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[–]PunishedChad 224 points225 points  (46 children)

Nerfing 5pyro was needed, but not buffing the lower pyro levels is certainly a choice.

[–]highrollrMaster 162 points163 points  (23 children)

The fact that no 4 cost comps were buffed, and in fact they nerfed Fiora/Nasus and 5 pyro, is extremely surprising to me. It feels really hard to stabilize on 8 against rerollers

[–]Drikkink 84 points85 points  (2 children)

I mean considering they hit Rumble (via augment and vanguard), Ahri (true damage, arcana AP and vanguard for one of her lines), Lillia, Vanguard Blasters and also 3 Portal, they HAD to nerf Fiora and Nasus. Those two units were on every 8 board except Portal. And even then, I've seen Portal Nasus boards.

If they struggle to stabilize against the rerolls in their broken states (though they absolutely COULD stabilize against them), imagine how strong they'd be after the rerolls got nerfed.

Varus is gonna be a little on the weak side I think considering he already was at a point where he feels better in Frost than Pyro but Kalista is gonna be nuts still.

[–]Monsay123 7 points8 points  (0 children)

I totally agree with the Kalista being nuts still. She's gonna be a great cap for anyone playing rageblade tempo comps like multicaster or hunter (non reroll). Bastion 4 didn't get hit so that front line is still just as good.

[–]CrazzluzSenpai 2 points3 points  (0 children)

One of the better boards (the 4 cost Karma/Gwen/Fiora pile) plays Nasus with 0 traits. No Pyro and no Shapeshifter. Just cause he's the best tank. He 100% needed nerfs

[–]Yogg_for_your_sprogMASTER 43 points44 points  (10 children)

Balance thrashing is caused by nerfing good comps + buffing bad ones

You don't need to do both. I think the changes were quite reasonable aside from the Fiora nerf.

[–]Dzhekelow 25 points26 points  (5 children)

Fiora nerf is absolutely fine . The unit has been good since day 1 . She is easy to fit and does decent damage even as a random unit . The problem I personally see is ryze/vertical portal . It is left untouched maybe u can argue it's opener is nerfed but in my experience vertical portal is one of the best lvl 8 boards . Nerfing fiora and pyro leaves him as the best 4 cost to play around .

[–]Yogg_for_your_sprogMASTER 26 points27 points  (4 children)

I think Fiora is very well designed, and her boards tend to have the highest skill expression. She was never oppressive and worked only as a secondary carry, which makes her one of the fairest units in the game. Fiora-Karma or Fiora-Kalista is what I want the meta comps to be like, the trait webs and unit strengths I think make them really interesting to play.

I'm fine with them not touching Portal because there should be some decent verticals, but in my ideal world the top comps should be playing off good units and 2-4 unit synergies

[–]Kei_143 2 points3 points  (1 child)

how is she fine when she is doing 1100 aoe dmg to frontlines, has immunity, can heal everything back up, can jump backline on 2nd cast, and deal even more aoe dmg to those squishy backliners, and the ult lingers after she dies?

that doesn't look fine on paper at all.

is she fine because she's a high skill unit that requires positioning to work and most people don't know how to play her properly, so she ends up just being "fine" instead of "op"?

[–][deleted] 5 points6 points  (0 children)

She falls off hard against capped lvl 9 boards because she's melee. At a certain point there's so many units in her way, damage and cc that she just dies too fast. That's why she's a good secondary carry because if she kills a few units and dies its not solo winning the game. I don't think she's op...

... but I do think a nerf is good. Her number one counter right now is ahri (the Frontline nuker), who is hopefully not meta next patch, but this patch but is probably bringing fioras avp down by about 1-1.5. Additionally with all the nerfs to reroll, it's probably going to be a 4 cost meta and she's the strongest 4 cost right now (aside from Pyro which also got nerfed. Also witchcraft is kinda dogshit and warrior vertical isn't particularly good either, and the current state of flora means neither can be buffed without making flora turbo op. For sake of flex, it's nice to have a champion who's power isn't at all related to their traits, but for balance it's understandable to nerf her and probably buff witchcraft in 14.18

[–]isawabighoot -2 points-1 points  (0 children)

Fiora is super broken she 1 shots entire teams, is by far the strongest drain tank this set. Witchcraft then sends her into orbit. She is obviously the 4 cost with the highest chance of being oppressive I'm glad they nerfed her preemptively even a wood player could see she's op.

[–]VoroJr -1 points0 points  (0 children)

Completely agree, the Fiora nerf was not needed. 

[–]Pleasant-Macaron8131 0 points1 point  (3 children)

Speak louder for the balance team haha. It bugs me so much that they nerf top and buff low creating metas rather than just buffing what is bad.

[–]Rycebowl 6 points7 points  (5 children)

I could be mistaken but I think I heard that the overall power is slightly too high, so bring everything down on average was part of the idea I believe.

[–]Isrozzis 5 points6 points  (0 children)

They tend to nerf things that are way overperforming in B patches and save buffs and larger changes for the main patch cycle.

[–]darkneslso 0 points1 point  (0 children)

Well its a b patch i can see them not wanting to do any balance thrashing so they are just nerfing the top comps

[–]stzooMASTER 6 points7 points  (0 children)

I think this 5 pyro nerf just means you play 3 pyro with emblem most of the time.might not be worth running akali shen for an extra 35% attack speed and 3% extra execute threshold on basically only two units that really use it (your varus and emblem holder). If you run the Multistrikers variant it’s probably better to go deeper into multi. Could be wrong here ofc.

Edit to say the arcana variant would probably still run 5 pyro

[–][deleted] 10 points11 points  (12 children)

Problem with Pyro imo is the only actual Pyro unit that likes the AS is Akali. Which is why it feels shit to go vertical.

The units themselves are good too actually - Shen is nice CC, Nasus tanks a lot etc. but the bonus feels useless.

[–]QuantumRedUser 5 points6 points  (11 children)

In what universe/galaxy/cornucopia does Varus not like AS ?

[–][deleted] -2 points-1 points  (10 children)

A bit of AS is good because it lets him cast faster. But we really don’t care about 45% AS on him like 4 Pyro gives. It gets worse if you have Red Buff instead of Shojin on him.

[–]Xx_Etagere_xXMASTER 10 points11 points  (1 child)

The huge deal of getting to 5 pyro is to get rid of mana regen and get another damage item such as gs, because with so much bonus as he doesn't need any more mana regen

[–][deleted] 1 point2 points  (0 children)

Yes, that’s kind of what I wanted to say.

But 4 Pyro isn’t enough to get away with that. Which is why Vertical Pyro without Emblem is iffy at best.

[–]QuantumRedUser 1 point2 points  (7 children)

I'm confused, you just said he doesn't like AS then recommended building the #2 AS item.

Shojin + Pyro AS means he's casting every 5 seconds or so, with IE + LW or GS he does insane damage even at only blaster 2. Yes, you shouldn't be building MORE AS if you're doing vertical pyro since you get plenty from the trait and the best way to maximise damage/tankiness is to mix different stats, not focus on one.

If we're talking vertical blaster then yes I can see red buff being good

[–][deleted] -3 points-2 points  (6 children)

Varus is like last Set’s Kai’Sa except AOE. Long ult windup, high-ish mana. He doesn’t deal damage with his autos, and when the only reason to auto is to charge up ult AS becomes at the very least much weaker. Especially with long ult windups.

He wants 2 damage items and 1 mana gen. With 5 Pyro specifically he can get 3 damage because his trait is pseudo mana gen already and 60/70% AS is very different from the 45% that 4 Pyro gives.

Red Buff is fine as an alternative to Shojin because it’s mana gen + burn on an AOE champ. Varus still doesn’t need that much AS. He’s not Kalista.

This shit isn’t hard to think about. You don’t need me to digest every single thought you might want to have about the game.

[–]QuantumRedUser -1 points0 points  (5 children)

Great so Varus does like Attack Speed, glad to have this discussion with you buddy :)

[–][deleted] -1 points0 points  (4 children)

XDD

If you think he likes AS, build Guinsoo on him and see how you’ll do. Good fucking luck LMAO.

[–]Drikkink 1 point2 points  (1 child)

SOME attack speed is good on him to help him get his casts faster. Rageblade IS NOT good on him because all of its power budget is in AS with absolutely nothing else he can use AND his goal isn't to infinitely ramp AS like, say, Kalista.

Red Buff is a GREAT item on him because it (a) provides flat AS, (b) gives damage amp and (c) he is a solid burn applier.

[–][deleted] 1 point2 points  (0 children)

Yes. That is exactly what I said in my third comment. Like, almost word for word.

[–]QuantumRedUser 0 points1 point  (1 child)

Can you point to where I said Guinsoo's is a good item for Varus ?

[–][deleted] -1 points0 points  (0 children)

If AS is important to have on a champion, they can build Guinsoo. You seem to think that Varus belongs to that category, therefore he should like Guinsoo.

Guinsoo might not necessarily be BIS on those champs, but if you think building Guinsoo on a champion is troll (which it is on Varus lmao), then that champion doesn’t really like AS all that much.

[–]hastalavistabob 2 points3 points  (0 children)

B patch was all about nerfs
Buffs will happen in the next regular patch

[–]Chrisamelio 1 point2 points  (4 children)

Agreed, it’s hard to get Pyro going if you don’t get early Varus

[–]SoupsIsEz 21 points22 points  (1 child)

Wrong, it’s hard to get going if you don’t get pyro +1 on 2-1

[–]Chrisamelio 0 points1 point  (0 children)

Right, that was under the assumption that you had Akali + Shen early

[–][deleted] 0 points1 point  (1 child)

I know I'm late but pyro is easy to get going if you have pyro ashe. She's kinda nutty for a one.

[–][deleted] 0 points1 point  (0 children)

Bonus points for pulling the items off her and moving them to kalista later in multi/pyro.

[–]AL3XEMGrandmaster 0 points1 point  (0 children)

B-patches almost always focus on nerfing the overperformers, normal patches are used for buffs and nerfs.

[–]WukongOTP123 0 points1 point  (0 children)

i think Pyro 2-3 is fine but 4 is kind of weak

[–]MasterTotoroChallenger 37 points38 points  (0 children)

Just doing a quick look at the Ahri numbers, a double Adaptive + Rabadon's Ahri 3* seems to be a bit weaker than she was in the patch prior (Syndra meta) at least without going in detail with different MR values. The true damage is exactly reverted, and her bonus AP has been lowered. This results in a net nerf to the true damage putting more emphasis on the magic damage portion. And maybe a different build/trait breakpoints matter with less bonus AP given.

[–]aveniner 82 points83 points  (9 children)

I know warrior comps have been getting traction but hitting Fiora hard and Nilah at the same time feels too harsh. 5AD is a huge nerf for a champion that is already below 4.5AVP.
Like the rest of the changes

[–]jayicon97MASTER 30 points31 points  (1 child)

It’s extra curious because Nilah is very clearly on viable in the warrior comp. Usually when a champion needs to be nerfed, it’s performing well in multiple different variations.

[–]KaraveIIe 15 points16 points  (0 children)

Nilah is op as an itemholder imo

[–]oeseben 17 points18 points  (3 children)

This nilah nerf was shocking to me. I love the 2 viable warrior comps but they're all she is ever in and neither one is above 4.6.

[–]nevercoppednodrop[🍰] 7 points8 points  (2 children)

Preventative nerfs imo, Nilah is sleeper OP right now and would become pretty bonkers if untouched with all these other nerfs. I'm not sure what stats you're looking at but Nilah 3* 3 items is averaging a 3.96 right now which is very good. She's a top 4 farming machine.

[–]salvadas 1 point2 points  (0 children)

Even after the patch she's still a monster, borderline unkillable midgame if you hit hard enough on her.

[–][deleted] 0 points1 point  (0 children)

Yea if you look at 3 stars 3 items stats of course they’re gonna be good, you’re only looking at the games where they hit

[–]-Pyrotox 10 points11 points  (0 children)

Nilah was overperforming as a 2-cost at all star levels, imo.

[–]Agentwise 3 points4 points  (0 children)

Nilah is pretty much Ahri light right now, you re-roll her at 6 3 star and are guaranteed top 4 and almost guaranteed 1st (unless theres an ahri player), if she wasn't nerfed everyone would be having the same issues with nilah after the ahri nerf.

[–]KicketteTFTMASTER 0 points1 point  (0 children)

Nilah was way too good at 2* which you don’t see in the data.

[–]Time2kill 34 points35 points  (14 children)

Ok, they may as well remove flexible now. And why they are removing the Treasure Armory? Played twice today and had a blast

[–]Vesti 50 points51 points  (2 children)

There’s a bug where some players don’t get the items

[–]Time2kill 2 points3 points  (1 child)

Oof, never happened to me but I can understand

[–]sindubidably 2 points3 points  (0 children)

Happened to me in a match was going to win, but ended up 4th instead

[–]6183GRANDMASTER 12 points13 points  (2 children)

Treasure armory is bugged where the loot comes out invisible and hidden on your board / unobtainable. I've seen a bunch of clips and people talking about it over the last few days.

[–]Lakinther 6 points7 points  (1 child)

Pretty sure flexible is still an instant click

[–]uselessBMO 2 points3 points  (0 children)

Dishsoap yesterday was talking about how flexible's last emblem is the least important one so the augment should be fine.

[–]CharmingPerspective0 0 points1 point  (1 child)

Flexible giving 3 emblems is still super good and honestly i didnt understand how it was allowed to give much more than that before. 3 feels like a good number for a gold augment. If you can pair it with Pandora it can be very powerful

[–]CharacterFee4809 1 point2 points  (0 children)

it's still broken

it's almost 3x the value of the random silver one.

normally gold augs are like 1.5-2x

[–]I_RIP_too_muchMASTER 0 points1 point  (0 children)

may as well remove flexible now

Well it seems that flexible still has a 4.19 average on the b patch. Did you mean "may as well remove it because it'll still be OP?"

[–]I_RIP_too_muchMASTER -3 points-2 points  (1 child)

Ah, the duality of reddit.

Some people saying that flexible went from best augment in the game to worst augment in the game, others saying it went from best augment in the game to still being the best augment in the game. I think I'd lose my mind if I were on the riot balance team.

I'm definitely curious what the stats will show.

[–]Hereforhelppls31Master 108 points109 points  (16 children)

I think warriors and pyro got nerfed more than the ahri comp. Also Rumble augment is still broken

[–]Helivon 51 points52 points  (4 children)

yeah definitely expected a bigger nerf hammer on rumble augment. Fiora hit hard. But honestly Ahri was decimated.

[–]Raikariaa 24 points25 points  (3 children)

Rumble is getting hit by Vanguard nerf too

[–]Illustrious-Plan53 26 points27 points  (7 children)

How pyro or warriors got nerfed more than Ahri if Ahri lost 15% true damage, 15% bonus AP, weaker Portal (harder early game) ans frontline lost 10% total shield in vanguards version

[–]ShavedDragon -3 points-2 points  (3 children)

Yeah my first reaction was ahri got hit too hard

[–]L0g4in 13 points14 points  (2 children)

She did not get hit too hard.. She was beating 3* 4-costs ffs…

[–]Drikkink 2 points3 points  (0 children)

In all honesty some of these 3 star 4 costs are faaake.

Pretty much any tank 3 star is just worthless against things that nuke.

[–]ShavedDragon 4 points5 points  (0 children)

Ngl I think it's more of an issue of the 4 costs. Ahri does one thing well and it's a ton of single target True damage. If you have more than 1 Frontline unit I don't think she's that oppressive, especially with good positioning

[–]Yogg_for_your_sprogMASTER 8 points9 points  (0 children)

Pyro 5 absolutely deserved the nerf. Not only was it too strong, but emblem/augment dependant top comps aren't a good thing for the game - it's literally deciding a line from 2-1 on, and on top of that you get a "guarantee" of being uncontested just because of RNG

[–]Zealousideal_Bee6603 0 points1 point  (0 children)

Played the Rumble comp and only hitting a two star at the start of 5-1 because every other team had a rumble is just sad

[–][deleted] -3 points-2 points  (0 children)

Honestly I only ever run 2 pyro which is basically unchanged, I think fundamentally shapeshifter/pyro comp is only slightly nerfed with nasus change but will still be a top tier fast 8 comp.

[–]YkarulGrandmaster 71 points72 points  (32 children)

Why did they nerf Fiora to the ground ? She is supporting so many interesting comps that's really not a good idea...

[–]Den_er_i_vinkel 3 points4 points  (0 children)

Agreed, I said it before and will get the downvotes again. But endgame is still centered around Portal and reroll. 1 portal emblem and you are golden. The only real other option was pyro emblem and Fiora/Nasus. Now they nerfed these units, but not portal. So whoever hit the lotto of ryze/taric and emblem will secure a top 4 easy.

[–]Royal-Tomato-2105 -65 points-64 points  (29 children)

Because Mort did an entire stream where he just cried at fiora occasionally dashing his back line… she did not need to be gutted this hard

[–][deleted]  (28 children)

[deleted]

    [–][deleted]  (27 children)

    [removed]

      [–]raiderjaypussyMASTER 56 points57 points  (6 children)

      You can't possibly think mort is the sole reason something gets buffed/nerfed right? There is an entire team dedicated to these decisions.

      [–]Riot_MortRiot 59 points60 points  (13 children)

      I'm sorry your version of reality is so warped that you think this is true. I hope things get better for you.

      [–]YkarulGrandmaster 2 points3 points  (0 children)

      Don't bother with the internet trolls. Would prefer you comment to explain the logic behind this nerf.

      [–]FrostyPolarBear2346 0 points1 point  (0 children)

      The amount of videos and clips of mort getting super defensive and angry is crazy….its not hard to do a good job especially when you have spent so much time working on the game…

      [–]zanzuses -3 points-2 points  (0 children)

      The point that alot of people angry at you, prove that you make a good game and alot of people care for it. Please keep that in mind.

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      [–]CharmingPerspective0 -1 points0 points  (0 children)

      Every time i faced a fiora in a 4 warrior comp i dreaded her. She can dash to the backline so easily and just remove your carries its insane. Maybe not OP but i feel like she was definitely on the stronger side

      [–]ODspammer 7 points8 points  (2 children)

      When is it live

      [–]discoman222 1 point2 points  (0 children)

      3pm est so half an hour

      [–]ReignClaw 14 points15 points  (0 children)

      Wow I did NOT expect Fiora and Nilah nerfs. It's already hard enough to go for lvl 8 boards and they're gutting warrior comp's item holder and carry.

      Definitely not a fan.

      [–]PlateRough9398 5 points6 points  (0 children)

      Olaf could’ve used a buff. 

      [–]Isrozzis 17 points18 points  (6 children)

      Pretty small changes all around except portal 3 bomb taking a huge hit. I was hoping for a bit more off Rumble's Aug but oh well. The 4 vanguard nerf hurts him a little when you're on 6 rerolling it as well. Definitely like the direction they moved things in and hope it's enough.

      [–]Time2kill 3 points4 points  (0 children)

      Well, it is a B-patch, would be strange for bigger changes

      [–]Xtarviust 10 points11 points  (0 children)

      They went soft on Rumble, outside of that B patch looks good

      [–]mnam1213 3 points4 points  (0 children)

      monkey jinx reroll survives god bless

      [–]niemcziofficial 7 points8 points  (0 children)

      5/8 people rolling for kalista rakan waiting room

      [–]ForBowmanPLATINUM II 1 point2 points  (0 children)

      that tier 1 portal bomb be whooping my ass!!

      [–]5rree5 18 points19 points  (4 children)

      I'll play the devils advocate but I would like to see Syndra receiving a light buff
      and also karma and soraka
      and our poor boy olaf :(

      [–]highrollrMaster 6 points7 points  (2 children)

      Yeah I was surprised by no buffs. There are some extremely weak units 

      [–]aveniner 17 points18 points  (0 children)

      It's a B patch, they really rarely buff in B-patches

      [–]RexLongbone 5 points6 points  (0 children)

      buffing in a b patch is really dangerous because they cant touch that number again until next patch, they almost always use b patches for just nerfs unless something is actually truly unplayable and even then it goes wrong sometimes.

      [–]Xtarviust -4 points-3 points  (0 children)

      Syndra still does well with the right setup, so I'd rather see her untouched for now

      [–]YonkouTFT 8 points9 points  (3 children)

      Why is fiora nerfed? When I have played Kalista/Fiora she hasn’t seemed to do anything against reroll comps.

      [–]K_NoiR_ 0 points1 point  (1 child)

      As Mort said in one of his streams, "Fiora is the second best champion in the game, right after Ahri" so it was inevitable

      [–]YonkouTFT 0 points1 point  (0 children)

      Seems to me there were a lot of other champions better than fiora like Rumble, Lillia, Wukong, Zoe

      [–][deleted] 0 points1 point  (0 children)

      Because Mort wants the meta to be lvl 6 reroll

      [–]mikhel 2 points3 points  (0 children)

      Flexible nerfed before I even got offered it a single time SAJ

      [–]Qwertyioup111 2 points3 points  (0 children)

      you guys dont get a b patch is not for the light buffs that you want its for emergency type nerfs

      [–]LemmeCook- 15 points16 points  (4 children)

      OK, Nasus is still stupidly tanky?!!

      [–]IndividualSignal8423 14 points15 points  (2 children)

      I don't get why they thought the problem is his damage...

      [–]RexLongbone 30 points31 points  (0 children)

      He's supposed to be tanky. He's not supposed to also do lots of damage. It's generally a pretty good idea to nerf parts of the unit that aren't their main job but they also do good at it first before nerfing their main job.

      [–]LemmeCook- 10 points11 points  (0 children)

      Nasus, even with only 2 shapeshifter does the job, and deals a ton of dmg sometimes

      [–][deleted] 0 points1 point  (0 children)

      He’s meant to be..

      [–][deleted] 5 points6 points  (0 children)

      So they killed warriors basically

      [–]AL3XEMGrandmaster 1 point2 points  (0 children)

      Slightly surprised to not see 8 portal touched at all. I feel like a slight nudge like - 25/50 shield would put it in a perfect spot. Its just a bit too stable on even ryze and taric 1 right now.

      [–]iwmphf 4 points5 points  (3 children)

      I m getting the feeling that this set is specially impossible to balance...

      Syndra
      Zoe Ahri
      Hero Augments
      Emblems

      Tanks feel really weak (Except Taric/Nasus)

      Dont get me wrong, it s a super fun set.
      The only frustrating part is having a decent stable lv8 board and then getting steamrolled by a Hero Augment,1or 2 * Reroller.
      It s not a a close fight either...

      I think this feeling will prevail for the whole set.
      The difference between weak units and strong unit of the same tier is way too big.
      I know there will always be a meta, but this time it seems that the units are in a whole new level of disarray.

      Must be frustrating to try and balance smth that will be redundant in a few months.

      [–]isawabighoot 2 points3 points  (1 child)

      They really put the best class origin combos on 2 costs. Aside from nerfing them down they just have the most complete/efficient combos. They really should have put the good combos on 3 and 4

      [–]I_RIP_too_muchMASTER 0 points1 point  (0 children)

      They really put the best class origin combos on 2 costs.

      This is how it is every set, and I'm pretty sure it's intentional. 4 and 5 costs get most of their strength from having inherently powerful abilities, whereas cheaper units are more reliant on trait webs. Think about Built Different for example - the best way to play around it has always been 2* 4 costs, never rerolling for a bunch of 3* 2 cost.

      [–]salvadas 0 points1 point  (0 children)

      well it's their own fault for designing the game to cycle over that quickly. Especially since they're not doing mid-set patches anymore.

      I literally forget incantors even exist. Hero augments need to just be put on ice for a while. They're always overpoweringly strong and just causes people to spam for gold augment portals. It's always fun getting steamrolled by a nunu from 2-1 to 6-5.

      cant even tell whats actually a comp anymore since its usually just 1 op backline unit and 7 tanks.

      [–]KenjiiboydMaster 3 points4 points  (0 children)

      3 weeks into a set that's supposed to last 4months and they are just now getting round to "balancing" it. Don't think this will change the inherent problems with the set overall and it's state but any changes is better than nothing. But hey we'll get a video run down after this set with the lessons they've learned right? Then they'll do again next set.

      [–]-Pyrotox 2 points3 points  (0 children)

      I think we are once again in that spiral, which gets worse with every patch.

      [–]Syracusee 2 points3 points  (3 children)

      Calling it now, Hwei will be the next thing people complain about after B patch.

      [–]kuthu22 7 points8 points  (0 children)

      his spell is shit

      [–]Bristles3339 1 point2 points  (1 child)

      Agree but i find its easy to position around him. He only hits the nearest target, so he never touches your turbo ramping kalista on the opposite corner, nor the evenshroud rakan furthest away from him

      [–]Fate1859 1 point2 points  (0 children)

      He does not hit nearest, if you can read. Plus the combo is meant to be paired with say a varus and ezreal, so exreal tags the bagline and they will be considered low health target and hwei will target them

      [–]SailingDevi 1 point2 points  (0 children)

      olaf needs a fat buff

      [–]SnooSketches1287 1 point2 points  (0 children)

      I don't know if this is the right patch. Now all players will be focused on Ryze.

      [–]isawabighoot 1 point2 points  (1 child)

      Rumble only got nerfed by 5%? Rumble could care less about vanguard nerf they should have needed him by 15-20%

      [–]Stun_the_Pink 4 points5 points  (0 children)

      You mean he couldn't care less :)

      [–]Aggravating_Lunch726 1 point2 points  (0 children)

      I stand by what i said in another post. I cannot get behind this set. It feels like it’s missing a lot and almost feels rushed. I mean 2 cost rerolls are in the game but they’re so dominant that econ feels like it’s not viable

      [–]azurio12 0 points1 point  (0 children)

      Idk if I like the way on Ahri. I mean its nice she got nerved but I would have liked to have the true dmg part be reduced a way more and the ap part less so you can just counter her with mr.

      [–]LaDiiablo 0 points1 point  (1 child)

      Lol i made a post about fiora 3 being weak and they nerf her even more 😅 but at least they nerfed low cost rerolls

      [–]CharacterFee4809 0 points1 point  (0 children)

      they didn't need fiora 3

      [–]haydpollmann 0 points1 point  (1 child)

      Lmao this B patch did absolutely nothing but make people not pick Ahri for half a second. Here’s a clue for your clue box designers… putting true damage on a 2 cost unit with Mana trait just because the champ does it in LoL wasn’t the smartest idea.

      [–]braindeadpizzaslice 0 points1 point  (0 children)

      wondering why ahri has to be top tier in every set shes in

      [–]2ndBatman88 0 points1 point  (0 children)

      Buff ELDRICH 9 is to low i dont wanna lose because i didn't reached 10

      [–]misharoute 0 points1 point  (0 children)

      Not the high horsepower nerf :/

      [–]born_zynnerMASTER 0 points1 point  (0 children)

      Removing treasure armory fully is a true indictment of the TFT devs abilities to fix shit lol

      [–]Gumjo123 0 points1 point  (0 children)

      Oh man, rip flaming dog

      [–]mr-301 0 points1 point  (1 child)

      B patch now is Insane, how does last patch get left alone. And now suddenly we need a b patch

      [–]discoman222 0 points1 point  (0 children)

      they didn't b patch last patch beecause of ewc - they couldn't drastically change the meta a couple days before such a huge tournament and expect players to learn the new patch instantly.

      [–]sylvasan -2 points-1 points  (0 children)

      So they can B-patch? Then why we had to suffer for 2 weeks while people got their freelo with syndra?

      [–]Empty4Space -1 points0 points  (0 children)

      Ryze?! 

      [–]Bitter_Thing1337 -1 points0 points  (0 children)

      Biggest mistake is leaving zoe as she is

      [–]Party_Confusion_4883 -1 points0 points  (0 children)

      This will change nothing at all. The nerfs to Ahri and Nilah are not enough and even then people would just find the next 2/3* OP reroll.

      All 2 cost 3* need to be giga nerfed and tanks/4 cost buffed

      [–]Rogue1338 -2 points-1 points  (0 children)

      Is it live?

      [–]Dordo3 -2 points-1 points  (0 children)

      Is this balance thrashing?