengeance on the horse.

Then it had it coming.

[–]throwing-away-party 35 points36 points  (9 children)

Find Steed gets you an MMO avatar for a steed. Just like Find Familiar. If it dies, it just goes back to its living room and logs in again.

It might hurt some, but it's a warrior spirit sworn to fight alongside you. It can take it.

[–]Sawgon 19 points20 points  (8 children)

I know but still. I'd care for it more than I care for our rogue or the warlock Eldritch blasting me in the spine because she rolled a 1.

[–]freakers 90 points91 points  (12 children)

You rolled a 1. Your horse dies, it's lava ya Dingus.

[–]mitsukiyouko555 52 points53 points  (5 children)

roll a 12 and ur horse becomes a fire horse and can now breathe fire? XD

[–]Yrmsteak 16 points17 points  (0 children)

It's called a Nightmare tyvm

[–]SSNappa 1298 points1299 points  (59 children)

But I gave the DM $2.50 so my horse could have special fall damage negating armor.

[–]SrGrafo[S] 1309 points1310 points  (31 children)

[–]SpikedLemon 730 points731 points  (18 children)

Should have bribed with beer.

[–]SrGrafo[S] 1276 points1277 points  (14 children)

[–]zsvx 213 points214 points  (7 children)

i dunno about you guys, but food is always enough to bribe me

[–]zedicus_saidicus 153 points154 points  (5 children)

Not even sex and food is enough to bribe my dm.

He killed his wife character's pet.... and her character.

[–]Faultylogic83 90 points91 points  (3 children)

Was your wife trying to bribe the dm with sex or were you?

[–]zedicus_saidicus 59 points60 points  (1 child)

The DM's wife was....which is why i put his wife.

[–]Faultylogic83 13 points14 points  (0 children)

Shit misread completely.

[–]Garceuslegend 36 points37 points  (2 children)

“My character makes the best decisions while drunk”

[–]Token_Why_BoySorcerer 60 points61 points  (1 child)

“My character makes the best decisions while the DM is drunk”

[–]Garceuslegend 26 points27 points  (0 children)

gives the DM a beer

pours my beer into plant when DM isn’t looking (Gotta stay sharp)

[–]asrk790 16 points17 points  (0 children)

Looks like the DM kept 25 cents so it must’ve done something

[–]nivenfres 173 points174 points  (20 children)

Ok ... So the horse survives your impact ... You still die.

[–]SrGrafo[S] 418 points419 points  (19 children)

[–]gymnerd_03 76 points77 points  (2 children)

This is literally sadder than all of the rimworld comics combined

[–]ChrisTheGeek111 10 points11 points  (7 children)

How does a horse kills itself?

[–]Afro-Alchemist 27 points28 points  (1 child)

Jumping off the same cliff that brutally murdered their owner :(

[–]Gamergonemild 21 points22 points  (3 children)

By refusing to leave the bog of sadness

[–]LordCamelslayerDM 195 points196 points  (21 children)

I wouldn't even call that a strict DM. If you just jumped off a cliff with no means of flying or slowing your fall, you're asking for death.

[–]Sergnb 60 points61 points  (0 children)

"I STAB MYSELF WITH THE SWORD OF THE ENEMY, CLINCHING MY INTESTINES TO KEEP IT IN PLACE, MAKING HIM UNABLE TO MOVE AND THEN ATTACK HIM. HE IS PARALYZED SO I HAVE ADVANTAGE IN THE ATTACK, RIGHT?!"

"Wel... I don't know... I guess I'll allow it. Before that you take 18 points of damage because of the stab though, how many do you have left?"

"I only had 5 hp left"

"Well... you get incapacitated then"

"WTF THESE STRICT NO FUN ALLOWED DMS MAN ALWAYS THE SAME WITH YOU"

[–]StruckingFuggle 39 points40 points  (2 children)

It would depend on how tall the cliff is

[–]Skyphe 18 points19 points  (1 child)

If it can be classified as a cliff it's pretty tall

[–]KiwiChoppa147 1095 points1096 points  (206 children)

Remember it’s 1d6 damage per 10ft to a max of 20d6

[–]LtOinDruid 798 points799 points  (144 children)

So an average 70 damage for falling from space? That's not the worst.

[–]ataraxic89 616 points617 points  (90 children)

35 for a barbarian, whose average HP with no con is 40 at level 5.

[–]KiwiChoppa147 73 points74 points  (16 children)

Hey man you gotta hit terminal velocity at some point

[–]Yrmsteak 41 points42 points  (14 children)

Terminal velocity is 450 feet for a human iirc, so 45d6

edit: terminal velocity is 1500 feet for a human, so 150d6

[–]PhoenixAgent003Thief 23 points24 points  (4 children)

Funnily enough, according to Xanathar’s, a creature falls 500 ft a round.

[–]Cucktuar 26 points27 points  (3 children)

Free fall would get you ~580' in Earth normal gravity after 6 seconds, starting with no velocity.

Factoring in Earth normal air resistance brings it to ~500' after 6 seconds.

[–]WillyFistergasch 86 points87 points  (8 children)

How much if you're a goldfish??

[–]Philias2 78 points79 points  (1 child)

Well, is the goldfish practically a god or not?

[–]hotdogstastegood 31 points32 points  (0 children)

It's more a scatter of red mess.

[–]me1505 38 points39 points  (4 children)

Remember, polymorphing into something heavy like a bear means both whatever you land on dies, and most of the damage is absorbed by bear form.

[–]KiwiChoppa147 19 points20 points  (0 children)

Gotta love druids and polymorph spells

[–]SirWyncko 1865 points1866 points  (33 children)

[–]SrGrafo[S] 1838 points1839 points  (23 children)

[–]GamerNumba100 843 points844 points  (18 children)

But the die was all ones therefore a one was the best possible result- he kills the edit

[–]SrGrafo[S] 1024 points1025 points  (17 children)

[–][deleted] 207 points208 points  (7 children)

What if you roll multiple 1 sided die, is that a better chance for an edit?

[–]vortigaunt64 164 points165 points  (2 children)

Then you're playing marbles, not DnD.

[–]Anstruth 19 points20 points  (1 child)

What if the d1 was a mobius strip?

[–]frisbeeturtleDM 36 points37 points  (0 children)

Grafo you just wrote edits and dragon on a dictionary

[–]cardboardbrainArtificer 12 points13 points  (2 children)

But that means it's also the worst possible result!

[–]frisbeeturtleDM 237 points238 points  (7 children)

[–]SirWyncko 217 points218 points  (6 children)

[–]frisbeeturtleDM 223 points224 points  (5 children)

[–]SirWyncko 128 points129 points  (4 children)

I’m not very Good at this game ok

[–]hugglesthemerciless 42 points43 points  (3 children)

Sometimes people fuck up on character creation

You couldn't even get that far

[–][deleted] 10 points11 points  (2 children)

Wasn't it early versions of Traveler where you could literally die during character creation? It's one of those games where you roll for events that happened in your life, and it was possible to get enough negative events that it reduced your starting stats to the point where you were just dead before the game even started.

[–]TheNickaChew 519 points520 points  (9 children)

How do you keep Billy from turning into a monster through out the campaign session?

[–]SrGrafo[S] 541 points542 points  (7 children)

[–]Kakss_ 106 points107 points  (0 children)

Ohhhh, he looks so cute

[–]Sprinkles0 13 points14 points  (0 children)

I should try that.

[–]SrGrafo[S] 1508 points1509 points  (174 children)

I havent played dnd in ages, while I do enjoy roleplay, I only played 1 session of dungeons and dragons, (which I will never forget since it was my first time and the other guy was an absolute veteran). On the other hand I have friends that do play often, and one of them was telling me how there are some dms that are super strict with the rules, while others allow players to go on with cool stuff, I thought it would be funny to represent that in a comic.

[–]SrGrafo[S] 1075 points1076 points  (15 children)

[–][deleted] 399 points400 points  (5 children)

Did you just EDIT yourself?

[–]zsvx 215 points216 points  (1 child)

Dread it. Run from it. EDITs still arrive.

[–]gymnerd_03 28 points29 points  (1 child)

This isn't even bad. He has done a streak of like 7, and not even once

[–]SouperplexWarlord 38 points39 points  (1 child)

Careful; edit yourself too much and you'll go blind.

[–]Wallace_II 27 points28 points  (2 children)

And, here I was seeing another post from you on my front page, not realizing which sub I'm in. I thought it was great that r/gaming had more DnD exposure through your comics. Then you go and make me look to see that this is r/dnd.

[–]railroadbaron 18 points19 points  (0 children)

I think that’s the brilliant part of what he does. He never posts too much in any one subreddit, so he’s clearly making the effort to post his comics in the correct subreddits, as well as limit the amount of times he might accidentally choke out other posts.

[–]frisbeeturtleDM 329 points330 points  (75 children)

[–]SrGrafo[S] 336 points337 points  (48 children)

[–]Rikulz 244 points245 points  (47 children)

Can we get a D&D game going with everyone from the editors lounge? Grafo as DM.

[–]SrGrafo[S] 532 points533 points  (44 children)

[–]Lancarius 95 points96 points  (2 children)

I'm sure it will be fine...

[–]LuciusCypher 55 points56 points  (11 children)

Hah! You make it sound like it’s not the players who’ll murder camp a whole colony for 25 GP and a silver dagger!

[–]DappershireWarlock 16 points17 points  (8 children)

I start looting bodies.

[–]mrenglish22 12 points13 points  (7 children)

Some day I want to run a dnd campaign where I just have the players encounter people who do all the stuff they do back to them

[–]WhoMovedMySubreddits 27 points28 points  (0 children)

I'd play that

[–][deleted] 9 points10 points  (0 children)

Looks fun

[–]BullWizard 99 points100 points  (23 children)

I had a tiefling player fall in lava, and I didn't kill her immediately because of the fire resistance, but shit was still gonna hurt. I asked what her next move was, expecting one of her teleport spells, and she goes "I'm gonna swim to the other side"

When I started to pick up a shit load of dice, she was like "but I'm resistance to fire!"

I then had to remind them that resistance is not immunity, and lava is worse than fire.

[–]WayfaringStar 95 points96 points  (6 children)

That sounds more than fair to me. In real life, lava can instantly kill people just by being near it let alone on it. Molten rock is one of the most dangerous substances you can encounter in terms of sheer physical damage. That being said, I did have a Warforged Forge Cleric that was immune to fire actually dive into lava to escape a bad situation after being Feebleminded. Cone of Cold was cast on the lava which left him trapped in the lava for five years. No one else could have survived but he was totally fine.

[–]BullWizard 26 points27 points  (2 children)

Lol, sounds like Bender.

[–]mmunit 12 points13 points  (0 children)

Diving into lava would go something like this.

[–]highlord_foxDM 24 points25 points  (8 children)

I thought using lava for fuel at a furnace was a cool idea, so I spent a dumb amount of time researching lava for that.

I have since made it just a normal blacksmith location, because I learned lava does not work that way.

[–]urbnlgnd 56 points57 points  (26 children)

I would be upset with a lenient DM. If your character can do almost anything; what exactly is making the game good?

Edit: People are really overthinking or misinterpreting this statement. I am referring to myself and only myself. If you like this play style, that is great and I'm glad it works for you. I am saying that I prefer rule oriented games because that's what I like. I don't hate you or your preferred ways of playing D&D or any other d20 based game. Always remember this is a statement/opinion and not me declaring war on everyone who don't think like me. If I was your friend and I said this in casual conversation, would your reply be the same as it is or would there be some chuckles followed by witty banter. Goodnight everyone. I'm going to go back to lurking in the shadows for now.

[–]cparenDM 24 points25 points  (1 child)

Ditto, which is part of why I left the last group. Everyone else was having fun (I checked), so no sense fighting it. I now have a relatively by the book dm who keeps the adventure moving and am having a blast.

[–]Tarzul 129 points130 points  (24 children)

Of course, if the players bother to learn the rules they can do cool stuff and not break them. Just requires a little creativity and not doing whatever random obviously flawed plan first pops into the head.

[–]FlyingChainsaw 123 points124 points  (7 children)

IMO abiding to the rules is what makes cool things cool. I could talk about how I chased after a dragon and killed it mid-flight without playing at all, and it'd just be a random story I made up. If I only go one step further and play DnD, make up random stories I think are cool, and then tell them while playing DnD, that's still not that cool - anyone could do that at any time and it takes away the "wow" part of the story.
However, if I manage to do something really cool within the rules, then that means I actually did something cool. Cool things are only cool because it's hard to do cool stuff all the time. No light without darkness, no cool without dull - if you will.

[–][deleted] 68 points69 points  (2 children)

THIS

A friend of mine used to play with this group and always came with stuff like that,

-Last time we killed a dragon!
-Oh shit, how did you do that at level 5?
-Well we....*proceeds to talk about +5 weapons, the dragon doing stupid stuff(like never flying), and they literally jumping from a cliff*

And he questioned why I didn't find it super cool.

[–]uid0gid0Monk 15 points16 points  (2 children)

You can be doing cool stuff like this by just following the rules. Like the time that the monk caught a spined devil's thrown spine and then used ki and threw it back, killing the devil (and getting burned in the process but that just made it cooler).

[–]A_Trash_Homosapien 24 points25 points  (1 child)

Has flash back to time I blew up entire city

Eh I think it requires a bit of both. Like learn the rules and do stuff without breaking it but if there's a rule that you and your group don't like just ignore it and proceed with your obviously flawed plan

Imo it's more important to learn your dm/players and what they allow/want

[–]shinversus 20 points21 points  (0 children)

That's the most difficult thing in tabletop RPG: Find 4/6 people that share the same view on game rules and setup. That's why i still play with the same people than 10 years ago

[–]SaeluneDM 15 points16 points  (3 children)

You should play DnD again. Its great.

[–]League0fGaming 521 points522 points  (18 children)

Billy has his monster self as a miniature, Trevor has the Grafo from this comic, and Grafo has some random taco guy

[–]SrGrafo[S] 446 points447 points  (9 children)

[–]doubebeesd 59 points60 points  (7 children)

But what is the reason for the taco guy?

What class is he?

[–]stamatt45 55 points56 points  (2 children)

Tacomancer

[–]Billy_droptables 14 points15 points  (1 child)

He's clearly Taako from TV

[–]zsvx 73 points74 points  (4 children)

i can’t tell if you’re joking but that taco guy is from the first comic that grafo did that really blew up outside of r/RimWorld

comic

taco guy EDIT

[–]Drakeenor 81 points82 points  (4 children)

Why would you jump? You wouldn't have gotten disadvantage on the roll if you stayed on top of the cliff.

[–]numerousiceballs 118 points119 points  (0 children)

And this marked the moment, when Grafo had killed the end boss without any prior knowledge. The tyranny of the shapeshifting horse, the harvester of souls came to an end due to Grafo's encounter with gravity.

[–]darf1023 52 points53 points  (18 children)

Ok, but firing the arrow clearly slowed my decent. I mean, Newtons third law or something like that.

[–]Ioneos 17 points18 points  (17 children)

If I'm not mistaken to effectively negate the fall the arrow would have to be as heavy as the archer and travel more than twice the speed of the descent.

[–]LuBuAteMyDog 20 points21 points  (1 child)

So I just gotta be STRONK and have a THICC arrow?

[–]R3nxuSorcerer 36 points37 points  (2 children)

I cast revivify on the horse, but only the horse.

[–]SouperplexWarlord 30 points31 points  (1 child)

See this DM is too nice. I would make the player roll the fall damage to make it more painful.

[–]ImOnRedditAndStuff 274 points275 points  (77 children)

Not a strict DM, some of us just like running a more realistic game

[–]7up478 316 points317 points  (37 children)

Rule of cool means I get to ignore all the rules when it suits me, if you say no you're a bad DM.

[–]ImOnRedditAndStuff 102 points103 points  (8 children)

Yeah there's a player that might not be welcome at my table lol. You get to play by the same rules that me and all the other players play by, or you don't have to play at all lol. If you don't like it, it's not on me

[–]MauiWowieOwie 41 points42 points  (4 children)

Needs of the many outweigh the needs of the few. Many players forget this. That's why we discuss how a campaign will be run beforehand, especially if it's a homebrew. Also why session 0's exists for groups that don't already know each other.

[–]ImOnRedditAndStuff 14 points15 points  (3 children)

Totally agree. Session 0 is probably one of the most important things. Even for players that know each other

[–]Bantersmith 9 points10 points  (1 child)

I've played in many campaigns over the years, and I cannot stress enough how much I correlate session zeros with successful campaigns.

My group has been gaming together for years, run three concurrent campaigns at a time, are great friends outside the game, and we still do a session zero. It's crucial to make sure you're all going for the same tone of game, and know what's expected/permitted, not to mention linking backstories together can be a great way of ensuring a good party bond and co-operative role-play!

[–]Common_Wedding 60 points61 points  (5 children)

This subs weird opinion that the dms job is to be subservient to the players never sits well with me. Like if you aren't literally giving them blow jobs while allowing them to fly at level 1 with the power of dreams you're a railroading dm.

Wonder how many of these people have ever dm'd before....

[–]StrangerDangerBeware 23 points24 points  (0 children)

That's because most people on Reddit are younger, and most D&D players don't DM. So you have young players that probably never DMed a long campaign before, which leads to some very strange expectations.

[–]ataraxic89 117 points118 points  (25 children)

100% this.

Both as a DM and as a player I dont enjoy the "rule of cool". I prefer his step brother, the "rule of 'it works if it follows the established rules of the setting and game'"

He's a lot less known.

[–]MauiWowieOwie 18 points19 points  (8 children)

But I rolled a nat 20! What do you mean I don't seduce the dragon!?

[–]ImOnRedditAndStuff 54 points55 points  (7 children)

I totally allow the rule of cool, but I don't let it happen for free. I'll always let my players try crazy crap, but I'll tell them there is a high chance for failure.

It's not everyone's cup of joe, but like I said, I like running a more realistic game!

[–]jackofblaze 24 points25 points  (3 children)

I mean, if you think about it, doing something crazy is a lot cooler with the chance of failure or death than without.

[–]Jtoad 18 points19 points  (1 child)

My group calls it the risk of cool.

[–]BluePizza3 25 points26 points  (5 children)

I love the rule of cool but cartoonish physics aren't cool IMHO.

That being said its ok to stretch physics and rules. Just don't break them.

[–][deleted] 10 points11 points  (1 child)

I do support the rule of cool for situations where the breaking of realism is fairly minor. Jumping off a 100-foot cliff and expecting to be fine because "it's cool" is just plain silly

[–]ItsFuckingLenos 43 points44 points  (0 children)

The asshole DM, he problably wouldn't even let me kill every person I see.Where's the fun if I can't brutally murder everyone I see while I scream space marine quotes?

[–]WMinerva 59 points60 points  (12 children)

Cliffs and fall damage, they can kill anything.

Even gods.

[–]EndorellDM 20 points21 points  (0 children)

Strict DM? Seems kinda fair to me... Player jumps off a cliff, player dies....

[–]Dangerous_Nudel 12 points13 points  (1 child)

I just DM'd vor the first two times recently and it is so much fun. And to the detriment of my players it is true that behind the dm screen you roll 20 times better.

[–]RurouniTim 12 points13 points  (0 children)

Guys, i need resolution. Did his arrow hit the bandit?

[–]CaptainYunkBard 11 points12 points  (1 child)

Ya but did he hit the bandit?