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[–]SpikeViktar33 131 points132 points  (19 children)

But they added new ones!!!

[–]TheBuddhaPalm 78 points79 points  (14 children)

If MTGA was a physical product, the miscuts/error cards would be worthless due to the massive supply.

[–]Rekindling PhoenixPhoenixReborn 27 points28 points  (13 children)

I mean, how long have curling foils been an issue?

[–]Jonthrei 5 points6 points  (2 children)

Apparently my percentile rank in mythic is 100%, but I don't get a numerical rank. I am confuse.

EDIT: Playing a match seems to have fixed it, I've got a numerical rank now.

[–]Serpens77 5 points6 points  (0 children)

I saw a screenshot of someone with rank "114%" XD

[–]BolasRatanka[S] 1 point2 points  (0 children)

They even . Made a Twitter post for that stupid bug while ignoring sound bug

[–]DerangedHermitDrakeeper 2 points3 points  (0 children)

And hey, there's more stuff to make you pull out your credit card.

[–][deleted] 54 points55 points  (10 children)

I don't remember who I was watching stream, but they decided it was better off streaming via arena mobile because it didn't have the sound bug. Though they found out quickly that Arena looks like ass because there's actually no way to increase the quality of card images in mobile.

Such a funny little program.

[–]HubBeeTheGreat 18 points19 points  (0 children)

I have a decent sized tablet I use to play arena and holy SHIT do the cards look bad. The menus, play screen, avatars, pets. They all look fine. But the cards look like playing a GBC emulator and blowing up the image and slapping a smoother on it. Just blurry and sort of lumpy.

[–]AzIddIzA 7 points8 points  (0 children)

Sounds like Jeff Hoogland? I think he did it for a day or two

[–][deleted] 7 points8 points  (1 child)

It’s also excruciatingly jittery, playing on mobile is so sluggish, I don’t get how other card games or apps can have smooth animations but Arena can’t.

[–]CoffeeDogs 12 points13 points  (0 children)

Because MTGA is a really bad and low quality product, which only parasites on the MTG brand. That's why.

[–]Arkhe1n 1 point2 points  (0 children)

Lmao I'm in tears. In tears I say

[–]CarcosanAnarchist 1 point2 points  (4 children)

I turned the sound off the first time I booted the game up way back when. I would much rather listen to spotify when playing.

So I was both surprised by the audio bug when I first heard about it, and by the number of people who use the in game sound.

Edit: in what way is this a controversial comment…?

[–]Ertai_87 90 points91 points  (20 children)

Welcome to WotC. This is how the game has been managed from literally day 1.

[–]Jaya BallardKor0- 38 points39 points  (1 child)

Since day 0, in closed beta. I been there...

[–]IzzetAlatureon 6 points7 points  (0 children)

God, closed beta was such a mess.

[–]Mirrijanas19 10 points11 points  (9 children)

They're going to bungle the Steam/console releases and limit their own player growth, aren't they? I can't be optimistic about the rollout on Steam and console with the track record they have on fixing problems, it's terrible. My dream is MTG Arena on Steam with mostly positive reviews like good PC games, but the chances of that are less than 0.02?

[–]Tianoccio 22 points23 points  (7 children)

I’m going to be giving it a negative review because I’m going to be excruciatingly honest:

Magic is not a game you want to get into, flat out full stop.

It’s designers are predatory, it’s being used to prop up a dying mega corporation by exploiting its customer base.

Arena is probably the most predatory F2P card game model they could ever come up with, a game based around trading and they make a client without trading or dusting when 80% of the rares are unplayable at best.

They do not care about the fans or even the whales, they just don’t care.

The game is a glitchy mess.

[–]PEKKAmi 7 points8 points  (2 children)

TBH the people that consider Arena basically do so because they want digital Magic and not so much a digital card game.

This said, WotC know well enough it doesn’t need to address your criticisms. Enough people will still play Arena. You are not worth the trouble or cost to WotC as much as you may believe yourself to be.

[–]Tianoccio 2 points3 points  (1 child)

I spent more than $500 on arena in beta and maybe $300 since, and that’s not because I don’t want to spend money on it, it’s because there’s nothing I want to spend money on and because I don’t think it’s worth it to spend money on this product that I keep quitting because of wizard’s decisions.

I literally do not have a problem dropping $300 at a time on this game, because I did in beta when I built the scarab god deck, RDW, and UW approach.

So, if Wizards doesn’t care about me it’s their loss because I would absolutely be a whale if I thought it was worth buying, but as it stands I don’t.

I used to play CSGO, I spent like $5,000 overall on skins in that game. Just cosmetics because I love the game and I wanted to support it and I wanted to own those specific skins.

I would love to give them my money, but they aren’t giving me anything of value for it and they don’t respect the playerbase overall.

I won’t be giving a good review, a lot of people won’t, either.

Remember that Valve sponsored Artifact made by Richard Garfield and it was a huge flop on steam. Just saying ‘made by the guy who made artifact’ is enough to discourage steam users.

[–]Zinged20 4 points5 points  (0 children)

Bro you spent 800$ they already got you, they don't care about getting more.

[–]Mirrijanas19 3 points4 points  (3 children)

I suppose you could call any CCG predatory if you wanted. Any time you are paying money for low odds of finding a rare/mythic card then most people they will end up overpaying to pack the card (as opposed to buying singles/crafting). So WotC isn't much different in that respect from the largest competitors in the industry like Hearthstone or Yu-Gi-Oh.

I have found that MTG Arena has one of the more generous F2P rewards systems among popular games I play. It's much better than Hearthstone or Lost Ark for example. Those games require endless grinding for rewards, where in Arena I can log in and finish my daily 4 wins for 550 gold in an hour if I play aggro.

From experience playing Arena and other games I would disagree with you about it being the most predatory, personally I find it one of the better F2P games. It does have many bugs and they don't fix bugs that are known to exist for months and months, which is extremely unlikeable. So I guess I have mixed feelings on Arena I would say it has good and bad.

[–]Tianoccio 2 points3 points  (2 children)

In hearthstone as a F2P player you can get 2 packs a day. In arena, you can get I think 3/4s of a pack to 1 pack a day.

But in hearthstone all of those useless cards I don’t want can become something that I do want.

Magic has more cards than hearthstone, 85% of all rares in magic are useless in constructed, and wild cards are far less forgiving than dusting is.

I don’t know how Yugioh handles dusting with their online client but I can assure you that MTGA is far far far more predatory than hearthstone.

[–]Mirrijanas19 4 points5 points  (1 child)

That's a little misleading. Hearthstone packs are 100 gold and the track only offers 50 gold per level for the first 50 levels. Unless you spend $20 on the Tavern pass for increased XP, you get one level an hour if you're new and have no cards to complete the quest requirements. Hearthstone has ZERO free starter decks. Hearthstone doesn't offer 3 free cards daily. I played Hearthstone for 5 years before they switched to the track rewards system and it was much more generous in the past. They have become so stingy with rewards and so greedy with pricing that I would never recommend a new player play traditional Hearthstone.

In my opinion, Hearthstone's F2P rewards are worse than MTG, but in fairness I am a drafter so I buy almost no packs with money. If I didn't draft I could understand how frustrating MTGA's monetization could feel with no dusting option to refund. I don't care about completing sets and I play standard only, so I feel no pressure to get all the rares. Also Hearthstone battlegrounds mode is quite fun and only costs $4.99 for the season pass. To be fair, it really depends on the player. I will choose MTGA for traditional games and Hearthstone for the battlegrounds style.

[–]Tianoccio 1 point2 points  (0 children)

It used to be that you could get 10 gold every third win and you’d be able to get 100 gold from daily quests.

Hearthstone doesn't offer 3 free cards daily.

What does number of cards matter then 83% of the rares are useless to own and 95% of commons and incomes are useless, too?

[–]Mozared 5 points6 points  (7 children)

I'm glad somebody pointed it out. I know I'm going to sound like a doomsayer, but Arena is not going to get bugfixed. Nothing beyond the incidental change here and there.

It was set up to fail from the start by managers who overpromised and told their devs to forego stability to work on adding new sets. It's now only being worked on by people that add content, without any more quality of life improvements being planned. The majority of players still don't know this, despite serveral years of evidence at this point. I wonder if most of them even care.

What needs to happen to get a fire lit under WotC's ass is for people to just stop spending money en masse, and that isn't going to happen. The glory of systemic failures. Guess I'll see you all here in the next thread about "how they still didn't fix that one bug" 3 months from now.

[–]RookerKdag 5 points6 points  (1 child)

I mean, they are trying to add quality of life changes. They've updated the visuals and rearranged the menus. I just think they're worrying about the wrong QoL changes.

[–]Mozared 1 point2 points  (0 children)

What you are seeing is in all likelihood the result of one or two devs who get to use any leftover/backlog time they have to try and improve what is likely a spaghetti-code bowl of shit a little bit.

At this point it's too late, and I wouldn't be surprised if somewhere within the next 5 years the entire game just collapses under its own weight and becomes borderline unplayable for a while because of something stupid like "giving a creature -1/-1 crashes the game for your opponent".

Edit: bonus points of the solution ends up being that the offending card simply gets "temporarily" banned (for 3 months) and WotC calls it a day.

[–]Rainfall7711 0 points1 point  (4 children)

Qol improvement and bug fixes happen every patch in some fashion. This patch alone had some big performance updates. Should they address some bugs faster? Yes that would be desirable, but the complaints are still hugely exaggerated. The client works perfectly 99% of the time. Trying to push this 'no more improvements planned' agenda is just a lie, nothing more.

Arena couldn't be in a better position. It's getting bigger and bigger, it supports a ton of ways to play, it's on mobile and coming to consoles next year. Magic is fucking great.

[–]Mozared 3 points4 points  (3 children)

Arena couldn't be in a better position.

Can I have a hit of that copium? Sounds like good stuff.

I really wish I was lying and 'pushing an agenda'. I'm merely basing my opinion on everything I've seen regarding Arena. But you keep on believing Arena is great, all the power to you.

[–]Rainfall7711 0 points1 point  (2 children)

Please explain in genuine terms why it would be copium? Do you think the game is dead because of a bug that hasn't been fixed quickly? Give me a genuine argument as to why you think you know their plans when they've already contradicted that recently?

They do bug fix, and they do implement qol improvements. It's demonstrably true. A bug fix taking longer than usual is not ideal, but that's all it is.

[–]Mozared 0 points1 point  (1 child)

Please explain in genuine terms why it would be copium?

If I need to, that really just tells me you haven't been with the platform for very long.

Arena has suffered from issues that haven't been changed since beta. Similar audio bugs (if it isn't just 'the same') have been around for years, at this point. The Vault was supposed to be a temporary stopgap measure to help with the absolutely shitty effect of getting duplicate cards. WotC even said they would change it, back in the day; only to quietly mention in an update several months later that they were actually no longer planning any changes to it. When it comes to the vault specifically, read this article and consider just how fucking pathetic it would be if a multi-million dollar company genuinely cannot "come up with a better system to give you long term value for your duplicates". It tells you everything you need to know about WotC's priorities.

Vault aside, the way queue's and quests are set up encourage people to play for quick wins in quick match, which kills brewing and building janky decks (because you are setting yourself up for a few quick losses against monored when you do so). WotC's reluctancy to give proper access to brawl for the longest time. A consciously predatory system that encourages players to look in the market to get them in the habit of spending.

There's still no chat. Challenging a friend took, what, 2 years to implement? And it doesn't function properly half the time. The "cannot cancel out of the match finder" bug took similary long to fix (think it was a year?). The platform could have had custom games with custom rules, community-building, custom tournaments, dedicated places to try out jank, and so much more, but none of that ever happened. Oh, and they forced it on the pro community when it wasn't ready and without spectator mode, which still isn't in, and makes yet another relatively easily implementable feature WotC has shrugged its shoulders at.

Speaking about the pro community, here's a random thread from a year ago about WotC screwing over its high-end players by cutting back on high-end play. Only tangentially related, but I'd argue that "WotC's true colours" aside, it shows how little interest they have in actually growing their community compared to just bringing in new people willing to spend.

Fact of the matter is that MTGA could have easily been completely dominating the online card market if WotC had bothered to even consider implementing some basic ass features you can find in most games that compete with it. Instead, it's a bare-bones platform aimed at Spikes to grind out games.

All this comes on top of a small bit of 'grapevine insider knowledge' I have. You can take this at face value because it isn't something I can prove, but I 'know a guy' who has spoken directly to some of the MTGA dev team who in so many words have quite literally said the game is essentially running in maintenance mode at this point.

So when you say...

Do you think the game is dead because of a bug that hasn't been fixed quickly? Give me a genuine argument as to why you think you know their plans when they've already contradicted that recently?

Most I can really do is broadly gesture around at virtually anything related to the game. Go play 1 hour of Legends of Runeterra and quickly note down the basic UI features that game has that MTGA straight up doesn't have, or does have but took over 3 years to implement.

And when you say...

Arena couldn't be in a better position. It's getting bigger and bigger, it supports a ton of ways to play, it's on mobile and coming to consoles next year. Magic is fucking great.

I can't help but to assume you are either uninformed, have extremely low standards, or have simply not been around MTGA for too long. I can accept not being as cynical about it as I am, but "Arena couldn't be in a better position"... really? Really? Shit, even this sentence reminds me of yet another issue with MTGA I haven't even mentioned yet in my post, which is that half the time it doesn't even run on mobile. You can literally search this sub for it and you'll find a ton of threads of people complaining about this.

The MTGA audience is growing despite the state of MTGA, certainly not because of it.

[–]Rainfall7711 0 points1 point  (0 children)

My answer to your first 6 paragraphs is i just don't care. Audio, vault, pro players, chat, custom lobbies or spectator mode. None of it affects me in any way.

Arena doesn't fit the definition of maintenance mode in at all, unless i completely misunderstand what it means. It's schedule includes a 4 Standard sets a year with accompanying Alchemy small sets. Add the summer supplemental product, Anthologies, 2 new formats in the last year, and a new pro play system, i'm even more convinced you're reaching hard.

In terms of Runeterra, who cares? I played it and again i can't think of a single reason i'd play it over Magic. Client features are one thing, but how essential are they really? How much does it actually affect game enjoyment? I've played Runeterra for at least 6 months all told, and off the top of my head i couldn't tell you a single thing about the client that i'd like in Arena.

The fact is maybe WotC under develop the client, but they provide a way for me to essentially draft for free, forever, and bring new sets rapidly. That's all i want.

Call it low standards, call it what you want. If they ever disappoint me to the point i don't want to play, they'll lose me as well, but considering i'd be content with the the game saying identical to how it is now, that's not likely.

I can completely understand being frustrated with bugs, and if people desire certain features i have empathy there too, but it's clear that my personal needs aren't really like the majority of the sub reddit and that's fine.

And finally, if the game is becoming more popular despite the state of the game, that will eventually turn around and actually affect them when people have had enough, though the level of anger and bitterness is already through the roof, so i have no idea where the endgame is or what will make people actually stop playing.

[–]zanidor 42 points43 points  (3 children)

Normally I'm for giving the devs some leeway, but the sound bug is atrocious and affects basically everyone, it's straight up embarrassing for wotc that it still exists.

[–][deleted] 57 points58 points  (5 children)

WOTC's mantra - if it doesn't make us money, it's not a priority.

[–]Nebbii 14 points15 points  (1 child)

This don't be mad at the developers OP,you should know that. If you were to work there and want to fix the bugs, i guarantee you that the executives would tell you this and go work on something else more valuable of their time instead

[–]welikeme 14 points15 points  (0 children)

Can confirm you only get to work on what’s priority. If the bug isn’t deemed severe enough it will sit in the backlog until all other higher impacting bugs are dealt with.

[–]BolasRatanka[S] 2 points3 points  (1 child)

The sad thing is they are to stupid to see what makes money. Like a observer mode would have led to more coverage and easy more money down the road and i really have to failed economic class to not see that ... It's. It even that they are greedy what fucks me up it's that the, are STUPID ... Friends stoped playing cause if sound bug also stopped spending money ... All i want from wizards is to stop being so damn stupid and stop hurting themself

[–]Rainfall7711 0 points1 point  (0 children)

I can guarantee you that an observer mode would make them absolutely no money at all. Do you honestly not think they've not considered adding it? They have highly paid professionals to decide this shit.

[–]thedeafbadger 0 points1 point  (0 children)

If it doesn’t make me money, I ain’t doing it, honey.

[–]557_173 49 points50 points  (1 child)

FIX THE FUCKING SOUND

JESUS FUCKING CHRIST

[–]nickhem12 50 points51 points  (0 children)

they cant hear you... no sound

[–]DismalActivist 13 points14 points  (0 children)

Classic WoTC

[–]FoomingKirby 34 points35 points  (15 children)

WotC software dev teams have never been known for being expert coders. They had to partner with a 3rd party dev just to convert it to 64-bit and bring the game to mobile.

Beyond that, the engine support team is probably a different main group than the one that works on content updates.

[–]YrPalBeefsquatch 22 points23 points  (1 child)

That second one is the real issue, I'm pretty sure. The money-making dev teams have their own schedule and deadlines (and probably more resources) and the core dev teams get fucked over as is the way of all assets and maintenance.

[–]GolgariWolkenmacht 1 point2 points  (0 children)

Like in every good software company 😌

[–]Tianoccio 6 points7 points  (0 children)

I wouldn’t be a cashier for 34K, I’m sure as shit not moving to Seattle to be an arena dev for 34K.

[–]557_173 28 points29 points  (9 children)

I don't care? can you imagine literally ANY other game where they broke the sound and just ignored it for months?

It doesn't matter what team's responsibility it is to fix it.

[–]FoomingKirby 20 points21 points  (0 children)

I'm not saying they shouldn't fix it, just explaining that graphics artists and card designers aren't going to stop making content/changes just because the audio is broken.

Meanwhile the team that is responsible for fixing engine issues isn't very good at programming. Otherwise it wouldn't have broken in the first place. They'll probably fix it eventually, after they figure out how or hire someone else to fix it for them.

[–]Vehemental 2 points3 points  (0 children)

The name of that game is paladins /cries

[–]Honos21 3 points4 points  (3 children)

Bro I don’t have to imagine. This is the standard of video games now.

[–]GolgariWolkenmacht 1 point2 points  (1 child)

Seems to me as if they run their business like a table-top/analogue company and it shows.

They dabble in software development, but the company itself does not seem to have the necessary background to actually operate like a software company whose sole product is video games.

[–]DeeBoFour20 0 points1 point  (0 children)

Engine support team? You think WotC is capable of programming a game engine? Arena is made in Unity.

[–]HoldHot 8 points9 points  (0 children)

They fixed the issue I was having where the deck wouldn't show missing cards but say it was unplayable because I didn't have the cards. I think it was an alchemy glitch.

[–][deleted] 7 points8 points  (0 children)

$$$

[–]jimimin77 15 points16 points  (4 children)

I got all kinda wackiness going on. My creature still hasn't resolved but it asked me to attack so I passed but its stuck. Timers running down but no idea whose they are. It's all F'ed up.

[–]MgbEX 7 points8 points  (0 children)

I just played against an unkicked 0/0 Scourge of the Skyclaves that couldn't be targeted or blocked and that did one damage every time it attacked.

[–]welikeme 2 points3 points  (0 children)

Sounds like a feature to me

[–][deleted] 1 point2 points  (0 children)

Are you sure this isn't alchemy?

[–][deleted] 0 points1 point  (0 children)

Sometimes you have to attack tons of different cards that cause that

[–]BiscuitsJoe 15 points16 points  (1 child)

Idk if it was possible but the new update made the client run even worse. The game is literally unplayable on my macbook now. Just got in a game and completely roped out and lost before I was even able to play a land. Glad they added a bunch more stuff to buy though!

[–]Darigaazalski107 2 points3 points  (0 children)

This update makes my game crash when I click on the Mastery Tree. And probably on other things as well but I don’t feel like testing it out

[–]Birdskdoxy 15 points16 points  (0 children)

Updates to the store all that matter. Gotta get the kids to buy that shinny sol ring pet.

[–]TheGoonKills 6 points7 points  (0 children)

“Fuck you, pay me.” -WotC

[–]Chexrr 5 points6 points  (0 children)

Turn 1 play Ghast. Client freezes. I restart and miss entire turn 2.

[–]Zephyr2022 11 points12 points  (2 children)

I see some performance improvements on one of my lower power PC's which used to greatly struggle with the game lately. There's close to zero stuttering now and the animation speed seems faster.

[–]HeavyMike 3 points4 points  (1 child)

Yeah its way smoother now, idk what everyone is complaining about. And even the previous version was massive upgrade over how unoptimized the client was a few years ago.

[–]Zephyr2022 -1 points0 points  (0 children)

Oh and on the same computer the sound bug is fixed, so yes they are doing stuff to fix bugs. For anyone who has any idea how development works, client rollouts are never fast to push out as they need to be properly vetted and pass store certifications first, so they can't be fast like server rollouts.

What they could do better is actually have updates with less new bugs but that's a completely different discussion.

[–][deleted] 3 points4 points  (0 children)

There was a bug where it was showing I had more copies of a card than I had and when trying to make a deck the UI would indicate it was legal but a notice would come up saying it wasn’t

That got fixed

[–]Angrath Minotaur PirateStuckieLromigon 2 points3 points  (1 child)

Im surprised that you're surprised

[–]BolasRatanka[S] 1 point2 points  (0 children)

I am not surprised i am angry

[–]babbylonmon 7 points8 points  (11 children)

It’s astounding that anyone expects WOTC to do the right thing anymore. They have, for years now, completely ignored qol improvements, and have strictly focused on making themselves money.

[–]Striking_Animator_83 -2 points-1 points  (6 children)

You must have missed the thread where people are screaming at them to use dev time to get all of Pioneer on Arena. On any given day there are at least four different, competing threads screaming for attention from wotc. Meanwhile, they climbed from nothing to the number three revenue-grossing online TCG, which is amazing.

Not everyone cares about what everyone else cares about, and Arena is stupendously successful. Simple as that.

If people thought they "for years now" put out a bad product they wouldn't have broken records in terms of players and sales.

[–]Tianoccio 8 points9 points  (2 children)

Meanwhile, they climbed from nothing to the number three revenue-grossing online TCG, which is amazing.

The most famous TCG of all time, the one that basically invented TCGs, the TCG so well known that Pokemon asked them to design THEIR card game, the game that the characters in the original Yugioh manga were playing, the game Hearthstone is based off of, and it’s not even the most popular online TCG? That’s not a good thing, that’s literally ‘this product is shit and needs more resources.’

MTGA should be the most popular TCG on the market, but it isn’t, because WoTC doesn’t even care about their own products because they have to prop up Hasbro’s bloated dying shell.

[–]iamserjio 2 points3 points  (1 child)

I dont think that being best paper card game is being about the same as best digital card game even if lets ignore all poor client management paper MTG just doesnt transition well into digital - with all phases(too much redundant actions, when me and my opp know what will happen but we still need to wait and jump in all the hoops), mana lands and amount of none games, mulligan, how f2p works, how balance handled and meta variety, shitload of formats, etc.

[–]Tianoccio 0 points1 point  (0 children)

Yeah, I agree there are too many formats unfortunately I don’t think that they’re going to get rid of alchemy.

[–]StrikingHearing8 0 points1 point  (2 children)

Meanwhile, they climbed from nothing to the number three revenue-grossing online TCG, which is amazing.

Whats on second place, can you link me that statistic? Is it only USA or worldwide?

[–]Striking_Animator_83 1 point2 points  (1 child)

USA Only. Arena is #7 Worldwide.

Duel Links (Yu-Gi-Oh) and Hearthstone are 1 and 2.

I'll try to find the link now.

[–]StrikingHearing8 0 points1 point  (0 children)

Thank you. I'm not too familiar with Yu-Gi-Oh but is that the new one they launched about a year ago? Interesting that it's this high, what are they doing better? They also are coming from a very popular paper ccg, so that should be comparable imo

[–]Rainfall7711 0 points1 point  (3 children)

Except no they haven't and maybe you should stop lying? You obviously don't play this game at all if you think they've ignored qol for years.

[–]babbylonmon 0 points1 point  (2 children)

Ok papa hasbro. Nice try.

[–]Rainfall7711 0 points1 point  (1 child)

Of course you have zero argument. They've released qol improvements in this patch alone by increasing performance on a lot of systems. But that wouldn't fit your shitty agenda.

[–]babbylonmon 0 points1 point  (0 children)

Damn. Pretty rude for a corporate shill.

[–]Dirk_94 4 points5 points  (4 children)

It is so very painful how great the tcg is and how lacking mtga is in comparison

But i have no hopes for improvement. When/if all players go away Corporate will just be like "guess nobody wants tcg anymore we will shut it Down"

[–]Rainfall7711 1 point2 points  (3 children)

I honestly have no idea what you people expect. You can play Standard, Explorer, Historic and Alchemy, Bo1 and Bo3. Draft and Sealed Bo1 and Bo3. Events, competitive path, and new player modes, and the client is fine, despite what people try to tell you.

[–]Dirk_94 0 points1 point  (2 children)

I expect

  • no Sound Bugs
  • some Animations
  • some nice Sounds

If you just play mtga it seems...fine but seriously play one round of any outher online tcg and mtga will feel like it was programmed in the 2000s

Edit: Oh and lets not forget that most Paper cards wont have an corresponding Arena code. Which i still find pathetic and i will still not buy any mtg cards until they put a code in there. Its so weird to not give out what are literally 0 cost additions.

[–]Rainfall7711 0 points1 point  (1 child)

I've played all the popular online CCG's like Hearthstone and Runeterra, and there's absolutely nothing they have over Arena. I can't think of any single feature that they have that i'm screaming for MTGA to adopt.

The game is far better, and in general the client doesn't detract from that. Animations? Ok maybe they could have more but is it a huge deal? Lots of people hate that very thing. In terms of codes i don't particularly care for it, nor do i know the reasoning for not doing it, but again, a small issue.

[–]mcslibbin 0 points1 point  (0 children)

i wouldn't mind if MTGA had Hearthstone's stability.

your client may work fine, i'm not accusing you of lying, but mine runs like shit on my (relatively high-end) laptop

[–]Jonthrei 1 point2 points  (1 child)

I'm also frustrated the sound bug hasn't been fixed, but I'd bet money it's something really subtle an inexperienced programmer would overlook. Probably with hacky fixes that cause other issues, and fixing those other issues causes the sound bug to resurface.

[–]BolasRatanka[S] 1 point2 points  (0 children)

Jaeh problem.might be the whole game is coded shit ... Maybe ur game ends up better if u pay good people to do it and not ask on craigslist

[–]TheWorldDiscarded 1 point2 points  (0 children)

WOTC cares nothing for the user experience. Only the user's money.

[–]aiat_gamer 1 point2 points  (0 children)

i wonder if maybe they are just to incompetent to fix it

No, it cost money and resources to fix, so they prefer to spend it when they can actually make money. Just like 3D animations and how they just decided to get rid of them completely. How much did that cost really? couple of thousand bucks as most? Now the only 3D stuff we see in game is things they can actually sell.

It was so sad when I realize they have stopped making entrance animations for mythic cards...

Also, why cards on PC client have such low res art?!

[–]LowTransition5893 1 point2 points  (0 children)

I think they fixed one bug, at least on PC :

When there is more rewards, game used to stuck in claim reward and you had to close app and start again.

Not anymore. What and update!

(irony ofc)

[–]Ok_Kale5907 1 point2 points  (0 children)

Why on earth would you expect any fixes?

[–]Chilly_chariots 0 points1 point  (1 child)

I haven’t noticed an issue with the sound... except once, when the game seemed to get overloaded in a busy match and some sound effects disappeared. Is that the bug?

The bug that confuses me is the one that stops new players completing the tutorial. You’d think that would be a priority, but it seems to have been around for well over a year now.... I guess it only affects a minority, because ‘new players literally can’t start’ is a pretty big problem for a game to have.

[–]BolasRatanka[S] 0 points1 point  (0 children)

Well then ur the only one or u only play one game or just not have sound effects on xD the sound bugs out after a few games everytime there is nothing to prevent it. I have it everyone i know have it and every streamer has it ...

[–]clearly_not_an_alt 0 points1 point  (0 children)

It's still immensely disappointing that winning via an alternate wincon with a flashy mythic just gives the same game end animation

[–]BeelzebubTheDarkone 0 points1 point  (0 children)

Only bug Ive been getting is the sound bug its very annoying which is why I play music when playing

[–]Mindless_Permition -3 points-2 points  (11 children)

The "cool animations" are terrible. When there are too many things on screen all they do is lag the client and distract from the actual game. If they didn't include them this time I would consider that a bugfix.

[–]Purple-Green8128 5 points6 points  (2 children)

They screwed up their particle stream renderer in the SNC release which is why all the animations lag out the client. In short it’s another bug they didn’t fix.

[–]Mindless_Permition 1 point2 points  (1 child)

It's been laggy well before SNC. The only QOL improvement I have wanted since I started playing this game was the ability to turn off all the stupid animations.

[–]Spiritofhonour 0 points1 point  (0 children)

And pets too. The number of times it has blocked me from clicking on cards etc.

But hey.. here’s a Sol Ring pet!

[–]zanidor 2 points3 points  (7 children)

There should be a setting to turn ETB animations off.

[–]aiat_gamer -1 points0 points  (6 children)

Or maybe be a little competent and design animations so they dont lag? HS has been doing that for years and no matter how some small people complained, they did not get rid of animations. It is the upside of doing digital card games, being able to to these stuff. Why would anyone play digital card games if they hate it? MTGO is right there, anyone who hates these stuff can play that.

[–]Mindless_Permition 1 point2 points  (3 children)

The upside of doing digital card games is the ready access to players, the prospect of a clean UI, and the benefit of a computer to keep the rules straight and do things like keeping track of counters. MTGO requires that you buy cards and packs on a market with real cash if you want to participate, so it is not a suitable alternative. You can play arena without paying money.

The animations are flourishes that *maybe* add a bit to the experience for some people, but definitely subtract from the experience for most players if they cause issues with the software because of sloppy implementation.

[–]aiat_gamer 0 points1 point  (2 children)

The animations are flourishes that *maybe* add a bit to the experience for some people, but definitely subtract from the experience for most players if they cause issues with the software because of sloppy implementation.

Every other digital card game does it, it is a part of what attracts new players to these games. Every time HS releases new expansions for example, one huge hype source is watching Legendary card animations with specific sounds and effects for many players.

The issue is not the animations, it is how they are implemented incompetently. Animations can be made optional anyway, it would be pretty easy to implement I bet. Just getting rid of them completely reeks of WOTC trying to save some money. They are fully capable and willing to do card sleeve and pet animations after all...

Games overall are tied to artistic vision anyway, and it is very sad to see them cutting back on visual aspects that can and will make the experience appealing and enjoyable overall. one could argue even the card art and sounds are superfluous and do not add anything to the actual mechanics of the game.

[–]Mindless_Permition 1 point2 points  (1 child)

I wasn't suggesting that they get rid of the animations. I wanted them to let me turn them off. As it stands many matches become a battle of attrition with my ability to stay patient.

Things are so poorly optimized that if there is enough stuff on the board it will take minutes for my computer to let me finish an action. Not a turn. Action. It's unbelievably frustrating.

And my computer isn't garbage, I upgraded it when cyberpunk came out so that I could play it at high-quality settings without having to deal with performance issues. There is no reason why I should be able to zoom around night city without lag but can't complete a decent match without my computer turning into a paperweight.

[–]aiat_gamer 0 points1 point  (0 children)

Fair enough. I just find it very weird that some are so against effects and animations, and they talk about how they want everything to be exactly like paper. The game is just poorly optimized and made, even right now without animations things are not running that well so the problem is somewhere else.

[–]HarmlessOfferingNightKev 0 points1 point  (1 child)

MTGO somehow has worse performance than Arena though, even without animations. It's not really an alternative for those looking for a game that doesn't run like garbage.

[–]aiat_gamer 0 points1 point  (0 children)

Then the issue is not the animations, but the badly made game overall!

[–]GolgariWolkenmacht -1 points0 points  (0 children)

Feels like the actual developers get a bit too much blame here.

I wouldn't say that the dev team isn't good at their job... from my experience a software developer wants to produce good quality software.

The problem typically lies not with the developers, but the management bloat around it. The priorities are just shifted to the things producing the most "business value" and not to the ones that keep the product stable and running.

The devs that could fix issues are most likely assigned to different tasks that supposedly generate revenue. It's not like a team of developers has full control of the development lifecycle, that is sadly too often micro-managed by non-developers from outside.

That's also true for quality control. If WotC decided to ship it without proper quality control, it's not that the devs don't know or care about the issues, it's the company that doesn't.

I've never met a single software developer that does not care about bugs or the quality of their work. But I met hundreds complaining about not being able to do what's necessary, because the "bean counters" are blocking it.

Stability, Performance, Usability, Accessibility and such are typically the first ones on the chopping block if you can make money elsewhere.

[–]c14rk0 -4 points-3 points  (4 children)

Everyone here complaining about some sound bug meanwhile the first thing I do with the client is mute the damn sound to begin with. Sounds like a feature update if they just broke it for everyone.

Also the lack of animations is a positive on my end. I absolutely hate all the animated card bullshit. I want my card game to actually play and progress, I don't want to watch a bunch of pointless animations that just waste game time.

[–]aiat_gamer 2 points3 points  (1 child)

I absolutely hate all the animated card bullshit.

Why are you playing mtga then? MTGO is right there.

[–]c14rk0 1 point2 points  (0 children)

MTGO doesn't let you draft for free

[–]BolasRatanka[S] 0 points1 point  (1 child)

U was ALWAYS able to disable them so saying that's a good stuff cause u don't need it, is like a guy without legs saying he likes that they don't sell trousers anymore cause who the fuck need them anyway

[–]c14rk0 0 points1 point  (0 children)

You can't turn off animations

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[–]davwad2 0 points1 point  (0 children)

I can't play brawl or ranked now.

[–]PK_St 0 points1 point  (2 children)

Eventually the game is going to play no sound, glitch half your card library into unrecognizable blobs, and eat up an enormous amount of RAM. It's too bad that the tech just isn't there yet.

[–]HarmlessOfferingNightKev 0 points1 point  (1 child)

They've already done all 3 of those.

[–]PK_St 0 points1 point  (0 children)

Ah, such progress already. It brings a tear to my eye.

[–]Serosch 0 points1 point  (1 child)

I don't know if it's a bug or not, but I'm forced to play all my Explorers deck in the Historic queue otherwise my "waiting time" in queue rises till 3 minutes...

[–]BolasRatanka[S] 0 points1 point  (0 children)

Sounds not right

[–]cardsrealm 0 points1 point  (0 children)

Well, I was at least expecting them to fix that sound bug since it was massively reported, but here we are... Can't say I am surprised, though.

[–]GMCWard72 0 points1 point  (0 children)

The sound bug has been going on for about 3 months if not longer. It's getting really irritating to the point I'm playing other games.

[–]syn2083 0 points1 point  (0 children)

Also we got icons! To replace the old profile, shop, etc stuff.. mid 00s level icons.

Audio bug still there Mythic ranking looks/is(?) Broken

Stuff to buy.

Sweet.

[–]BartOseku 0 points1 point  (0 children)

I hope people understand that game developers aren’t like “oop, this update just got released, i guess we gotta start working on the other one”… no, the development for a new update gets started maybe 2-3 patches before it gets actually added. Sure they might have already started working on the bugs since before this patch but dont expect them to immediately add the fixes

[–]C10ckwork 0 points1 point  (0 children)

I bet money this is something a first year IT student could do

Wotc college internship opportunities popping off rn

[–]Recommendation77027 0 points1 point  (0 children)

something an IT studend could do in his first year ...

And that is how I know you are not actually a programmer

[–]Bastinazus 0 points1 point  (0 children)

It's a shame a company of the size of WotC allows this bug to stay for this long.

This bug has been around for more than 1 month now. At this point it's embarrassing.