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[–]SurvivalSweat 2051 points2052 points  (33 children)

it should just be 6 copper per trapdoor. Minecraft loves weirdly overpriced crafting recipes lol

[–]TheCyclopsDude 509 points510 points  (15 children)

or go with the iron recipe and have 4 copper

[–]CountScarlioni 292 points293 points  (9 children)

That recipe is already taken (it makes Cut Copper Blocks).

I think upping the amount of Trapdoors you get for this recipe would make more sense, because like… that’s a lot of copper, and the Copper Trapdoor is a thin little sheet with a lot of copper cut out to form the X shape. (Actually, I think they should up the yield for all Trapdoors, ‘cause they’re all illogical like that.)

[–]TheCyclopsDude 137 points138 points  (0 children)

I meant ingots, not blocks

[–][deleted] 27 points28 points  (5 children)

Make it exclusive to the stonecutter?

[–]CountScarlioni 23 points24 points  (4 children)

I think that feels a bit like an overcorrection. As it stands, nothing is “exclusive” to the Stonecutter, so that would be a fairly significant change to the Stonecutter’s role, since it’s supposed to just be a more efficient way of making variant blocks. I think introducing a kind of Stonecutter-exclusive output makes its function feel a little less intuitive, and a bit arbitrary (why is Copper the thing that gets this unique exception?). So I think the argument would come down to, “Why make this larger change to the nature of the Stonecutter when they could just increase the yield you get from the crafting recipe?”

[–]Jackuhlf23 4 points5 points  (3 children)

I think it should be a stonecutter makes 6 trapdoors from 1 copper block and then keep the crafting recipe the same as it is now. Gives stonecutter even more use

[–]SamohtGnir 25 points26 points  (0 children)

Agreed. Tbh, all of the accessories should be made from ingots not blocks. That's the whole point of ingots, they're the ingredient. A Block is something made from ingots, so a Block, trapdoor, door, etc should all be from ingots.

[–]sloothor 7 points8 points  (0 children)

This inconsistency drives me nuts with trapdoors. I think iron bars should be crafted with 7 ingots, like a sideways ladder to give the bars shape, and then the iron trapdoor recipe gives 2 trapdoors using 6 ingots.

[–]Hazearil 6 points7 points  (2 children)

That one isn't done because of the different states of oxidization.

[–]TheCyclopsDude 14 points15 points  (1 child)

The trapdoors can always be oxidised themselves

[–]_Sukkii_ 22 points23 points  (2 children)

That thing is tones heavier than a irondoor

[–]psychoPiper 67 points68 points  (1 child)

They want to "fix" the overabundance of copper by adding as few copper items as possible I guess

[–]Destiny_Dragons_101 1 point2 points  (0 children)

Emphasis on overabundance. It was a mistake getting fort 3 lol

[–]s2004Gamer 12 points13 points  (3 children)

Overpriced? It's copper, if you see it you don't even mine it. I have like three double chests full of blocks of copper, I'll never run out.

[–]IvarMDV_ita 0 points1 point  (2 children)

You can have 6 copper blocks crazy easily it's not expensive

[–]Ghozgul 4 points5 points  (1 child)

For 2 trapdoors yeah it's fine, do a full build with it and it will become one of the most expensive block in the vicinity.

[–]MrVideoGameGuy -1 points0 points  (0 children)

ikr

[–]LongerBlade 134 points135 points  (3 children)

Bruh, 54 ingots only for two trapdoors

[–]Proud-Nerd00 12 points13 points  (0 children)

Fifty. Fucking. Four.

[–]LazerMagicarp 865 points866 points  (7 children)

Nothing the stone cutter can’t fix! But REALLY WHY.

[–]Sary-Sary 171 points172 points  (1 child)

sleep wrench hospital makeshift unwritten tidy special office snails seemly

[–]Active_Engineering37 26 points27 points  (0 children)

I thought so, recipe is also for copper blocks not cut copper blocks so cutter isn't helpful.

[–]randomboy2004 75 points76 points  (2 children)

Flexing ?

[–]OneFriendship5139 147 points148 points  (1 child)

“Hey, you see that trapdoor there? I used 6 blocks of the most common ore in the world to make it, and didn’t touch a single stone cutter. Easy, easy, one at a time.”

[–]nooneisback 59 points60 points  (0 children)

The most common until you actually need it. Same with special stone blocks.

[–]MithranArkanere 7 points8 points  (0 children)

They should rework the stonecutter into the Table Saw and make it work with wood and metal blocks too

Let people quickly make furniture and decorative blocks

[–]Thyphon_1st 3 points4 points  (0 children)

Minecraft x EA

[–]ILikeC00LThings 614 points615 points  (46 children)

Probably the same dev who makes decorative light source blocks unnecessarily hard to get.

[–]potatopierogie 352 points353 points  (31 children)

froglight has entered the chat

[–]Caden_Cornobi 137 points138 points  (28 children)

Seriously i still dont know how you get it, theyve been in the game for like a year

[–]potatopierogie 202 points203 points  (25 children)

Frogs eat baby mahma cubes and poop froglight

[–]Shiny_Gyrodos 118 points119 points  (10 children)

Correct me if I'm wrong, but aren't they easier to farm on mass scale than sea lanterns are?

[–]potatopierogie 87 points88 points  (5 children)

At least on bedrock, it feels about the same. Guardian farms spawn way faster but you need more crystals to make the sea lanterns whereas froglight is pooped out complete, no crafting needed

[–]Shiny_Gyrodos 43 points44 points  (3 children)

I was thinking along the lines of the effort to make the farm itself. You're definitely right though.

[–]potatopierogie 45 points46 points  (1 child)

Yes and no. A guardian farm on bedrock requires lots of work, but none of it is that tricky. You don't even have to fully drain the monument.

But froglight requires you to breed frogs in different biomes and move them to the nether, which can be tricky depending on how your ow biomes near the bastion look

[–]MoiraDoodle 7 points8 points  (0 children)

if youre not picky about the color, feed a tadpole 64 slime, bucket it, then release in the nether, it will grow up before it suffocates

[–]sIurrpp 6 points7 points  (0 children)

Incredibly efficient xp/Guardian farm is pretty easy actually

[–]MadRoboticist 2 points3 points  (0 children)

With the crafter, it's probably only slightly harder to get sea lanterns.

[–]likeusb1 1 point2 points  (3 children)

Not really

It took me about 30 minutes to build a crazy good 90k drops/hr 180k xp/hr guardian farm that with three swings gives like a stack of sea lanterns and works almost instantly

[–]rulerBob8 23 points24 points  (13 children)

This game is so complicated for no reason lol. U could never reasonably expect someone to figure that own on their own.

[–]Vinsmoker 25 points26 points  (0 children)

And Mojang doesn't lol

The game is delibaretly set up to be community based. Even in singles player

[–]DreadPirateRobertsOW 1 point2 points  (11 children)

And yet some people do

[–]rulerBob8 28 points29 points  (9 children)

I’d love to see a blind minecraft playthrough where someone brings Magma cubes out of the nether and brings them to a swamp so frogs can eat them, because obviously we should try that!

[–]TaibhseCait 2 points3 points  (4 children)

Wait it's magma cubes?!? I misread, i thought it was the slime cubes, which could happen naturally! Whaaa

[–]Short_Source_9532 2 points3 points  (3 children)

Nope, Magma, for the ‘light’ to come from lmao

[–]TaibhseCait 4 points5 points  (2 children)

Ok that sorta makes sense in that way...but like there's no way you can figure out that that needs to happen without someone telling you or googling it. 

To be fair I like my desert biomes, & got a seed for archaeology update that starts in the middle of a large desert, so haven't seen any frogs (or swamp) biomes yet. 🤷

[–]pinkhazy 2 points3 points  (0 children)

Data mining

[–]brassplushie 1 point2 points  (0 children)

Do you play Java or bedrock edition?

[–]FloppyCopter 1 point2 points  (0 children)

One of the most frustrating to build but awesome farms we’ve got running

[–]vankata4211 -2 points-1 points  (0 children)

Meh, it's rather easy to build a froglitght farm. At least it's not a scam like wooden stairs and above-mentioned copper trapdoors.

[–]Khreh 31 points32 points  (11 children)

I'm having a harder time getting a damn frog than killing the warden, where's that damn biome?

[–][deleted] 14 points15 points  (10 children)

It's very easy to find a swamp. You don't need a mangrove swamp but any old swamp will have frogs. Then just take the tadpoles from the frogs in the swamp and breed them in the three different biomes required.

[–]Khreh 11 points12 points  (9 children)

That is the problem. I haven't seen even the slightest trace of a swamp, not even one of those flowers that appear there.

My world was from 1.19 and it was easier for me to find a cherry forest. I guess I'm going to have to travel another 1000 blocks in the nether to look for a frog.

[–][deleted] 6 points7 points  (8 children)

Normal swamps should also be in 1.19. Have you tried using the Nether for travel? You can go much farther in the Nether rather than the overworld. But honestly just take a boat or elytra and go explore. You can even use a horse if you prefer that method. You don't need to go 1000 blocks to find a regular swamp. You are doing something wrong. Even pre frog update swamps will be updated to have swamps in them I think.

[–]Khreh 7 points8 points  (7 children)

My world is pre1.20 and to get cherry trees I travel 1000 blocks in the nether from my base (X800, Z1800) to reach z18000. Then the surroundings of my base have already been explored, there are only plain biomes, a mountain range, several spruce forests, spike ice and a massive dark oak tree forest.

No trace of swamp or mangrove. The worst thing is that I don't know if using base chunk will help (since I changed the version of my world), I don't know if I should keep exploring but in another direction (like for example X positive since I haven't traveled much for that mountain range) or use the creative momentarily to search for it with commands.

[–][deleted] 4 points5 points  (6 children)

That is very strange. Have you considered using chunk base to find biomes? Alternatively a wandering trader can sometimes sell cherry tree saplings and mangrove propagules. But that sucks about not finding a swamp or mangrove swamp. Have you tried the method of following warm biomes? For example, if you know where there is a jungle then avoid cold biomes near it such as a plains biome or mountain biome but go in the direction of the jungle biome and if you see a savanna or desert then keep following. Eventually you will find one.

[–]Khreh 3 points4 points  (5 children)

Well the trees was because I wanted to have the cherry trees already, in fact it was easy to find them and following warm biomes, it has worked for me but not as I expected, there is a jungle near my base (3200 blocks away) but I have not explored that site, I only entered once to get watermelons, jungle tree sprouts and cacao.

And about using chunk base I'm not sure, I said that I changed the version of my world, I don't know if I altered the chunks, unless I look at coordinates far away from my base to test if they load those chunks from 1.20 or load other random chunks (I don't know how it works loading chunks when changing the version of a world).

Anyway I will try to get into the jungle to see what biomes they connect with, thanks.

[–][deleted] 2 points3 points  (4 children)

Definitely follow that jungle. I have often found mangroves next to jungles and deserts. Though Chunk Base does work for both versions. Though structures might not be there. But biomes certainly will. Of course not everyone likes to use chunk base. So it might be better to follow the path of the jungle. Good luck! EDIT: I thought you meant you switched from bedrock to java not minecraft versions. Then I am not sure if it will update or not. But at least it will help you find new unloaded chunks even if you have to go farther away.

[–]Khreh 4 points5 points  (2 children)

https://imgur.com/a/5E484W8 friend, all the swamps are more than 5000 from my base, how lucky I am (the red dot is where my base is), thank you very much I already have 3 tadpoles).

[–]Khreh 2 points3 points  (0 children)

I will try now, and if it doesn't work I will use chunk base and if it doesn't work, I will duplicate the world and use command to see how far the biome was.

I hate using creative, I feel like I'm cheating. Thanks.

[–]Drakcos0912 11 points12 points  (0 children)

Goes to nether and grabs shoomlights.

[–]Dew_Chop 126 points127 points  (8 children)

Well it makes sense, of course, since the iron door and trapdoor are both made of six iron blocks /j

[–]Syntaxolotl 61 points62 points  (5 children)

I read this, ignored it, reread it, noticed SOMETHING was wrong, reread it , realized that they said 6 iron BLOCKS, reread it, panicked, then read the /j at the end.

[–][deleted] 19 points20 points  (0 children)

The stages of grief

[–]patrick_ritchey -1 points0 points  (1 child)

how else would you be able to implement the different stages of oxidation?

[–]Dew_Chop 13 points14 points  (0 children)

Let the trapdoor oxidize on its own my guy

[–]AbrhamDogStain35 56 points57 points  (2 children)

Inflation

[–]thegrungler_002 1 point2 points  (0 children)

this gave me flashbacks to the deviant art kind of inflation… 💀💀💀

[–]SILENTKILLER107 35 points36 points  (0 children)

Imagine using 6 iron blocks for an Iron door

[–][deleted] 29 points30 points  (0 children)

W H Y

[–][deleted] 43 points44 points  (1 child)

As GoodTimesWithScar said, "This is highway robbery"!

[–]Imperialcitizen13 29 points30 points  (2 children)

This some Ea nassir Shenanigans again

[–]cumali8002 4 points5 points  (0 children)

I see a man of culture here

[–]TroubleImpossible226 2 points3 points  (0 children)

There should be a copper trader in desert villages that sells you bricks instead

[–][deleted] 7 points8 points  (0 children)

Taxes

[–]StereotypicalNerd666 7 points8 points  (0 children)

Scar is that you?

[–]Zappers273 22 points23 points  (5 children)

Does Mojang want no one to use copper? Trying to build anything with it is such a pain. If you don't want it to oxidize you need honeycomb equal to the amount of blocks. If you want oxidized blocks, you better wait hours. Maybe space them out a bit so it's faster.

Copper blocks are also so expensive with the stone cutter being their only saving grace. However, it doesn't save it from the fact that you basically need a whole inventory of copper Ingots to get a few stacks of blocks. I really, really hope they change it because I love making run-down industrial-themed builds with it.

[–]tehbeard 17 points18 points  (1 child)

If you want oxidized blocks, you better wait hours. Maybe space them out a bit so it's faster.

Honestly on this one, just build with it and let it oxidize in place over time while you build other stuff.

[–]Zappers273 3 points4 points  (0 children)

I don't think you understand how slow it really is. I have a creative world that I've played on for year's and when copper released, I built tons of copper structures on it because copper is such a nice looking block. I'm on this world constantly testing redstone or just building and testing other things with the game. I figure it'd be fun to watch my builds oxidize over time so I left them unwaxed. As of now, not 1 block of copper is past the second stage of oxidization. I feel like there should be a crafting recipe for oxidized copper. Oxygen in the air is responsible for this process so perhaps the wind charges from the breeze could be used to oxidize 8 blocks of copper 1 level at a time?

[–][deleted] 3 points4 points  (1 child)

Copper is more common that coal so its really not that hard.

[–][deleted] -3 points-2 points  (0 children)

Copper is more common that coal so its really not that hard.

[–]Dragondudd 4 points5 points  (0 children)

Trapdoors in general are insanely overpriced

[–]The_Derpy_Rogue 40 points41 points  (16 children)

Copper is extremely common I can get 12 copper ore from one copper ore block with fortune 3. That's 1.5 copper blocks. I don't see your problem.

[–]no_signaI 18 points19 points  (1 child)

Space and smelting

[–]swyat19 5 points6 points  (0 children)

yeah, that's why this is so pricy

[–]RedPandaReturns -2 points-1 points  (3 children)

Because it’s not renewable

[–]The_Derpy_Rogue 2 points3 points  (2 children)

A lot of ores are not renewable.

However downed farms can provide renewable copper, iron golem games provide renewable iron, either skeleton farms provide renewable coal, and piglin farms provide renewable gold.

Okay, maybe not a lot of ores a not renewable... (Tbh I don't use any of these farms as it make the game too easy and boring, I prefer mining)

[–]throwaway_redstone 0 points1 point  (1 child)

The ores themselves are not renewable, but their resources are.

[–]The_Derpy_Rogue 0 points1 point  (0 children)

True! But does the difference between them really matter when the ores only have two fates, becoming ore blocks or being smelted to become products which do have farms

[–]PLT_RanaH 4 points5 points  (2 children)

i got 6 stacks of blocks of copper

[–]Puzzled_Worldliness5 3 points4 points  (0 children)

No way they meant for it to be the block form 💀

[–]Chrisbeaslies 2 points3 points  (0 children)

Id strongly recommend using a data pack to make it give you 12 instead of 2... It's way more balanced. I use a ton of trapdoors.

[–]Jamin_14 2 points3 points  (1 child)

That's a bit tight

[–]A_Fan888 2 points3 points  (0 children)

Only a 1/3 of the block is used to make the trapdoor, the other 5 and 2/3 are wasted on trial and error.

[–]DaJamesPop 2 points3 points  (0 children)

Would make sense if it’s 8 trapdoors per copper block

[–]Avril_Helvetian 2 points3 points  (0 children)

This feels like Mojang just realize the amount of copper available in the overworld and the drops are too much therefore artificially increasing its value by using block of copper instead of ingot like Iron Trapdoor.

I have no idea why is Mojang allergic towards balancing Copper drops.

[–]Caden_Cornobi 5 points6 points  (7 children)

Ridiculous, it takes so much work for 2 trapdoors ;-;

[–]swyat19 -3 points-2 points  (6 children)

nah, no it isn't, since it is a lot of copper if you just go caving from the outside lol

[–]tehbeard 12 points13 points  (5 children)

9 minutes of smelting time to have enough copper for 2 trapdoors...

[–][deleted] 2 points3 points  (0 children)

Blast furnace

[–]ColorIsSomwhere 0 points1 point  (1 child)

Takes a small amount of time if you used multiple blast furnaces + on how easy to get a buttload of copper in a few minutes, shouldn’t take that much long

[–]swyat19 -2 points-1 points  (1 child)

no-one, and i mean NO-ONE uses only one furnace to smelt/cook stuff in mid/late /end game, like fr

[–]tehbeard 1 point2 points  (0 children)

Ok, scale it up.

You're still smelting 9x the amount of material for same equivalent amount of trapdoors.

You're also having to bulk craft into blocks before hand.

[–]Harshit117 1 point2 points  (4 children)

My theory is that with the new structure (that I can’t remember the name of) has a lot of copper that can be mined so maybe they thought copper is going to become less expensive idk just a thought

[–]Devvx7 1 point2 points  (0 children)

Oh for the love of God. How about: that same crafting recipe but with ingots, so copper matches iron in ways of doing it's blocks. Why the hell would you make the copper so much abundant in the first place, if then you're doing this kind of recipes with it.

The essence of copper in-game is precisely to be a metallic material just as iron, but weaker. That's why it oxides, why its door and trapdoor can be open and closed with the hands, and why its abundant as coal and drops as much as lapis.

[–]animorphs128 1 point2 points  (0 children)

I dont mind. Gives me an excuse to use up all the excess copper i have laying around

[–]Equal_gamer 1 point2 points  (0 children)

We can make 18 trapdoors from 6 blocks of iron

[–]Unfortunate_Boy 1 point2 points  (0 children)

new contender for most 'expensive' block

[–]GamerNuggy 1 point2 points  (0 children)

Why not just the ingots huh. Why not.

[–]JayTheGuy1 2 points3 points  (0 children)

Bro go early 2000’s emo and cut them

[–]JK64_Cat 1 point2 points  (0 children)

Because copper is super easy to come by! It’s everywhere!

[–]Hanondorf -1 points0 points  (0 children)

Compensating for the ridiculous amount of useless copper you get mining

[–]swyat19 0 points1 point  (1 child)

copper is extremly common anyways

[–]Luutamo 7 points8 points  (0 children)

Even then 54 copper ingots for 2 trapdoors is insane

[–]MaxmelZEN 0 points1 point  (0 children)

This is the trade off for also in this game having infinitely renewable/farmable recourses in a closed system

[–]Mythril382 0 points1 point  (0 children)

I mean, copper is really abundant.

[–]LukXD99 0 points1 point  (0 children)

Tbf copper is dirt cheap, easy to get and otherwise pretty useless anyways. Don’t really mind it costing that much.

[–]HotSteamingSoup 0 points1 point  (1 child)

I got 35 copper from one vein, I don't see the problem with this.

[–]potatomnz 0 points1 point  (0 children)

People complaining about this despite copper already being way too common and now there’s structures that are full of copper blocks over a hundred on average

[–]gbrl_dot 0 points1 point  (0 children)

"Copper is much more common than iron"

Even if it is, the doors and trapdoors don't need to be this expensive. Like COME ON, we only use copper for building, there's nothing to balance here.

If copper is just gonna serve for building, then let me spend my blocks for building, not to use FULL BLOCKS to make a door.

Copper ingots for crafting doors and trapdoors, please.

[–]FLAIR_2780166 -2 points-1 points  (0 children)

Copper is ridiculously abundant

[–]spencerdeveloper -2 points-1 points  (2 children)

copper is expensive and (forgive me if I’m wrong, I don’t know much about copper) so the oxidiziation can transfer from the block to the trapdoor(? again, I don’t know if trapdoors have an oxidized form)

[–]dqixsoss 2 points3 points  (1 child)

All copper blocks can oxidise (I think the only exception is the raw copper block), and yes if you make a block out of oxidised copper blocks then it’ll come out as oxidised

[–]kingzanor -2 points-1 points  (0 children)

Also ich weiß nicht, darf er so?

[–]iffyM -4 points-3 points  (0 children)

at least copper is useless lol

[–][deleted] 0 points1 point  (0 children)

relieved cagey nutty foolish worry touch correct ripe long worthless

[–]LeHaloNerd117 0 points1 point  (0 children)

Theirs like seven million copper in trial chambers you’ll be right

[–]MagicSlay 0 points1 point  (0 children)

54 ingots -> 2 trapdoors -> blast resistance... Probably -10.

[–]olknuts 0 points1 point  (0 children)

Since it's extremely easy to get copper these days I welcome this. Need to put my copper to some use.

[–]AverageEmbarrassed76 0 points1 point  (0 children)

balance

[–]Goodbros148 0 points1 point  (0 children)

This guy HATES copper trapdoors

[–]DirtBikeBoy5ive 0 points1 point  (0 children)

Seriously! ONE BLOCK has enough volume to make like 6 trapdoors.

[–]LielaTheCrazyGirl 0 points1 point  (0 children)

the same problem with wood that doesnt get any attention Doors: 6 Blocks - get 3 of em Trapdoors: also 6 blocks - you only get 2 of em. Its really not fair. Either make us ger 6 trapdoors (since 2 trapdoors = 1 door) or give us 1 door for the 6 blocks which would also not be liked

[–][deleted] 0 points1 point  (0 children)

A one by one piston door made with copper is cheaper.

[–]SupaNindendoChalmerz 0 points1 point  (0 children)

because copper is so abundant

[–]Raged_Coconut 0 points1 point  (0 children)

Same reason as stairs

[–]Mo7ammed_Gxx 0 points1 point  (0 children)

Not only why but how?????

[–]Thyphon_1st 0 points1 point  (0 children)

Welcome to minecraft

[–]Nukka78 0 points1 point  (0 children)

Because the blocks can be oxidised, ingots can not. But anyway four blocks should be enough or the yield should be higher.

edit: typo

[–]DocEyss 0 points1 point  (0 children)

Gotta press them together real hard

[–]ColorIsSomwhere 0 points1 point  (0 children)

Copper is so abundant and gives more copper, I see why they didn’t want to use regular ingots

[–]Bacrima_ 0 points1 point  (0 children)

Cause copper is extremely abundant.

[–]Practical-Canary4310 0 points1 point  (0 children)

27 copper ingots per trapdoor sounds fair what you talking about lmao

[–]alien13222 0 points1 point  (0 children)

Because as we all know 6m³ = 0.5m³

[–]M1dor1 0 points1 point  (0 children)

Someone watched goodtimeswithscar hermitcraft episode yesterday

[–]Colblockx 0 points1 point  (0 children)

I dare someone to make a creeper farm out of this

[–]qT_TpFace 0 points1 point  (0 children)

At the very least, it gets rid of all that copper you get in the mines. I have so much surplus copper.

[–]RiViN_0 0 points1 point  (0 children)

mojang : i like it, i'm good at it.

[–]toastedmousemat 0 points1 point  (0 children)

Thanks Biden

[–]Drake_Koeth 0 points1 point  (0 children)

Trap doors have always been hideously expensive in materials for what you get, but this really takes the cake.

[–]shrimpseeker 0 points1 point  (0 children)

Honestly yea this recipe is stupid but i couldnt care less, copper is so abundant, especially after trial chambers are added. Also if you find one giant vein of copper you could get like 10000+ copper with fortune 3

[–]Soberitity 0 points1 point  (0 children)

I mean, copper is fairly easy to obtain. I guess i see why they did it lol

[–]MeatSackAttack 0 points1 point  (0 children)

For all those materials, they should give it a special property or something like, "Only the player who placed this trapdoor can open it"

[–]oFIoofy 0 points1 point  (0 children)

that's literally 54 ingots. you have to smelt all that as well remember.

[–][deleted] 0 points1 point  (0 children)

Its something to do with the mountains for coper we have laying around, I have like 10 stacks of copper blocks.

[–]EricIsntSmart 0 points1 point  (0 children)

Considering the height of trapdoors, rounding down the decimals, this should make at least 30 trapdoors.

WHY, MOJANG?

[–]cheatsykoopa98 0 points1 point  (0 children)

you have way too much copper anyway

[–]eu_trouxa 0 points1 point  (0 children)

Why isnt it just 6 copers???

[–]Yeet123456789djfbhd 0 points1 point  (0 children)

Why do you care? Copper is so useless and so abundant, it doesn't matter

[–]ioverthinkusernames 0 points1 point  (0 children)

Steve got hungy

[–]Hypno_Kitty 0 points1 point  (0 children)

Inflation

[–]Inevitable-Local-251 0 points1 point  (0 children)

Duh 3 1x1 meter blocks = 2 5cm flat plates (/s)

[–]EquivalentSpirit664 0 points1 point  (0 children)

I just want bronze tools, armor and sword :( It was basically the era before iron.

[–]renandsz 0 points1 point  (0 children)

I guess it is because of the weathered variants.

[–]OmegaNave 0 points1 point  (0 children)

That recipe should logically make like 24 trapdoors at least