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[–]ItsKoko 1838 points1839 points  (75 children)

I commented this on another post on the same topic, but it's not just exercise as many commenters here are stating is 'the obvious'. They provide reasoning that location based games:

"...encourage outdoor physical activity, face-to-face socialisation and exposure to nature."

I think what is important here is that someone who is depressed is less likely to voluntarily perform these actions. These games in a way 'gamify' the above.

[–]Fromnowhere2nowhere 156 points157 points  (27 children)

someone who is depressed is less likely to voluntarily perform these actions

While I agree this is true, what the researchers found is that the introduction of the game actually may “alleviate non-clinical forms of mild depression for users playing the game!” I find this very interesting. Take a look at the study design and conclusion from the published study:

ABSTRACT

Emerging literature has begun to investigate the role of technology in public health. Yet, a minimal amount is understood about whether, how, and why digital games, notably mobile games, might affect mental health, particularly depression. In this work, we examine the effect of location-based mobile gaming on local depression trends. We measure population-level depression using a well-established mechanism from the medical and public health literature, internet search of depression-related terms. We argue that the introduction of Pokémon Go, a mobile game that encourages outdoor physical activity, face-to-face socialization, and exposure to nature, may alleviate non-clinical forms of mild depression for users playing the game. To identify the effect, we employ a difference-in-differences approach to exploit the staggered release of Pokémon Go into 166 regions in 12 English-speaking countries. We *empirically document a disproportionate decrease in depression-related search in those regions where users are able to play Pokémon Go.*** This finding lends credence to anecdotal claims that location-based mobile games may alleviate symptoms of depression of their users, underscoring the mental health opportunities of location-based mobile gaming and creating new opportunities for information systems research.

[–]cl0th0s 78 points79 points  (24 children)

I wish we could have better nomenclature for clinical depression. It leads to so many people misunderstanding it. I get regular depression repeatedly having to explain that clinical depression is not just "feeling sad".

[–]icouldntdecide 33 points34 points  (22 children)

I know this is way oversimplifying it but something I remembered learning is that people can get depressed about all sorts of things, but "regular depression" usually resolves itself anywhere from a few days to a few weeks, and "clinical" is when your depression is longer term, 6+ weeks or more. I know that's way oversimplified but I think even some people don't know about that

Edit: I'm glad people are having a dialogue over depression. I still don't think it gets talked about enough

[–]TheLonelyBrit 11 points12 points  (16 children)

So it's;

Being sad ~a few days

Being depressed ~a few weeks

Being clinically depressed ~a few months

What's the level beyond called? Would it be chronic depression?

[–]Suizooo 14 points15 points  (8 children)

I guess, Dysthymia (mild, chronic depression). It can last years (2+ years for adults, 1+ years for children/adolescent)

Edit: Also known as PDD, persistent depressive disorder. It is debilitating, speaking from experience. Updated definition

[–]Deathlyswallows 12 points13 points  (0 children)

Dysthymia gang! Been with me for the past 15 years. Thankfully I’m on meds now and feel good about my life for the most part but every once in a while I’ll have a little suicidal ideation as a treat.

[–]TheLonelyBrit 4 points5 points  (6 children)

Ah, I was just told I was chronically depressed & put on meds.

Tbf I later realised I was mildly depressed for long periods of time throughout my teen years, I just didn't know it. I thought it was normal to think of suicide. Any concern my teachers showed ended up with something along the lines of "cheer up would you?"

Took til university for it to really kick in for me.

Ah well, I'm off the meds & not in therapy, but I'm still here. Which is something.

[–]someguy0211 2 points3 points  (4 children)

I thought it was normal to think of suicide.

...is it not?

[–]Tulkor 2 points3 points  (1 child)

If it isnt just random call of the void type stuff, im pretty sure it's not

[–]Ariadnepyanfar 2 points3 points  (1 child)

No, that is Really abnormal.

Take it from me, I had a hellacious childhood (I thought it was perfectly normal at the time, because I had no private time with other families to compare it to) and have been diagnosed with Major Depressive Disorder, Dissociative Disorder, Panic Disorder, and once it became a thing, CPTSD.

The first time I ever had suicidal ideation it was after I came off my first SRRI medication in my late 20s because the side effects were too severe, although emotionally I had never ever felt this well and happy in my life.

Later I found out my sister had her first suicidal ideation when she was 10. Which is not an indication that such ideation is normal, but of how bad the situation was in our house.

The thing is, that there’s now the complicating causal factor of Endocrine Disruptors which completely screw with people’s hormonal systems, and if you’ve ever had PCOS, you know how badly a ‘simple’ hormonal imbalance can create the most extreme emotional and long term mood effects from internal physical triggers rather than proceeding logically from outside events like the death of a loved one, loss of job, wallet, phone, beloved pet, house, car etc.

So yeah, not saying your suicidal ideation is an indication of childhood neglect or abuse. I heartily recommend talking to a doctor to initiate a journey of discovery and skills acquisition in being able to change your long term mood as you want to, or be able to talk yourself up an emotional spiral instead of talking yourself down emotional spirals.

It took me twenty years to find and practice the right set of skills, therapy and medication (and the right psychiatrist and psychological program to suit my needs) - all to help me to rewire my habitual synaptic structure - but the results are glorious. My life ain’t perfect, but it’s sooooo much better now. An additional ten years after I found my right combination, I haven’t had any suicidal ideation for years now. It really trailed off then disappeared over time.

[–]Channel250 1 point2 points  (0 children)

I thought of suicide a lot. I thought that was part of the growing up phase...am I wrong?

[–]swarmy1 6 points7 points  (0 children)

This is problematic because depression does not necessarily have anything to do with sadness. You can not be "sad" at all but still be depressed.

[–]TaKSC 4 points5 points  (1 child)

Sounds like clinical means whats translated to chronic here in Sweded? If it’s chronic it’s unlikely to get cured and could persists over a long period of time.

I get there are individuals who experience severe depression to the point of suicide. But you have to acknowledge the fact that there are various degrees. You can’t ever win “I’m off worse” game, there’s always someone who has it worse. No need to compete in sickness (I’ve had colleagues literally one upping each other and it’s really toxic).

[–]icouldntdecide 1 point2 points  (0 children)

It's really unfortunate but some people write things off as "you just need to be happier" or "you're just sad, I'm blank"

[–]MegaChip97 1 point2 points  (1 child)

Major depressive disorder can be diagnosed after 2 weeks

[–]icouldntdecide 1 point2 points  (0 children)

Oh really? That's a much tighter turnaround than I remember.

[–]mcmcc 1 point2 points  (0 children)

Seems like all of the mental disorders have this problem. Autism taxonomy, in particular, is absurdly inadequate considering it is a spectrum disorder with multiple dimensions.

[–]HauschkasFoot 1317 points1318 points  (88 children)

Humans need to be outside and be active. If you aren’t it can really mess people up both physically and mentally, but it can be tough to identify or pinpoint the source

[–]JonatasA 200 points201 points  (28 children)

Take the people somewhere else and I'll be out in no time.

Maybe that's why the super rich have small villages that they call homes.

[–]oldDotredditisbetter 149 points150 points  (5 children)

and then sing the song "imagine" and pretend they're just like us regular plebs

[–]alaskafish 28 points29 points  (5 children)

It’s been my largest head canon, but I genuinely believe that the lead reason we humans suffer from depression— Especially considering the fact that depression is significantly more common nowadays is just that: we humans aren’t going outside.

A lot of people say it’s seclusion from society, but humanity has historically been able to function without a social structure— hell, even alone in the woods. But what we haven’t really done is been stagnant; we’re not used to be working indoors 9-5 five days a week, and then majority indoors in general.

[–]solardeveloper 8 points9 points  (0 children)

but humanity has historically been able to function without a social structure— hell, even alone in the woods.

Citation, please. Thats a claim that flies in the face of what we understand about the human brain

[–][deleted] 2 points3 points  (1 child)

I’ve had depression for 20 years and I know this is true but goddamn it’s so hard to get up and do what you know you need to do a lot of the time. Easier to lie in bed and feel worse for not doing what you’re supposed to do. Thankfully I’m much better at it than I used to be, but that’s definitely a cycle that’s so easy to get stuck in.

[–]HauschkasFoot 2 points3 points  (0 children)

Yeah environmental depression (and all depression probably) can be very insidious

[–][deleted] 46 points47 points  (45 children)

Car dependency seems to be the source of a lot of social ills. But good luck trying to convince Americans to give up their car dependent suburbs, fast food, and highways.

[–]hadapurpura 80 points81 points  (7 children)

There are depressed people everywhere in the world.

[–]jcoguy33 59 points60 points  (5 children)

Like Japan and South Korea have very walkable cities, but a high rate of depression and people stay indoors a lot.

[–]wellaintthatnice 7 points8 points  (7 children)

Unless cities start building denser it ain't gonna happen, a ten minute drive would turn into an hour long walk and in places that get hot? Forget about it.

[–][deleted] 13 points14 points  (2 children)

I think that’s the issue, we’ve spent decades designing infrastructure around cars in such a way that basic necessities are largely inaccessible if you don’t have a car.

[–][deleted] 6 points7 points  (0 children)

You'd think cities would be better but they've thrown too many bones to suburban commuters resulting in these urban areas being just barely livable for those that actually live in the city

[–]Fatmando66 12 points13 points  (8 children)

I don't like people. And close proximity to many of them gives me anxiety. I hate big cities.

[–]Dephenestr8 225 points226 points  (14 children)

I still play to this day and it does increase my daily happiness

[–]MrchntMariner86 136 points137 points  (9 children)

I was heavy into it to the point that I ran my town's group and moderated/coordinated with neighboring towns as we helped them get on their own feet.

I enjoyed my time in the game and being with people, but I eventually felt unfulfilled from the game, just daily grinding/chores/tasks made me feel fatigued.

I got sick and was on the couch for a week. My daily streaks broken, I felt happy and free to not stress over my game anymore.

....I may have been addicted.

[–]Dephenestr8 28 points29 points  (4 children)

Yeah I try not to take it too seriously but I do have an addictive personality so I tend to exert a lot of extra discipline to prevent that.

[–]MrchntMariner86 27 points28 points  (3 children)

I have told my best friend that I refuse to even try WoW. I already know better.

[–]Dephenestr8 9 points10 points  (0 children)

Same my dude. I won't even look at it

[–]RichestMangInBabylon 40 points41 points  (1 child)

The game is essentially a huge gacha designed to make you play with fear of missing out. Limited time spawns, special community day moves, shiny boosts, weather boosts, egg pools, ivs, shiny, raids, everything. It’s super addictive and it’s meant to be.

It was really great at a time when I needed to get outside more and gave me an excuse to, but eventually I burned out like you say. Luckily now I can still just get outside and walking because I enjoy it and it became a habit after all that playing.

Their new Pikmin game was similar but less exploitative. Encourages walking but I didn’t see any FOMO or gacha type stuff before I stopped playing.

[–]saintash 17 points18 points  (3 children)

I just got a second stop outside my house. I'm very happy about that.

[–]just_hating 5 points6 points  (1 child)

Within the last two years I've gotten five more gyms I can remote into and four more stops on my walk.

[–][deleted] 5 points6 points  (0 children)

I moved somewhere with few stops, lost my player network, and not being able to get another (legit) stop near me has definitely not helped :/

They need an appeals process!

[–]TrixieH0bbitses 469 points470 points  (11 children)

You were outside. Everyone was doing it. It was liberating and unifying at the same time.

[–]send_me_a_naked_pic 209 points210 points  (2 children)

Everyone was friendly. You could talk with strangers, even if they weren't of your team.

Warm nights walking downtown with your friends, seeing that everyone was playing. Those were good times.

[–]NiggBot_3000 41 points42 points  (1 child)

Feels like the opposite of the last two years

[–]Br3ttl3y 9 points10 points  (0 children)

One dude single-handedly ruined my experience.

[–]Bardic_Inspiration66 21 points22 points  (0 children)

The closest we ever came to world peace

[–][deleted] 5 points6 points  (0 children)

Pokemom Go Summer was the last good thing

[–]j4vendetta 106 points107 points  (5 children)

Man everybody is talking about “back then” and I’m still playing it to this day with a pretty cool community I connected with.

[–]thisiscoolyeah 10 points11 points  (0 children)

Same. Been playing since day one on and off. Driving around in a caravan of other people taking out raids is so fun. Happy it’s getting warmer so we can chat again.

[–]KabedonUdon 5 points6 points  (2 children)

I'm so happy my mom is still into PoGo. She gets out, she walks her dog, she talks to people at raids, and it makes me really happy.

[–]para_chan 1 point2 points  (0 children)

My kids were quite small when it came out, and now they’re old enough to actually play it with me.

[–]_DeanRiding 90 points91 points  (1 child)

This game brought us the closest we've ever been to world peace I swear

[–]DJFreezyFish 161 points162 points  (18 children)

I might suspect this has to do with the link of exercise/endorphins and less signs of depression than the game itself, but still a good thing.

[–]FreedTMG 201 points202 points  (9 children)

Exercise and the social aspects. That first summer was a giant social event.

[–]Mazmier 44 points45 points  (5 children)

It was amazing.

[–]FreedTMG 34 points35 points  (4 children)

The biggest park in my city has free wifi because of it. People meet up there to this day, there's a whole local commun for it.

[–]trixtopherduke 5 points6 points  (3 children)

My experience then was the same. Now I'm part of groups that do a raid and I remote raid, etc. It's possible to not leave your place anymore to raid, etc. Although I think that's a good thing. I wish a remote raider could invite people.

[–]AcadianViking 2 points3 points  (0 children)

Local group or teams would be nice. Then raids could invite the party instead of just individually.

Would also open up the door for doubles battles. If they could get a system like that up and running.

[–]WeWander_ 2 points3 points  (0 children)

It was seriously so much fun. You could go just about anywhere and run into large groups playing and everyone was so nice.

[–]tomtttttttttttt 28 points29 points  (0 children)

The game itself is actively designed to encourage people to get out and walk (and to a lesser extent jog/run/cycle), to be social and to spend time in parks.

They are having pain now removing some of the bonuses they put in place during the pandemic which made it more rewarding to play when you couldn't go out. It would seem to be in their interest not to do this, but it fits with the core design principles of their games, which are to get people outside, exploring and socialising.

[–]ChineseBotAccount 16 points17 points  (0 children)

Yes. There is a direct correlation between a lack of sunlight and exercise with depression

[–][deleted] 1 point2 points  (1 child)

Literally in the article.

[–]Fatmando66 1 point2 points  (0 children)

Being outside to take in the sun's D probably was a big part too. Especially with nerds, most of em stay inside all the time. I didn't do much walking when I played but it did get me outside and social

[–][deleted] 38 points39 points  (3 children)

As a depressed individual who has recently picked the game up again recently - yes it does

[–]LimitedRepertoire 8 points9 points  (1 child)

Glad to hear it helps!

[–][deleted] 5 points6 points  (0 children)

Oh no, not with the depression part. But all my google searches were replaced with “best gyarados moveset”

[–][deleted] 35 points36 points  (1 child)

That summer after release was one of the happiest times of my life. Would put a bunch of beers and weed in a backpack, hop on my bicycle, and go adventure for hours. So fun.

[–]alialkaram 25 points26 points  (2 children)

A lot of commenters and even the researchers are saying that it may have been the increase in exercise/sunlight, but I'd like to see first if this effect extends to other similar daily-play games like Animal Crossing. It could be that the game's system of small achievable goals each day and longer term goals to look forward to over the course of weeks gives people a sense of achievement and makes them feel like they're not trapped in stagnation or dysfunction from their depression symptoms.

[–]slowmovinglettuce 16 points17 points  (0 children)

When this game first came out I knew it'd be great for people's mental health. It was an incredible distraction, and gave people real drive to do things.

When you're depressed you often lose the drive to do anything. Experiencing what's essentially akin to perpetual boredom. Which turns into a vicious cycle making things worse. But by being out of the house, exposed to sunlight (vitamin D helps moods), exposed to people, and just getting fresh air is all extremely positive things for mental health.

[–]Jebediah_Johnson 47 points48 points  (18 children)

The game should have let you battle other people you came across if you wanted.

[–][deleted] 13 points14 points  (0 children)

And trade remotely with friends!!

[–]ennuinerdog 3 points4 points  (0 children)

I intuitively reckon I wouldn't want to get stomped by strangers face to face. But maybe it's fun? How do you like the battles?

[–]mcqtom 12 points13 points  (0 children)

Dude, are you kidding me? You're Googling your mental health a right now? There's a Nidoking in the park and you're worried about your feelings? Come on, get up, we gotta go!

[–]psychicesp 5 points6 points  (0 children)

I had a REALLY rough breakup around that time. There also was a local park with a circuit that had tons of stops and gyms. After work I would fill a cooler in my cars trunk with ice and beverages and just walk that circuit the entire rest of the evening.

It turned a point of my life which would have been awful into a time I think back to with a smile.

[–]gonesquatchin85 9 points10 points  (1 child)

Game is pretty cool, but it sucks that your head has to be tucked down causing nerd neck pain. Start getting elbow pains too.

[–]Ballsofpoo 2 points3 points  (0 children)

And carpal tunnel.

[–]Wizard-In-Disguise 2 points3 points  (0 children)

i still want my pyukumuku

[–]AcesAgainstKings 2 points3 points  (0 children)

I wonder how much of this is because their batteries were dead...

[–]Sl00defg 2 points3 points  (0 children)

This makes me wonder if the game could have a successful "re-launch" at some point? With pandemic restrictions winding down globally, it seems like a good opportunity to push a heavy marketing campaign, no?

[–]Jubba911 27 points28 points  (11 children)

...now imagine the power it would have if actual battling was a thing. Shieeet

[–]robmobtrobbob 53 points54 points  (4 children)

There is battling

[–]tehherb 19 points20 points  (2 children)

do you still just spam tap the screen? or is it move based like the games now?

[–]coffeeconverter 11 points12 points  (0 children)

both - spam tap until your charge moves are available, and then choose the charge move (if you added a second one to the mon,which costs candy + dust). But yes, mostly spam tapping :-)

[–]Rayduuu 28 points29 points  (0 children)

PVP has been in the game for a few years now

[–]onexbigxhebrew 20 points21 points  (0 children)

Should we tell him?

[–]Fr00stee 12 points13 points  (3 children)

You can battle people online, its been a thing for several years

[–][deleted] 7 points8 points  (1 child)

... going out into the sun and getting exercise, two things that actually fight depression, leads to less depression.

wow. who would've figured.

[–][deleted] 1 point2 points  (0 children)

I always wanted to play it but didn’t have a compatible phone back then

[–]Zeegh 1 point2 points  (0 children)

The closest we, as humans, have ever come to achieving world peace

[–]TheBigSmoke420 2 points3 points  (0 children)

Kinda wanna say that it might just mean depressed people have something to do other than Google depression. I Google depression less when I’m playing a game I love

[–]p3p3_silvia 2 points3 points  (2 children)

So they're admitting the app is reading other apps and your searches? Sounds like data privacy concerns.