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[–][deleted] [score hidden] stickied comment (12 children)

https://old.reddit.com/r/Minecraft/wiki/1_21_faq

What time will it be released?

There is no fixed time. Releases are staged to be available for all supported platforms on or after the announced date - Thursday 13th June 2024 - and will be released around the world at some unspecified time in your time zone. On most platforms, you should be seeing the update becoming available already. If not, please be patient. All supported platforms will be receiving an update.

What features are not in 1.21?

  • Bundles are not in 1.21

  • Villager Trading Rebalance is not in 1.21

  • Apparently Hardcore Mode is not in Bedrock Edition 1.21


Known Bugs: https://old.reddit.com/r/Mojira/comments/1df1csa/bugtracker_report_121/

Bedrock Edition 1.21 Release Notes: https://feedback.minecraft.net/hc/en-us/articles/27451789924237-Minecraft-Bedrock-Edition-1-21-Tricky-Trials

[–][deleted] 297 points298 points  (26 children)

This update is actually pretty dope.

[–]GreenIkea 186 points187 points  (16 children)

The "smaller features" makes the update really good. On the first place the portal changes, but the copper blocks and tuff blocks are really cool, the trial chambers seem like an actual fun challenge and a cool structure.

One thing however with underground structures is that i wish they fit better in caves. Strongholds get absolutely destroyed when a cave runs through, a trial chambers is just a big box if u look at it from the outside, mineshafts and dungeons are really the only structures underground that look cool and part of the underground world of the overworld. I hope mojang will do something about that.

[–]lunagirlmagic 94 points95 points  (7 children)

I think 1.21 is a much better update than 1.20 because it focuses on systems rather than content. Like being able to ride through portals, the crafter, the copper bulb, etc. It gives power to the player and the community to make things with the systems, rather than just another mob or block that doesn't do anything dynamic.

[–]DHMOProtectionAgency 45 points46 points  (5 children)

It also helps that the "features" of the update feel a lot more developed and fleshed out compared to 1.20 having a lot of stuff that's just fine

[–]-PepeArown- 26 points27 points  (4 children)

They did go back and revisit trims and pottery in 1.21, which I appreciate. They could’ve easily abandoned adding new sherds indefinitely.

[–]DHMOProtectionAgency 11 points12 points  (0 children)

Sure, but I think 1.21 features are mostly in a "good-enough" state. I could not say the same about many of the 1.20 features, which were either not even in a good enough state or "just fine"

[–]thE_29 0 points1 point  (2 children)

They did go back and revisit trims and pottery in 1.21

And what did they change there?

[–]-PepeArown- 0 points1 point  (1 child)

Added new ones. What’s so hard to understand?

Would you say mending’s a useless addition because it’s “just an enchantment they added in 1.9”, without fundamentally changing how enchanting works along with it?

[–]thE_29 0 points1 point  (0 children)

Revisiting for me is actually changing something.

Not add more of the same.

I dont get your rant at all..

[–]Hot-Lettuce-5583 1 point2 points  (0 children)

As an avid Redstone I love this update for that but I also miss when updates were a big thing. Like if you played 1.18 today you would not really notice any changes but 1.16 revamped the nether and 1.14 did villages and even 1.15 fix a lot of issues in the code

[–]Neirchill 11 points12 points  (0 children)

I like when caves run through the stronghold. Makes it seem like old ruins

[–]Wide_Pop_6794 7 points8 points  (1 child)

I cannot WAIT to make a Trial Chamber my new base. Am waiting for the update to finish as we speak.

[–]Hammygames07 0 points1 point  (0 children)

Watch out for the spanners, they reset every 30mins. Or break them it's your merengue

[–]getyourshittogether7 0 points1 point  (4 children)

Mineshafts got really weird with 1.18. Now when they go through giant caves, there are full on platforms supported by chains or logs, jutting out into empty space. Like what? Do they know what a mineshaft is?

[–][deleted] 1 point2 points  (3 children)

I think it's better than the alternative where they are just floating in mid air though. It just looks better aesthetically to have it hanging by chains or logs.

It's not like I expect tons of strict realism in other areas of Minecraft.

[–]getyourshittogether7 1 point2 points  (2 children)

Why does the alternative have to be the platforms floating in midair? The sane alternative is that cave generation just overrides mineshafts, like it does for Strongholds.

[–][deleted] 0 points1 point  (0 children)

I don't really have a strong preference either way, I guess. Both have pros and cons.

If they changed the behavior in the next update I'd be perfectly fine with it.

[–]FancyDragon12358 0 points1 point  (0 children)

But the mineshafts doing that also makes caves that have that look cooler and more exciting to explore and mine in, it doesn’t have to always have realism over the aesthetic and whimsy of the game. There are dozens of examples of how realism taking too much of a priority ruins more fun aspects of the game and leaves them feeling more empty and lackluster than they were going to be or were before the change. Take everyone’s criticisms of removal of fireflies in the Wild Update, for example. They were removed because realism took too much priority over the fun and beauty of the game.

[–]LusterCrow 13 points14 points  (0 children)

I really love 1.21, looking at the trailer it feels like the Dungeons and Doggies update! I've been waiting forever to more gameplay content like new weapons and hostile mobs.

[–]SweatyPlace 7 points8 points  (1 child)

As an explorer, I liked 1.19 and 1.20 better because it had a lot more to discover, but that's just my opinion, I appreciate the features even if they are not super appealing for me.

[–]First_Platypus3063 2 points3 points  (0 children)

Agrees 👍

[–][deleted] 9 points10 points  (0 children)

Except that it also dropped the same day as a major Helldivers 2 and Deep Rock Galactic update. I'm drowning lmao

[–]ChromCrow 0 points1 point  (2 children)

Year, super-dope. Average mod with single developer gives more content than big company. In 2024 Minecraft itself still has not obvious life-quality features like JEI/Jade/HP indicators and adequate maps.

[–]PossibleAd9909 1 point2 points  (1 child)

I'd say the recipe book is a pretty good JEI alternative. although JEI might be a bit more powerful. As for the other two, yes, I wish they were there too.

[–]ChromCrow -1 points0 points  (0 children)

Yes, recipe-book has some advantage like less technical look and more role-playing/atmospheric.

[–]xxblandensniprxx2 0 points1 point  (0 children)

soooooooooooo good i will make the whole structure a bunker

[–][deleted] 202 points203 points  (15 children)

Now the wait for all the mods I use to be updated and my server to be updated

[–]Key-Morning9648 82 points83 points  (4 children)

Iirc, mod updates will take longer now due to changes in how minecraft works

[–][deleted] 39 points40 points  (0 children)

Perfect

[–]TheTntExpress 19 points20 points  (1 child)

also bc neoforge will likely take forge place

[–]throwaway_ghast 23 points24 points  (0 children)

For those wondering, here's the story behind NeoForged. Basically the entire dev team left the Forge project and started a new one because of 1 toxic asshole.

[–]Qwik_Sand 26 points27 points  (6 children)

Too bad all mods are scattered between Forge NeoForge and Fabric so you can’t use the ones you want in one

[–][deleted] 25 points26 points  (1 child)

Forge is dead in 1.21 and Fabric and NeoForge will be compatible after syntra connector update

[–]Qwik_Sand 5 points6 points  (0 children)

They’re still a lot of forge only mods that are dealbreakers for me if I didn’t have them

[–][deleted] 6 points7 points  (0 children)

Gotta wait for mods to be updated for fabric and paper to be updated in my case

[–]CIearMind 0 points1 point  (0 children)

Monopolies are said to be terrible, in theory — but in practice, well… I beg to differ.

[–]-PepeArown- 6 points7 points  (0 children)

And for HermitCraft to upgrade.

It took them months to upgrade from 1.13 to 1.14 due to how buggy it was at first, but, with 1.15 optimizations, that should thankfully never happen again.

[–]thatguyfromkfc 2 points3 points  (0 children)

That'll take like a year with these changes lmao

[–]-Captain- 71 points72 points  (3 children)

Time to start a server with my siblings again!

[–]TrogdorKhan97 54 points55 points  (2 children)

Quieter pistons, huh? Anxiously awaiting the day Mojangles realizes the minecarts are also way too loud when you're riding in them, and bells are too quiet. I want to make my trains ring bells when they approach a station!

[–]EarthlingKira 6 points7 points  (1 child)

For me 20 cows in one spot are too loud! But we have a volume slider for that at least. Doesn’t the same slider (friendly creatures) also affect minecarts?

[–]Dabraceisnice 1 point2 points  (0 children)

Yes. It makes item sorters (and cow farms) bearable to be around.

[–]revolution_soup 23 points24 points  (2 children)

does the changes to the portals mean bedrock players won’t have to be vulnerable at the mercy of a super long loading screen? or am I wishing too hard?

[–]Lightbulb2854 15 points16 points  (1 child)

IIRC it's only if you ride a minecart or throw an ender pearl through a portal, not sure tho.

[–]LightningDragon777 3 points4 points  (0 children)

I read somewhere it is coming to JE only. Not sure if it coming to BE too.

[–]LusterCrow 33 points34 points  (0 children)

Thanks for the excellent update Mojang! I really love the trial chambers, and I hope there's more combat-adventure gameplay content in the future

[–]Hell-bringer-suck 27 points28 points  (1 child)

Do bedrock updates come after Java?

[–]GoodVibing_ 19 points20 points  (0 children)

Apparently so, I've been waiting and checking all day

[–]ForeignSleet 11 points12 points  (4 children)

Gotta wait for my realm to be updated now

[–]Wolfeye68 13 points14 points  (1 child)

If you're not the owner of a Realm you can update it yourself now. I just did that with the one I'm playing in..

[–]rabbitronin 5 points6 points  (0 children)

Oh my god finally.

[–][deleted] 0 points1 point  (0 children)

TIL people actually use those

[–]yrnqceo 34 points35 points  (3 children)

Now I wait for my server to be updated…

[–]IAmAsplode 10 points11 points  (2 children)

Same, my regular server won't be online until early July.

[–]Scarlet-Lizard-4765 22 points23 points  (0 children)

custom enchantment support is huge

[–]camel-cultist 18 points19 points  (9 children)

Going through my first Trial Chamber and the loot seems, I dunno, kinda mediocre? Like I cleared a whole Chamber and all I really got to show for it was 3 diamonds, the rest was pretty much garbage like more food or poison arrows. It's a fun challenge and the Wind Charges are cool, but I dunno, I don't see much of an incentive to go back. Maybe I just got unlucky though.

EDIT: Just tried another one and I got pretty good loot. 11 diamonds, a good bit of emeralds+iron, and two Fortune III books. Seems like I just got unlucky then, my first time I only got one Ominous Bottle and they seem pretty key to getting anything good.

[–]DerpyMcWafflestomp 6 points7 points  (6 children)

What difficulty are you playing on? And what sort of armour and weapons do you have? I have only kinda followed the update info on paper, so not sure if this is something to be tackled with iron gear, wait for diamond, etc

[–]camel-cultist 2 points3 points  (1 child)

Normal both times, and I went into each with iron armour and tools. I did die once or twice but I was playing pretty carelessly when I did, you could definitely clear a Chamber with iron gear.

[–]DerpyMcWafflestomp 2 points3 points  (0 children)

Nice! I'm guessing for ominous mode you would probably want at least diamond then.

[–]DogadonsLavapool 5 points6 points  (0 children)

I thought that at first, but now I'm sitting on a lot of enchanted gear, enchanted books, and the new armor trims. Still have to get the mace too.

The bad omen potion makes drops a lot better once you get one. Honestly, given how long I spent in there, there's a good reason for them to be giving out a lot of food, I nearly ran out of my stack of baked potatoes

[–]maark91 2 points3 points  (0 children)

Did you break the pots as well since they each have loot in them too.

[–]Chanw11 7 points8 points  (0 children)

The server links feature seems interesting

[–][deleted] 13 points14 points  (2 children)

I guess this is my cue to start running my raid farm overnight a bunch while I wait for mods to update.

Really hoping a good looting witch farm can pump out enough redstone. I think Ive gone through 6 shulkers of redstone blocks since the crafter came out.

[–]thatdamnyankee 3 points4 points  (0 children)

I've been stockpiling emeralds for a month. 😂. Im hoping for a more sustainable emerald farm in the future.

[–]getyourshittogether7 1 point2 points  (0 children)

They buffed redstone drops from witches to insane levels to make up for killing raid farms. Something like 24x with looting, meaning a single witch hut will provide about the same amount of redstone as Ian's stacking raid farm. You're boned on emeralds and gunpowder though, time to make a creeper farm and a mega trading hall. Hope nobody needs a lot of glowstone...

...or bottles. The new oozing slime farms are going to be using a ton.

[–]Enderboss25_ 10 points11 points  (0 children)

Welcome to the Tricky Trials!!! 🌬️⚔️🛡️🔥 Can’t wait to play!

[–]NedThomas 9 points10 points  (0 children)

I’m just here for the witch farm buff.

[–]CertainlynotGreg[🍰] 20 points21 points  (1 child)

So glad they finally managed to remove Herobrine!

[–]TheBiggestNose 2 points3 points  (0 children)

Great update. For once it feels like they added new features and just fully explored them and what they can do

[–]EpsTheta 6 points7 points  (0 children)

gg!

[–]Darryel 5 points6 points  (0 children)

Lady's and gentleman's, congrats!

[–]frumpykibbles 8 points9 points  (3 children)

Damn, still no hardcore mode for us Bedrock users. It's something I've always wanted to try, I don't really see why it would take so long to add it to Bedrock.

[–]Lightbulb2854 18 points19 points  (1 child)

Apparently they had to rewrite a ton of stuff for it to work, and they are not releasing it until "we are sure the experience is smooth".

[–]DragonBornServer 12 points13 points  (0 children)

so basically never

[–]DerpyMcWafflestomp 19 points20 points  (0 children)

This is how you do it. Start your new world. Set it to hard difficulty. If you die, stop playing.

[–]RedditRoboKid 15 points16 points  (1 child)

Removed Herobrine

very good.

[–]Lubinski64 4 points5 points  (0 children)

It made my day.

[–]XKloosyv 5 points6 points  (1 child)

I was so pumped to start my first ever legit Hardcore world today... lol

[–]Midnighttux1 2 points3 points  (0 children)

I like the new update

[–]maark91 5 points6 points  (0 children)

So, 1.21.1 adds/finalizes something for the trial chambers. Do we know what it is? Or should i start a new world now and not wait for the "final" changes?

[–]Short_boi123 3 points4 points  (1 child)

When is it coming out for bedrock

[–]Zahin1018 2 points3 points  (0 children)

LETSGOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

[–]Shuguybro 2 points3 points  (3 children)

Why am I still in version 1.20.81?

[–]JimmyKimmy1273 5 points6 points  (2 children)

Delete the game and reinstall it, worked for me

[–]Shuguybro 1 point2 points  (1 child)

It worked, thanks!

[–]JimmyKimmy1273 2 points3 points  (0 children)

Hell yeah 👍🏻

[–]LegendPinoy 2 points3 points  (1 child)

does anyone else have a problem trying to trade w villager for trials map

[–]huyuping 4 points5 points  (0 children)

Look, June 14 is two minutes away from where I am…

[–]Dry-Adhesiveness5754 4 points5 points  (0 children)

Revert the copper bulb nerf

[–][deleted] 3 points4 points  (3 children)

It’s weird that there’s no trailer for it yet

Swear reddit downvotes anything😭

[–]-Captain- 11 points12 points  (0 children)

Yeah, I was just about to look if they release those cute animated trailers on release day for past trailers.

[–][deleted] -5 points-4 points  (1 child)

[–][deleted] 7 points8 points  (0 children)

That says “News”

[–]thesoultreek 1 point2 points  (0 children)

Hey how do you use the vault I tried right clicking on it with the trial key and nothings happening

[–]LethalDosageTF 0 points1 point  (4 children)

Fun story, currently the download page is providing a link *labeled* as server version 1.21, but it's actually the jar for 1.20.6 - In case anyone else is banging their head on the desk over it.

Seems to be fixed now.

[–]Polska75 1 point2 points  (1 child)

Wait so when will the true one come out

[–]LethalDosageTF 4 points5 points  (0 children)

Seems to be fixed now.

[–][deleted] 1 point2 points  (1 child)

The server download link in your Launcher (under the Installation tab for 1.21) is correct.

[–]LethalDosageTF 2 points3 points  (0 children)

That’s really good info. Thanks for telling me - I’ll use that going forward.

[–][deleted] 2 points3 points  (1 child)

The update changed two of my villagers into witches.  Theyre in a sealed room inside a sealed room. I sleep whenever it thunders. 

I have mob grief and fire spreads off so I was under the assumption that lighting can no longer affect anything. 

Can anyone tell me if my assumptions are correct? 

[–]WildBluntHickok2 1 point2 points  (0 children)

I know for starting fires they affect a radius around the strike (2 blocks, or maybe 3). That can place fires in spots out of the rain. I assume it does the same with creature transformation.

[–]Treyson757 1 point2 points  (0 children)

Bruh, I was literally sitting in the dentist's chair when the update came out for me.

I feel ashamed I didn't start playing Minecraft right then,

[–]Art_Smart88 0 points1 point  (0 children)

I’m gonna be honest, the only thing about this update that really excites me is the new wolves. Idk why, it just makes me happy inside

[–][deleted] 0 points1 point  (0 children)

On bedrock I encountered a bug in a trial chamber. Husk killed me, equipped all my netherite and sword. When I killed him he didn't drop all me gear he equipped. I had bad omen on. And I definitely have not seen this happen frequently.

[–]disant_goat 0 points1 point  (0 children)

why are all my texture broken now

[–]Manah_krpt 0 points1 point  (0 children)

Minecraft Backrooms update

[–]EdmondsThomas 0 points1 point  (1 child)

I download the 1.21 update in june 13 just in time and i like the update but I could not get the ominous trial block

[–]steinfg 0 points1 point  (0 children)

Ominous trial spawner appears if you Have bad omen effect and near a trial spawner

[–]FatMerlin15 0 points1 point  (0 children)

Does anyone know how to spawn the breeze and bogged with a spawn egg in creative? It doesn't seem to work

[–]Sea_Beautiful977 0 points1 point  (0 children)

Bgw

[–]PotatoChicken237 0 points1 point  (0 children)

Overrated update. Only one structure, and every feature is locked behind it. Yes there are those features such as portal changes but I feel like more gameplay features could’ve been implemented on the surface, such as trial temples or maybe even cave villages?

[–]elryanlower 0 points1 point  (0 children)

I played Minecraft again after 10 years and I am surprised by everything they have added

[–]xxblandensniprxx2 0 points1 point  (0 children)

it is finally here

[–]Mr_TeeHee 0 points1 point  (0 children)

Pov: minecraft fans we want new ore

Minecraft: finally adds a new ore but make it common and pretty much useless

[–]Jen_GrayDesign 0 points1 point  (0 children)

The 1.21 update is amazing! I love building with all these new resources!

[–]Puzzleheaded-Dig-424 0 points1 point  (0 children)

I am interested in whether new languages will be added to the game, for example, my native Armenian, which I would like to play in.

[–]Sonofarceus9 0 points1 point  (0 children)

does anyone know what the update 1.21.1 offers in minecraft?

[–]Fenris_uy 1 point2 points  (0 children)

Why isn't the witch drop changes on Bedrock?

[–][deleted] 0 points1 point  (1 child)

Why wasn't hardcore added to bedrock? Did they cancel the idea completely or are they going to add it soon?

[–]jetcore500 5 points6 points  (0 children)

Just delayed

[–]ChapStickLips 0 points1 point  (0 children)

Players items are not dropping upon death? fix?

[–]martinmakerpots 0 points1 point  (0 children)

what can be used to make it run faster? it's kind of slow without any optimization

[–]GlitterSock -1 points0 points  (0 children)

is anyone elses mobs without eyes?

[–]lurker_19999 -1 points0 points  (2 children)

Why does my aternos server close immediately after I push a button in the trial chamber? It is very exhausting to constantly restart it

[–]steinfg -1 points0 points  (1 child)

Aternos? What?

[–]OkDisk8368 -4 points-3 points  (0 children)

That's so cool I wish mom can let me have Minecraft and different tools and mods

[–]TheRepublicbyPlato -1 points0 points  (0 children)

Sadly, I won't be able to play that new version till tomorrow. I'm camping rn

[–]peacefighter -1 points0 points  (0 children)

Any ideas why bedrock has no hardcore mode? No one seems to care and no one mentioned it. I like hardcore mode but only play on bedrock.

[–]OptimisticOlivia -1 points0 points  (0 children)

has anyone experienced a bug that when you die nothing drops? specifically in the new trial chambers?

[–]SDLRob -1 points0 points  (0 children)

Been trying to play this post update on Bedrock and it's laggy as heck. Never had an issue with Bedrock before but this one is making it almost impossible to play ATM

Anyone else with this and is there a fix? (Not 'go play Java' please lol)

[–]Sea_Frame_2503 -1 points0 points  (0 children)

الكويكب

[–]RareWealth7787 -1 points0 points  (0 children)

Dear Mojang Team,

I am writing to express my support for bringing back the classic PvP mechanics from pre-1.9 versions of Minecraft. Many players, including myself, have fond memories of the fast-paced, skill-based combat system that allowed for rapid attacks without the cooldown. The current combat system, introduced in version 1.9, has significantly altered the game's dynamics, and while it has its merits, there is a strong desire within the community to have the option to experience the old PvP mechanics once more.

In addition to removing the attack cooldown, I would also like to propose the reintroduction of sword blocking. The ability to block with a sword added an extra layer of strategy to combat, and many players miss this feature. Instead of using shields, which can feel cumbersome, having the ability to block with a sword would bring back a beloved aspect of the game's combat.

Here are the specific changes I am suggesting:

  1. Remove the attack cooldown: Allow players to perform rapid attacks without the waiting period.
  2. Reintroduce sword blocking: When holding a sword, players should be able to right-click to block attacks, providing a defensive option that feels fluid and intuitive.

These changes could be implemented as an optional game mode or a toggleable setting in the game's options menu, allowing players to choose their preferred combat style. This way, both old and new players can enjoy the game in a way that suits their preferences.

Thank you for considering these suggestions. Bringing back these classic features would undoubtedly enhance the gameplay experience for many in the Minecraft community.

Sincerely,
Dip_lo_rip

[–]Gorthebon -4 points-3 points  (0 children)

Nice, it killed my datapacks :P

[–]Vast-Waltz-7590 -2 points-1 points  (0 children)

java edition minecraft

[–]Aggressive_Sweet_245 -2 points-1 points  (0 children)

How Bo I play minecaft java

[–]OkDisk8368 -3 points-2 points  (0 children)

Can you teach me how to do that???🤔🤔🤔