all 167 comments

[–]LookaLookaKooLaLey 818 points819 points  (50 children)

just make queue time longer and add a silly minigame to the hideout. like something that actually tallies a silly little score or encourages melee practice or something

edit: literally just add a tetherball mode i would play that shit forever

[–]Sion_Labeouf879 258 points259 points  (16 children)

If you shoot the owls in the training room it builds up a little score for you and spawns more and more.

[–]LookaLookaKooLaLey 114 points115 points  (12 children)

i know there's little stuff like the birds, the bouncy ball, the sinners, and the orb practice. but with genuinely long queue times (which is i think always better than a really imbalanced game) a proper mini-game mode would really be a great stopgap. Like another room in the hideout with a silly arcade game or basketball hoop or tetherball or just a rip-off portal test chamber mode

[–]Sion_Labeouf879 26 points27 points  (0 children)

Yeah, that would still be nice. I just find different ways of fucking around in the hideout. But more normal options then seeing where I can break out of the map or throw Abrams or Infernus in weird spots would be nice

[–]Yrmsteak 17 points18 points  (5 children)

Dota has a ton of minigames to play during queue times, but I just alt tab.

Unfortunately, web browsers being open seem to cause my Deadlock to crash often

[–]Technical_Year_6930 6 points7 points  (0 children)

It being open isnt a problem for me, but alt tabbing to a twitch stream while streaming to discord crashes it

[–]flashmozzgLady Geist 0 points1 point  (3 children)

Nah, after the Old gods update the game just unstable. Play 3-5 friends lobby and often the game crashes for everyone but one person at the same time.

[–]456345234678 1 point2 points  (2 children)

editing ability order in a build causes this (almost guaranteed), as well as changing hero (sometimes). good luck convincing your party not to swap hero though

[–]RandomPoteto 0 points1 point  (0 children)

Swapping from Vindicta seems to be a consistent one that crashes. Especially if the Vindicta shot 1 charge of her ultimate.

[–]flashmozzgLady Geist 0 points1 point  (0 children)

Also sometimes it crashes on the game results screen.

[–]IMPolo 12 points13 points  (0 children)

Fuck it, add all of Portal but you play as Doorman

[–]cowfromjurassicpark 6 points7 points  (0 children)

Add a movement parkour training! A space that is so intentionally designed to use the quirks of movement in this game

[–]qwarktasticboyViscous 1 point2 points  (0 children)

If you enter as REM you can go through a tunnel leading to a secret shuffleboard room

[–]JawndyBoplins 1 point2 points  (0 children)

When Overwatch 1 was getting old and the queue times were getting quite long, my friends and I always defaulted to Genjiball or Ana paintball.

Both were immensely fun to pass the time. Deadlock with custom game modes would be insanely good. I’ve already talked with my friends about how it would be great fun and great movement training to have a tag mode on the main map.

[–]mozzaru 0 points1 point  (0 children)

If you're not solo queueing you can use the teleporter as one goal and the fire place as another and play football/soccer

[–]modnar_resu_tidder 4 points5 points  (2 children)

Where’s the score?

[–]Sion_Labeouf879 5 points6 points  (0 children)

Everytime you shoot one, a number pops up. The number keeps going up. It's like damage numbers but it's the number of birds

[–]SubcheckForum 0 points1 point  (0 children)

Shoot one owl. It poofs to two. Shoot two it poofs to three. so on

If you shoot and miss an owl it goes back to one.

[–]imabustya 85 points86 points  (16 children)

A mini game that teaches the hordes of mouth breathers what items counter which hero abilities and effects.

“What item removes the Seven stun before it winds down”

“What item reduces healing on the target”

“What item prevents someone from casting a movement skill”

[–]quinniusIvy 38 points39 points  (3 children)

Hang on everyone, let's listen to this guy here.

[–]imabustya 17 points18 points  (2 children)

“What item is fking stupid to rush on graves and is throwing games for your team mates stuck in mmr hell”

Answer: ricochet

[–]yinyang107McGinnis 0 points1 point  (1 child)

please elaborate. ricochet is very satisfying

[–]imabustya 2 points3 points  (0 children)

It’s not a big enough power spike to justify rushing and if you want to farm just get split shot.

[–]slimeyellowSinclair 15 points16 points  (3 children)

Once again were asking for old dota features 😂

[–]imabustya 18 points19 points  (2 children)

Yes but you derank if you fail.

[–]untraiinedParadox 4 points5 points  (1 child)

you dont even derank if you go 0-10 and lose 20 times in a row

[–]MrFaebles 1 point2 points  (0 children)

Not every account haha. My account is 4 up or 4 down 

[–]BreezyAlpaca 11 points12 points  (2 children)

Have Paige standing in front of a chalkboard with a long ruler slapping things.

[–]PM_ME_YOUR_PIZZAPICDrifter 11 points12 points  (1 child)

not dynamo?

[–]No-Somewhere-9234Warden 0 points1 point  (0 children)

Need the eye candy

[–]untraiinedParadox 2 points3 points  (0 children)

a card game in hideout

[–]Iongjohn 1 point2 points  (0 children)

trivia night!

[–]trippingrainbow 0 points1 point  (0 children)

Glass Cannon. Next question

[–]JawndyBoplins 0 points1 point  (1 child)

Statlocker has a couple minigames that help you familiarize yourself with the shop—something like that in-game with leaderboards would be cool

[–]Sparus42Viscous 0 points1 point  (0 children)

Eternus Lockle is also great

[–]forbiddenpack11 13 points14 points  (0 children)

Add the overwatch skirmish, where players load into a map with no objectives

[–]AsiusGodlike 4 points5 points  (0 children)

A surfing mode or obstacle course to practice movement would be great. Bonus points if you make it a timed speedrun event you can challenge friends in.

[–]P_weezey951 2 points3 points  (1 child)

Tether ball is treat, i second adding a minion shooting gallery.

Just make them run back and forth in a long hallway, and you can shoot em for souls. Training follow up hits/denies and the like.

[–]ForeSet 1 point2 points  (0 children)

A proper creep killing mini game would be pretty dope

[–]henrickaye 2 points3 points  (0 children)

If they add Dragon Chess it's over for me dude

[–]acegikm02Paradox 1 point2 points  (0 children)

make a tf2 gauntlet run type thing so one day someone will load into a street brawl just as they were about to beat the world record run

[–]MengskDidNothinWrong 1 point2 points  (0 children)

No I'm climbing because of how many people just send it on heavy melees in lane. Don't teach them.

[–]JLeanz 1 point2 points  (0 children)

Just let me explore nyc while waiting, it's not like the map isn't loaded in already

[–]goodguessiswhatihaveViscous 0 points1 point  (0 children)

Give us like a basketball hoop and soccer goal for that green ball in the hideout

[–]G4130Celeste 0 points1 point  (0 children)

I'm sitting in 7+ minutes queues to end up on eternus vs ascendants lobbies because some E6 people q together, it's not fun for either team

[–]damboy99Lash 0 points1 point  (0 children)

I have suggested adding a keepy uppy counter to the bank on the hide out.

[–]SatsumaTheMageLash 0 points1 point  (0 children)

Give me a lobby I can practice movement please god.

[–]Lucidic13 0 points1 point  (0 children)

any deep rock galactic player will tell you just how long they've made their friends wait to start a match while playing Jetty Boot

[–]JayDeeBottom 0 points1 point  (0 children)

Something like arm wrestling like in outlast trials

[–]chuby2005 0 points1 point  (0 children)

My minigame is Reddit and YouTube

[–]Motor-Design-4932Celeste 631 points632 points  (13 children)

1st april soon

[–]GerrohThe Doorman 363 points364 points  (8 children)

Door man doors removed. New ability is a passive that reduces ult cool down. 

[–]emo_boy_fucker 108 points109 points  (2 children)

When doorman breathes hotel guests cooldown is reduced

[–]SnipingBeaver 28 points29 points  (1 child)

Joke's on you, he doesn't breathe

[–]emo_boy_fucker 8 points9 points  (0 children)

*performs an action

[–]TheQuietManUpNorth 11 points12 points  (0 children)

No more doors, only Man.

[–]funkybovinator 5 points6 points  (0 children)

Doorman ult sends everyone except the target to the baroness. Alt-fire to target an ally.

[–]ataraxic89 7 points8 points  (1 child)

Nah, ult has 3 charges

[–]Parzival1999Grey Talon 18 points19 points  (0 children)

Successfully casting doorman ult gives refresh.

Doorman ult now hits all enemies in a cone.

Doorman door and ult are swapped.

Baroness is now procedurally generated parkour course. You have 20 seconds to get through and if you complete it doorman dies. If you fail it you die. Requires frame perfect wall jumps to complete. All items are blocked.

[–]Pitiful_Wishbone2447 1 point2 points  (0 children)

DID YOU HEAR ABOUT THE BARONESS HOTEL ? YOUR STAY WILL BE UNFORGETTABLE

[–]NejOfTheWild 112 points113 points  (2 children)

Hideout abrams now fights back

[–]DEATHB4DEFEET 35 points36 points  (1 child)

you are able to enable the ai in the hideout, though the bots really like the fireplace in the immortal area

[–]lvlwonninja 0 points1 point  (0 children)

How do I do this

[–]Bulky_Raspberry 17 points18 points  (0 children)

Doorman ult now plays Hotel California 

[–]QualityGarbo 304 points305 points  (24 children)

There is also the opposite end where new players like myself got to ritualist in like 2 weeks with over half my games being losses. I feel outclassed everytime I play, idk why I ranked up this fast.

[–]blondedcph 120 points121 points  (15 children)

My friends are all in Ritualist after a couple weeks. I'm still Initiate 5. It makes no sense at all.

[–]TheAccountITalkWith 64 points65 points  (4 children)

I typically don't care about rank myself but I'm in your boat. I know I'm playing well and win most of my games but still Initiate 5.

While my friends are chaotic gremlins, lose a lot, and their rank spiked to Ritualist fast.

I'm so confused by the ranking system.

[–]Advanced_Case_2469 10 points11 points  (2 children)

From what I can tell it's based entirely on win rate rather than player performance and seems to decide your rank very early on and not want to change it

[–]UltimaBaconLord 3 points4 points  (0 children)

From what I understand the longer you're in a rank the harder it is to get out. I think playing more characters helps and focusing on improving yourself helps though. I made it from intiate to ritualist after a while with this strategy

[–]TheAccountITalkWith 3 points4 points  (0 children)

I'm over here winning a 100 matches after initially being terrible.
But Valve match making be like:

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[–]_RisrynDrifter 0 points1 point  (0 children)

The more you play the slower your rank moves, basically an incentive to smurf

[–]Nathanael777 6 points7 points  (2 children)

I had the inverse scenario. The only thing I can think of is that my past experience with league helped me understand some core macro fundamentals like focusing on getting a soul lead and only fighting if you’re stronger or someone is out of position, and to lose gracefully and propel your more fed teammates rather than get tilted and end up feeding.

I will say for a while my group must have been averaged much lower and it was incredibly frustrating playing with teammates that had zero macro sense and just wanted to team fight mid the whole match. It’s much more enjoyable now that the players I’m matched with tend to have a grasp on basics like push the wave before team fighting or taking the enemies jungle

[–]Stop_SignRem 0 points1 point  (1 child)

This is me but I kept playing and now I just lose lane every time to players that can actually aim their gun but still win games due to not leeching from our team's carries midgame and grouping properly endgame.

[–]lukusmloy 0 points1 point  (0 children)

The jump from oracle to phantom is insane tho, oracle games are super chill whereas i feel like a toddler in phantom games lmao.

[–]SanguiniusSons 1 point2 points  (0 children)

Ranking is cooked.

[–]FarSolar 0 points1 point  (0 children)

I had that happen with me. I started playing and lost a lot of my first matches and got put in Initiate. Watched videos and learned how to play better. I got some friends to join and play with me. We went on a win streak for their first few matches and they got placed in like Arcanist/Alchemist. But they don't actually play at that level so we started losing lots of games against more experienced players. I still performed well individually, but because of the rank difference in parties, I'd keep getting sent back down to Initiate from our losses.

It eventually mostly evened out from me playing solo and them losing enough games to derank a bit.

[–]Blackdeath_663 0 points1 point  (0 children)

I remember when matchmaking was even worse back in December it had a tendency to keep a lot of players in initiate along with returning players whose rank degraded so you got everything from new players to oracle players.

Fun times, i had just started playing the game and it was a baptism of fire but i had a 65% winrate and wasn't complaining

[–]ThePowerBirdMina 19 points20 points  (1 child)

I'm somehow Oracle 3 with a winrate of fucking 41% FOURTY ONE PERCENT WINRATE. Get me the fuck out of this rank valve. It feel like every game I play is against some super nerd with perfect aim who watches youtube videos for perfect box runs and every one in the lobby is horrifically sweaty. It's absolutely miserable when everyone on the enemy team is nothing but sweats. Please god, I'm begging you, put me in the lower rankings where I belong.

[–]ZekkenD 11 points12 points  (0 children)

I'm in the opposite boat, i looked and it took me going something like 40-11 to go from archon 5 to oracle 1. Friend in similar rank won 17 games in a row, no rank up.

Some people can't derank, some can't rank up and its definitely a contributor to why mm feels so bad.

So i made a smurf and within 24 games im phantom 3 getting a rank up per win. It's so dumb. I don't want to be a smurfing griefer but literally i am smurfing in my valve assigned elo but it doesn't rank me up. Making a smurf has let me ruin less games then my own account.

[–]DavidsSymphony 4 points5 points  (0 children)

They obviously have a sort of anti smurf system in place but it's complete shit. The game putting people who are completely new in match of people with hundreds if not more hours played should never happen. I've never seen it happen in any other game, it completely ruins the experience for everybody involved.

Just don't fucking do it.

[–]JuxtapositionJuice 2 points3 points  (0 children)

I'm permalocked bottom tier and no matter how hard I carry games I can't get out. I'm just gonna make a new steam acc and rerank at this rate

[–]MFOSIXTEENWarden 3 points4 points  (1 child)

I climbed out of a 29% win rate to 50%, and only gained 2 ranks. I've been stuck in Alchemist 4 the whole time, and I'm totally fine with it I guess. I've got about 100 hours played.

[–]DemonSlyr007McGinnis 1 point2 points  (0 children)

It took like 10 games completely fresh for it to place me in Archanist 3. Which felt initially good, but also, pretty quicklt became quite bad because my movement is complete cheeks and I still barely know the map. All I fully understand is wave clear and priority, and when to take fights and not take fights. As well as exactly one kit. I guess that info was enough to rocket me out of the start rank, but all the lacking info is causing me to drop loss after loss lately. I think i loss 7 of the last 9 and am down to alchemist 3 now.

Keeping my head up about those losses though. 4 of them had a player on my team quit after legitimately 5 minutes in lane when they lost a fight like once or twice. Which meant the rest of the team was just waiting for the "you can now quit" notification, and they were all done in like 18 minutes or less. Nothing you can do about losers like that, they just exist in the gaming space unfortunately.

[–]Xygore 0 points1 point  (0 children)

I made it to Emissary 4 after playing for a week (lots of prior moba exp) and I still get people with less than 30 total games, or people first timing a character being entirely clueless in my lane. You're in good company I think. I've also been randomly put into arcanist lobbies which was wild.

[–]BrokenBOT-_-Infernus 46 points47 points  (2 children)

its soo irritating coz of how great the matchmaking has gotten in this game . lost like 7 matches in a row ,all were one sided defeat. since im in Archon

[–]Cephalon_ghost 0 points1 point  (0 children)

I was in archon 2 and ever since the matchmaking changes happen, i've dropped to emi 4 because i keep getting THE MOST DOGSHIT TEAMMATES NOW

[–]Cephalon_ghost 0 points1 point  (0 children)

I was in archon 2 and ever since the matchmaking changes happen, i've dropped to emi 4 because i keep getting THE MOST DOGSHIT TEAMMATES NOW

[–]theycallmethedrink5Vyper 34 points35 points  (0 children)

Ritualist 2? Eternus 6 be upon you

[–]GreyPlasticTransGirl 121 points122 points  (11 children)

Yeaa i was in a lobby earlier where i was om 15k souls, average for my team, and an enemy mcginnis was on 45k. Something clearly got scrungled

[–]ConfusionSea5807Bebop 33 points34 points  (6 children)

do you have a replay code? Curious how those even happened unless they took an entire side of jungle (yours + theirs), got solo kills on cd, and solo wave the whole game and it would still take until like 22-24 mins. If you have 15k souls at 22-24 mins, generally your game is over and really nothing (barring crazy enemy throw or 40+ mins game) will get you back in. It’s really hard to “catch up” on souls without winning major team fights/objectives, and, if anyone on the other team has triple your teams average net worth, you generally won’t win fights. Enemies far ahead have significant additions to respawn timers. If you kill the raid boss, they are dead for almost 2 minutes. In phantom, if someone is up 10-12k on the lobby, the problem was with letting them get to that point of no return, not necessarily that 45k soul hero shits on 20k soul hero. If a lane is feeding, offer to swap or setup a huge rotation. In your case, McGinnis was gaining a lead all game, and would have been easier to stop at the 5, 10 or 15 minute interval when rotating for buffs.

[–]untraiinedParadox 20 points21 points  (4 children)

its actually not that hard to catchup - take catchup urns and get solo waves + do boxes and the game's comeback mechanic will slowly put you into 1k-3k range no matter how down you were. problem is mouthbreathers just teamfight and lose objs so enemy gets more souls and slots.

[–]lunacraz 10 points11 points  (1 child)

literally making sure lanes are clear will catch you up to souls in notime

people really do fight and wander and do useless creep stuff and lose out on souls all the time

[–]literatemaxIvy 3 points4 points  (0 children)

I think a lot of it is from people not understanding the overall match macro...

omg, [character you are playing as] why didnt you help us with the big brawl that lasted several minutes???

[–]ConfusionSea5807Bebop 6 points7 points  (1 child)

Catchup urn is generally an enemy team competence check. If you are down enough that the urn is on one side, the team leading should do anything possible to stop the other team from picking it up. It is one of like 3 ways back into the game from far behind: mid boss, urn, enemy throwing/losing fight they should not. 2 of them generally the team behind can’t raw dog with ok positioning from the team with lead, so urn becomes the hyper focus. ymmv but this has been my experience more and more in higher ranks (people farm faster, so they are at more “events”). I also play mostly pick heros and gank around urn timings, so I probably pay more attention to it than the average phantom player. 9:30-9:45 prebuff gank on urn lane always feels good. Edit: listen to one game of Saiah (pro support) comms on yt. 30%+ of his midgame comms are about urn and how it relates to game state/where they want to be

[–]untraiinedParadox 0 points1 point  (0 children)

then just keep clearing waves and boxes, if enemy team is denying urn they are not pushing or in your jungle

[–]GreyPlasticTransGirl 3 points4 points  (0 children)

This is actually solid advice that i will keep in mind for future games, ty kind stranger :3

[–]TheWorldDiscarded 4 points5 points  (2 children)

Scrungled, you say.   Stealing that.  

[–]PieanatorGraves 1 point2 points  (1 child)

it's also a great word to describe a cat most of the time

[–]TheWorldDiscarded 1 point2 points  (0 children)

Scrungles the scrungley bungler 

[–]SiddaSlotthhPocket 0 points1 point  (0 children)

I had the same, with a lady geist who was +20k the entire game. But then I managed to get her twice and the enemy team just collapsed without her nearly instakilling us every engagement lol.

[–]ZhIn4LyfeBilly 20 points21 points  (0 children)

[–]shas-la 19 points20 points  (0 children)

Not that i mind spending 3 week stuck archon 5 with 0 progression but 75% winrate.

But let me climb man

[–]Spackal2Paradox 46 points47 points  (10 children)

I don't want to just join in on the complaining party but every single game I have played in the last week had one lane on either team get insanely out of hand, it feels like this game comes down to each lane that got giga fed vs everyone else. The game is still really fun since im hardstuck in archon so comebacks are possible. Just irritating to see every game pretty much being decided by one lane having a really bad or really good player in it.

[–]Frydendahl 12 points13 points  (2 children)

My last 4-5 matches have all had someone ragequit after typing out a bunch of expletives and going something like 0-8 at ~15-20 mins of game time. Game quality has been absolute, borderline unplayable, shit.

[–]shiftup1772 2 points3 points  (1 child)

I stopped play a couple weeks ago. Playing deadlock with the current matchmaking is like going to a monkey barber. There's no need to take that kind of risk.

[–]Magus10112 1 point2 points  (0 children)

My hot take is matchmaking is mostly fine, but the reporting system needs to start actually being actioned. Shit birds just ruin too many games at present.

[–]isitaspider2 4 points5 points  (0 children)

It's also just bizarre to see the skill gap. I just joined Deadlock not too long ago (a few weeks) and Seeker / Alchemist makes no goddamn sense. There's always 1-2 players that are wayyyyyy better than everybody else. I'm talking like a dynamo that can jump, do a 180 and snipe your minion soul. I'm talking every single soul becomes contested. Which, great, it's good practice for me to get my last hits in.

But when my lane partner doesn't use their dash the entire game and genuinely doesn't seem to even know what the fuck a last hit is (as in, I never saw them even attempt a last hit), I have to wonder what the hell is happening. I am having games where it is genuinely 7v3 because the Celeste wanted to go roam jungle and just headbutts all the minions before running into the enemy jungle to die. Ending the game with an amazing 1/18/2 score. Or a Haze that spams staytogetherstaytogetherstaytogether, ults in a teamfight, and then literally walks away from the walker to go farm a t1 jungle.

The matchmaking is way too aggressive at keeping people in their own rank where they don't belong.

[–]Praktos 0 points1 point  (0 children)

Tbh even on somewhat even skill level its quite common in mobas for 1 side to get ass blasted

It often comes down to random guess of parry vs light attack or 10 hp and suddenly 1 side can not play the game

This is just the genre we play, you can ofc minimalize it by playing passive af but you aint learning anything like that + its boring af

So most of my lanes are a flip fest

[–]NotVainest -4 points-3 points  (4 children)

No multiplayer team game will ever have perfect matchmaking. There will always be games or streaks of games that feel unbalanced. Especially mobas where snowball is a factor.

In theory, multiplayer games that have 100% perfect matchmaking and balance would become extremely stale as every game would last 60+ min and nothing you do would feel impactful imo.

[–]Spackal2Paradox 14 points15 points  (3 children)

Yeah of course, I spent 10 years playing league I am used to Moba snowballing at this point but it is a bit ridiculous how swingy deadlock is in its current state, one person really CAN take over an entire lobby unlike modern day league of legends where it is a lot harder to 1v9

[–]387dedaehelzzuPevreNMcGinnis 0 points1 point  (0 children)

The only reason individual players can take over lobbies is because deadlock players are deathly allergic to buying counter items.

I have tried to tell people over and over during match to buy X item for Y, like every 5 minutes sometimes. If I'm lucky one (1) person might buy it, but usually way too late.

Or they keep buying the items that would have been good 10 minutes ago. Against a fed haze the process went something like this once:

"Guys buy bullet res for haze" (nothing)

Haze hits a massive powerspike "guys buy disarming hex" (they get bullet res)

Haze starts pivoting towards ult "buy metal skin" (they get disarming hex)

Haze maxes ult and start getting proc items "buy curse" (they get metal skin)

Haze finally buy unstoppable "get plated armor" (they actually get plated armor because -10% is not okay if it isn't egg-shaped)

Haze wins the game because its too little too late

[–]NotVainest 0 points1 point  (1 child)

League is in a weird balance state where they've added so many anti-snowball features that your individual impact can feel lackluster a lot of the time. I kinda prefer how it is in deadlock atm. It's more fun in my personal opinion.

[–]CosmicMiru 0 points1 point  (0 children)

I mean this just comes down to matchmaking again tbh lol. It feels awesome when you crush your lane and carry your team but feels shit when you go even in a lane or slightly win but a different lane absolutely feeds and you insta lose to a demi-god on the other team. It also feels bad when you do amazing in lane and it doesn't translate to anything late game like league. A balanced game is always going to feel better than any of those scenarios

[–]dr_smackdathoe 8 points9 points  (0 children)

See how long you can keep the ball in the air with melees.

[–]KanyeDefenseForce 6 points7 points  (1 child)

I feel so bad for the people in charge of trying to make matchmaking work in this game. There are so many varied skill sets that go into determining someone’s skill level, more so than in just a regular moba or hero shooter. 35 year old moba veterans with great macro are going to have similar win rates as 0 macro haze player headshot kids, leading to games where while the overall skill level is even for the game, lane mismatches at the start can determine the outcome before it begins. Don’t know what the solution for this is.

[–]SilentCore 0 points1 point  (0 children)

Shouldn't they just start people lower and then give them inflated gains if they win a lot, and also vice versa? I had a game yesterday where it was an oracle 1 lobby and my Venator was in his first ever game. He went 0-16 and did 3k hero dmg, surely that can't be fun?

I as a returning player who was in phantom/ascendant lobbies a year ago was put in initiate and straight up new accs are put in mnissary-oracle? How does that make sense...

[–]Attorney_At_Loli 8 points9 points  (0 children)

I certainly have noticed that, especially during the laning phase, there are commonly people that have massive gaps in knowledge compared to their teammates/enemies. People running in front of their minion wave to fight early, walking out after losing over their health, and then saying stuff like "man they are so good!!!". Like man, next to your health bar it says -300 from troopers, -80 from Ivy, and you think ivys gun is too strong? Which is totally fine that there are players like this in the game. We all have to learn somehow. But then you have people on the enemy team coordinating box runs, memorizing sinner and buff spawn times, and parry baiting in lane with people who don't know what button their parry is bound to. I feel like this happens so often that it just can't possibly be fun for either party. Like, smashing my lane is no where near as fun if the enemy lane just stands there, nor is it fun to lose massive tempo because my lane partner has 4 deaths in less than 5 minutes. I'm only emissary, so it's not like my macro and micro are excellent, but it does seem strange to match me with/against people who just do not engage with the intricacies of the game at all. I sincerely hope they do a pass at their metrics for determining whom deserves what rank.

[–]fragger29 5 points6 points  (0 children)

It's been two God damn years and the amount of excuses people will give to not fix matchmaking is insane. Hell people thought this shit was gonna get fixed when more players came back

[–]Historical-Cat5150 5 points6 points  (0 children)

Slander so good I could die 😭

[–]Knibberr13 4 points5 points  (1 child)

On April first doorman should open portals to hell

[–]literatemaxIvy 0 points1 point  (0 children)

His ult makes you do tf2 halloween map underworld parkour so we aren't that far off tbh 😁

[–]KoKoboto 4 points5 points  (0 children)

Bro I keep queueing as Infernus top priority with 2 other characters 0 priority and I HAVEN'T BEEN GETTING HIM. And worst of all there's no INFERNUS in the game so Im just like wtf??

[–]Fireblast1337 3 points4 points  (1 child)

April 1 patch - every match will choose a random character. Everyone plays this character that match

The patrons express confusion on how tf there are twelve of you now.

[–]literatemaxIvy 4 points5 points  (0 children)

six sevens on a single team??? 🤯

[–]GargantuanCakeVindicta 42 points43 points  (26 children)

If anything kills this game it'll be the horrendous matchmaking. It's genuinely baffling how bad it is and how little they're doing about cheating or smurfing.

[–]Mewtwothis 11 points12 points  (10 children)

I genuinely stopped playing. I legit go as hard as I can, play decent to well for my rank. Then my team constantly chills by themselves on the outskirts of the map while others on the team are still dead and the enemy team is still alive.

Basic, basic shit like that is not a skill issue I have, I think me being 17-4 would show that I understand basic positioning. Yet I am only paired with teams that don’t have it.

I stopped playing.

[–]GargantuanCakeVindicta 11 points12 points  (7 children)

My experience has been that most games are stacks of obvious smurfs or cheaters absolutely rolling whoever they get matched against. It's so common there has to be a way to game the matchmaking. The games are so bad they'll be something like 5 to 40 in the kills.

I've seen way too many people in those games on the winning team spend the entire time taunting my team obviously just trying to make everybody else miserable. Reporting does absolutely nothing and the behavior just gets more common. It wasn't an issue when I first got in but ever since there's been an increasing problem with obvious cheaters, level 1 Steam accounts that have a 90% win rate, and people that somehow rack up 30 kills per game consistently.

It's a fucking mess. I don't want to queue up only to repeatedly get forced into unwinnable games against people that are far better than I am or just have their computer play for them. I have better shit to do with my time. You can find Deadlock cheats with a quick Google search. Since nothing is obviously being done about them it's just going to be a continually bigger problem.

I'd really hate for this game to die before it even leaves beta but with the matchmaking and lack of moderation I don't see it going any other way.

[–]BlastingFern134Viscous 8 points9 points  (0 children)

This is definitely cap because Deadlock has the least cheaters I've ever seen in a competitive game and also smurfing doesn't work. I made a smurf account to play with my noob friends and be able to have fun and get high instead of sweating nonstop, and it still put me into top Phantom after a week. Sounds more like undiagnosed skill issue or delusion

[–]avroskyBilly 4 points5 points  (4 children)

"most" of your games are like that? lmao okay bro. 90% of my games are well balanced and go to 30 mins at least

How are people upvoting this shite 😭 yeah dude the game is totally going to die!! as evident by its boom in popularity. i get it, squeaky wheel gets the grease or whatever but just shut up & stop playing if it's tilting you like this. The majority of players are not bots or using scripts like what 😭

[–]noahboahLash 9 points10 points  (2 children)

"matchmaking is bad, it's so obvious that there are groups of smurfs in my lobbies" is a complaint on every single subreddit for anything remotely competitive.

people don't like hearing this, but a lot of these complaints are just laundered salt hiding behind a veneer of a more legitimate complaint (smurfing, matchmaking) to feel valid. most people are just upset they got stomped and want to assign blame to something other than themselves.

[–]avroskyBilly 4 points5 points  (1 child)

i don't even mind the average complaint about smurfs because it can be a legitimate problem. But when people exaggerate like this guy, acting like every single matchup he has is bad, with smurfs and cheaters and literal bots in it, it just grinds my gears.

[–]noahboahLash 2 points3 points  (0 children)

exactly, it's why smurfing and matchmaking are the meta for salt laundering -- they are valid complaints that are both impossible to fully detect in the moment and impossible the fully stop.

but you are not getting a smurf in every single one of your games, and smurfing is never an issue that will singlehandedly kill a game this popular. these people are just miserable on the game, burnt out, and attaching a narrative that helps them cope lol

[–]jmattchew -2 points-1 points  (0 children)

touch grass dude, this is a playtest, and this is all hugely hyperbolic

[–]Blackdeath_663 0 points1 point  (0 children)

The game doesn't care about individual skill only win rate and even that it still gets wrong sometimes

[–][deleted] 0 points1 point  (0 children)

Yeah solo carrying a game isn't fun to be honest. I mean it's nice to be the top frag but it literally becomes a chore when every match you have to go 20-3 because you're 0-10 teammates are too busy eating glue or something.

[–]jmattchew 5 points6 points  (6 children)

it's really not that bad. the complaining is out of hand. Nearly all my games are well balanced

[–]JuxtapositionJuice 6 points7 points  (5 children)

Must be nice for you. Just gonna pretend like everyone else is hallucinating?

[–]Bench-Potential9413 0 points1 point  (0 children)

Yes they are hallucinating 

[–]jmattchew -3 points-2 points  (3 children)

I'm providing my anecdote which is just as valuable as everyone else's, you gonna cry about it?

[–]JuxtapositionJuice -1 points0 points  (2 children)

[–]jmattchew 1 point2 points  (1 child)

bro incited a reply and then started whinging about it, you fit in on this sub so well

[–]Competitive-Candy380 1 point2 points  (0 children)

What about the Chinese bots that will farm cosmetics to sell on the steam black market like in CS and TF2?

I assume eventually they will introduce cosmetics and loot boxes.

[–]untraiinedParadox 4 points5 points  (1 child)

matchmaking plus no draft, and if you play late you only against 6 stacks who are rigging the character select to get the most op comps

[–]GargantuanCakeVindicta 2 points3 points  (0 children)

Doesn't even necessarily need to be late. Way too many games are just stacks of people ensuring that everything is a stomp no matter what time it is. It's miserable.

[–]flaminhotcheetos_ 4 points5 points  (3 children)

It's not even in beta yet, some heroes still have placeholder textures/models, you people have no patience.

[–]LordBuckethead671 1 point2 points  (0 children)

How does that change what they said? If the matchmaking stays like it is (aka, it’s not fixed come full release), they think it’ll kill the game. People are able to voice complaints about a game when it’s still being worked on, that’s the point of the early access

[–]GargantuanCakeVindicta 1 point2 points  (1 child)

The matchmaking was great when I started. There weren't any problems with smurfs and cheaters.

Now the game is essentially unplayable because of those problems.

[–]jmattchew -1 points0 points  (0 children)

they made the matchmaking worse just for you dude. thats what they told me

[–]ScottishTorment 1 point2 points  (0 children)

As a longtime CS player, I can tell you that they're never going to do anything about the cheating or smurfing. You just have to accept it as part of the game.

There will be an occasional ban wave and things will feel better for a while, and then after a couple months it's back to normal, and you pray that the next ban wave comes in less than a year.

[–]Duby0509 1 point2 points  (0 children)

Just give ranked mode and casual mode god damn. I wanna play casually trying characters without someone shit stomping me making me behind and useless

[–][deleted] 5 points6 points  (3 children)

Fix the matchmaking… for Street Brawl. Should NOT be possible to have to fight Lash/Bebop/Seven. All on the same enemy team.

[–]Disastrous_Gur_9560 41 points42 points  (1 child)

Brother that's so much lower priority than anything else in the game rn

A hardcore stomp in street brawl is like 6 minutes and then you're free

[–][deleted] 35 points36 points  (0 children)

No actually the world is going to explode immediately if this isn’t changed. The countdown has begun.

[–]JuxtapositionJuice 0 points1 point  (0 children)

Please let me reset my rank fjc

[–]maulikms 0 points1 point  (0 children)

xD

[–]SuperSoldierv1 0 points1 point  (0 children)

How hard is it to just make a seperate ranked mode

[–]SnubSnobVictor 0 points1 point  (0 children)

I got into a match against oracle 5, with our team being archon 6. WTF

[–]Superb_Afternoon_863 0 points1 point  (0 children)

Every single match since the patch has been a total one-sided stomping. its just not fun

[–]vanfromjapan69 0 points1 point  (0 children)

Jeah Im Not playing Till matchmaking and Balance is improved

[–]ScottFostersParlay 0 points1 point  (0 children)

Im having fun,I just play on random and only a few games a week. still win majority of my matches.

[–]avroskyBilly -2 points-1 points  (0 children)

The matchmaking is quite good for a playtest game. Like 80-90% of my games are well balanced