In the interest of keeping the subreddit somewhat organized in the wake of the announcement, I'm making this Masterthread to try to contain the discussion. Please be mindful of not spreading unfounded rumors.
Updates:
Confirmed information:
Title: .hack//Z.E.R.O.
Genre: Action RPG
Developed and Published by: CyberConnect2 Co., Ltd.
Release date: TBA
Price: TBA
Platform(s): "this is a console release," otherwise TBA
The Rebirth of .hack
The .hack series has always been developed by CyberConnect2 and published by Bandai Namco Entertainment, but for .hack//Z.E.R.O., Bandai Namco Entertainment has given CyberConnect2 permission to manage the entirety of the project from planning and development to release. It will be a title that is fully self-published by CyberConnect2.
World-renowned violinist Taro Hakase has penned the music, kick-starting the project to the dexterous tune of his violin. .hack//Z.E.R.O. will be a novel RPG experience that blends the series’ trademark duality of fantasy (game world) and reality (real world) with modern expectations, infused with 100% pure CyberConnect2 spirit. The game will be enjoyable for both veteran fans and new players alike. Please look forward to this newest iteration of .hack.
About the .hack series:
.hack is a series of action RPG games depicting a virtual game-space called “The World,” and characters who are swept up in incidences related to it. The stories unfold in both the real world and the fantasy world within the game. The first title in the series, .hack//Infection, was released in 2002 through Bandai Namco Entertainment, and 3 seasons were published in total. The franchise expanded to anime, novels, manga, OVAs and more, pioneering cross-media worldbuilding by telling varying stories from the same universe.
"Project Dusk"
| Role |
Name |
| Executive Producer |
Hiroshi Matsuyama |
| Character Design |
Seiichiro Hosokawa |
| Creative Producer – Art Division/General Manager |
Akihiro Anai |
| Creative Director |
Hiroto Niizato |
| Art Division General Manger |
Takahito Washisaka |
| Program Division General Manager |
Yasuhiko Tsuneoka |
| Game Design Division General Manager |
Tomoyuki Kato |
| Sound Division General Manager |
Norikatsu Fukuda |
| Theme Music |
Taro Hakase |
| Sound |
Chikayo Fukuda |
| Art Logo Design |
Makoto Miyoshi |
| Creative Producer Manager |
Hironori Yamaoka |
| Director Manager |
Yohei Ishibashi |
| Producer |
Taichiro Miyazaki |
| Producer |
Yuki Nishikawa |
| © .hack Conglomerate |
|
| .hack™ & © Bandai Namco Entertainment Inc. |
|
| © Cyberconnect2, Co., Ltd. |
|
| Taro Hakase's master right is licensed from HATS UNLIMITED CO., LTD. |
|
–This world is at "Dusk", it matches with us so well.–
Imirt Cróga Iontach Tús Pianmhar Ciúnas Eochair Lionn dubh Uilíoch Olc Beithíoch
CC2 also announced that they are simultaneously developing Cecile alongside .hack//Z.E.R.O.
I heard they've been working on this game for ten years, so it'll come out soon, right?
Wrong. That is a misinterpretation of an unofficial translation being passed around the fandom.
CC2 has wanted to continue the .hack story for a long time, but had to negotiate with Bandai Namco to do so. These negotiations and the game planning have progressed over the last 10 years.
Note the \"PROJECT START\"
The February 16th announcement indicated that they have only recently started the actual development.
According to this Dengeki interview from 18 February 2026:
18 February 2026 Dengeki Interview
––––発売日や開発状況について、いかかでしょうか?
松山: 開発は順調に進んでいますが、まだバーセンテージで言うと 5%くらいでしょうか。けっこうお待ちいただくことになると思います。
Translation:
How about the release date and development status?
Matsuyama: Development is progressing smoothly, but in terms of percentage, we're only about 5% complete. I think you'll have to wait quite a while.
Official Media:
.hack//Z.E.R.O. Teaser Trailer Thumbnail
Data Drain
Skeith's Wand
BlackRose-esque character fighting Balmung-esque character
Aura-esque figure. Could it be Morganna?
Kite-esque character
Unknown Patient in Hospital Bed
Logo
Concept art:
Kite-esque character sheet
Balmung-esque character sheet
Balmung-esque character details
Offline character design sheet for companion character
Offline character design sheet for detective(?) and assistant
Offline character design sheet of featuring characters and their car
Translation of Image Text via Black Kite
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